/* Glaurung, a UCI chess playing engine. Copyright (C) 2004-2008 Tord Romstad Glaurung is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Glaurung is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #if !defined(MISC_H_INCLUDED) #define MISC_H_INCLUDED //// //// Includes //// #include //// //// Constants //// /// Version number. If this is left empty, the current date (in the format /// YYMMDD) is used as a version number. const std::string EngineVersion = "2.1"; //// //// Macros //// #define Min(x, y) (((x) < (y))? (x) : (y)) #define Max(x, y) (((x) < (y))? (y) : (x)) //// //// Prototypes //// extern const std::string engine_name(); extern int get_system_time(); extern int cpu_count(); extern int Bioskey(); #endif // !defined(MISC_H_INCLUDED)