alistair23-linux/drivers/infiniband/hw/nes/nes_utils.c

973 lines
32 KiB
C
Raw Normal View History

/*
* Copyright (c) 2006 - 2011 Intel Corporation. All rights reserved.
*
* This software is available to you under a choice of one of two
* licenses. You may choose to be licensed under the terms of the GNU
* General Public License (GPL) Version 2, available from the file
* COPYING in the main directory of this source tree, or the
* OpenIB.org BSD license below:
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include <linux/module.h>
#include <linux/moduleparam.h>
#include <linux/netdevice.h>
#include <linux/etherdevice.h>
#include <linux/ethtool.h>
#include <linux/mii.h>
#include <linux/if_vlan.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 02:04:11 -06:00
#include <linux/slab.h>
#include <linux/crc32.h>
#include <linux/in.h>
#include <linux/ip.h>
#include <linux/tcp.h>
#include <linux/init.h>
#include <asm/io.h>
#include <asm/irq.h>
#include <asm/byteorder.h>
#include "nes.h"
static u16 nes_read16_eeprom(void __iomem *addr, u16 offset);
u32 mh_detected;
u32 mh_pauses_sent;
static u32 nes_set_pau(struct nes_device *nesdev)
{
u32 ret = 0;
u32 counter;
nes_write_indexed(nesdev, NES_IDX_GPR2, NES_ENABLE_PAU);
nes_write_indexed(nesdev, NES_IDX_GPR_TRIGGER, 1);
for (counter = 0; counter < NES_PAU_COUNTER; counter++) {
udelay(30);
if (!nes_read_indexed(nesdev, NES_IDX_GPR2)) {
printk(KERN_INFO PFX "PAU is supported.\n");
break;
}
nes_write_indexed(nesdev, NES_IDX_GPR_TRIGGER, 1);
}
if (counter == NES_PAU_COUNTER) {
printk(KERN_INFO PFX "PAU is not supported.\n");
return -EPERM;
}
return ret;
}
/**
* nes_read_eeprom_values -
*/
int nes_read_eeprom_values(struct nes_device *nesdev, struct nes_adapter *nesadapter)
{
u32 mac_addr_low;
u16 mac_addr_high;
u16 eeprom_data;
u16 eeprom_offset;
u16 next_section_address;
u16 sw_section_ver;
u8 major_ver = 0;
u8 minor_ver = 0;
/* TODO: deal with EEPROM endian issues */
if (nesadapter->firmware_eeprom_offset == 0) {
/* Read the EEPROM Parameters */
eeprom_data = nes_read16_eeprom(nesdev->regs, 0);
nes_debug(NES_DBG_HW, "EEPROM Offset 0 = 0x%04X\n", eeprom_data);
eeprom_offset = 2 + (((eeprom_data & 0x007f) << 3) <<
((eeprom_data & 0x0080) >> 7));
nes_debug(NES_DBG_HW, "Firmware Offset = 0x%04X\n", eeprom_offset);
nesadapter->firmware_eeprom_offset = eeprom_offset;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 4);
if (eeprom_data != 0x5746) {
nes_debug(NES_DBG_HW, "Not a valid Firmware Image = 0x%04X\n", eeprom_data);
return -1;
}
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
nes_debug(NES_DBG_HW, "EEPROM Offset %u = 0x%04X\n",
eeprom_offset + 2, eeprom_data);
eeprom_offset += ((eeprom_data & 0x00ff) << 3) << ((eeprom_data & 0x0100) >> 8);
nes_debug(NES_DBG_HW, "Software Offset = 0x%04X\n", eeprom_offset);
nesadapter->software_eeprom_offset = eeprom_offset;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 4);
if (eeprom_data != 0x5753) {
printk("Not a valid Software Image = 0x%04X\n", eeprom_data);
return -1;
}
sw_section_ver = nes_read16_eeprom(nesdev->regs, nesadapter->software_eeprom_offset + 6);
nes_debug(NES_DBG_HW, "Software section version number = 0x%04X\n",
sw_section_ver);
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
eeprom_offset + 2, eeprom_data);
next_section_address = eeprom_offset + (((eeprom_data & 0x00ff) << 3) <<
((eeprom_data & 0x0100) >> 8));
eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
if (eeprom_data != 0x414d) {
nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x414d but was 0x%04X\n",
eeprom_data);
goto no_fw_rev;
}
eeprom_offset = next_section_address;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
eeprom_offset + 2, eeprom_data);
next_section_address = eeprom_offset + (((eeprom_data & 0x00ff) << 3) <<
((eeprom_data & 0x0100) >> 8));
eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
if (eeprom_data != 0x4f52) {
nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x4f52 but was 0x%04X\n",
eeprom_data);
goto no_fw_rev;
}
eeprom_offset = next_section_address;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
eeprom_offset + 2, eeprom_data);
next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3);
eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
if (eeprom_data != 0x5746) {
nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x5746 but was 0x%04X\n",
eeprom_data);
goto no_fw_rev;
}
eeprom_offset = next_section_address;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
eeprom_offset + 2, eeprom_data);
next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3);
eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
if (eeprom_data != 0x5753) {
nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x5753 but was 0x%04X\n",
eeprom_data);
goto no_fw_rev;
}
eeprom_offset = next_section_address;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
eeprom_offset + 2, eeprom_data);
next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3);
eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
if (eeprom_data != 0x414d) {
nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x414d but was 0x%04X\n",
eeprom_data);
goto no_fw_rev;
}
eeprom_offset = next_section_address;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2);
nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n",
eeprom_offset + 2, eeprom_data);
next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3);
eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4);
if (eeprom_data != 0x464e) {
nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x464e but was 0x%04X\n",
eeprom_data);
goto no_fw_rev;
}
eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 8);
printk(PFX "Firmware version %u.%u\n", (u8)(eeprom_data>>8), (u8)eeprom_data);
major_ver = (u8)(eeprom_data >> 8);
minor_ver = (u8)(eeprom_data);
if (nes_drv_opt & NES_DRV_OPT_DISABLE_VIRT_WQ) {
nes_debug(NES_DBG_HW, "Virtual WQs have been disabled\n");
} else if (((major_ver == 2) && (minor_ver > 21)) || ((major_ver > 2) && (major_ver != 255))) {
nesadapter->virtwq = 1;
}
if (((major_ver == 3) && (minor_ver >= 16)) || (major_ver > 3))
nesadapter->send_term_ok = 1;
if (nes_drv_opt & NES_DRV_OPT_ENABLE_PAU) {
if (!nes_set_pau(nesdev))
nesadapter->allow_unaligned_fpdus = 1;
}
nesadapter->firmware_version = (((u32)(u8)(eeprom_data>>8)) << 16) +
(u32)((u8)eeprom_data);
eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 10);
printk(PFX "EEPROM version %u.%u\n", (u8)(eeprom_data>>8), (u8)eeprom_data);
nesadapter->eeprom_version = (((u32)(u8)(eeprom_data>>8)) << 16) +
(u32)((u8)eeprom_data);
no_fw_rev:
/* eeprom is valid */
eeprom_offset = nesadapter->software_eeprom_offset;
eeprom_offset += 8;
nesadapter->netdev_max = (u8)nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
mac_addr_high = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
mac_addr_low = (u32)nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
mac_addr_low <<= 16;
mac_addr_low += (u32)nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "Base MAC Address = 0x%04X%08X\n",
mac_addr_high, mac_addr_low);
nes_debug(NES_DBG_HW, "MAC Address count = %u\n", nesadapter->netdev_max);
nesadapter->mac_addr_low = mac_addr_low;
nesadapter->mac_addr_high = mac_addr_high;
/* Read the Phy Type array */
eeprom_offset += 10;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->phy_type[0] = (u8)(eeprom_data >> 8);
nesadapter->phy_type[1] = (u8)eeprom_data;
/* Read the port array */
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->phy_type[2] = (u8)(eeprom_data >> 8);
nesadapter->phy_type[3] = (u8)eeprom_data;
/* port_count is set by soft reset reg */
nes_debug(NES_DBG_HW, "port_count = %u, port 0 -> %u, port 1 -> %u,"
" port 2 -> %u, port 3 -> %u\n",
nesadapter->port_count,
nesadapter->phy_type[0], nesadapter->phy_type[1],
nesadapter->phy_type[2], nesadapter->phy_type[3]);
/* Read PD config array */
eeprom_offset += 10;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->pd_config_size[0] = eeprom_data;
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->pd_config_base[0] = eeprom_data;
nes_debug(NES_DBG_HW, "PD0 config, size=0x%04x, base=0x%04x\n",
nesadapter->pd_config_size[0], nesadapter->pd_config_base[0]);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->pd_config_size[1] = eeprom_data;
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->pd_config_base[1] = eeprom_data;
nes_debug(NES_DBG_HW, "PD1 config, size=0x%04x, base=0x%04x\n",
nesadapter->pd_config_size[1], nesadapter->pd_config_base[1]);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->pd_config_size[2] = eeprom_data;
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->pd_config_base[2] = eeprom_data;
nes_debug(NES_DBG_HW, "PD2 config, size=0x%04x, base=0x%04x\n",
nesadapter->pd_config_size[2], nesadapter->pd_config_base[2]);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->pd_config_size[3] = eeprom_data;
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->pd_config_base[3] = eeprom_data;
nes_debug(NES_DBG_HW, "PD3 config, size=0x%04x, base=0x%04x\n",
nesadapter->pd_config_size[3], nesadapter->pd_config_base[3]);
/* Read Rx Pool Size */
eeprom_offset += 22; /* 46 */
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->rx_pool_size = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "rx_pool_size = 0x%08X\n", nesadapter->rx_pool_size);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->tx_pool_size = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "tx_pool_size = 0x%08X\n", nesadapter->tx_pool_size);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->rx_threshold = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "rx_threshold = 0x%08X\n", nesadapter->rx_threshold);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->tcp_timer_core_clk_divisor = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "tcp_timer_core_clk_divisor = 0x%08X\n",
nesadapter->tcp_timer_core_clk_divisor);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->iwarp_config = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "iwarp_config = 0x%08X\n", nesadapter->iwarp_config);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->cm_config = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "cm_config = 0x%08X\n", nesadapter->cm_config);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->sws_timer_config = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "sws_timer_config = 0x%08X\n", nesadapter->sws_timer_config);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->tcp_config1 = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "tcp_config1 = 0x%08X\n", nesadapter->tcp_config1);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->wqm_wat = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "wqm_wat = 0x%08X\n", nesadapter->wqm_wat);
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
eeprom_offset += 2;
nesadapter->core_clock = (((u32)eeprom_data) << 16) +
nes_read16_eeprom(nesdev->regs, eeprom_offset);
nes_debug(NES_DBG_HW, "core_clock = 0x%08X\n", nesadapter->core_clock);
if ((sw_section_ver) && (nesadapter->hw_rev != NE020_REV)) {
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->phy_index[0] = (eeprom_data & 0xff00)>>8;
nesadapter->phy_index[1] = eeprom_data & 0x00ff;
eeprom_offset += 2;
eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset);
nesadapter->phy_index[2] = (eeprom_data & 0xff00)>>8;
nesadapter->phy_index[3] = eeprom_data & 0x00ff;
} else {
nesadapter->phy_index[0] = 4;
nesadapter->phy_index[1] = 5;
nesadapter->phy_index[2] = 6;
nesadapter->phy_index[3] = 7;
}
nes_debug(NES_DBG_HW, "Phy address map = 0 > %u, 1 > %u, 2 > %u, 3 > %u\n",
nesadapter->phy_index[0],nesadapter->phy_index[1],
nesadapter->phy_index[2],nesadapter->phy_index[3]);
}
return 0;
}
/**
* nes_read16_eeprom
*/
static u16 nes_read16_eeprom(void __iomem *addr, u16 offset)
{
writel(NES_EEPROM_READ_REQUEST + (offset >> 1),
(void __iomem *)addr + NES_EEPROM_COMMAND);
do {
} while (readl((void __iomem *)addr + NES_EEPROM_COMMAND) &
NES_EEPROM_READ_REQUEST);
return readw((void __iomem *)addr + NES_EEPROM_DATA);
}
/**
* nes_write_1G_phy_reg
*/
void nes_write_1G_phy_reg(struct nes_device *nesdev, u8 phy_reg, u8 phy_addr, u16 data)
{
u32 u32temp;
u32 counter;
nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
0x50020000 | data | ((u32)phy_reg << 18) | ((u32)phy_addr << 23));
for (counter = 0; counter < 100 ; counter++) {
udelay(30);
u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
if (u32temp & 1) {
/* nes_debug(NES_DBG_PHY, "Phy interrupt status = 0x%X.\n", u32temp); */
nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
break;
}
}
if (!(u32temp & 1))
nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
u32temp);
}
/**
* nes_read_1G_phy_reg
* This routine only issues the read, the data must be read
* separately.
*/
void nes_read_1G_phy_reg(struct nes_device *nesdev, u8 phy_reg, u8 phy_addr, u16 *data)
{
u32 u32temp;
u32 counter;
/* nes_debug(NES_DBG_PHY, "phy addr = %d, mac_index = %d\n",
phy_addr, nesdev->mac_index); */
nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
0x60020000 | ((u32)phy_reg << 18) | ((u32)phy_addr << 23));
for (counter = 0; counter < 100 ; counter++) {
udelay(30);
u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
if (u32temp & 1) {
/* nes_debug(NES_DBG_PHY, "Phy interrupt status = 0x%X.\n", u32temp); */
nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
break;
}
}
if (!(u32temp & 1)) {
nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
u32temp);
*data = 0xffff;
} else {
*data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
}
}
/**
* nes_write_10G_phy_reg
*/
void nes_write_10G_phy_reg(struct nes_device *nesdev, u16 phy_addr, u8 dev_addr, u16 phy_reg,
u16 data)
{
u32 port_addr;
u32 u32temp;
u32 counter;
port_addr = phy_addr;
/* set address */
nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
0x00020000 | (u32)phy_reg | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23));
for (counter = 0; counter < 100 ; counter++) {
udelay(30);
u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
if (u32temp & 1) {
nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
break;
}
}
if (!(u32temp & 1))
nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
u32temp);
/* set data */
nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
0x10020000 | (u32)data | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23));
for (counter = 0; counter < 100 ; counter++) {
udelay(30);
u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
if (u32temp & 1) {
nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
break;
}
}
if (!(u32temp & 1))
nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
u32temp);
}
/**
* nes_read_10G_phy_reg
* This routine only issues the read, the data must be read
* separately.
*/
void nes_read_10G_phy_reg(struct nes_device *nesdev, u8 phy_addr, u8 dev_addr, u16 phy_reg)
{
u32 port_addr;
u32 u32temp;
u32 counter;
port_addr = phy_addr;
/* set address */
nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
0x00020000 | (u32)phy_reg | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23));
for (counter = 0; counter < 100 ; counter++) {
udelay(30);
u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
if (u32temp & 1) {
nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
break;
}
}
if (!(u32temp & 1))
nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
u32temp);
/* issue read */
nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL,
0x30020000 | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23));
for (counter = 0; counter < 100 ; counter++) {
udelay(30);
u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS);
if (u32temp & 1) {
nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1);
break;
}
}
if (!(u32temp & 1))
nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n",
u32temp);
}
/**
* nes_get_cqp_request
*/
struct nes_cqp_request *nes_get_cqp_request(struct nes_device *nesdev)
{
unsigned long flags;
struct nes_cqp_request *cqp_request = NULL;
if (!list_empty(&nesdev->cqp_avail_reqs)) {
spin_lock_irqsave(&nesdev->cqp.lock, flags);
if (!list_empty(&nesdev->cqp_avail_reqs)) {
cqp_request = list_entry(nesdev->cqp_avail_reqs.next,
struct nes_cqp_request, list);
list_del_init(&cqp_request->list);
}
spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
}
if (cqp_request == NULL) {
cqp_request = kzalloc(sizeof(struct nes_cqp_request), GFP_ATOMIC);
if (cqp_request) {
cqp_request->dynamic = 1;
INIT_LIST_HEAD(&cqp_request->list);
}
}
if (cqp_request) {
init_waitqueue_head(&cqp_request->waitq);
cqp_request->waiting = 0;
cqp_request->request_done = 0;
cqp_request->callback = 0;
init_waitqueue_head(&cqp_request->waitq);
nes_debug(NES_DBG_CQP, "Got cqp request %p from the available list \n",
cqp_request);
} else
printk(KERN_ERR PFX "%s: Could not allocated a CQP request.\n",
__func__);
return cqp_request;
}
void nes_free_cqp_request(struct nes_device *nesdev,
struct nes_cqp_request *cqp_request)
{
unsigned long flags;
nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
cqp_request,
le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX]) & 0x3f);
if (cqp_request->dynamic) {
kfree(cqp_request);
} else {
spin_lock_irqsave(&nesdev->cqp.lock, flags);
list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
}
}
void nes_put_cqp_request(struct nes_device *nesdev,
struct nes_cqp_request *cqp_request)
{
if (atomic_dec_and_test(&cqp_request->refcount))
nes_free_cqp_request(nesdev, cqp_request);
}
/**
* nes_post_cqp_request
*/
void nes_post_cqp_request(struct nes_device *nesdev,
struct nes_cqp_request *cqp_request)
{
struct nes_hw_cqp_wqe *cqp_wqe;
unsigned long flags;
u32 cqp_head;
u64 u64temp;
u32 opcode;
int ctx_index = NES_CQP_WQE_COMP_CTX_LOW_IDX;
spin_lock_irqsave(&nesdev->cqp.lock, flags);
if (((((nesdev->cqp.sq_tail+(nesdev->cqp.sq_size*2))-nesdev->cqp.sq_head) &
(nesdev->cqp.sq_size - 1)) != 1)
&& (list_empty(&nesdev->cqp_pending_reqs))) {
cqp_head = nesdev->cqp.sq_head++;
nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
opcode = le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX]);
if ((opcode & NES_CQP_OPCODE_MASK) == NES_CQP_DOWNLOAD_SEGMENT)
ctx_index = NES_CQP_WQE_DL_COMP_CTX_LOW_IDX;
barrier();
u64temp = (unsigned long)cqp_request;
set_wqe_64bit_value(cqp_wqe->wqe_words, ctx_index, u64temp);
nes_debug(NES_DBG_CQP, "CQP request (opcode 0x%02X), line 1 = 0x%08X put on CQPs SQ,"
" request = %p, cqp_head = %u, cqp_tail = %u, cqp_size = %u,"
" waiting = %d, refcount = %d.\n",
opcode & NES_CQP_OPCODE_MASK,
le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX]), cqp_request,
nesdev->cqp.sq_head, nesdev->cqp.sq_tail, nesdev->cqp.sq_size,
cqp_request->waiting, atomic_read(&cqp_request->refcount));
barrier();
/* Ring doorbell (1 WQEs) */
nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
barrier();
} else {
nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X), line 1 = 0x%08X"
" put on the pending queue.\n",
cqp_request,
le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f,
le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_ID_IDX]));
list_add_tail(&cqp_request->list, &nesdev->cqp_pending_reqs);
}
spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
return;
}
/**
* nes_arp_table
*/
int nes_arp_table(struct nes_device *nesdev, u32 ip_addr, u8 *mac_addr, u32 action)
{
struct nes_adapter *nesadapter = nesdev->nesadapter;
int arp_index;
int err = 0;
__be32 tmp_addr;
for (arp_index = 0; (u32) arp_index < nesadapter->arp_table_size; arp_index++) {
if (nesadapter->arp_table[arp_index].ip_addr == ip_addr)
break;
}
if (action == NES_ARP_ADD) {
if (arp_index != nesadapter->arp_table_size) {
return -1;
}
arp_index = 0;
err = nes_alloc_resource(nesadapter, nesadapter->allocated_arps,
nesadapter->arp_table_size, (u32 *)&arp_index, &nesadapter->next_arp_index, NES_RESOURCE_ARP);
if (err) {
nes_debug(NES_DBG_NETDEV, "nes_alloc_resource returned error = %u\n", err);
return err;
}
nes_debug(NES_DBG_NETDEV, "ADD, arp_index=%d\n", arp_index);
nesadapter->arp_table[arp_index].ip_addr = ip_addr;
memcpy(nesadapter->arp_table[arp_index].mac_addr, mac_addr, ETH_ALEN);
return arp_index;
}
/* DELETE or RESOLVE */
if (arp_index == nesadapter->arp_table_size) {
tmp_addr = cpu_to_be32(ip_addr);
nes_debug(NES_DBG_NETDEV, "MAC for %pI4 not in ARP table - cannot %s\n",
&tmp_addr, action == NES_ARP_RESOLVE ? "resolve" : "delete");
return -1;
}
if (action == NES_ARP_RESOLVE) {
nes_debug(NES_DBG_NETDEV, "RESOLVE, arp_index=%d\n", arp_index);
return arp_index;
}
if (action == NES_ARP_DELETE) {
nes_debug(NES_DBG_NETDEV, "DELETE, arp_index=%d\n", arp_index);
nesadapter->arp_table[arp_index].ip_addr = 0;
memset(nesadapter->arp_table[arp_index].mac_addr, 0x00, ETH_ALEN);
nes_free_resource(nesadapter, nesadapter->allocated_arps, arp_index);
return arp_index;
}
return -1;
}
/**
* nes_mh_fix
*/
void nes_mh_fix(unsigned long parm)
{
unsigned long flags;
struct nes_device *nesdev = (struct nes_device *)parm;
struct nes_adapter *nesadapter = nesdev->nesadapter;
struct nes_vnic *nesvnic;
u32 used_chunks_tx;
u32 temp_used_chunks_tx;
u32 temp_last_used_chunks_tx;
u32 used_chunks_mask;
u32 mac_tx_frames_low;
u32 mac_tx_frames_high;
u32 mac_tx_pauses;
u32 serdes_status;
u32 reset_value;
u32 tx_control;
u32 tx_config;
u32 tx_pause_quanta;
u32 rx_control;
u32 rx_config;
u32 mac_exact_match;
u32 mpp_debug;
u32 i=0;
u32 chunks_tx_progress = 0;
spin_lock_irqsave(&nesadapter->phy_lock, flags);
if ((nesadapter->mac_sw_state[0] != NES_MAC_SW_IDLE) || (nesadapter->mac_link_down[0])) {
spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
goto no_mh_work;
}
nesadapter->mac_sw_state[0] = NES_MAC_SW_MH;
spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
do {
mac_tx_frames_low = nes_read_indexed(nesdev, NES_IDX_MAC_TX_FRAMES_LOW);
mac_tx_frames_high = nes_read_indexed(nesdev, NES_IDX_MAC_TX_FRAMES_HIGH);
mac_tx_pauses = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_FRAMES);
used_chunks_tx = nes_read_indexed(nesdev, NES_IDX_USED_CHUNKS_TX);
nesdev->mac_pause_frames_sent += mac_tx_pauses;
used_chunks_mask = 0;
temp_used_chunks_tx = used_chunks_tx;
temp_last_used_chunks_tx = nesdev->last_used_chunks_tx;
if (nesdev->netdev[0]) {
nesvnic = netdev_priv(nesdev->netdev[0]);
} else {
break;
}
for (i=0; i<4; i++) {
used_chunks_mask <<= 8;
if (nesvnic->qp_nic_index[i] != 0xff) {
used_chunks_mask |= 0xff;
if ((temp_used_chunks_tx&0xff)<(temp_last_used_chunks_tx&0xff)) {
chunks_tx_progress = 1;
}
}
temp_used_chunks_tx >>= 8;
temp_last_used_chunks_tx >>= 8;
}
if ((mac_tx_frames_low) || (mac_tx_frames_high) ||
(!(used_chunks_tx&used_chunks_mask)) ||
(!(nesdev->last_used_chunks_tx&used_chunks_mask)) ||
(chunks_tx_progress) ) {
nesdev->last_used_chunks_tx = used_chunks_tx;
break;
}
nesdev->last_used_chunks_tx = used_chunks_tx;
barrier();
nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONTROL, 0x00000005);
mh_pauses_sent++;
mac_tx_pauses = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_FRAMES);
if (mac_tx_pauses) {
nesdev->mac_pause_frames_sent += mac_tx_pauses;
break;
}
tx_control = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONTROL);
tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
tx_pause_quanta = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_QUANTA);
rx_control = nes_read_indexed(nesdev, NES_IDX_MAC_RX_CONTROL);
rx_config = nes_read_indexed(nesdev, NES_IDX_MAC_RX_CONFIG);
mac_exact_match = nes_read_indexed(nesdev, NES_IDX_MAC_EXACT_MATCH_BOTTOM);
mpp_debug = nes_read_indexed(nesdev, NES_IDX_MPP_DEBUG);
/* one last ditch effort to avoid a false positive */
mac_tx_pauses = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_FRAMES);
if (mac_tx_pauses) {
nesdev->last_mac_tx_pauses = nesdev->mac_pause_frames_sent;
nes_debug(NES_DBG_HW, "failsafe caught slow outbound pause\n");
break;
}
mh_detected++;
nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONTROL, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, 0x00000000);
reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value | 0x0000001d);
while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
& 0x00000040) != 0x00000040) && (i++ < 5000)) {
/* mdelay(1); */
}
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
serdes_status = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
if (nesadapter->OneG_Mode) {
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
} else {
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
}
serdes_status = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_STATUS0);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONTROL, tx_control);
nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
nes_write_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_QUANTA, tx_pause_quanta);
nes_write_indexed(nesdev, NES_IDX_MAC_RX_CONTROL, rx_control);
nes_write_indexed(nesdev, NES_IDX_MAC_RX_CONFIG, rx_config);
nes_write_indexed(nesdev, NES_IDX_MAC_EXACT_MATCH_BOTTOM, mac_exact_match);
nes_write_indexed(nesdev, NES_IDX_MPP_DEBUG, mpp_debug);
} while (0);
nesadapter->mac_sw_state[0] = NES_MAC_SW_IDLE;
no_mh_work:
nesdev->nesadapter->mh_timer.expires = jiffies + (HZ/5);
add_timer(&nesdev->nesadapter->mh_timer);
}
/**
* nes_clc
*/
void nes_clc(unsigned long parm)
{
unsigned long flags;
struct nes_device *nesdev = (struct nes_device *)parm;
struct nes_adapter *nesadapter = nesdev->nesadapter;
spin_lock_irqsave(&nesadapter->phy_lock, flags);
nesadapter->link_interrupt_count[0] = 0;
nesadapter->link_interrupt_count[1] = 0;
nesadapter->link_interrupt_count[2] = 0;
nesadapter->link_interrupt_count[3] = 0;
spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
add_timer(&nesadapter->lc_timer);
}
/**
* nes_dump_mem
*/
void nes_dump_mem(unsigned int dump_debug_level, void *addr, int length)
{
char xlate[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
'a', 'b', 'c', 'd', 'e', 'f'};
char *ptr;
char hex_buf[80];
char ascii_buf[20];
int num_char;
int num_ascii;
int num_hex;
if (!(nes_debug_level & dump_debug_level)) {
return;
}
ptr = addr;
if (length > 0x100) {
nes_debug(dump_debug_level, "Length truncated from %x to %x\n", length, 0x100);
length = 0x100;
}
nes_debug(dump_debug_level, "Address=0x%p, length=0x%x (%d)\n", ptr, length, length);
memset(ascii_buf, 0, 20);
memset(hex_buf, 0, 80);
num_ascii = 0;
num_hex = 0;
for (num_char = 0; num_char < length; num_char++) {
if (num_ascii == 8) {
ascii_buf[num_ascii++] = ' ';
hex_buf[num_hex++] = '-';
hex_buf[num_hex++] = ' ';
}
if (*ptr < 0x20 || *ptr > 0x7e)
ascii_buf[num_ascii++] = '.';
else
ascii_buf[num_ascii++] = *ptr;
hex_buf[num_hex++] = xlate[((*ptr & 0xf0) >> 4)];
hex_buf[num_hex++] = xlate[*ptr & 0x0f];
hex_buf[num_hex++] = ' ';
ptr++;
if (num_ascii >= 17) {
/* output line and reset */
nes_debug(dump_debug_level, " %s | %s\n", hex_buf, ascii_buf);
memset(ascii_buf, 0, 20);
memset(hex_buf, 0, 80);
num_ascii = 0;
num_hex = 0;
}
}
/* output the rest */
if (num_ascii) {
while (num_ascii < 17) {
if (num_ascii == 8) {
hex_buf[num_hex++] = ' ';
hex_buf[num_hex++] = ' ';
}
hex_buf[num_hex++] = ' ';
hex_buf[num_hex++] = ' ';
hex_buf[num_hex++] = ' ';
num_ascii++;
}
nes_debug(dump_debug_level, " %s | %s\n", hex_buf, ascii_buf);
}
}