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alistair23-linux/include/drm/ttm/ttm_bo_driver.h

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/**************************************************************************
*
* Copyright (c) 2006-2009 Vmware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
*/
#ifndef _TTM_BO_DRIVER_H_
#define _TTM_BO_DRIVER_H_
#include "ttm/ttm_bo_api.h"
#include "ttm/ttm_memory.h"
#include "ttm/ttm_module.h"
#include "drm_mm.h"
#include "drm_global.h"
#include "linux/workqueue.h"
#include "linux/fs.h"
#include "linux/spinlock.h"
struct ttm_backend;
struct ttm_backend_func {
/**
* struct ttm_backend_func member bind
*
* @ttm: Pointer to a struct ttm_tt.
* @bo_mem: Pointer to a struct ttm_mem_reg describing the
* memory type and location for binding.
*
* Bind the backend pages into the aperture in the location
* indicated by @bo_mem. This function should be able to handle
* differences between aperture and system page sizes.
*/
int (*bind) (struct ttm_tt *ttm, struct ttm_mem_reg *bo_mem);
/**
* struct ttm_backend_func member unbind
*
* @ttm: Pointer to a struct ttm_tt.
*
* Unbind previously bound backend pages. This function should be
* able to handle differences between aperture and system page sizes.
*/
int (*unbind) (struct ttm_tt *ttm);
/**
* struct ttm_backend_func member destroy
*
* @ttm: Pointer to a struct ttm_tt.
*
* Destroy the backend. This will be call back from ttm_tt_destroy so
* don't call ttm_tt_destroy from the callback or infinite loop.
*/
void (*destroy) (struct ttm_tt *ttm);
};
#define TTM_PAGE_FLAG_WRITE (1 << 3)
#define TTM_PAGE_FLAG_SWAPPED (1 << 4)
#define TTM_PAGE_FLAG_PERSISTENT_SWAP (1 << 5)
#define TTM_PAGE_FLAG_ZERO_ALLOC (1 << 6)
#define TTM_PAGE_FLAG_DMA32 (1 << 7)
enum ttm_caching_state {
tt_uncached,
tt_wc,
tt_cached
};
/**
* struct ttm_tt
*
* @bdev: Pointer to a struct ttm_bo_device.
* @func: Pointer to a struct ttm_backend_func that describes
* the backend methods.
* @dummy_read_page: Page to map where the ttm_tt page array contains a NULL
* pointer.
* @pages: Array of pages backing the data.
* @num_pages: Number of pages in the page array.
* @bdev: Pointer to the current struct ttm_bo_device.
* @be: Pointer to the ttm backend.
* @swap_storage: Pointer to shmem struct file for swap storage.
* @caching_state: The current caching state of the pages.
* @state: The current binding state of the pages.
* @dma_address: The DMA (bus) addresses of the pages (if TTM_PAGE_FLAG_DMA32)
drm/ttm: provide dma aware ttm page pool code V9 In TTM world the pages for the graphic drivers are kept in three different pools: write combined, uncached, and cached (write-back). When the pages are used by the graphic driver the graphic adapter via its built in MMU (or AGP) programs these pages in. The programming requires the virtual address (from the graphic adapter perspective) and the physical address (either System RAM or the memory on the card) which is obtained using the pci_map_* calls (which does the virtual to physical - or bus address translation). During the graphic application's "life" those pages can be shuffled around, swapped out to disk, moved from the VRAM to System RAM or vice-versa. This all works with the existing TTM pool code - except when we want to use the software IOTLB (SWIOTLB) code to "map" the physical addresses to the graphic adapter MMU. We end up programming the bounce buffer's physical address instead of the TTM pool memory's and get a non-worky driver. There are two solutions: 1) using the DMA API to allocate pages that are screened by the DMA API, or 2) using the pci_sync_* calls to copy the pages from the bounce-buffer and back. This patch fixes the issue by allocating pages using the DMA API. The second is a viable option - but it has performance drawbacks and potential correctness issues - think of the write cache page being bounced (SWIOTLB->TTM), the WC is set on the TTM page and the copy from SWIOTLB not making it to the TTM page until the page has been recycled in the pool (and used by another application). The bounce buffer does not get activated often - only in cases where we have a 32-bit capable card and we want to use a page that is allocated above the 4GB limit. The bounce buffer offers the solution of copying the contents of that 4GB page to an location below 4GB and then back when the operation has been completed (or vice-versa). This is done by using the 'pci_sync_*' calls. Note: If you look carefully enough in the existing TTM page pool code you will notice the GFP_DMA32 flag is used - which should guarantee that the provided page is under 4GB. It certainly is the case, except this gets ignored in two cases: - If user specifies 'swiotlb=force' which bounces _every_ page. - If user is using a Xen's PV Linux guest (which uses the SWIOTLB and the underlaying PFN's aren't necessarily under 4GB). To not have this extra copying done the other option is to allocate the pages using the DMA API so that there is not need to map the page and perform the expensive 'pci_sync_*' calls. This DMA API capable TTM pool requires for this the 'struct device' to properly call the DMA API. It also has to track the virtual and bus address of the page being handed out in case it ends up being swapped out or de-allocated - to make sure it is de-allocated using the proper's 'struct device'. Implementation wise the code keeps two lists: one that is attached to the 'struct device' (via the dev->dma_pools list) and a global one to be used when the 'struct device' is unavailable (think shrinker code). The global list can iterate over all of the 'struct device' and its associated dma_pool. The list in dev->dma_pools can only iterate the device's dma_pool. /[struct device_pool]\ /---------------------------------------------------| dev | / +-------| dma_pool | /-----+------\ / \--------------------/ |struct device| /-->[struct dma_pool for WC]</ /[struct device_pool]\ | dma_pools +----+ /-| dev | | ... | \--->[struct dma_pool for uncached]<-/--| dma_pool | \-----+------/ / \--------------------/ \----------------------------------------------/ [Two pools associated with the device (WC and UC), and the parallel list containing the 'struct dev' and 'struct dma_pool' entries] The maximum amount of dma pools a device can have is six: write-combined, uncached, and cached; then there are the DMA32 variants which are: write-combined dma32, uncached dma32, and cached dma32. Currently this code only gets activated when any variant of the SWIOTLB IOMMU code is running (Intel without VT-d, AMD without GART, IBM Calgary and Xen PV with PCI devices). Tested-by: Michel Dänzer <michel@daenzer.net> [v1: Using swiotlb_nr_tbl instead of swiotlb_enabled] [v2: Major overhaul - added 'inuse_list' to seperate used from inuse and reorder the order of lists to get better performance.] [v3: Added comments/and some logic based on review, Added Jerome tag] [v4: rebase on top of ttm_tt & ttm_backend merge] [v5: rebase on top of ttm memory accounting overhaul] [v6: New rebase on top of more memory accouting changes] [v7: well rebase on top of no memory accounting changes] [v8: make sure pages list is initialized empty] [v9: calll ttm_mem_global_free_page in unpopulate for accurate accountg] Signed-off-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Acked-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-11-03 14:46:34 -06:00
* @alloc_list: used by some page allocation backend
*
* This is a structure holding the pages, caching- and aperture binding
* status for a buffer object that isn't backed by fixed (VRAM / AGP)
* memory.
*/
struct ttm_tt {
struct ttm_bo_device *bdev;
struct ttm_backend_func *func;
struct page *dummy_read_page;
struct page **pages;
uint32_t page_flags;
unsigned long num_pages;
struct ttm_bo_global *glob;
struct ttm_backend *be;
struct file *swap_storage;
enum ttm_caching_state caching_state;
enum {
tt_bound,
tt_unbound,
tt_unpopulated,
} state;
dma_addr_t *dma_address;
drm/ttm: provide dma aware ttm page pool code V9 In TTM world the pages for the graphic drivers are kept in three different pools: write combined, uncached, and cached (write-back). When the pages are used by the graphic driver the graphic adapter via its built in MMU (or AGP) programs these pages in. The programming requires the virtual address (from the graphic adapter perspective) and the physical address (either System RAM or the memory on the card) which is obtained using the pci_map_* calls (which does the virtual to physical - or bus address translation). During the graphic application's "life" those pages can be shuffled around, swapped out to disk, moved from the VRAM to System RAM or vice-versa. This all works with the existing TTM pool code - except when we want to use the software IOTLB (SWIOTLB) code to "map" the physical addresses to the graphic adapter MMU. We end up programming the bounce buffer's physical address instead of the TTM pool memory's and get a non-worky driver. There are two solutions: 1) using the DMA API to allocate pages that are screened by the DMA API, or 2) using the pci_sync_* calls to copy the pages from the bounce-buffer and back. This patch fixes the issue by allocating pages using the DMA API. The second is a viable option - but it has performance drawbacks and potential correctness issues - think of the write cache page being bounced (SWIOTLB->TTM), the WC is set on the TTM page and the copy from SWIOTLB not making it to the TTM page until the page has been recycled in the pool (and used by another application). The bounce buffer does not get activated often - only in cases where we have a 32-bit capable card and we want to use a page that is allocated above the 4GB limit. The bounce buffer offers the solution of copying the contents of that 4GB page to an location below 4GB and then back when the operation has been completed (or vice-versa). This is done by using the 'pci_sync_*' calls. Note: If you look carefully enough in the existing TTM page pool code you will notice the GFP_DMA32 flag is used - which should guarantee that the provided page is under 4GB. It certainly is the case, except this gets ignored in two cases: - If user specifies 'swiotlb=force' which bounces _every_ page. - If user is using a Xen's PV Linux guest (which uses the SWIOTLB and the underlaying PFN's aren't necessarily under 4GB). To not have this extra copying done the other option is to allocate the pages using the DMA API so that there is not need to map the page and perform the expensive 'pci_sync_*' calls. This DMA API capable TTM pool requires for this the 'struct device' to properly call the DMA API. It also has to track the virtual and bus address of the page being handed out in case it ends up being swapped out or de-allocated - to make sure it is de-allocated using the proper's 'struct device'. Implementation wise the code keeps two lists: one that is attached to the 'struct device' (via the dev->dma_pools list) and a global one to be used when the 'struct device' is unavailable (think shrinker code). The global list can iterate over all of the 'struct device' and its associated dma_pool. The list in dev->dma_pools can only iterate the device's dma_pool. /[struct device_pool]\ /---------------------------------------------------| dev | / +-------| dma_pool | /-----+------\ / \--------------------/ |struct device| /-->[struct dma_pool for WC]</ /[struct device_pool]\ | dma_pools +----+ /-| dev | | ... | \--->[struct dma_pool for uncached]<-/--| dma_pool | \-----+------/ / \--------------------/ \----------------------------------------------/ [Two pools associated with the device (WC and UC), and the parallel list containing the 'struct dev' and 'struct dma_pool' entries] The maximum amount of dma pools a device can have is six: write-combined, uncached, and cached; then there are the DMA32 variants which are: write-combined dma32, uncached dma32, and cached dma32. Currently this code only gets activated when any variant of the SWIOTLB IOMMU code is running (Intel without VT-d, AMD without GART, IBM Calgary and Xen PV with PCI devices). Tested-by: Michel Dänzer <michel@daenzer.net> [v1: Using swiotlb_nr_tbl instead of swiotlb_enabled] [v2: Major overhaul - added 'inuse_list' to seperate used from inuse and reorder the order of lists to get better performance.] [v3: Added comments/and some logic based on review, Added Jerome tag] [v4: rebase on top of ttm_tt & ttm_backend merge] [v5: rebase on top of ttm memory accounting overhaul] [v6: New rebase on top of more memory accouting changes] [v7: well rebase on top of no memory accounting changes] [v8: make sure pages list is initialized empty] [v9: calll ttm_mem_global_free_page in unpopulate for accurate accountg] Signed-off-by: Konrad Rzeszutek Wilk <konrad.wilk@oracle.com> Reviewed-by: Jerome Glisse <jglisse@redhat.com> Acked-by: Thomas Hellstrom <thellstrom@vmware.com>
2011-11-03 14:46:34 -06:00
struct list_head alloc_list;
};
#define TTM_MEMTYPE_FLAG_FIXED (1 << 0) /* Fixed (on-card) PCI memory */
#define TTM_MEMTYPE_FLAG_MAPPABLE (1 << 1) /* Memory mappable */
#define TTM_MEMTYPE_FLAG_CMA (1 << 3) /* Can't map aperture */
struct ttm_mem_type_manager;
struct ttm_mem_type_manager_func {
/**
* struct ttm_mem_type_manager member init
*
* @man: Pointer to a memory type manager.
* @p_size: Implementation dependent, but typically the size of the
* range to be managed in pages.
*
* Called to initialize a private range manager. The function is
* expected to initialize the man::priv member.
* Returns 0 on success, negative error code on failure.
*/
int (*init)(struct ttm_mem_type_manager *man, unsigned long p_size);
/**
* struct ttm_mem_type_manager member takedown
*
* @man: Pointer to a memory type manager.
*
* Called to undo the setup done in init. All allocated resources
* should be freed.
*/
int (*takedown)(struct ttm_mem_type_manager *man);
/**
* struct ttm_mem_type_manager member get_node
*
* @man: Pointer to a memory type manager.
* @bo: Pointer to the buffer object we're allocating space for.
* @placement: Placement details.
* @mem: Pointer to a struct ttm_mem_reg to be filled in.
*
* This function should allocate space in the memory type managed
* by @man. Placement details if
* applicable are given by @placement. If successful,
* @mem::mm_node should be set to a non-null value, and
* @mem::start should be set to a value identifying the beginning
* of the range allocated, and the function should return zero.
* If the memory region accommodate the buffer object, @mem::mm_node
* should be set to NULL, and the function should return 0.
* If a system error occurred, preventing the request to be fulfilled,
* the function should return a negative error code.
*
* Note that @mem::mm_node will only be dereferenced by
* struct ttm_mem_type_manager functions and optionally by the driver,
* which has knowledge of the underlying type.
*
* This function may not be called from within atomic context, so
* an implementation can and must use either a mutex or a spinlock to
* protect any data structures managing the space.
*/
int (*get_node)(struct ttm_mem_type_manager *man,
struct ttm_buffer_object *bo,
struct ttm_placement *placement,
struct ttm_mem_reg *mem);
/**
* struct ttm_mem_type_manager member put_node
*
* @man: Pointer to a memory type manager.
* @mem: Pointer to a struct ttm_mem_reg to be filled in.
*
* This function frees memory type resources previously allocated
* and that are identified by @mem::mm_node and @mem::start. May not
* be called from within atomic context.
*/
void (*put_node)(struct ttm_mem_type_manager *man,
struct ttm_mem_reg *mem);
/**
* struct ttm_mem_type_manager member debug
*
* @man: Pointer to a memory type manager.
* @prefix: Prefix to be used in printout to identify the caller.
*
* This function is called to print out the state of the memory
* type manager to aid debugging of out-of-memory conditions.
* It may not be called from within atomic context.
*/
void (*debug)(struct ttm_mem_type_manager *man, const char *prefix);
};
/**
* struct ttm_mem_type_manager
*
* @has_type: The memory type has been initialized.
* @use_type: The memory type is enabled.
* @flags: TTM_MEMTYPE_XX flags identifying the traits of the memory
* managed by this memory type.
* @gpu_offset: If used, the GPU offset of the first managed page of
* fixed memory or the first managed location in an aperture.
* @size: Size of the managed region.
* @available_caching: A mask of available caching types, TTM_PL_FLAG_XX,
* as defined in ttm_placement_common.h
* @default_caching: The default caching policy used for a buffer object
* placed in this memory type if the user doesn't provide one.
* @func: structure pointer implementing the range manager. See above
* @priv: Driver private closure for @func.
* @io_reserve_mutex: Mutex optionally protecting shared io_reserve structures
* @use_io_reserve_lru: Use an lru list to try to unreserve io_mem_regions
* reserved by the TTM vm system.
* @io_reserve_lru: Optional lru list for unreserving io mem regions.
* @io_reserve_fastpath: Only use bdev::driver::io_mem_reserve to obtain
* static information. bdev::driver::io_mem_free is never used.
* @lru: The lru list for this memory type.
*
* This structure is used to identify and manage memory types for a device.
* It's set up by the ttm_bo_driver::init_mem_type method.
*/
struct ttm_mem_type_manager {
struct ttm_bo_device *bdev;
/*
* No protection. Constant from start.
*/
bool has_type;
bool use_type;
uint32_t flags;
unsigned long gpu_offset;
uint64_t size;
uint32_t available_caching;
uint32_t default_caching;
const struct ttm_mem_type_manager_func *func;
void *priv;
struct mutex io_reserve_mutex;
bool use_io_reserve_lru;
bool io_reserve_fastpath;
/*
* Protected by @io_reserve_mutex:
*/
struct list_head io_reserve_lru;
/*
* Protected by the global->lru_lock.
*/
struct list_head lru;
};
/**
* struct ttm_bo_driver
*
* @create_ttm_backend_entry: Callback to create a struct ttm_backend.
* @invalidate_caches: Callback to invalidate read caches when a buffer object
* has been evicted.
* @init_mem_type: Callback to initialize a struct ttm_mem_type_manager
* structure.
* @evict_flags: Callback to obtain placement flags when a buffer is evicted.
* @move: Callback for a driver to hook in accelerated functions to
* move a buffer.
* If set to NULL, a potentially slow memcpy() move is used.
* @sync_obj_signaled: See ttm_fence_api.h
* @sync_obj_wait: See ttm_fence_api.h
* @sync_obj_flush: See ttm_fence_api.h
* @sync_obj_unref: See ttm_fence_api.h
* @sync_obj_ref: See ttm_fence_api.h
*/
struct ttm_bo_driver {
/**
* ttm_tt_create
*
* @bdev: pointer to a struct ttm_bo_device:
* @size: Size of the data needed backing.
* @page_flags: Page flags as identified by TTM_PAGE_FLAG_XX flags.
* @dummy_read_page: See struct ttm_bo_device.
*
* Create a struct ttm_tt to back data with system memory pages.
* No pages are actually allocated.
* Returns:
* NULL: Out of memory.
*/
struct ttm_tt *(*ttm_tt_create)(struct ttm_bo_device *bdev,
unsigned long size,
uint32_t page_flags,
struct page *dummy_read_page);
/**
* ttm_tt_populate
*
* @ttm: The struct ttm_tt to contain the backing pages.
*
* Allocate all backing pages
* Returns:
* -ENOMEM: Out of memory.
*/
int (*ttm_tt_populate)(struct ttm_tt *ttm);
/**
* ttm_tt_unpopulate
*
* @ttm: The struct ttm_tt to contain the backing pages.
*
* Free all backing page
*/
void (*ttm_tt_unpopulate)(struct ttm_tt *ttm);
/**
* struct ttm_bo_driver member invalidate_caches
*
* @bdev: the buffer object device.
* @flags: new placement of the rebound buffer object.
*
* A previosly evicted buffer has been rebound in a
* potentially new location. Tell the driver that it might
* consider invalidating read (texture) caches on the next command
* submission as a consequence.
*/
int (*invalidate_caches) (struct ttm_bo_device *bdev, uint32_t flags);
int (*init_mem_type) (struct ttm_bo_device *bdev, uint32_t type,
struct ttm_mem_type_manager *man);
/**
* struct ttm_bo_driver member evict_flags:
*
* @bo: the buffer object to be evicted
*
* Return the bo flags for a buffer which is not mapped to the hardware.
* These will be placed in proposed_flags so that when the move is
* finished, they'll end up in bo->mem.flags
*/
void(*evict_flags) (struct ttm_buffer_object *bo,
struct ttm_placement *placement);
/**
* struct ttm_bo_driver member move:
*
* @bo: the buffer to move
* @evict: whether this motion is evicting the buffer from
* the graphics address space
* @interruptible: Use interruptible sleeps if possible when sleeping.
* @no_wait: whether this should give up and return -EBUSY
* if this move would require sleeping
* @new_mem: the new memory region receiving the buffer
*
* Move a buffer between two memory regions.
*/
int (*move) (struct ttm_buffer_object *bo,
bool evict, bool interruptible,
bool no_wait_reserve, bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**
* struct ttm_bo_driver_member verify_access
*
* @bo: Pointer to a buffer object.
* @filp: Pointer to a struct file trying to access the object.
*
* Called from the map / write / read methods to verify that the
* caller is permitted to access the buffer object.
* This member may be set to NULL, which will refuse this kind of
* access for all buffer objects.
* This function should return 0 if access is granted, -EPERM otherwise.
*/
int (*verify_access) (struct ttm_buffer_object *bo,
struct file *filp);
/**
* In case a driver writer dislikes the TTM fence objects,
* the driver writer can replace those with sync objects of
* his / her own. If it turns out that no driver writer is
* using these. I suggest we remove these hooks and plug in
* fences directly. The bo driver needs the following functionality:
* See the corresponding functions in the fence object API
* documentation.
*/
bool (*sync_obj_signaled) (void *sync_obj, void *sync_arg);
int (*sync_obj_wait) (void *sync_obj, void *sync_arg,
bool lazy, bool interruptible);
int (*sync_obj_flush) (void *sync_obj, void *sync_arg);
void (*sync_obj_unref) (void **sync_obj);
void *(*sync_obj_ref) (void *sync_obj);
/* hook to notify driver about a driver move so it
* can do tiling things */
void (*move_notify)(struct ttm_buffer_object *bo,
struct ttm_mem_reg *new_mem);
/* notify the driver we are taking a fault on this BO
* and have reserved it */
int (*fault_reserve_notify)(struct ttm_buffer_object *bo);
/**
* notify the driver that we're about to swap out this bo
*/
void (*swap_notify) (struct ttm_buffer_object *bo);
/**
* Driver callback on when mapping io memory (for bo_move_memcpy
* for instance). TTM will take care to call io_mem_free whenever
* the mapping is not use anymore. io_mem_reserve & io_mem_free
* are balanced.
*/
int (*io_mem_reserve)(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem);
void (*io_mem_free)(struct ttm_bo_device *bdev, struct ttm_mem_reg *mem);
};
/**
* struct ttm_bo_global_ref - Argument to initialize a struct ttm_bo_global.
*/
struct ttm_bo_global_ref {
struct drm_global_reference ref;
struct ttm_mem_global *mem_glob;
};
/**
* struct ttm_bo_global - Buffer object driver global data.
*
* @mem_glob: Pointer to a struct ttm_mem_global object for accounting.
* @dummy_read_page: Pointer to a dummy page used for mapping requests
* of unpopulated pages.
* @shrink: A shrink callback object used for buffer object swap.
* @ttm_bo_extra_size: Extra size (sizeof(struct ttm_buffer_object) excluded)
* used by a buffer object. This is excluding page arrays and backing pages.
* @ttm_bo_size: This is @ttm_bo_extra_size + sizeof(struct ttm_buffer_object).
* @device_list_mutex: Mutex protecting the device list.
* This mutex is held while traversing the device list for pm options.
* @lru_lock: Spinlock protecting the bo subsystem lru lists.
* @device_list: List of buffer object devices.
* @swap_lru: Lru list of buffer objects used for swapping.
*/
struct ttm_bo_global {
/**
* Constant after init.
*/
struct kobject kobj;
struct ttm_mem_global *mem_glob;
struct page *dummy_read_page;
struct ttm_mem_shrink shrink;
size_t ttm_bo_extra_size;
size_t ttm_bo_size;
struct mutex device_list_mutex;
spinlock_t lru_lock;
/**
* Protected by device_list_mutex.
*/
struct list_head device_list;
/**
* Protected by the lru_lock.
*/
struct list_head swap_lru;
/**
* Internal protection.
*/
atomic_t bo_count;
};
#define TTM_NUM_MEM_TYPES 8
#define TTM_BO_PRIV_FLAG_MOVING 0 /* Buffer object is moving and needs
idling before CPU mapping */
#define TTM_BO_PRIV_FLAG_MAX 1
/**
* struct ttm_bo_device - Buffer object driver device-specific data.
*
* @driver: Pointer to a struct ttm_bo_driver struct setup by the driver.
* @man: An array of mem_type_managers.
* @fence_lock: Protects the synchronizing members on *all* bos belonging
* to this device.
* @addr_space_mm: Range manager for the device address space.
* lru_lock: Spinlock that protects the buffer+device lru lists and
* ddestroy lists.
* @val_seq: Current validation sequence.
* @nice_mode: Try nicely to wait for buffer idle when cleaning a manager.
* If a GPU lockup has been detected, this is forced to 0.
* @dev_mapping: A pointer to the struct address_space representing the
* device address space.
* @wq: Work queue structure for the delayed delete workqueue.
*
*/
struct ttm_bo_device {
/*
* Constant after bo device init / atomic.
*/
struct list_head device_list;
struct ttm_bo_global *glob;
struct ttm_bo_driver *driver;
rwlock_t vm_lock;
struct ttm_mem_type_manager man[TTM_NUM_MEM_TYPES];
spinlock_t fence_lock;
/*
* Protected by the vm lock.
*/
struct rb_root addr_space_rb;
struct drm_mm addr_space_mm;
/*
* Protected by the global:lru lock.
*/
struct list_head ddestroy;
uint32_t val_seq;
/*
* Protected by load / firstopen / lastclose /unload sync.
*/
bool nice_mode;
struct address_space *dev_mapping;
/*
* Internal protection.
*/
struct delayed_work wq;
bool need_dma32;
};
/**
* ttm_flag_masked
*
* @old: Pointer to the result and original value.
* @new: New value of bits.
* @mask: Mask of bits to change.
*
* Convenience function to change a number of bits identified by a mask.
*/
static inline uint32_t
ttm_flag_masked(uint32_t *old, uint32_t new, uint32_t mask)
{
*old ^= (*old ^ new) & mask;
return *old;
}
/**
* ttm_tt_init
*
* @ttm: The struct ttm_tt.
* @bdev: pointer to a struct ttm_bo_device:
* @size: Size of the data needed backing.
* @page_flags: Page flags as identified by TTM_PAGE_FLAG_XX flags.
* @dummy_read_page: See struct ttm_bo_device.
*
* Create a struct ttm_tt to back data with system memory pages.
* No pages are actually allocated.
* Returns:
* NULL: Out of memory.
*/
extern int ttm_tt_init(struct ttm_tt *ttm, struct ttm_bo_device *bdev,
unsigned long size, uint32_t page_flags,
struct page *dummy_read_page);
/**
* ttm_ttm_bind:
*
* @ttm: The struct ttm_tt containing backing pages.
* @bo_mem: The struct ttm_mem_reg identifying the binding location.
*
* Bind the pages of @ttm to an aperture location identified by @bo_mem
*/
extern int ttm_tt_bind(struct ttm_tt *ttm, struct ttm_mem_reg *bo_mem);
/**
* ttm_ttm_destroy:
*
* @ttm: The struct ttm_tt.
*
* Unbind, unpopulate and destroy common struct ttm_tt.
*/
extern void ttm_tt_destroy(struct ttm_tt *ttm);
/**
* ttm_ttm_unbind:
*
* @ttm: The struct ttm_tt.
*
* Unbind a struct ttm_tt.
*/
extern void ttm_tt_unbind(struct ttm_tt *ttm);
/**
* ttm_tt_swapin:
*
* @ttm: The struct ttm_tt.
*
* Swap in a previously swap out ttm_tt.
*/
extern int ttm_tt_swapin(struct ttm_tt *ttm);
/**
* ttm_tt_cache_flush:
*
* @pages: An array of pointers to struct page:s to flush.
* @num_pages: Number of pages to flush.
*
* Flush the data of the indicated pages from the cpu caches.
* This is used when changing caching attributes of the pages from
* cache-coherent.
*/
extern void ttm_tt_cache_flush(struct page *pages[], unsigned long num_pages);
/**
* ttm_tt_set_placement_caching:
*
* @ttm A struct ttm_tt the backing pages of which will change caching policy.
* @placement: Flag indicating the desired caching policy.
*
* This function will change caching policy of any default kernel mappings of
* the pages backing @ttm. If changing from cached to uncached or
* write-combined,
* all CPU caches will first be flushed to make sure the data of the pages
* hit RAM. This function may be very costly as it involves global TLB
* and cache flushes and potential page splitting / combining.
*/
extern int ttm_tt_set_placement_caching(struct ttm_tt *ttm, uint32_t placement);
extern int ttm_tt_swapout(struct ttm_tt *ttm,
struct file *persistent_swap_storage);
/*
* ttm_bo.c
*/
/**
* ttm_mem_reg_is_pci
*
* @bdev: Pointer to a struct ttm_bo_device.
* @mem: A valid struct ttm_mem_reg.
*
* Returns true if the memory described by @mem is PCI memory,
* false otherwise.
*/
extern bool ttm_mem_reg_is_pci(struct ttm_bo_device *bdev,
struct ttm_mem_reg *mem);
/**
* ttm_bo_mem_space
*
* @bo: Pointer to a struct ttm_buffer_object. the data of which
* we want to allocate space for.
* @proposed_placement: Proposed new placement for the buffer object.
* @mem: A struct ttm_mem_reg.
* @interruptible: Sleep interruptible when sliping.
* @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
*
* Allocate memory space for the buffer object pointed to by @bo, using
* the placement flags in @mem, potentially evicting other idle buffer objects.
* This function may sleep while waiting for space to become available.
* Returns:
* -EBUSY: No space available (only if no_wait == 1).
* -ENOMEM: Could not allocate memory for the buffer object, either due to
* fragmentation or concurrent allocators.
* -ERESTARTSYS: An interruptible sleep was interrupted by a signal.
*/
extern int ttm_bo_mem_space(struct ttm_buffer_object *bo,
struct ttm_placement *placement,
struct ttm_mem_reg *mem,
bool interruptible,
bool no_wait_reserve, bool no_wait_gpu);
extern void ttm_bo_mem_put(struct ttm_buffer_object *bo,
struct ttm_mem_reg *mem);
extern void ttm_bo_mem_put_locked(struct ttm_buffer_object *bo,
struct ttm_mem_reg *mem);
/**
* ttm_bo_wait_for_cpu
*
* @bo: Pointer to a struct ttm_buffer_object.
* @no_wait: Don't sleep while waiting.
*
* Wait until a buffer object is no longer sync'ed for CPU access.
* Returns:
* -EBUSY: Buffer object was sync'ed for CPU access. (only if no_wait == 1).
* -ERESTARTSYS: An interruptible sleep was interrupted by a signal.
*/
extern int ttm_bo_wait_cpu(struct ttm_buffer_object *bo, bool no_wait);
extern void ttm_bo_global_release(struct drm_global_reference *ref);
extern int ttm_bo_global_init(struct drm_global_reference *ref);
extern int ttm_bo_device_release(struct ttm_bo_device *bdev);
/**
* ttm_bo_device_init
*
* @bdev: A pointer to a struct ttm_bo_device to initialize.
* @glob: A pointer to an initialized struct ttm_bo_global.
* @driver: A pointer to a struct ttm_bo_driver set up by the caller.
* @file_page_offset: Offset into the device address space that is available
* for buffer data. This ensures compatibility with other users of the
* address space.
*
* Initializes a struct ttm_bo_device:
* Returns:
* !0: Failure.
*/
extern int ttm_bo_device_init(struct ttm_bo_device *bdev,
struct ttm_bo_global *glob,
struct ttm_bo_driver *driver,
uint64_t file_page_offset, bool need_dma32);
/**
* ttm_bo_unmap_virtual
*
* @bo: tear down the virtual mappings for this BO
*/
extern void ttm_bo_unmap_virtual(struct ttm_buffer_object *bo);
/**
* ttm_bo_unmap_virtual
*
* @bo: tear down the virtual mappings for this BO
*
* The caller must take ttm_mem_io_lock before calling this function.
*/
extern void ttm_bo_unmap_virtual_locked(struct ttm_buffer_object *bo);
extern int ttm_mem_io_reserve_vm(struct ttm_buffer_object *bo);
extern void ttm_mem_io_free_vm(struct ttm_buffer_object *bo);
extern int ttm_mem_io_lock(struct ttm_mem_type_manager *man,
bool interruptible);
extern void ttm_mem_io_unlock(struct ttm_mem_type_manager *man);
/**
* ttm_bo_reserve:
*
* @bo: A pointer to a struct ttm_buffer_object.
* @interruptible: Sleep interruptible if waiting.
* @no_wait: Don't sleep while trying to reserve, rather return -EBUSY.
* @use_sequence: If @bo is already reserved, Only sleep waiting for
* it to become unreserved if @sequence < (@bo)->sequence.
*
* Locks a buffer object for validation. (Or prevents other processes from
* locking it for validation) and removes it from lru lists, while taking
* a number of measures to prevent deadlocks.
*
* Deadlocks may occur when two processes try to reserve multiple buffers in
* different order, either by will or as a result of a buffer being evicted
* to make room for a buffer already reserved. (Buffers are reserved before
* they are evicted). The following algorithm prevents such deadlocks from
* occurring:
* 1) Buffers are reserved with the lru spinlock held. Upon successful
* reservation they are removed from the lru list. This stops a reserved buffer
* from being evicted. However the lru spinlock is released between the time
* a buffer is selected for eviction and the time it is reserved.
* Therefore a check is made when a buffer is reserved for eviction, that it
* is still the first buffer in the lru list, before it is removed from the
* list. @check_lru == 1 forces this check. If it fails, the function returns
* -EINVAL, and the caller should then choose a new buffer to evict and repeat
* the procedure.
* 2) Processes attempting to reserve multiple buffers other than for eviction,
* (typically execbuf), should first obtain a unique 32-bit
* validation sequence number,
* and call this function with @use_sequence == 1 and @sequence == the unique
* sequence number. If upon call of this function, the buffer object is already
* reserved, the validation sequence is checked against the validation
* sequence of the process currently reserving the buffer,
* and if the current validation sequence is greater than that of the process
* holding the reservation, the function returns -EAGAIN. Otherwise it sleeps
* waiting for the buffer to become unreserved, after which it retries
* reserving.
* The caller should, when receiving an -EAGAIN error
* release all its buffer reservations, wait for @bo to become unreserved, and
* then rerun the validation with the same validation sequence. This procedure
* will always guarantee that the process with the lowest validation sequence
* will eventually succeed, preventing both deadlocks and starvation.
*
* Returns:
* -EAGAIN: The reservation may cause a deadlock.
* Release all buffer reservations, wait for @bo to become unreserved and
* try again. (only if use_sequence == 1).
* -ERESTARTSYS: A wait for the buffer to become unreserved was interrupted by
* a signal. Release all buffer reservations and return to user-space.
* -EBUSY: The function needed to sleep, but @no_wait was true
* -EDEADLK: Bo already reserved using @sequence. This error code will only
* be returned if @use_sequence is set to true.
*/
extern int ttm_bo_reserve(struct ttm_buffer_object *bo,
bool interruptible,
bool no_wait, bool use_sequence, uint32_t sequence);
/**
* ttm_bo_reserve_locked:
*
* @bo: A pointer to a struct ttm_buffer_object.
* @interruptible: Sleep interruptible if waiting.
* @no_wait: Don't sleep while trying to reserve, rather return -EBUSY.
* @use_sequence: If @bo is already reserved, Only sleep waiting for
* it to become unreserved if @sequence < (@bo)->sequence.
*
* Must be called with struct ttm_bo_global::lru_lock held,
* and will not remove reserved buffers from the lru lists.
* The function may release the LRU spinlock if it needs to sleep.
* Otherwise identical to ttm_bo_reserve.
*
* Returns:
* -EAGAIN: The reservation may cause a deadlock.
* Release all buffer reservations, wait for @bo to become unreserved and
* try again. (only if use_sequence == 1).
* -ERESTARTSYS: A wait for the buffer to become unreserved was interrupted by
* a signal. Release all buffer reservations and return to user-space.
* -EBUSY: The function needed to sleep, but @no_wait was true
* -EDEADLK: Bo already reserved using @sequence. This error code will only
* be returned if @use_sequence is set to true.
*/
extern int ttm_bo_reserve_locked(struct ttm_buffer_object *bo,
bool interruptible,
bool no_wait, bool use_sequence,
uint32_t sequence);
/**
* ttm_bo_unreserve
*
* @bo: A pointer to a struct ttm_buffer_object.
*
* Unreserve a previous reservation of @bo.
*/
extern void ttm_bo_unreserve(struct ttm_buffer_object *bo);
/**
* ttm_bo_unreserve_locked
*
* @bo: A pointer to a struct ttm_buffer_object.
*
* Unreserve a previous reservation of @bo.
* Needs to be called with struct ttm_bo_global::lru_lock held.
*/
extern void ttm_bo_unreserve_locked(struct ttm_buffer_object *bo);
/**
* ttm_bo_wait_unreserved
*
* @bo: A pointer to a struct ttm_buffer_object.
*
* Wait for a struct ttm_buffer_object to become unreserved.
* This is typically used in the execbuf code to relax cpu-usage when
* a potential deadlock condition backoff.
*/
extern int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo,
bool interruptible);
/*
* ttm_bo_util.c
*/
/**
* ttm_bo_move_ttm
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
* @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
* Optimized move function for a buffer object with both old and
* new placement backed by a TTM. The function will, if successful,
* free any old aperture space, and set (@new_mem)->mm_node to NULL,
* and update the (@bo)->mem placement flags. If unsuccessful, the old
* data remains untouched, and it's up to the caller to free the
* memory space indicated by @new_mem.
* Returns:
* !0: Failure.
*/
extern int ttm_bo_move_ttm(struct ttm_buffer_object *bo,
bool evict, bool no_wait_reserve,
bool no_wait_gpu, struct ttm_mem_reg *new_mem);
/**
* ttm_bo_move_memcpy
*
* @bo: A pointer to a struct ttm_buffer_object.
* @evict: 1: This is an eviction. Don't try to pipeline.
* @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
* Fallback move function for a mappable buffer object in mappable memory.
* The function will, if successful,
* free any old aperture space, and set (@new_mem)->mm_node to NULL,
* and update the (@bo)->mem placement flags. If unsuccessful, the old
* data remains untouched, and it's up to the caller to free the
* memory space indicated by @new_mem.
* Returns:
* !0: Failure.
*/
extern int ttm_bo_move_memcpy(struct ttm_buffer_object *bo,
bool evict, bool no_wait_reserve,
bool no_wait_gpu, struct ttm_mem_reg *new_mem);
/**
* ttm_bo_free_old_node
*
* @bo: A pointer to a struct ttm_buffer_object.
*
* Utility function to free an old placement after a successful move.
*/
extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
/**
* ttm_bo_move_accel_cleanup.
*
* @bo: A pointer to a struct ttm_buffer_object.
* @sync_obj: A sync object that signals when moving is complete.
* @sync_obj_arg: An argument to pass to the sync object idle / wait
* functions.
* @evict: This is an evict move. Don't return until the buffer is idle.
* @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
* @new_mem: struct ttm_mem_reg indicating where to move.
*
* Accelerated move function to be called when an accelerated move
* has been scheduled. The function will create a new temporary buffer object
* representing the old placement, and put the sync object on both buffer
* objects. After that the newly created buffer object is unref'd to be
* destroyed when the move is complete. This will help pipeline
* buffer moves.
*/
extern int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
void *sync_obj,
void *sync_obj_arg,
bool evict, bool no_wait_reserve,
bool no_wait_gpu,
struct ttm_mem_reg *new_mem);
/**
* ttm_io_prot
*
* @c_state: Caching state.
* @tmp: Page protection flag for a normal, cached mapping.
*
* Utility function that returns the pgprot_t that should be used for
* setting up a PTE with the caching model indicated by @c_state.
*/
extern pgprot_t ttm_io_prot(uint32_t caching_flags, pgprot_t tmp);
extern const struct ttm_mem_type_manager_func ttm_bo_manager_func;
#if (defined(CONFIG_AGP) || (defined(CONFIG_AGP_MODULE) && defined(MODULE)))
#define TTM_HAS_AGP
#include <linux/agp_backend.h>
/**
* ttm_agp_tt_create
*
* @bdev: Pointer to a struct ttm_bo_device.
* @bridge: The agp bridge this device is sitting on.
* @size: Size of the data needed backing.
* @page_flags: Page flags as identified by TTM_PAGE_FLAG_XX flags.
* @dummy_read_page: See struct ttm_bo_device.
*
*
* Create a TTM backend that uses the indicated AGP bridge as an aperture
* for TT memory. This function uses the linux agpgart interface to
* bind and unbind memory backing a ttm_tt.
*/
extern struct ttm_tt *ttm_agp_tt_create(struct ttm_bo_device *bdev,
struct agp_bridge_data *bridge,
unsigned long size, uint32_t page_flags,
struct page *dummy_read_page);
#endif
#endif