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alistair23-linux/drivers/infiniband/core/uverbs_ioctl.c

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IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
/*
* Copyright (c) 2017, Mellanox Technologies inc. All rights reserved.
*
* This software is available to you under a choice of one of two
* licenses. You may choose to be licensed under the terms of the GNU
* General Public License (GPL) Version 2, available from the file
* COPYING in the main directory of this source tree, or the
* OpenIB.org BSD license below:
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <rdma/rdma_user_ioctl.h>
#include <rdma/uverbs_ioctl.h>
#include "rdma_core.h"
#include "uverbs.h"
static bool uverbs_is_attr_cleared(const struct ib_uverbs_attr *uattr,
u16 len)
{
if (uattr->len > sizeof(((struct ib_uverbs_attr *)0)->data))
return ib_is_buffer_cleared(u64_to_user_ptr(uattr->data) + len,
uattr->len - len);
return !memchr_inv((const void *)&uattr->data + len,
0, uattr->len - len);
}
static int uverbs_process_attr(struct ib_uverbs_file *ufile,
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
const struct ib_uverbs_attr *uattr,
u16 attr_id,
const struct uverbs_attr_spec_hash *attr_spec_bucket,
struct uverbs_attr_bundle_hash *attr_bundle_h,
struct ib_uverbs_attr __user *uattr_ptr)
{
const struct uverbs_attr_spec *spec;
const struct uverbs_attr_spec *val_spec;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
struct uverbs_attr *e;
const struct uverbs_object_spec *object;
struct uverbs_obj_attr *o_attr;
struct uverbs_attr *elements = attr_bundle_h->attrs;
if (attr_id >= attr_spec_bucket->num_attrs) {
if (uattr->flags & UVERBS_ATTR_F_MANDATORY)
return -EINVAL;
else
return 0;
}
if (test_bit(attr_id, attr_bundle_h->valid_bitmap))
return -EINVAL;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
spec = &attr_spec_bucket->attrs[attr_id];
val_spec = spec;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
e = &elements[attr_id];
e->uattr = uattr_ptr;
switch (spec->type) {
case UVERBS_ATTR_TYPE_ENUM_IN:
if (uattr->attr_data.enum_data.elem_id >= spec->u.enum_def.num_elems)
return -EOPNOTSUPP;
if (uattr->attr_data.enum_data.reserved)
return -EINVAL;
val_spec = &spec->u2.enum_def.ids[uattr->attr_data.enum_data.elem_id];
/* Currently we only support PTR_IN based enums */
if (val_spec->type != UVERBS_ATTR_TYPE_PTR_IN)
return -EOPNOTSUPP;
e->ptr_attr.enum_id = uattr->attr_data.enum_data.elem_id;
/* fall through */
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
case UVERBS_ATTR_TYPE_PTR_IN:
/* Ensure that any data provided by userspace beyond the known
* struct is zero. Userspace that knows how to use some future
* longer struct will fail here if used with an old kernel and
* non-zero content, making ABI compat/discovery simpler.
*/
if (uattr->len > val_spec->u.ptr.len &&
val_spec->zero_trailing &&
!uverbs_is_attr_cleared(uattr, val_spec->u.ptr.len))
return -EOPNOTSUPP;
/* fall through */
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
case UVERBS_ATTR_TYPE_PTR_OUT:
if (uattr->len < val_spec->u.ptr.min_len ||
(!val_spec->zero_trailing &&
uattr->len > val_spec->u.ptr.len))
return -EINVAL;
if (spec->type != UVERBS_ATTR_TYPE_ENUM_IN &&
uattr->attr_data.reserved)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
return -EINVAL;
e->ptr_attr.len = uattr->len;
e->ptr_attr.flags = uattr->flags;
if (val_spec->alloc_and_copy && !uverbs_attr_ptr_is_inline(e)) {
void *p;
p = kvmalloc(uattr->len, GFP_KERNEL);
if (!p)
return -ENOMEM;
e->ptr_attr.ptr = p;
if (copy_from_user(p, u64_to_user_ptr(uattr->data),
uattr->len)) {
kvfree(p);
return -EFAULT;
}
} else {
e->ptr_attr.data = uattr->data;
}
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
break;
case UVERBS_ATTR_TYPE_IDR:
if (uattr->data >> 32)
return -EINVAL;
/* fall through */
case UVERBS_ATTR_TYPE_FD:
if (uattr->attr_data.reserved)
return -EINVAL;
if (uattr->len != 0 || !ufile->ucontext ||
uattr->data > INT_MAX)
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
return -EINVAL;
o_attr = &e->obj_attr;
object = uverbs_get_object(ufile, spec->u.obj.obj_type);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
if (!object)
return -EINVAL;
o_attr->uobject = uverbs_get_uobject_from_file(
object->type_attrs,
ufile,
spec->u.obj.access,
(int)uattr->data);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
if (IS_ERR(o_attr->uobject))
return PTR_ERR(o_attr->uobject);
if (spec->u.obj.access == UVERBS_ACCESS_NEW) {
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
u64 id = o_attr->uobject->id;
/* Copy the allocated id to the user-space */
if (put_user(id, &e->uattr->data)) {
uverbs_finalize_object(o_attr->uobject,
UVERBS_ACCESS_NEW,
false);
return -EFAULT;
}
}
break;
default:
return -EOPNOTSUPP;
}
set_bit(attr_id, attr_bundle_h->valid_bitmap);
return 0;
}
static int uverbs_finalize_attrs(struct uverbs_attr_bundle *attrs_bundle,
struct uverbs_attr_spec_hash *const *spec_hash,
size_t num, bool commit)
{
unsigned int i;
int ret = 0;
for (i = 0; i < num; i++) {
struct uverbs_attr_bundle_hash *curr_bundle =
&attrs_bundle->hash[i];
const struct uverbs_attr_spec_hash *curr_spec_bucket =
spec_hash[i];
unsigned int j;
if (!curr_spec_bucket)
continue;
for (j = 0; j < curr_bundle->num_attrs; j++) {
struct uverbs_attr *attr;
const struct uverbs_attr_spec *spec;
if (!uverbs_attr_is_valid_in_hash(curr_bundle, j))
continue;
attr = &curr_bundle->attrs[j];
spec = &curr_spec_bucket->attrs[j];
if (spec->type == UVERBS_ATTR_TYPE_IDR ||
spec->type == UVERBS_ATTR_TYPE_FD) {
int current_ret;
current_ret = uverbs_finalize_object(
attr->obj_attr.uobject,
spec->u.obj.access, commit);
if (!ret)
ret = current_ret;
} else if (spec->type == UVERBS_ATTR_TYPE_PTR_IN &&
spec->alloc_and_copy &&
!uverbs_attr_ptr_is_inline(attr)) {
kvfree(attr->ptr_attr.ptr);
}
}
}
return ret;
}
static int uverbs_uattrs_process(struct ib_uverbs_file *ufile,
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
const struct ib_uverbs_attr *uattrs,
size_t num_uattrs,
const struct uverbs_method_spec *method,
struct uverbs_attr_bundle *attr_bundle,
struct ib_uverbs_attr __user *uattr_ptr)
{
size_t i;
int ret = 0;
int num_given_buckets = 0;
for (i = 0; i < num_uattrs; i++) {
const struct ib_uverbs_attr *uattr = &uattrs[i];
u16 attr_id = uattr->attr_id;
struct uverbs_attr_spec_hash *attr_spec_bucket;
ret = uverbs_ns_idx(&attr_id, method->num_buckets);
if (ret < 0 || !method->attr_buckets[ret]) {
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
if (uattr->flags & UVERBS_ATTR_F_MANDATORY) {
uverbs_finalize_attrs(attr_bundle,
method->attr_buckets,
num_given_buckets,
false);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
return ret;
}
continue;
}
/*
* ret is the found ns, so increase num_given_buckets if
* necessary.
*/
if (ret >= num_given_buckets)
num_given_buckets = ret + 1;
attr_spec_bucket = method->attr_buckets[ret];
ret = uverbs_process_attr(ufile, uattr, attr_id,
attr_spec_bucket,
&attr_bundle->hash[ret], uattr_ptr++);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
if (ret) {
uverbs_finalize_attrs(attr_bundle,
method->attr_buckets,
num_given_buckets,
false);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
return ret;
}
}
return num_given_buckets;
}
static int uverbs_validate_kernel_mandatory(const struct uverbs_method_spec *method_spec,
struct uverbs_attr_bundle *attr_bundle)
{
unsigned int i;
for (i = 0; i < attr_bundle->num_buckets; i++) {
struct uverbs_attr_spec_hash *attr_spec_bucket =
method_spec->attr_buckets[i];
if (!attr_spec_bucket)
continue;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
if (!bitmap_subset(attr_spec_bucket->mandatory_attrs_bitmask,
attr_bundle->hash[i].valid_bitmap,
attr_spec_bucket->num_attrs))
return -EINVAL;
}
for (; i < method_spec->num_buckets; i++) {
struct uverbs_attr_spec_hash *attr_spec_bucket =
method_spec->attr_buckets[i];
if (!bitmap_empty(attr_spec_bucket->mandatory_attrs_bitmask,
attr_spec_bucket->num_attrs))
return -EINVAL;
}
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
return 0;
}
static int uverbs_handle_method(struct ib_uverbs_attr __user *uattr_ptr,
const struct ib_uverbs_attr *uattrs,
size_t num_uattrs,
struct ib_device *ibdev,
struct ib_uverbs_file *ufile,
const struct uverbs_method_spec *method_spec,
struct uverbs_attr_bundle *attr_bundle)
{
int ret;
int finalize_ret;
int num_given_buckets;
num_given_buckets = uverbs_uattrs_process(
ufile, uattrs, num_uattrs, method_spec, attr_bundle, uattr_ptr);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
if (num_given_buckets <= 0)
return -EINVAL;
attr_bundle->num_buckets = num_given_buckets;
ret = uverbs_validate_kernel_mandatory(method_spec, attr_bundle);
if (ret)
goto cleanup;
ret = method_spec->handler(ibdev, ufile, attr_bundle);
cleanup:
finalize_ret = uverbs_finalize_attrs(attr_bundle,
method_spec->attr_buckets,
attr_bundle->num_buckets,
!ret);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
return ret ? ret : finalize_ret;
}
#define UVERBS_OPTIMIZE_USING_STACK_SZ 256
static long ib_uverbs_cmd_verbs(struct ib_device *ib_dev,
struct ib_uverbs_file *file,
struct ib_uverbs_ioctl_hdr *hdr,
void __user *buf)
{
const struct uverbs_object_spec *object_spec;
const struct uverbs_method_spec *method_spec;
long err = 0;
unsigned int i;
struct {
struct ib_uverbs_attr *uattrs;
struct uverbs_attr_bundle *uverbs_attr_bundle;
} *ctx = NULL;
struct uverbs_attr *curr_attr;
unsigned long *curr_bitmap;
size_t ctx_size;
uintptr_t data[UVERBS_OPTIMIZE_USING_STACK_SZ / sizeof(uintptr_t)];
if (hdr->driver_id != ib_dev->driver_id)
return -EINVAL;
object_spec = uverbs_get_object(file, hdr->object_id);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
if (!object_spec)
return -EPROTONOSUPPORT;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
method_spec = uverbs_get_method(object_spec, hdr->method_id);
if (!method_spec)
return -EPROTONOSUPPORT;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
if ((method_spec->flags & UVERBS_ACTION_FLAG_CREATE_ROOT) ^ !file->ucontext)
return -EINVAL;
ctx_size = sizeof(*ctx) +
sizeof(struct uverbs_attr_bundle) +
sizeof(struct uverbs_attr_bundle_hash) * method_spec->num_buckets +
sizeof(*ctx->uattrs) * hdr->num_attrs +
sizeof(*ctx->uverbs_attr_bundle->hash[0].attrs) *
method_spec->num_child_attrs +
sizeof(*ctx->uverbs_attr_bundle->hash[0].valid_bitmap) *
(method_spec->num_child_attrs / BITS_PER_LONG +
method_spec->num_buckets);
if (ctx_size <= UVERBS_OPTIMIZE_USING_STACK_SZ)
ctx = (void *)data;
if (!ctx)
ctx = kmalloc(ctx_size, GFP_KERNEL);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
if (!ctx)
return -ENOMEM;
ctx->uverbs_attr_bundle = (void *)ctx + sizeof(*ctx);
ctx->uattrs = (void *)(ctx->uverbs_attr_bundle + 1) +
(sizeof(ctx->uverbs_attr_bundle->hash[0]) *
method_spec->num_buckets);
curr_attr = (void *)(ctx->uattrs + hdr->num_attrs);
curr_bitmap = (void *)(curr_attr + method_spec->num_child_attrs);
/*
* We just fill the pointers and num_attrs here. The data itself will be
* filled at a later stage (uverbs_process_attr)
*/
for (i = 0; i < method_spec->num_buckets; i++) {
unsigned int curr_num_attrs;
if (!method_spec->attr_buckets[i])
continue;
curr_num_attrs = method_spec->attr_buckets[i]->num_attrs;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
ctx->uverbs_attr_bundle->hash[i].attrs = curr_attr;
curr_attr += curr_num_attrs;
ctx->uverbs_attr_bundle->hash[i].num_attrs = curr_num_attrs;
ctx->uverbs_attr_bundle->hash[i].valid_bitmap = curr_bitmap;
bitmap_zero(curr_bitmap, curr_num_attrs);
curr_bitmap += BITS_TO_LONGS(curr_num_attrs);
}
err = copy_from_user(ctx->uattrs, buf,
sizeof(*ctx->uattrs) * hdr->num_attrs);
if (err) {
err = -EFAULT;
goto out;
}
err = uverbs_handle_method(buf, ctx->uattrs, hdr->num_attrs, ib_dev,
file, method_spec, ctx->uverbs_attr_bundle);
/*
* EPROTONOSUPPORT is ONLY to be returned if the ioctl framework can
* not invoke the method because the request is not supported. No
* other cases should return this code.
*/
if (unlikely(err == -EPROTONOSUPPORT)) {
WARN_ON_ONCE(err == -EPROTONOSUPPORT);
err = -EINVAL;
}
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
out:
if (ctx != (void *)data)
kfree(ctx);
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
return err;
}
#define IB_UVERBS_MAX_CMD_SZ 4096
long ib_uverbs_ioctl(struct file *filp, unsigned int cmd, unsigned long arg)
{
struct ib_uverbs_file *file = filp->private_data;
struct ib_uverbs_ioctl_hdr __user *user_hdr =
(struct ib_uverbs_ioctl_hdr __user *)arg;
struct ib_uverbs_ioctl_hdr hdr;
struct ib_device *ib_dev;
int srcu_key;
long err;
srcu_key = srcu_read_lock(&file->device->disassociate_srcu);
ib_dev = srcu_dereference(file->device->ib_dev,
&file->device->disassociate_srcu);
if (!ib_dev) {
err = -EIO;
goto out;
}
if (cmd == RDMA_VERBS_IOCTL) {
err = copy_from_user(&hdr, user_hdr, sizeof(hdr));
if (err || hdr.length > IB_UVERBS_MAX_CMD_SZ ||
hdr.length != sizeof(hdr) + hdr.num_attrs * sizeof(struct ib_uverbs_attr)) {
err = -EINVAL;
goto out;
}
if (hdr.reserved1 || hdr.reserved2) {
err = -EPROTONOSUPPORT;
IB/core: Add new ioctl interface In this ioctl interface, processing the command starts from properties of the command and fetching the appropriate user objects before calling the handler. Parsing and validation is done according to a specifier declared by the driver's code. In the driver, all supported objects are declared. These objects are separated to different object namepsaces. Dividing objects to namespaces is done at initialization by using the higher bits of the object ids. This initialization can mix objects declared in different places to one parsing tree using in this ioctl interface. For each object we list all supported methods. Similarly to objects, methods are separated to method namespaces too. Namespacing is done similarly to the objects case. This could be used in order to add methods to an existing object. Each method has a specific handler, which could be either a default handler or a driver specific handler. Along with the handler, a bunch of attributes are specified as well. Similarly to objects and method, attributes are namespaced and hashed by their ids at initialization too. All supported attributes are subject to automatic fetching and validation. These attributes include the command, response and the method's related objects' ids. When these entities (objects, methods and attributes) are used, the high bits of the entities ids are used in order to calculate the hash bucket index. Then, these high bits are masked out in order to have a zero based index. Since we use these high bits for both bucketing and namespacing, we get a compact representation and O(1) array access. This is mandatory for efficient dispatching. Each attribute has a type (PTR_IN, PTR_OUT, IDR and FD) and a length. Attributes could be validated through some attributes, like: (*) Minimum size / Exact size (*) Fops for FD (*) Object type for IDR If an IDR/fd attribute is specified, the kernel also states the object type and the required access (NEW, WRITE, READ or DESTROY). All uobject/fd management is done automatically by the infrastructure, meaning - the infrastructure will fail concurrent commands that at least one of them requires concurrent access (WRITE/DESTROY), synchronize actions with device removals (dissociate context events) and take care of reference counting (increase/decrease) for concurrent actions invocation. The reference counts on the actual kernel objects shall be handled by the handlers. objects +--------+ | | | | methods +--------+ | | ns method method_spec +-----+ |len | +--------+ +------+[d]+-------+ +----------------+[d]+------------+ |attr1+-> |type | | object +> |method+-> | spec +-> + attr_buckets +-> |default_chain+--> +-----+ |idr_type| +--------+ +------+ |handler| | | +------------+ |attr2| |access | | | | | +-------+ +----------------+ |driver chain| +-----+ +--------+ | | | | +------------+ | | +------+ | | | | | | | | | | | | | | | | | | | | +--------+ [d] = Hash ids to groups using the high order bits The right types table is also chosen by using the high bits from the ids. Currently we have either default or driver specific groups. Once validation and object fetching (or creation) completed, we call the handler: int (*handler)(struct ib_device *ib_dev, struct ib_uverbs_file *ufile, struct uverbs_attr_bundle *ctx); ctx bundles attributes of different namespaces. Each element there is an array of attributes which corresponds to one namespaces of attributes. For example, in the usually used case: ctx core +----------------------------+ +------------+ | core: +---> | valid | +----------------------------+ | cmd_attr | | driver: | +------------+ |----------------------------+--+ | valid | | | cmd_attr | | +------------+ | | valid | | | obj_attr | | +------------+ | | drivers | +------------+ +> | valid | | cmd_attr | +------------+ | valid | | cmd_attr | +------------+ | valid | | obj_attr | +------------+ Signed-off-by: Matan Barak <matanb@mellanox.com> Reviewed-by: Yishai Hadas <yishaih@mellanox.com> Signed-off-by: Doug Ledford <dledford@redhat.com>
2017-08-03 07:06:57 -06:00
goto out;
}
err = ib_uverbs_cmd_verbs(ib_dev, file, &hdr,
(__user void *)arg + sizeof(hdr));
} else {
err = -ENOIOCTLCMD;
}
out:
srcu_read_unlock(&file->device->disassociate_srcu, srcu_key);
return err;
}