/* Glaurung, a UCI chess playing engine. Copyright (C) 2004-2008 Tord Romstad Glaurung is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Glaurung is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #if !defined(MOVEGEN_H_INCLUDED) #define MOVEGEN_H_INCLUDED //// //// Includes //// #include "position.h" //// //// Prototypes //// extern int generate_captures(const Position &pos, MoveStack *mlist); extern int generate_noncaptures(const Position &pos, MoveStack *mlist); extern int generate_checks(const Position &pos, MoveStack *mlist, Bitboard dc); extern int generate_evasions(const Position &pos, MoveStack *mlist); extern int generate_legal_moves(const Position &pos, MoveStack *mlist); extern Move generate_move_if_legal(const Position &pos, Move m, Bitboard pinned); #endif // !defined(MOVEGEN_H_INCLUDED)