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stockfish/src/timeman.h

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/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2021 The Stockfish developers (see AUTHORS file)
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Stockfish is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TIMEMAN_H_INCLUDED
#define TIMEMAN_H_INCLUDED
#include "misc.h"
#include "search.h"
#include "thread.h"
namespace Stockfish {
/// The TimeManagement class computes the optimal time to think depending on
/// the maximum available time, the game move number and other parameters.
class TimeManagement {
public:
void init(Search::LimitsType& limits, Color us, int ply);
TimePoint optimum() const { return optimumTime; }
TimePoint maximum() const { return maximumTime; }
TimePoint elapsed() const { return Search::Limits.npmsec ?
TimePoint(Threads.nodes_searched()) : now() - startTime; }
int64_t availableNodes; // When in 'nodes as time' mode
private:
TimePoint startTime;
TimePoint optimumTime;
TimePoint maximumTime;
};
extern TimeManagement Time;
} // namespace Stockfish
#endif // #ifndef TIMEMAN_H_INCLUDED