/* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #if !defined(TT_H_INCLUDED) #define TT_H_INCLUDED //// //// Includes //// #include "depth.h" #include "position.h" #include "value.h" //// //// Types //// /// The TTEntry class is the class of transposition table entries. class TTEntry { public: TTEntry(); TTEntry(Key k, Value v, ValueType t, Depth d, Move m, int generation); Key key() const { return key_; } Depth depth() const { return Depth(depth_); } Move move() const { return Move(data & 0x7FFFF); } Value value() const { return Value(value_); } ValueType type() const { return ValueType((data >> 20) & 3); } int generation() const { return (data >> 23); } private: Key key_; uint32_t data; int16_t value_; int16_t depth_; }; /// The transposition table class. This is basically just a huge array /// containing TTEntry objects, and a few methods for writing new entries /// and reading new ones. class TranspositionTable { public: TranspositionTable(unsigned mbSize); ~TranspositionTable(); void set_size(unsigned mbSize); void clear(); void store(const Position &pos, Value v, Depth d, Move m, ValueType type); const TTEntry* retrieve(const Position &pos) const; void new_search(); void insert_pv(const Position &pos, Move pv[]); int full(); private: inline TTEntry* first_entry(const Position &pos) const; unsigned size; int writes; TTEntry* entries; uint8_t generation; }; //// //// Constants and variables //// // Default transposition table size, in megabytes: const int TTDefaultSize = 32; #endif // !defined(TT_H_INCLUDED)