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alistair23-linux/drivers/block/drbd/drbd_req.c

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/*
drbd_req.c
This file is part of DRBD by Philipp Reisner and Lars Ellenberg.
Copyright (C) 2001-2008, LINBIT Information Technologies GmbH.
Copyright (C) 1999-2008, Philipp Reisner <philipp.reisner@linbit.com>.
Copyright (C) 2002-2008, Lars Ellenberg <lars.ellenberg@linbit.com>.
drbd is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
drbd is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with drbd; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/drbd.h>
#include "drbd_int.h"
#include "drbd_req.h"
/* Update disk stats at start of I/O request */
static void _drbd_start_io_acct(struct drbd_conf *mdev, struct drbd_request *req, struct bio *bio)
{
const int rw = bio_data_dir(bio);
int cpu;
cpu = part_stat_lock();
part_stat_inc(cpu, &mdev->vdisk->part0, ios[rw]);
part_stat_add(cpu, &mdev->vdisk->part0, sectors[rw], bio_sectors(bio));
part_inc_in_flight(&mdev->vdisk->part0, rw);
part_stat_unlock();
}
/* Update disk stats when completing request upwards */
static void _drbd_end_io_acct(struct drbd_conf *mdev, struct drbd_request *req)
{
int rw = bio_data_dir(req->master_bio);
unsigned long duration = jiffies - req->start_time;
int cpu;
cpu = part_stat_lock();
part_stat_add(cpu, &mdev->vdisk->part0, ticks[rw], duration);
part_round_stats(cpu, &mdev->vdisk->part0);
part_dec_in_flight(&mdev->vdisk->part0, rw);
part_stat_unlock();
}
static void _req_is_done(struct drbd_conf *mdev, struct drbd_request *req, const int rw)
{
const unsigned long s = req->rq_state;
/* remove it from the transfer log.
* well, only if it had been there in the first
* place... if it had not (local only or conflicting
* and never sent), it should still be "empty" as
* initialized in drbd_req_new(), so we can list_del() it
* here unconditionally */
list_del(&req->tl_requests);
/* if it was a write, we may have to set the corresponding
* bit(s) out-of-sync first. If it had a local part, we need to
* release the reference to the activity log. */
if (rw == WRITE) {
/* Set out-of-sync unless both OK flags are set
* (local only or remote failed).
* Other places where we set out-of-sync:
* READ with local io-error */
if (!(s & RQ_NET_OK) || !(s & RQ_LOCAL_OK))
drbd_set_out_of_sync(mdev, req->sector, req->size);
if ((s & RQ_NET_OK) && (s & RQ_LOCAL_OK) && (s & RQ_NET_SIS))
drbd_set_in_sync(mdev, req->sector, req->size);
/* one might be tempted to move the drbd_al_complete_io
* to the local io completion callback drbd_endio_pri.
* but, if this was a mirror write, we may only
* drbd_al_complete_io after this is RQ_NET_DONE,
* otherwise the extent could be dropped from the al
* before it has actually been written on the peer.
* if we crash before our peer knows about the request,
* but after the extent has been dropped from the al,
* we would forget to resync the corresponding extent.
*/
if (s & RQ_LOCAL_MASK) {
if (get_ldev_if_state(mdev, D_FAILED)) {
if (s & RQ_IN_ACT_LOG)
drbd_al_complete_io(mdev, req->sector);
put_ldev(mdev);
} else if (__ratelimit(&drbd_ratelimit_state)) {
dev_warn(DEV, "Should have called drbd_al_complete_io(, %llu), "
"but my Disk seems to have failed :(\n",
(unsigned long long) req->sector);
}
}
}
drbd_req_free(req);
}
static void queue_barrier(struct drbd_conf *mdev)
{
struct drbd_tl_epoch *b;
/* We are within the req_lock. Once we queued the barrier for sending,
* we set the CREATE_BARRIER bit. It is cleared as soon as a new
* barrier/epoch object is added. This is the only place this bit is
* set. It indicates that the barrier for this epoch is already queued,
* and no new epoch has been created yet. */
if (test_bit(CREATE_BARRIER, &mdev->flags))
return;
b = mdev->newest_tle;
b->w.cb = w_send_barrier;
/* inc_ap_pending done here, so we won't
* get imbalanced on connection loss.
* dec_ap_pending will be done in got_BarrierAck
* or (on connection loss) in tl_clear. */
inc_ap_pending(mdev);
drbd_queue_work(&mdev->data.work, &b->w);
set_bit(CREATE_BARRIER, &mdev->flags);
}
static void _about_to_complete_local_write(struct drbd_conf *mdev,
struct drbd_request *req)
{
const unsigned long s = req->rq_state;
struct drbd_request *i;
struct drbd_epoch_entry *e;
struct hlist_node *n;
struct hlist_head *slot;
/* Before we can signal completion to the upper layers,
* we may need to close the current epoch.
* We can skip this, if this request has not even been sent, because we
* did not have a fully established connection yet/anymore, during
* bitmap exchange, or while we are C_AHEAD due to congestion policy.
*/
if (mdev->state.conn >= C_CONNECTED &&
(s & RQ_NET_SENT) != 0 &&
req->epoch == mdev->newest_tle->br_number)
queue_barrier(mdev);
/* we need to do the conflict detection stuff,
* if we have the ee_hash (two_primaries) and
* this has been on the network */
if ((s & RQ_NET_DONE) && mdev->ee_hash != NULL) {
const sector_t sector = req->sector;
const int size = req->size;
/* ASSERT:
* there must be no conflicting requests, since
* they must have been failed on the spot */
#define OVERLAPS overlaps(sector, size, i->sector, i->size)
slot = tl_hash_slot(mdev, sector);
hlist_for_each_entry(i, n, slot, colision) {
if (OVERLAPS) {
dev_alert(DEV, "LOGIC BUG: completed: %p %llus +%u; "
"other: %p %llus +%u\n",
req, (unsigned long long)sector, size,
i, (unsigned long long)i->sector, i->size);
}
}
/* maybe "wake" those conflicting epoch entries
* that wait for this request to finish.
*
* currently, there can be only _one_ such ee
* (well, or some more, which would be pending
* P_DISCARD_ACK not yet sent by the asender...),
* since we block the receiver thread upon the
* first conflict detection, which will wait on
* misc_wait. maybe we want to assert that?
*
* anyways, if we found one,
* we just have to do a wake_up. */
#undef OVERLAPS
#define OVERLAPS overlaps(sector, size, e->sector, e->size)
slot = ee_hash_slot(mdev, req->sector);
hlist_for_each_entry(e, n, slot, colision) {
if (OVERLAPS) {
wake_up(&mdev->misc_wait);
break;
}
}
}
#undef OVERLAPS
}
void complete_master_bio(struct drbd_conf *mdev,
struct bio_and_error *m)
{
bio_endio(m->bio, m->error);
dec_ap_bio(mdev);
}
/* Helper for __req_mod().
* Set m->bio to the master bio, if it is fit to be completed,
* or leave it alone (it is initialized to NULL in __req_mod),
* if it has already been completed, or cannot be completed yet.
* If m->bio is set, the error status to be returned is placed in m->error.
*/
void _req_may_be_done(struct drbd_request *req, struct bio_and_error *m)
{
const unsigned long s = req->rq_state;
struct drbd_conf *mdev = req->mdev;
/* only WRITES may end up here without a master bio (on barrier ack) */
int rw = req->master_bio ? bio_data_dir(req->master_bio) : WRITE;
/* we must not complete the master bio, while it is
* still being processed by _drbd_send_zc_bio (drbd_send_dblock)
* not yet acknowledged by the peer
* not yet completed by the local io subsystem
* these flags may get cleared in any order by
* the worker,
* the receiver,
* the bio_endio completion callbacks.
*/
if (s & RQ_NET_QUEUED)
return;
if (s & RQ_NET_PENDING)
return;
if (s & RQ_LOCAL_PENDING)
return;
if (req->master_bio) {
/* this is data_received (remote read)
* or protocol C P_WRITE_ACK
* or protocol B P_RECV_ACK
* or protocol A "handed_over_to_network" (SendAck)
* or canceled or failed,
* or killed from the transfer log due to connection loss.
*/
/*
* figure out whether to report success or failure.
*
* report success when at least one of the operations succeeded.
* or, to put the other way,
* only report failure, when both operations failed.
*
* what to do about the failures is handled elsewhere.
* what we need to do here is just: complete the master_bio.
*
* local completion error, if any, has been stored as ERR_PTR
* in private_bio within drbd_endio_pri.
*/
int ok = (s & RQ_LOCAL_OK) || (s & RQ_NET_OK);
int error = PTR_ERR(req->private_bio);
/* remove the request from the conflict detection
* respective block_id verification hash */
if (!hlist_unhashed(&req->colision))
hlist_del(&req->colision);
else
D_ASSERT((s & (RQ_NET_MASK & ~RQ_NET_DONE)) == 0);
/* for writes we need to do some extra housekeeping */
if (rw == WRITE)
_about_to_complete_local_write(mdev, req);
/* Update disk stats */
_drbd_end_io_acct(mdev, req);
m->error = ok ? 0 : (error ?: -EIO);
m->bio = req->master_bio;
req->master_bio = NULL;
}
if ((s & RQ_NET_MASK) == 0 || (s & RQ_NET_DONE)) {
/* this is disconnected (local only) operation,
* or protocol C P_WRITE_ACK,
* or protocol A or B P_BARRIER_ACK,
* or killed from the transfer log due to connection loss. */
_req_is_done(mdev, req, rw);
}
/* else: network part and not DONE yet. that is
* protocol A or B, barrier ack still pending... */
}
static void _req_may_be_done_not_susp(struct drbd_request *req, struct bio_and_error *m)
{
struct drbd_conf *mdev = req->mdev;
if (!is_susp(mdev->state))
_req_may_be_done(req, m);
}
/*
* checks whether there was an overlapping request
* or ee already registered.
*
* if so, return 1, in which case this request is completed on the spot,
* without ever being submitted or send.
*
* return 0 if it is ok to submit this request.
*
* NOTE:
* paranoia: assume something above us is broken, and issues different write
* requests for the same block simultaneously...
*
* To ensure these won't be reordered differently on both nodes, resulting in
* diverging data sets, we discard the later one(s). Not that this is supposed
* to happen, but this is the rationale why we also have to check for
* conflicting requests with local origin, and why we have to do so regardless
* of whether we allowed multiple primaries.
*
* BTW, in case we only have one primary, the ee_hash is empty anyways, and the
* second hlist_for_each_entry becomes a noop. This is even simpler than to
* grab a reference on the net_conf, and check for the two_primaries flag...
*/
static int _req_conflicts(struct drbd_request *req)
{
struct drbd_conf *mdev = req->mdev;
const sector_t sector = req->sector;
const int size = req->size;
struct drbd_request *i;
struct drbd_epoch_entry *e;
struct hlist_node *n;
struct hlist_head *slot;
D_ASSERT(hlist_unhashed(&req->colision));
if (!get_net_conf(mdev))
return 0;
/* BUG_ON */
ERR_IF (mdev->tl_hash_s == 0)
goto out_no_conflict;
BUG_ON(mdev->tl_hash == NULL);
#define OVERLAPS overlaps(i->sector, i->size, sector, size)
slot = tl_hash_slot(mdev, sector);
hlist_for_each_entry(i, n, slot, colision) {
if (OVERLAPS) {
dev_alert(DEV, "%s[%u] Concurrent local write detected! "
"[DISCARD L] new: %llus +%u; "
"pending: %llus +%u\n",
current->comm, current->pid,
(unsigned long long)sector, size,
(unsigned long long)i->sector, i->size);
goto out_conflict;
}
}
if (mdev->ee_hash_s) {
/* now, check for overlapping requests with remote origin */
BUG_ON(mdev->ee_hash == NULL);
#undef OVERLAPS
#define OVERLAPS overlaps(e->sector, e->size, sector, size)
slot = ee_hash_slot(mdev, sector);
hlist_for_each_entry(e, n, slot, colision) {
if (OVERLAPS) {
dev_alert(DEV, "%s[%u] Concurrent remote write detected!"
" [DISCARD L] new: %llus +%u; "
"pending: %llus +%u\n",
current->comm, current->pid,
(unsigned long long)sector, size,
(unsigned long long)e->sector, e->size);
goto out_conflict;
}
}
}
#undef OVERLAPS
out_no_conflict:
/* this is like it should be, and what we expected.
* our users do behave after all... */
put_net_conf(mdev);
return 0;
out_conflict:
put_net_conf(mdev);
return 1;
}
/* obviously this could be coded as many single functions
* instead of one huge switch,
* or by putting the code directly in the respective locations
* (as it has been before).
*
* but having it this way
* enforces that it is all in this one place, where it is easier to audit,
* it makes it obvious that whatever "event" "happens" to a request should
* happen "atomically" within the req_lock,
* and it enforces that we have to think in a very structured manner
* about the "events" that may happen to a request during its life time ...
*/
int __req_mod(struct drbd_request *req, enum drbd_req_event what,
struct bio_and_error *m)
{
struct drbd_conf *mdev = req->mdev;
int rv = 0;
m->bio = NULL;
switch (what) {
default:
dev_err(DEV, "LOGIC BUG in %s:%u\n", __FILE__ , __LINE__);
break;
/* does not happen...
* initialization done in drbd_req_new
case created:
break;
*/
case to_be_send: /* via network */
/* reached via drbd_make_request_common
* and from w_read_retry_remote */
D_ASSERT(!(req->rq_state & RQ_NET_MASK));
req->rq_state |= RQ_NET_PENDING;
inc_ap_pending(mdev);
break;
case to_be_submitted: /* locally */
/* reached via drbd_make_request_common */
D_ASSERT(!(req->rq_state & RQ_LOCAL_MASK));
req->rq_state |= RQ_LOCAL_PENDING;
break;
case completed_ok:
if (bio_data_dir(req->master_bio) == WRITE)
mdev->writ_cnt += req->size>>9;
else
mdev->read_cnt += req->size>>9;
req->rq_state |= (RQ_LOCAL_COMPLETED|RQ_LOCAL_OK);
req->rq_state &= ~RQ_LOCAL_PENDING;
_req_may_be_done_not_susp(req, m);
put_ldev(mdev);
break;
case write_completed_with_error:
req->rq_state |= RQ_LOCAL_COMPLETED;
req->rq_state &= ~RQ_LOCAL_PENDING;
__drbd_chk_io_error(mdev, false);
_req_may_be_done_not_susp(req, m);
put_ldev(mdev);
break;
case read_ahead_completed_with_error:
/* it is legal to fail READA */
req->rq_state |= RQ_LOCAL_COMPLETED;
req->rq_state &= ~RQ_LOCAL_PENDING;
_req_may_be_done_not_susp(req, m);
put_ldev(mdev);
break;
case read_completed_with_error:
drbd_set_out_of_sync(mdev, req->sector, req->size);
req->rq_state |= RQ_LOCAL_COMPLETED;
req->rq_state &= ~RQ_LOCAL_PENDING;
D_ASSERT(!(req->rq_state & RQ_NET_MASK));
__drbd_chk_io_error(mdev, false);
put_ldev(mdev);
/* no point in retrying if there is no good remote data,
* or we have no connection. */
if (mdev->state.pdsk != D_UP_TO_DATE) {
_req_may_be_done_not_susp(req, m);
break;
}
/* _req_mod(req,to_be_send); oops, recursion... */
req->rq_state |= RQ_NET_PENDING;
inc_ap_pending(mdev);
/* fall through: _req_mod(req,queue_for_net_read); */
case queue_for_net_read:
/* READ or READA, and
* no local disk,
* or target area marked as invalid,
* or just got an io-error. */
/* from drbd_make_request_common
* or from bio_endio during read io-error recovery */
/* so we can verify the handle in the answer packet
* corresponding hlist_del is in _req_may_be_done() */
hlist_add_head(&req->colision, ar_hash_slot(mdev, req->sector));
set_bit(UNPLUG_REMOTE, &mdev->flags);
D_ASSERT(req->rq_state & RQ_NET_PENDING);
req->rq_state |= RQ_NET_QUEUED;
req->w.cb = (req->rq_state & RQ_LOCAL_MASK)
? w_read_retry_remote
: w_send_read_req;
drbd_queue_work(&mdev->data.work, &req->w);
break;
case queue_for_net_write:
/* assert something? */
/* from drbd_make_request_common only */
hlist_add_head(&req->colision, tl_hash_slot(mdev, req->sector));
/* corresponding hlist_del is in _req_may_be_done() */
/* NOTE
* In case the req ended up on the transfer log before being
* queued on the worker, it could lead to this request being
* missed during cleanup after connection loss.
* So we have to do both operations here,
* within the same lock that protects the transfer log.
*
* _req_add_to_epoch(req); this has to be after the
* _maybe_start_new_epoch(req); which happened in
* drbd_make_request_common, because we now may set the bit
* again ourselves to close the current epoch.
*
* Add req to the (now) current epoch (barrier). */
/* otherwise we may lose an unplug, which may cause some remote
* io-scheduler timeout to expire, increasing maximum latency,
* hurting performance. */
set_bit(UNPLUG_REMOTE, &mdev->flags);
/* see drbd_make_request_common,
* just after it grabs the req_lock */
D_ASSERT(test_bit(CREATE_BARRIER, &mdev->flags) == 0);
req->epoch = mdev->newest_tle->br_number;
/* increment size of current epoch */
mdev->newest_tle->n_writes++;
/* queue work item to send data */
D_ASSERT(req->rq_state & RQ_NET_PENDING);
req->rq_state |= RQ_NET_QUEUED;
req->w.cb = w_send_dblock;
drbd_queue_work(&mdev->data.work, &req->w);
/* close the epoch, in case it outgrew the limit */
if (mdev->newest_tle->n_writes >= mdev->net_conf->max_epoch_size)
queue_barrier(mdev);
break;
case queue_for_send_oos:
req->rq_state |= RQ_NET_QUEUED;
req->w.cb = w_send_oos;
drbd_queue_work(&mdev->data.work, &req->w);
break;
case oos_handed_to_network:
/* actually the same */
case send_canceled:
/* treat it the same */
case send_failed:
/* real cleanup will be done from tl_clear. just update flags
* so it is no longer marked as on the worker queue */
req->rq_state &= ~RQ_NET_QUEUED;
/* if we did it right, tl_clear should be scheduled only after
* this, so this should not be necessary! */
_req_may_be_done_not_susp(req, m);
break;
case handed_over_to_network:
/* assert something? */
if (bio_data_dir(req->master_bio) == WRITE)
atomic_add(req->size>>9, &mdev->ap_in_flight);
if (bio_data_dir(req->master_bio) == WRITE &&
mdev->net_conf->wire_protocol == DRBD_PROT_A) {
/* this is what is dangerous about protocol A:
* pretend it was successfully written on the peer. */
if (req->rq_state & RQ_NET_PENDING) {
dec_ap_pending(mdev);
req->rq_state &= ~RQ_NET_PENDING;
req->rq_state |= RQ_NET_OK;
} /* else: neg-ack was faster... */
/* it is still not yet RQ_NET_DONE until the
* corresponding epoch barrier got acked as well,
* so we know what to dirty on connection loss */
}
req->rq_state &= ~RQ_NET_QUEUED;
req->rq_state |= RQ_NET_SENT;
/* because _drbd_send_zc_bio could sleep, and may want to
* dereference the bio even after the "write_acked_by_peer" and
* "completed_ok" events came in, once we return from
* _drbd_send_zc_bio (drbd_send_dblock), we have to check
* whether it is done already, and end it. */
_req_may_be_done_not_susp(req, m);
break;
case read_retry_remote_canceled:
req->rq_state &= ~RQ_NET_QUEUED;
/* fall through, in case we raced with drbd_disconnect */
case connection_lost_while_pending:
/* transfer log cleanup after connection loss */
/* assert something? */
if (req->rq_state & RQ_NET_PENDING)
dec_ap_pending(mdev);
req->rq_state &= ~(RQ_NET_OK|RQ_NET_PENDING);
req->rq_state |= RQ_NET_DONE;
if (req->rq_state & RQ_NET_SENT && req->rq_state & RQ_WRITE)
atomic_sub(req->size>>9, &mdev->ap_in_flight);
/* if it is still queued, we may not complete it here.
* it will be canceled soon. */
if (!(req->rq_state & RQ_NET_QUEUED))
_req_may_be_done(req, m); /* Allowed while state.susp */
break;
case write_acked_by_peer_and_sis:
req->rq_state |= RQ_NET_SIS;
case conflict_discarded_by_peer:
/* for discarded conflicting writes of multiple primaries,
* there is no need to keep anything in the tl, potential
* node crashes are covered by the activity log. */
if (what == conflict_discarded_by_peer)
dev_alert(DEV, "Got DiscardAck packet %llus +%u!"
" DRBD is not a random data generator!\n",
(unsigned long long)req->sector, req->size);
req->rq_state |= RQ_NET_DONE;
/* fall through */
case write_acked_by_peer:
/* protocol C; successfully written on peer.
* Nothing to do here.
* We want to keep the tl in place for all protocols, to cater
* for volatile write-back caches on lower level devices.
*
* A barrier request is expected to have forced all prior
* requests onto stable storage, so completion of a barrier
* request could set NET_DONE right here, and not wait for the
* P_BARRIER_ACK, but that is an unnecessary optimization. */
/* this makes it effectively the same as for: */
case recv_acked_by_peer:
/* protocol B; pretends to be successfully written on peer.
* see also notes above in handed_over_to_network about
* protocol != C */
req->rq_state |= RQ_NET_OK;
D_ASSERT(req->rq_state & RQ_NET_PENDING);
dec_ap_pending(mdev);
atomic_sub(req->size>>9, &mdev->ap_in_flight);
req->rq_state &= ~RQ_NET_PENDING;
_req_may_be_done_not_susp(req, m);
break;
case neg_acked:
/* assert something? */
if (req->rq_state & RQ_NET_PENDING) {
dec_ap_pending(mdev);
atomic_sub(req->size>>9, &mdev->ap_in_flight);
}
req->rq_state &= ~(RQ_NET_OK|RQ_NET_PENDING);
req->rq_state |= RQ_NET_DONE;
_req_may_be_done_not_susp(req, m);
/* else: done by handed_over_to_network */
break;
case fail_frozen_disk_io:
if (!(req->rq_state & RQ_LOCAL_COMPLETED))
break;
_req_may_be_done(req, m); /* Allowed while state.susp */
break;
case restart_frozen_disk_io:
if (!(req->rq_state & RQ_LOCAL_COMPLETED))
break;
req->rq_state &= ~RQ_LOCAL_COMPLETED;
rv = MR_READ;
if (bio_data_dir(req->master_bio) == WRITE)
rv = MR_WRITE;
get_ldev(mdev);
req->w.cb = w_restart_disk_io;
drbd_queue_work(&mdev->data.work, &req->w);
break;
case resend:
/* If RQ_NET_OK is already set, we got a P_WRITE_ACK or P_RECV_ACK
before the connection loss (B&C only); only P_BARRIER_ACK was missing.
Trowing them out of the TL here by pretending we got a BARRIER_ACK
We ensure that the peer was not rebooted */
if (!(req->rq_state & RQ_NET_OK)) {
if (req->w.cb) {
drbd_queue_work(&mdev->data.work, &req->w);
rv = req->rq_state & RQ_WRITE ? MR_WRITE : MR_READ;
}
break;
}
/* else, fall through to barrier_acked */
case barrier_acked:
if (!(req->rq_state & RQ_WRITE))
break;
if (req->rq_state & RQ_NET_PENDING) {
/* barrier came in before all requests have been acked.
* this is bad, because if the connection is lost now,
* we won't be able to clean them up... */
dev_err(DEV, "FIXME (barrier_acked but pending)\n");
list_move(&req->tl_requests, &mdev->out_of_sequence_requests);
}
D_ASSERT(req->rq_state & RQ_NET_SENT);
req->rq_state |= RQ_NET_DONE;
if (mdev->net_conf->wire_protocol == DRBD_PROT_A)
atomic_sub(req->size>>9, &mdev->ap_in_flight);
_req_may_be_done(req, m); /* Allowed while state.susp */
break;
case data_received:
D_ASSERT(req->rq_state & RQ_NET_PENDING);
dec_ap_pending(mdev);
req->rq_state &= ~RQ_NET_PENDING;
req->rq_state |= (RQ_NET_OK|RQ_NET_DONE);
_req_may_be_done_not_susp(req, m);
break;
};
return rv;
}
/* we may do a local read if:
* - we are consistent (of course),
* - or we are generally inconsistent,
* BUT we are still/already IN SYNC for this area.
* since size may be bigger than BM_BLOCK_SIZE,
* we may need to check several bits.
*/
static int drbd_may_do_local_read(struct drbd_conf *mdev, sector_t sector, int size)
{
unsigned long sbnr, ebnr;
sector_t esector, nr_sectors;
if (mdev->state.disk == D_UP_TO_DATE)
return 1;
if (mdev->state.disk >= D_OUTDATED)
return 0;
if (mdev->state.disk < D_INCONSISTENT)
return 0;
/* state.disk == D_INCONSISTENT We will have a look at the BitMap */
nr_sectors = drbd_get_capacity(mdev->this_bdev);
esector = sector + (size >> 9) - 1;
D_ASSERT(sector < nr_sectors);
D_ASSERT(esector < nr_sectors);
sbnr = BM_SECT_TO_BIT(sector);
ebnr = BM_SECT_TO_BIT(esector);
return 0 == drbd_bm_count_bits(mdev, sbnr, ebnr);
}
static bool drbd_should_do_remote(struct drbd_conf *mdev)
drbd: Starting with protocol 96 we can allow app-IO while receiving the bitmap * C_STARTING_SYNC_S, C_STARTING_SYNC_T In these states the bitmap gets written to disk. Locking out of app-IO is done by using the drbd_queue_bitmap_io() and drbd_bitmap_io() functions these days. It is no longer necessary to lock out app-IO based on the connection state. App-IO that may come in after the BITMAP_IO flag got cleared before the state transition to C_SYNC_(SOURCE|TARGET) does not get mirrored, sets a bit in the local bitmap, that is already set, therefore changes nothing. * C_WF_BITMAP_S In this state we send updates (P_OUT_OF_SYNC packets). With that we make sure they have the same number of bits when going into the C_SYNC_(SOURCE|TARGET) connection state. * C_UNCONNECTED: The receiver starts, no need to lock out IO. * C_DISCONNECTING: in drbd_disconnect() we had a wait_event() to wait until ap_bio_cnt reaches 0. Removed that. * C_TIMEOUT, C_BROKEN_PIPE, C_NETWORK_FAILURE C_PROTOCOL_ERROR, C_TEAR_DOWN: Same as C_DISCONNECTING * C_WF_REPORT_PARAMS: IO still possible since that is still like C_WF_CONNECTION. And we do not need to send barriers in C_WF_BITMAP_S connection state. Allow concurrent accesses to the bitmap when receiving the bitmap. Everything gets ORed anyways. A drbd_free_tl_hash() is in after_state_chg_work(). At that point all the work items of the last connections must have been processed. Introduced a call to drbd_free_tl_hash() into drbd_free_mdev() for paranoia reasons. Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com> Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
2010-11-10 04:08:37 -07:00
{
union drbd_state s = mdev->state;
return s.pdsk == D_UP_TO_DATE ||
(s.pdsk >= D_INCONSISTENT &&
s.conn >= C_WF_BITMAP_T &&
s.conn < C_AHEAD);
/* Before proto 96 that was >= CONNECTED instead of >= C_WF_BITMAP_T.
That is equivalent since before 96 IO was frozen in the C_WF_BITMAP*
states. */
drbd: Starting with protocol 96 we can allow app-IO while receiving the bitmap * C_STARTING_SYNC_S, C_STARTING_SYNC_T In these states the bitmap gets written to disk. Locking out of app-IO is done by using the drbd_queue_bitmap_io() and drbd_bitmap_io() functions these days. It is no longer necessary to lock out app-IO based on the connection state. App-IO that may come in after the BITMAP_IO flag got cleared before the state transition to C_SYNC_(SOURCE|TARGET) does not get mirrored, sets a bit in the local bitmap, that is already set, therefore changes nothing. * C_WF_BITMAP_S In this state we send updates (P_OUT_OF_SYNC packets). With that we make sure they have the same number of bits when going into the C_SYNC_(SOURCE|TARGET) connection state. * C_UNCONNECTED: The receiver starts, no need to lock out IO. * C_DISCONNECTING: in drbd_disconnect() we had a wait_event() to wait until ap_bio_cnt reaches 0. Removed that. * C_TIMEOUT, C_BROKEN_PIPE, C_NETWORK_FAILURE C_PROTOCOL_ERROR, C_TEAR_DOWN: Same as C_DISCONNECTING * C_WF_REPORT_PARAMS: IO still possible since that is still like C_WF_CONNECTION. And we do not need to send barriers in C_WF_BITMAP_S connection state. Allow concurrent accesses to the bitmap when receiving the bitmap. Everything gets ORed anyways. A drbd_free_tl_hash() is in after_state_chg_work(). At that point all the work items of the last connections must have been processed. Introduced a call to drbd_free_tl_hash() into drbd_free_mdev() for paranoia reasons. Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com> Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
2010-11-10 04:08:37 -07:00
}
static bool drbd_should_send_oos(struct drbd_conf *mdev)
drbd: Starting with protocol 96 we can allow app-IO while receiving the bitmap * C_STARTING_SYNC_S, C_STARTING_SYNC_T In these states the bitmap gets written to disk. Locking out of app-IO is done by using the drbd_queue_bitmap_io() and drbd_bitmap_io() functions these days. It is no longer necessary to lock out app-IO based on the connection state. App-IO that may come in after the BITMAP_IO flag got cleared before the state transition to C_SYNC_(SOURCE|TARGET) does not get mirrored, sets a bit in the local bitmap, that is already set, therefore changes nothing. * C_WF_BITMAP_S In this state we send updates (P_OUT_OF_SYNC packets). With that we make sure they have the same number of bits when going into the C_SYNC_(SOURCE|TARGET) connection state. * C_UNCONNECTED: The receiver starts, no need to lock out IO. * C_DISCONNECTING: in drbd_disconnect() we had a wait_event() to wait until ap_bio_cnt reaches 0. Removed that. * C_TIMEOUT, C_BROKEN_PIPE, C_NETWORK_FAILURE C_PROTOCOL_ERROR, C_TEAR_DOWN: Same as C_DISCONNECTING * C_WF_REPORT_PARAMS: IO still possible since that is still like C_WF_CONNECTION. And we do not need to send barriers in C_WF_BITMAP_S connection state. Allow concurrent accesses to the bitmap when receiving the bitmap. Everything gets ORed anyways. A drbd_free_tl_hash() is in after_state_chg_work(). At that point all the work items of the last connections must have been processed. Introduced a call to drbd_free_tl_hash() into drbd_free_mdev() for paranoia reasons. Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com> Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
2010-11-10 04:08:37 -07:00
{
union drbd_state s = mdev->state;
return s.conn == C_AHEAD || s.conn == C_WF_BITMAP_S;
/* pdsk = D_INCONSISTENT as a consequence. Protocol 96 check not necessary
since we enter state C_AHEAD only if proto >= 96 */
drbd: Starting with protocol 96 we can allow app-IO while receiving the bitmap * C_STARTING_SYNC_S, C_STARTING_SYNC_T In these states the bitmap gets written to disk. Locking out of app-IO is done by using the drbd_queue_bitmap_io() and drbd_bitmap_io() functions these days. It is no longer necessary to lock out app-IO based on the connection state. App-IO that may come in after the BITMAP_IO flag got cleared before the state transition to C_SYNC_(SOURCE|TARGET) does not get mirrored, sets a bit in the local bitmap, that is already set, therefore changes nothing. * C_WF_BITMAP_S In this state we send updates (P_OUT_OF_SYNC packets). With that we make sure they have the same number of bits when going into the C_SYNC_(SOURCE|TARGET) connection state. * C_UNCONNECTED: The receiver starts, no need to lock out IO. * C_DISCONNECTING: in drbd_disconnect() we had a wait_event() to wait until ap_bio_cnt reaches 0. Removed that. * C_TIMEOUT, C_BROKEN_PIPE, C_NETWORK_FAILURE C_PROTOCOL_ERROR, C_TEAR_DOWN: Same as C_DISCONNECTING * C_WF_REPORT_PARAMS: IO still possible since that is still like C_WF_CONNECTION. And we do not need to send barriers in C_WF_BITMAP_S connection state. Allow concurrent accesses to the bitmap when receiving the bitmap. Everything gets ORed anyways. A drbd_free_tl_hash() is in after_state_chg_work(). At that point all the work items of the last connections must have been processed. Introduced a call to drbd_free_tl_hash() into drbd_free_mdev() for paranoia reasons. Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com> Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
2010-11-10 04:08:37 -07:00
}
static int drbd_make_request_common(struct drbd_conf *mdev, struct bio *bio, unsigned long start_time)
{
const int rw = bio_rw(bio);
const int size = bio->bi_size;
const sector_t sector = bio->bi_sector;
struct drbd_tl_epoch *b = NULL;
struct drbd_request *req;
int local, remote, send_oos = 0;
int err = -EIO;
int ret = 0;
/* allocate outside of all locks; */
req = drbd_req_new(mdev, bio);
if (!req) {
dec_ap_bio(mdev);
/* only pass the error to the upper layers.
* if user cannot handle io errors, that's not our business. */
dev_err(DEV, "could not kmalloc() req\n");
bio_endio(bio, -ENOMEM);
return 0;
}
req->start_time = start_time;
local = get_ldev(mdev);
if (!local) {
bio_put(req->private_bio); /* or we get a bio leak */
req->private_bio = NULL;
}
if (rw == WRITE) {
remote = 1;
} else {
/* READ || READA */
if (local) {
if (!drbd_may_do_local_read(mdev, sector, size)) {
/* we could kick the syncer to
* sync this extent asap, wait for
* it, then continue locally.
* Or just issue the request remotely.
*/
local = 0;
bio_put(req->private_bio);
req->private_bio = NULL;
put_ldev(mdev);
}
}
remote = !local && mdev->state.pdsk >= D_UP_TO_DATE;
}
/* If we have a disk, but a READA request is mapped to remote,
* we are R_PRIMARY, D_INCONSISTENT, SyncTarget.
* Just fail that READA request right here.
*
* THINK: maybe fail all READA when not local?
* or make this configurable...
* if network is slow, READA won't do any good.
*/
if (rw == READA && mdev->state.disk >= D_INCONSISTENT && !local) {
err = -EWOULDBLOCK;
goto fail_and_free_req;
}
/* For WRITES going to the local disk, grab a reference on the target
* extent. This waits for any resync activity in the corresponding
* resync extent to finish, and, if necessary, pulls in the target
* extent into the activity log, which involves further disk io because
* of transactional on-disk meta data updates. */
if (rw == WRITE && local && !test_bit(AL_SUSPENDED, &mdev->flags)) {
req->rq_state |= RQ_IN_ACT_LOG;
drbd_al_begin_io(mdev, sector);
}
drbd: Starting with protocol 96 we can allow app-IO while receiving the bitmap * C_STARTING_SYNC_S, C_STARTING_SYNC_T In these states the bitmap gets written to disk. Locking out of app-IO is done by using the drbd_queue_bitmap_io() and drbd_bitmap_io() functions these days. It is no longer necessary to lock out app-IO based on the connection state. App-IO that may come in after the BITMAP_IO flag got cleared before the state transition to C_SYNC_(SOURCE|TARGET) does not get mirrored, sets a bit in the local bitmap, that is already set, therefore changes nothing. * C_WF_BITMAP_S In this state we send updates (P_OUT_OF_SYNC packets). With that we make sure they have the same number of bits when going into the C_SYNC_(SOURCE|TARGET) connection state. * C_UNCONNECTED: The receiver starts, no need to lock out IO. * C_DISCONNECTING: in drbd_disconnect() we had a wait_event() to wait until ap_bio_cnt reaches 0. Removed that. * C_TIMEOUT, C_BROKEN_PIPE, C_NETWORK_FAILURE C_PROTOCOL_ERROR, C_TEAR_DOWN: Same as C_DISCONNECTING * C_WF_REPORT_PARAMS: IO still possible since that is still like C_WF_CONNECTION. And we do not need to send barriers in C_WF_BITMAP_S connection state. Allow concurrent accesses to the bitmap when receiving the bitmap. Everything gets ORed anyways. A drbd_free_tl_hash() is in after_state_chg_work(). At that point all the work items of the last connections must have been processed. Introduced a call to drbd_free_tl_hash() into drbd_free_mdev() for paranoia reasons. Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com> Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
2010-11-10 04:08:37 -07:00
remote = remote && drbd_should_do_remote(mdev);
send_oos = rw == WRITE && drbd_should_send_oos(mdev);
D_ASSERT(!(remote && send_oos));
if (!(local || remote) && !is_susp(mdev->state)) {
if (__ratelimit(&drbd_ratelimit_state))
dev_err(DEV, "IO ERROR: neither local nor remote disk\n");
goto fail_free_complete;
}
/* For WRITE request, we have to make sure that we have an
* unused_spare_tle, in case we need to start a new epoch.
* I try to be smart and avoid to pre-allocate always "just in case",
* but there is a race between testing the bit and pointer outside the
* spinlock, and grabbing the spinlock.
* if we lost that race, we retry. */
if (rw == WRITE && (remote || send_oos) &&
mdev->unused_spare_tle == NULL &&
test_bit(CREATE_BARRIER, &mdev->flags)) {
allocate_barrier:
b = kmalloc(sizeof(struct drbd_tl_epoch), GFP_NOIO);
if (!b) {
dev_err(DEV, "Failed to alloc barrier.\n");
err = -ENOMEM;
goto fail_free_complete;
}
}
/* GOOD, everything prepared, grab the spin_lock */
spin_lock_irq(&mdev->req_lock);
if (is_susp(mdev->state)) {
/* If we got suspended, use the retry mechanism of
generic_make_request() to restart processing of this
bio. In the next call to drbd_make_request
we sleep in inc_ap_bio() */
ret = 1;
spin_unlock_irq(&mdev->req_lock);
goto fail_free_complete;
}
if (remote || send_oos) {
drbd: Starting with protocol 96 we can allow app-IO while receiving the bitmap * C_STARTING_SYNC_S, C_STARTING_SYNC_T In these states the bitmap gets written to disk. Locking out of app-IO is done by using the drbd_queue_bitmap_io() and drbd_bitmap_io() functions these days. It is no longer necessary to lock out app-IO based on the connection state. App-IO that may come in after the BITMAP_IO flag got cleared before the state transition to C_SYNC_(SOURCE|TARGET) does not get mirrored, sets a bit in the local bitmap, that is already set, therefore changes nothing. * C_WF_BITMAP_S In this state we send updates (P_OUT_OF_SYNC packets). With that we make sure they have the same number of bits when going into the C_SYNC_(SOURCE|TARGET) connection state. * C_UNCONNECTED: The receiver starts, no need to lock out IO. * C_DISCONNECTING: in drbd_disconnect() we had a wait_event() to wait until ap_bio_cnt reaches 0. Removed that. * C_TIMEOUT, C_BROKEN_PIPE, C_NETWORK_FAILURE C_PROTOCOL_ERROR, C_TEAR_DOWN: Same as C_DISCONNECTING * C_WF_REPORT_PARAMS: IO still possible since that is still like C_WF_CONNECTION. And we do not need to send barriers in C_WF_BITMAP_S connection state. Allow concurrent accesses to the bitmap when receiving the bitmap. Everything gets ORed anyways. A drbd_free_tl_hash() is in after_state_chg_work(). At that point all the work items of the last connections must have been processed. Introduced a call to drbd_free_tl_hash() into drbd_free_mdev() for paranoia reasons. Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com> Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
2010-11-10 04:08:37 -07:00
remote = drbd_should_do_remote(mdev);
send_oos = rw == WRITE && drbd_should_send_oos(mdev);
D_ASSERT(!(remote && send_oos));
if (!(remote || send_oos))
dev_warn(DEV, "lost connection while grabbing the req_lock!\n");
if (!(local || remote)) {
dev_err(DEV, "IO ERROR: neither local nor remote disk\n");
spin_unlock_irq(&mdev->req_lock);
goto fail_free_complete;
}
}
if (b && mdev->unused_spare_tle == NULL) {
mdev->unused_spare_tle = b;
b = NULL;
}
if (rw == WRITE && (remote || send_oos) &&
mdev->unused_spare_tle == NULL &&
test_bit(CREATE_BARRIER, &mdev->flags)) {
/* someone closed the current epoch
* while we were grabbing the spinlock */
spin_unlock_irq(&mdev->req_lock);
goto allocate_barrier;
}
/* Update disk stats */
_drbd_start_io_acct(mdev, req, bio);
/* _maybe_start_new_epoch(mdev);
* If we need to generate a write barrier packet, we have to add the
* new epoch (barrier) object, and queue the barrier packet for sending,
* and queue the req's data after it _within the same lock_, otherwise
* we have race conditions were the reorder domains could be mixed up.
*
* Even read requests may start a new epoch and queue the corresponding
* barrier packet. To get the write ordering right, we only have to
* make sure that, if this is a write request and it triggered a
* barrier packet, this request is queued within the same spinlock. */
if ((remote || send_oos) && mdev->unused_spare_tle &&
test_and_clear_bit(CREATE_BARRIER, &mdev->flags)) {
_tl_add_barrier(mdev, mdev->unused_spare_tle);
mdev->unused_spare_tle = NULL;
} else {
D_ASSERT(!(remote && rw == WRITE &&
test_bit(CREATE_BARRIER, &mdev->flags)));
}
/* NOTE
* Actually, 'local' may be wrong here already, since we may have failed
* to write to the meta data, and may become wrong anytime because of
* local io-error for some other request, which would lead to us
* "detaching" the local disk.
*
* 'remote' may become wrong any time because the network could fail.
*
* This is a harmless race condition, though, since it is handled
* correctly at the appropriate places; so it just defers the failure
* of the respective operation.
*/
/* mark them early for readability.
* this just sets some state flags. */
if (remote)
_req_mod(req, to_be_send);
if (local)
_req_mod(req, to_be_submitted);
/* check this request on the collision detection hash tables.
* if we have a conflict, just complete it here.
* THINK do we want to check reads, too? (I don't think so...) */
if (rw == WRITE && _req_conflicts(req))
goto fail_conflicting;
list_add_tail(&req->tl_requests, &mdev->newest_tle->requests);
/* NOTE remote first: to get the concurrent write detection right,
* we must register the request before start of local IO. */
if (remote) {
/* either WRITE and C_CONNECTED,
* or READ, and no local disk,
* or READ, but not in sync.
*/
_req_mod(req, (rw == WRITE)
? queue_for_net_write
: queue_for_net_read);
}
if (send_oos && drbd_set_out_of_sync(mdev, sector, size))
_req_mod(req, queue_for_send_oos);
if (remote &&
mdev->net_conf->on_congestion != OC_BLOCK && mdev->agreed_pro_version >= 96) {
int congested = 0;
if (mdev->net_conf->cong_fill &&
atomic_read(&mdev->ap_in_flight) >= mdev->net_conf->cong_fill) {
dev_info(DEV, "Congestion-fill threshold reached\n");
congested = 1;
}
if (mdev->act_log->used >= mdev->net_conf->cong_extents) {
dev_info(DEV, "Congestion-extents threshold reached\n");
congested = 1;
}
if (congested) {
/* rs_pending_cnt must be zero, otherwise the two peers
might get different bitmaps. With sane configurations
the resync stalls long before we might want to go into
AHEAD mode.
We could force the resync into PAUSE mode here if
rs_pending_cnt is > 0 ... */
queue_barrier(mdev);
if (mdev->net_conf->on_congestion == OC_PULL_AHEAD)
_drbd_set_state(_NS(mdev, conn, C_AHEAD), 0, NULL);
else /*mdev->net_conf->on_congestion == OC_DISCONNECT */
_drbd_set_state(_NS(mdev, conn, C_DISCONNECTING), 0, NULL);
}
}
spin_unlock_irq(&mdev->req_lock);
kfree(b); /* if someone else has beaten us to it... */
if (local) {
req->private_bio->bi_bdev = mdev->ldev->backing_bdev;
/* State may have changed since we grabbed our reference on the
* mdev->ldev member. Double check, and short-circuit to endio.
* In case the last activity log transaction failed to get on
* stable storage, and this is a WRITE, we may not even submit
* this bio. */
if (get_ldev(mdev)) {
if (drbd_insert_fault(mdev, rw == WRITE ? DRBD_FAULT_DT_WR
: rw == READ ? DRBD_FAULT_DT_RD
: DRBD_FAULT_DT_RA))
bio_endio(req->private_bio, -EIO);
else
generic_make_request(req->private_bio);
put_ldev(mdev);
} else
bio_endio(req->private_bio, -EIO);
}
return 0;
fail_conflicting:
/* this is a conflicting request.
* even though it may have been only _partially_
* overlapping with one of the currently pending requests,
* without even submitting or sending it, we will
* pretend that it was successfully served right now.
*/
_drbd_end_io_acct(mdev, req);
spin_unlock_irq(&mdev->req_lock);
if (remote)
dec_ap_pending(mdev);
/* THINK: do we want to fail it (-EIO), or pretend success?
* this pretends success. */
err = 0;
fail_free_complete:
if (rw == WRITE && local)
drbd_al_complete_io(mdev, sector);
fail_and_free_req:
if (local) {
bio_put(req->private_bio);
req->private_bio = NULL;
put_ldev(mdev);
}
if (!ret)
bio_endio(bio, err);
drbd_req_free(req);
dec_ap_bio(mdev);
kfree(b);
return ret;
}
/* helper function for drbd_make_request
* if we can determine just by the mdev (state) that this request will fail,
* return 1
* otherwise return 0
*/
static int drbd_fail_request_early(struct drbd_conf *mdev, int is_write)
{
if (mdev->state.role != R_PRIMARY &&
(!allow_oos || is_write)) {
if (__ratelimit(&drbd_ratelimit_state)) {
dev_err(DEV, "Process %s[%u] tried to %s; "
"since we are not in Primary state, "
"we cannot allow this\n",
current->comm, current->pid,
is_write ? "WRITE" : "READ");
}
return 1;
}
return 0;
}
int drbd_make_request(struct request_queue *q, struct bio *bio)
{
unsigned int s_enr, e_enr;
struct drbd_conf *mdev = (struct drbd_conf *) q->queuedata;
unsigned long start_time;
if (drbd_fail_request_early(mdev, bio_data_dir(bio) & WRITE)) {
bio_endio(bio, -EPERM);
return 0;
}
start_time = jiffies;
/*
* what we "blindly" assume:
*/
D_ASSERT(bio->bi_size > 0);
D_ASSERT((bio->bi_size & 0x1ff) == 0);
D_ASSERT(bio->bi_idx == 0);
/* to make some things easier, force alignment of requests within the
* granularity of our hash tables */
s_enr = bio->bi_sector >> HT_SHIFT;
e_enr = (bio->bi_sector+(bio->bi_size>>9)-1) >> HT_SHIFT;
if (likely(s_enr == e_enr)) {
inc_ap_bio(mdev, 1);
return drbd_make_request_common(mdev, bio, start_time);
}
/* can this bio be split generically?
* Maybe add our own split-arbitrary-bios function. */
if (bio->bi_vcnt != 1 || bio->bi_idx != 0 || bio->bi_size > DRBD_MAX_BIO_SIZE) {
/* rather error out here than BUG in bio_split */
dev_err(DEV, "bio would need to, but cannot, be split: "
"(vcnt=%u,idx=%u,size=%u,sector=%llu)\n",
bio->bi_vcnt, bio->bi_idx, bio->bi_size,
(unsigned long long)bio->bi_sector);
bio_endio(bio, -EINVAL);
} else {
/* This bio crosses some boundary, so we have to split it. */
struct bio_pair *bp;
/* works for the "do not cross hash slot boundaries" case
* e.g. sector 262269, size 4096
* s_enr = 262269 >> 6 = 4097
* e_enr = (262269+8-1) >> 6 = 4098
* HT_SHIFT = 6
* sps = 64, mask = 63
* first_sectors = 64 - (262269 & 63) = 3
*/
const sector_t sect = bio->bi_sector;
const int sps = 1 << HT_SHIFT; /* sectors per slot */
const int mask = sps - 1;
const sector_t first_sectors = sps - (sect & mask);
bp = bio_split(bio,
#if LINUX_VERSION_CODE < KERNEL_VERSION(2,6,28)
bio_split_pool,
#endif
first_sectors);
/* we need to get a "reference count" (ap_bio_cnt)
* to avoid races with the disconnect/reconnect/suspend code.
* In case we need to split the bio here, we need to get three references
* atomically, otherwise we might deadlock when trying to submit the
* second one! */
inc_ap_bio(mdev, 3);
D_ASSERT(e_enr == s_enr + 1);
while (drbd_make_request_common(mdev, &bp->bio1, start_time))
inc_ap_bio(mdev, 1);
while (drbd_make_request_common(mdev, &bp->bio2, start_time))
inc_ap_bio(mdev, 1);
dec_ap_bio(mdev);
bio_pair_release(bp);
}
return 0;
}
/* This is called by bio_add_page(). With this function we reduce
* the number of BIOs that span over multiple DRBD_MAX_BIO_SIZEs
* units (was AL_EXTENTs).
*
* we do the calculation within the lower 32bit of the byte offsets,
* since we don't care for actual offset, but only check whether it
* would cross "activity log extent" boundaries.
*
* As long as the BIO is empty we have to allow at least one bvec,
* regardless of size and offset. so the resulting bio may still
* cross extent boundaries. those are dealt with (bio_split) in
* drbd_make_request.
*/
int drbd_merge_bvec(struct request_queue *q, struct bvec_merge_data *bvm, struct bio_vec *bvec)
{
struct drbd_conf *mdev = (struct drbd_conf *) q->queuedata;
unsigned int bio_offset =
(unsigned int)bvm->bi_sector << 9; /* 32 bit */
unsigned int bio_size = bvm->bi_size;
int limit, backing_limit;
limit = DRBD_MAX_BIO_SIZE
- ((bio_offset & (DRBD_MAX_BIO_SIZE-1)) + bio_size);
if (limit < 0)
limit = 0;
if (bio_size == 0) {
if (limit <= bvec->bv_len)
limit = bvec->bv_len;
} else if (limit && get_ldev(mdev)) {
struct request_queue * const b =
mdev->ldev->backing_bdev->bd_disk->queue;
if (b->merge_bvec_fn) {
backing_limit = b->merge_bvec_fn(b, bvm, bvec);
limit = min(limit, backing_limit);
}
put_ldev(mdev);
}
return limit;
}