1
0
Fork 0
stockfish/polyglot.ini

71 lines
1.7 KiB
INI

[PolyGlot]
EngineDir = .
EngineCommand = ./glaurung
Book = false
BookFile = book.bin
Log = true
LogFile = glaurung.log
Resign = true
ResignScore = 600
[Engine]
Hash = 128
Threads = 1
OwnBook = false
Book File = book.bin
Use Search Log = false
Mobility (Middle Game) = 100
Mobility (Endgame) = 100
Pawn Structure (Middle Game) = 100
Pawn Structure (Endgame) = 100
Passed Pawns (Middle Game) = 100
Passed Pawns (Endgame) = 100
Aggressiveness = 100
Cowardice = 100
King Safety Curve = Quadratic
Quadratic = Linear
King Safety Coefficient = 40
King Safety X Intercept = 0
King Safety Max Slope = 30
King Safety Max Value = 500
Queen Contact Check Bonus = 4
Rook Contact Check Bonus = 2
Queen Check Bonus = 2
Rook Check Bonus = 1
Bishop Check Bonus = 1
Knight Check Bonus = 1
Discovered Check Bonus = 3
Mate Threat Bonus = 3
Check Extension (PV nodes) = 2
Check Extension (non-PV nodes) = 1
Single Reply Extension (PV nodes) = 2
Single Reply Extension (non-PV nodes) = 2
Mate Threat Extension (PV nodes) = 0
Mate Threat Extension (non-PV nodes) = 0
Pawn Push to 7th Extension (PV nodes) = 1
Pawn Push to 7th Extension (non-PV nodes) = 1
Passed Pawn Extension (PV nodes) = 1
Passed Pawn Extension (non-PV nodes) = 0
Pawn Endgame Extension (PV nodes) = 2
Pawn Endgame Extension (non-PV nodes) = 2
Full Depth Moves (PV nodes) = 14
Full Depth Moves (non-PV nodes) = 3
Threat Depth = 5
Selective Plies = 7
Futility Pruning (Main Search) = true
Futility Pruning (Quiescence Search) = true
Futility Margin 0 = 50
Futility Margin 1 = 100
Futility Margin 2 = 300
Maximum Razoring Depth = 3
Razoring Margin = 300
Randomness = 0
Minimum Split Depth = 4
Maximum Number of Threads per Split Point = 5