1
0
Fork 0
stockfish/src/bitbase.cpp

173 lines
5.7 KiB
C++

/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <cassert>
#include <vector>
#include <bitset>
#include "bitboard.h"
#include "types.h"
namespace Stockfish {
namespace {
// There are 24 possible pawn squares: files A to D and ranks from 2 to 7.
// Positions with the pawn on files E to H will be mirrored before probing.
constexpr unsigned MAX_INDEX = 2*24*64*64; // stm * psq * wksq * bksq = 196608
std::bitset<MAX_INDEX> KPKBitbase;
// A KPK bitbase index is an integer in [0, IndexMax] range
//
// Information is mapped in a way that minimizes the number of iterations:
//
// bit 0- 5: white king square (from SQ_A1 to SQ_H8)
// bit 6-11: black king square (from SQ_A1 to SQ_H8)
// bit 12: side to move (WHITE or BLACK)
// bit 13-14: white pawn file (from FILE_A to FILE_D)
// bit 15-17: white pawn RANK_7 - rank (from RANK_7 - RANK_7 to RANK_7 - RANK_2)
unsigned index(Color stm, Square bksq, Square wksq, Square psq) {
return int(wksq) | (bksq << 6) | (stm << 12) | (file_of(psq) << 13) | ((RANK_7 - rank_of(psq)) << 15);
}
enum Result {
INVALID = 0,
UNKNOWN = 1,
DRAW = 2,
WIN = 4
};
Result& operator|=(Result& r, Result v) { return r = Result(r | v); }
struct KPKPosition {
KPKPosition() = default;
explicit KPKPosition(unsigned idx);
operator Result() const { return result; }
Result classify(const std::vector<KPKPosition>& db);
Color stm;
Square ksq[COLOR_NB], psq;
Result result;
};
} // namespace
bool Bitbases::probe(Square wksq, Square wpsq, Square bksq, Color stm) {
assert(file_of(wpsq) <= FILE_D);
return KPKBitbase[index(stm, bksq, wksq, wpsq)];
}
void Bitbases::init() {
std::vector<KPKPosition> db(MAX_INDEX);
unsigned idx, repeat = 1;
// Initialize db with known win / draw positions
for (idx = 0; idx < MAX_INDEX; ++idx)
db[idx] = KPKPosition(idx);
// Iterate through the positions until none of the unknown positions can be
// changed to either wins or draws (15 cycles needed).
while (repeat)
for (repeat = idx = 0; idx < MAX_INDEX; ++idx)
repeat |= (db[idx] == UNKNOWN && db[idx].classify(db) != UNKNOWN);
// Fill the bitbase with the decisive results
for (idx = 0; idx < MAX_INDEX; ++idx)
if (db[idx] == WIN)
KPKBitbase.set(idx);
}
namespace {
KPKPosition::KPKPosition(unsigned idx) {
ksq[WHITE] = Square((idx >> 0) & 0x3F);
ksq[BLACK] = Square((idx >> 6) & 0x3F);
stm = Color ((idx >> 12) & 0x01);
psq = make_square(File((idx >> 13) & 0x3), Rank(RANK_7 - ((idx >> 15) & 0x7)));
// Invalid if two pieces are on the same square or if a king can be captured
if ( distance(ksq[WHITE], ksq[BLACK]) <= 1
|| ksq[WHITE] == psq
|| ksq[BLACK] == psq
|| (stm == WHITE && (pawn_attacks_bb(WHITE, psq) & ksq[BLACK])))
result = INVALID;
// Win if the pawn can be promoted without getting captured
else if ( stm == WHITE
&& rank_of(psq) == RANK_7
&& ksq[WHITE] != psq + NORTH
&& ( distance(ksq[BLACK], psq + NORTH) > 1
|| (distance(ksq[WHITE], psq + NORTH) == 1)))
result = WIN;
// Draw if it is stalemate or the black king can capture the pawn
else if ( stm == BLACK
&& ( !(attacks_bb<KING>(ksq[BLACK]) & ~(attacks_bb<KING>(ksq[WHITE]) | pawn_attacks_bb(WHITE, psq)))
|| (attacks_bb<KING>(ksq[BLACK]) & ~attacks_bb<KING>(ksq[WHITE]) & psq)))
result = DRAW;
// Position will be classified later
else
result = UNKNOWN;
}
Result KPKPosition::classify(const std::vector<KPKPosition>& db) {
// White to move: If one move leads to a position classified as WIN, the result
// of the current position is WIN. If all moves lead to positions classified
// as DRAW, the current position is classified as DRAW, otherwise the current
// position is classified as UNKNOWN.
//
// Black to move: If one move leads to a position classified as DRAW, the result
// of the current position is DRAW. If all moves lead to positions classified
// as WIN, the position is classified as WIN, otherwise the current position is
// classified as UNKNOWN.
const Result Good = (stm == WHITE ? WIN : DRAW);
const Result Bad = (stm == WHITE ? DRAW : WIN);
Result r = INVALID;
Bitboard b = attacks_bb<KING>(ksq[stm]);
while (b)
r |= stm == WHITE ? db[index(BLACK, ksq[BLACK], pop_lsb(b), psq)]
: db[index(WHITE, pop_lsb(b), ksq[WHITE], psq)];
if (stm == WHITE)
{
if (rank_of(psq) < RANK_7) // Single push
r |= db[index(BLACK, ksq[BLACK], ksq[WHITE], psq + NORTH)];
if ( rank_of(psq) == RANK_2 // Double push
&& psq + NORTH != ksq[WHITE]
&& psq + NORTH != ksq[BLACK])
r |= db[index(BLACK, ksq[BLACK], ksq[WHITE], psq + NORTH + NORTH)];
}
return result = r & Good ? Good : r & UNKNOWN ? UNKNOWN : Bad;
}
} // namespace
} // namespace Stockfish