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.. SPDX-License-Identifier: GPL-2.0
=============
Kernel Stacks
=============
Kernel stacks on x86-64 bit
===========================
Most of the text from Keith Owens, hacked by AK
x86_64 page size (PAGE_SIZE) is 4K.
Like all other architectures, x86_64 has a kernel stack for every
active thread. These thread stacks are THREAD_SIZE (2*PAGE_SIZE) big.
These stacks contain useful data as long as a thread is alive or a
zombie. While the thread is in user space the kernel stack is empty
except for the thread_info structure at the bottom.
In addition to the per thread stacks, there are specialized stacks
associated with each CPU. These stacks are only used while the kernel
is in control on that CPU; when a CPU returns to user space the
specialized stacks contain no useful data. The main CPU stacks are:
* Interrupt stack. IRQ_STACK_SIZE
Used for external hardware interrupts. If this is the first external
hardware interrupt (i.e. not a nested hardware interrupt) then the
kernel switches from the current task to the interrupt stack. Like
the split thread and interrupt stacks on i386, this gives more room
for kernel interrupt processing without having to increase the size
of every per thread stack.
The interrupt stack is also used when processing a softirq.
Switching to the kernel interrupt stack is done by software based on a
per CPU interrupt nest counter. This is needed because x86-64 "IST"
hardware stacks cannot nest without races.
x86_64 also has a feature which is not available on i386, the ability
to automatically switch to a new stack for designated events such as
double fault or NMI, which makes it easier to handle these unusual
events on x86_64. This feature is called the Interrupt Stack Table
(IST). There can be up to 7 IST entries per CPU. The IST code is an
index into the Task State Segment (TSS). The IST entries in the TSS
point to dedicated stacks; each stack can be a different size.
An IST is selected by a non-zero value in the IST field of an
interrupt-gate descriptor. When an interrupt occurs and the hardware
loads such a descriptor, the hardware automatically sets the new stack
pointer based on the IST value, then invokes the interrupt handler. If
the interrupt came from user mode, then the interrupt handler prologue
will switch back to the per-thread stack. If software wants to allow
nested IST interrupts then the handler must adjust the IST values on
entry to and exit from the interrupt handler. (This is occasionally
done, e.g. for debug exceptions.)
Events with different IST codes (i.e. with different stacks) can be
nested. For example, a debug interrupt can safely be interrupted by an
NMI. arch/x86_64/kernel/entry.S::paranoidentry adjusts the stack
pointers on entry to and exit from all IST events, in theory allowing
IST events with the same code to be nested. However in most cases, the
stack size allocated to an IST assumes no nesting for the same code.
If that assumption is ever broken then the stacks will become corrupt.
The currently assigned IST stacks are:
* ESTACK_DF. EXCEPTION_STKSZ (PAGE_SIZE).
Used for interrupt 8 - Double Fault Exception (#DF).
Invoked when handling one exception causes another exception. Happens
when the kernel is very confused (e.g. kernel stack pointer corrupt).
Using a separate stack allows the kernel to recover from it well enough
in many cases to still output an oops.
* ESTACK_NMI. EXCEPTION_STKSZ (PAGE_SIZE).
Used for non-maskable interrupts (NMI).
NMI can be delivered at any time, including when the kernel is in the
middle of switching stacks. Using IST for NMI events avoids making
assumptions about the previous state of the kernel stack.
x86/exceptions: Split debug IST stack The debug IST stack is actually two separate debug stacks to handle #DB recursion. This is required because the CPU starts always at top of stack on exception entry, which means on #DB recursion the second #DB would overwrite the stack of the first. The low level entry code therefore adjusts the top of stack on entry so a secondary #DB starts from a different stack page. But the stack pages are adjacent without a guard page between them. Split the debug stack into 3 stacks which are separated by guard pages. The 3rd stack is never mapped into the cpu_entry_area and is only there to catch triple #DB nesting: --- top of DB_stack <- Initial stack --- end of DB_stack guard page --- top of DB1_stack <- Top of stack after entering first #DB --- end of DB1_stack guard page --- top of DB2_stack <- Top of stack after entering second #DB --- end of DB2_stack guard page If DB2 would not act as the final guard hole, a second #DB would point the top of #DB stack to the stack below #DB1 which would be valid and not catch the not so desired triple nesting. The backing store does not allocate any memory for DB2 and its guard page as it is not going to be mapped into the cpu_entry_area. - Adjust the low level entry code so it adjusts top of #DB with the offset between the stacks instead of exception stack size. - Make the dumpstack code aware of the new stacks. - Adjust the in_debug_stack() implementation and move it into the NMI code where it belongs. As this is NMI hotpath code, it just checks the full area between top of DB_stack and bottom of DB1_stack without checking for the guard page. That's correct because the NMI cannot hit a stackpointer pointing to the guard page between DB and DB1 stack. Even if it would, then the NMI operation still is unaffected, but the resume of the debug exception on the topmost DB stack will crash by touching the guard page. [ bp: Make exception_stack_names static const char * const ] Suggested-by: Andy Lutomirski <luto@kernel.org> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Borislav Petkov <bp@suse.de> Reviewed-by: Sean Christopherson <sean.j.christopherson@intel.com> Cc: Andy Lutomirski <luto@kernel.org> Cc: Baoquan He <bhe@redhat.com> Cc: "Chang S. Bae" <chang.seok.bae@intel.com> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Dominik Brodowski <linux@dominikbrodowski.net> Cc: "H. Peter Anvin" <hpa@zytor.com> Cc: Ingo Molnar <mingo@redhat.com> Cc: Joerg Roedel <jroedel@suse.de> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Poimboeuf <jpoimboe@redhat.com> Cc: Juergen Gross <jgross@suse.com> Cc: "Kirill A. Shutemov" <kirill.shutemov@linux.intel.com> Cc: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com> Cc: linux-doc@vger.kernel.org Cc: Masahiro Yamada <yamada.masahiro@socionext.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Qian Cai <cai@lca.pw> Cc: Sean Christopherson <sean.j.christopherson@intel.com> Cc: x86-ml <x86@kernel.org> Link: https://lkml.kernel.org/r/20190414160145.439944544@linutronix.de
2019-04-14 09:59:57 -06:00
* ESTACK_DB. EXCEPTION_STKSZ (PAGE_SIZE).
Used for hardware debug interrupts (interrupt 1) and for software
debug interrupts (INT3).
When debugging a kernel, debug interrupts (both hardware and
software) can occur at any time. Using IST for these interrupts
avoids making assumptions about the previous state of the kernel
stack.
x86/exceptions: Split debug IST stack The debug IST stack is actually two separate debug stacks to handle #DB recursion. This is required because the CPU starts always at top of stack on exception entry, which means on #DB recursion the second #DB would overwrite the stack of the first. The low level entry code therefore adjusts the top of stack on entry so a secondary #DB starts from a different stack page. But the stack pages are adjacent without a guard page between them. Split the debug stack into 3 stacks which are separated by guard pages. The 3rd stack is never mapped into the cpu_entry_area and is only there to catch triple #DB nesting: --- top of DB_stack <- Initial stack --- end of DB_stack guard page --- top of DB1_stack <- Top of stack after entering first #DB --- end of DB1_stack guard page --- top of DB2_stack <- Top of stack after entering second #DB --- end of DB2_stack guard page If DB2 would not act as the final guard hole, a second #DB would point the top of #DB stack to the stack below #DB1 which would be valid and not catch the not so desired triple nesting. The backing store does not allocate any memory for DB2 and its guard page as it is not going to be mapped into the cpu_entry_area. - Adjust the low level entry code so it adjusts top of #DB with the offset between the stacks instead of exception stack size. - Make the dumpstack code aware of the new stacks. - Adjust the in_debug_stack() implementation and move it into the NMI code where it belongs. As this is NMI hotpath code, it just checks the full area between top of DB_stack and bottom of DB1_stack without checking for the guard page. That's correct because the NMI cannot hit a stackpointer pointing to the guard page between DB and DB1 stack. Even if it would, then the NMI operation still is unaffected, but the resume of the debug exception on the topmost DB stack will crash by touching the guard page. [ bp: Make exception_stack_names static const char * const ] Suggested-by: Andy Lutomirski <luto@kernel.org> Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Borislav Petkov <bp@suse.de> Reviewed-by: Sean Christopherson <sean.j.christopherson@intel.com> Cc: Andy Lutomirski <luto@kernel.org> Cc: Baoquan He <bhe@redhat.com> Cc: "Chang S. Bae" <chang.seok.bae@intel.com> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Dominik Brodowski <linux@dominikbrodowski.net> Cc: "H. Peter Anvin" <hpa@zytor.com> Cc: Ingo Molnar <mingo@redhat.com> Cc: Joerg Roedel <jroedel@suse.de> Cc: Jonathan Corbet <corbet@lwn.net> Cc: Josh Poimboeuf <jpoimboe@redhat.com> Cc: Juergen Gross <jgross@suse.com> Cc: "Kirill A. Shutemov" <kirill.shutemov@linux.intel.com> Cc: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com> Cc: linux-doc@vger.kernel.org Cc: Masahiro Yamada <yamada.masahiro@socionext.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Qian Cai <cai@lca.pw> Cc: Sean Christopherson <sean.j.christopherson@intel.com> Cc: x86-ml <x86@kernel.org> Link: https://lkml.kernel.org/r/20190414160145.439944544@linutronix.de
2019-04-14 09:59:57 -06:00
To handle nested #DB correctly there exist two instances of DB stacks. On
#DB entry the IST stackpointer for #DB is switched to the second instance
so a nested #DB starts from a clean stack. The nested #DB switches
the IST stackpointer to a guard hole to catch triple nesting.
* ESTACK_MCE. EXCEPTION_STKSZ (PAGE_SIZE).
Used for interrupt 18 - Machine Check Exception (#MC).
MCE can be delivered at any time, including when the kernel is in the
middle of switching stacks. Using IST for MCE events avoids making
assumptions about the previous state of the kernel stack.
For more details see the Intel IA32 or AMD AMD64 architecture manuals.
Printing backtraces on x86
==========================
The question about the '?' preceding function names in an x86 stacktrace
keeps popping up, here's an indepth explanation. It helps if the reader
stares at print_context_stack() and the whole machinery in and around
arch/x86/kernel/dumpstack.c.
Adapted from Ingo's mail, Message-ID: <20150521101614.GA10889@gmail.com>:
We always scan the full kernel stack for return addresses stored on
the kernel stack(s) [1]_, from stack top to stack bottom, and print out
anything that 'looks like' a kernel text address.
If it fits into the frame pointer chain, we print it without a question
mark, knowing that it's part of the real backtrace.
If the address does not fit into our expected frame pointer chain we
still print it, but we print a '?'. It can mean two things:
- either the address is not part of the call chain: it's just stale
values on the kernel stack, from earlier function calls. This is
the common case.
- or it is part of the call chain, but the frame pointer was not set
up properly within the function, so we don't recognize it.
This way we will always print out the real call chain (plus a few more
entries), regardless of whether the frame pointer was set up correctly
or not - but in most cases we'll get the call chain right as well. The
entries printed are strictly in stack order, so you can deduce more
information from that as well.
The most important property of this method is that we _never_ lose
information: we always strive to print _all_ addresses on the stack(s)
that look like kernel text addresses, so if debug information is wrong,
we still print out the real call chain as well - just with more question
marks than ideal.
.. [1] For things like IRQ and IST stacks, we also scan those stacks, in
the right order, and try to cross from one stack into another
reconstructing the call chain. This works most of the time.