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/* Copyright (c) 2011-2014 PLUMgrid, http://plumgrid.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*/
#ifndef _UAPI__LINUX_BPF_H__
#define _UAPI__LINUX_BPF_H__
#include <linux/types.h>
#include <linux/bpf_common.h>
/* Extended instruction set based on top of classic BPF */
/* instruction classes */
#define BPF_ALU64 0x07 /* alu mode in double word width */
/* ld/ldx fields */
#define BPF_DW 0x18 /* double word */
#define BPF_XADD 0xc0 /* exclusive add */
/* alu/jmp fields */
#define BPF_MOV 0xb0 /* mov reg to reg */
#define BPF_ARSH 0xc0 /* sign extending arithmetic shift right */
/* change endianness of a register */
#define BPF_END 0xd0 /* flags for endianness conversion: */
#define BPF_TO_LE 0x00 /* convert to little-endian */
#define BPF_TO_BE 0x08 /* convert to big-endian */
#define BPF_FROM_LE BPF_TO_LE
#define BPF_FROM_BE BPF_TO_BE
#define BPF_JNE 0x50 /* jump != */
#define BPF_JSGT 0x60 /* SGT is signed '>', GT in x86 */
#define BPF_JSGE 0x70 /* SGE is signed '>=', GE in x86 */
#define BPF_CALL 0x80 /* function call */
#define BPF_EXIT 0x90 /* function return */
/* Register numbers */
enum {
BPF_REG_0 = 0,
BPF_REG_1,
BPF_REG_2,
BPF_REG_3,
BPF_REG_4,
BPF_REG_5,
BPF_REG_6,
BPF_REG_7,
BPF_REG_8,
BPF_REG_9,
BPF_REG_10,
__MAX_BPF_REG,
};
/* BPF has 10 general purpose 64-bit registers and stack frame. */
#define MAX_BPF_REG __MAX_BPF_REG
struct bpf_insn {
__u8 code; /* opcode */
__u8 dst_reg:4; /* dest register */
__u8 src_reg:4; /* source register */
__s16 off; /* signed offset */
__s32 imm; /* signed immediate constant */
};
/* Key of an a BPF_MAP_TYPE_LPM_TRIE entry */
struct bpf_lpm_trie_key {
__u32 prefixlen; /* up to 32 for AF_INET, 128 for AF_INET6 */
__u8 data[0]; /* Arbitrary size */
};
bpf: add support for persistent maps/progs This work adds support for "persistent" eBPF maps/programs. The term "persistent" is to be understood that maps/programs have a facility that lets them survive process termination. This is desired by various eBPF subsystem users. Just to name one example: tc classifier/action. Whenever tc parses the ELF object, extracts and loads maps/progs into the kernel, these file descriptors will be out of reach after the tc instance exits. So a subsequent tc invocation won't be able to access/relocate on this resource, and therefore maps cannot easily be shared, f.e. between the ingress and egress networking data path. The current workaround is that Unix domain sockets (UDS) need to be instrumented in order to pass the created eBPF map/program file descriptors to a third party management daemon through UDS' socket passing facility. This makes it a bit complicated to deploy shared eBPF maps or programs (programs f.e. for tail calls) among various processes. We've been brainstorming on how we could tackle this issue and various approches have been tried out so far, which can be read up further in the below reference. The architecture we eventually ended up with is a minimal file system that can hold map/prog objects. The file system is a per mount namespace singleton, and the default mount point is /sys/fs/bpf/. Any subsequent mounts within a given namespace will point to the same instance. The file system allows for creating a user-defined directory structure. The objects for maps/progs are created/fetched through bpf(2) with two new commands (BPF_OBJ_PIN/BPF_OBJ_GET). I.e. a bpf file descriptor along with a pathname is being passed to bpf(2) that in turn creates (we call it eBPF object pinning) the file system nodes. Only the pathname is being passed to bpf(2) for getting a new BPF file descriptor to an existing node. The user can use that to access maps and progs later on, through bpf(2). Removal of file system nodes is being managed through normal VFS functions such as unlink(2), etc. The file system code is kept to a very minimum and can be further extended later on. The next step I'm working on is to add dump eBPF map/prog commands to bpf(2), so that a specification from a given file descriptor can be retrieved. This can be used by things like CRIU but also applications can inspect the meta data after calling BPF_OBJ_GET. Big thanks also to Alexei and Hannes who significantly contributed in the design discussion that eventually let us end up with this architecture here. Reference: https://lkml.org/lkml/2015/10/15/925 Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-10-29 07:58:09 -06:00
/* BPF syscall commands, see bpf(2) man-page for details. */
enum bpf_cmd {
BPF_MAP_CREATE,
BPF_MAP_LOOKUP_ELEM,
BPF_MAP_UPDATE_ELEM,
BPF_MAP_DELETE_ELEM,
BPF_MAP_GET_NEXT_KEY,
BPF_PROG_LOAD,
bpf: add support for persistent maps/progs This work adds support for "persistent" eBPF maps/programs. The term "persistent" is to be understood that maps/programs have a facility that lets them survive process termination. This is desired by various eBPF subsystem users. Just to name one example: tc classifier/action. Whenever tc parses the ELF object, extracts and loads maps/progs into the kernel, these file descriptors will be out of reach after the tc instance exits. So a subsequent tc invocation won't be able to access/relocate on this resource, and therefore maps cannot easily be shared, f.e. between the ingress and egress networking data path. The current workaround is that Unix domain sockets (UDS) need to be instrumented in order to pass the created eBPF map/program file descriptors to a third party management daemon through UDS' socket passing facility. This makes it a bit complicated to deploy shared eBPF maps or programs (programs f.e. for tail calls) among various processes. We've been brainstorming on how we could tackle this issue and various approches have been tried out so far, which can be read up further in the below reference. The architecture we eventually ended up with is a minimal file system that can hold map/prog objects. The file system is a per mount namespace singleton, and the default mount point is /sys/fs/bpf/. Any subsequent mounts within a given namespace will point to the same instance. The file system allows for creating a user-defined directory structure. The objects for maps/progs are created/fetched through bpf(2) with two new commands (BPF_OBJ_PIN/BPF_OBJ_GET). I.e. a bpf file descriptor along with a pathname is being passed to bpf(2) that in turn creates (we call it eBPF object pinning) the file system nodes. Only the pathname is being passed to bpf(2) for getting a new BPF file descriptor to an existing node. The user can use that to access maps and progs later on, through bpf(2). Removal of file system nodes is being managed through normal VFS functions such as unlink(2), etc. The file system code is kept to a very minimum and can be further extended later on. The next step I'm working on is to add dump eBPF map/prog commands to bpf(2), so that a specification from a given file descriptor can be retrieved. This can be used by things like CRIU but also applications can inspect the meta data after calling BPF_OBJ_GET. Big thanks also to Alexei and Hannes who significantly contributed in the design discussion that eventually let us end up with this architecture here. Reference: https://lkml.org/lkml/2015/10/15/925 Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-10-29 07:58:09 -06:00
BPF_OBJ_PIN,
BPF_OBJ_GET,
BPF_PROG_ATTACH,
BPF_PROG_DETACH,
bpf: introduce BPF_PROG_TEST_RUN command development and testing of networking bpf programs is quite cumbersome. Despite availability of user space bpf interpreters the kernel is the ultimate authority and execution environment. Current test frameworks for TC include creation of netns, veth, qdiscs and use of various packet generators just to test functionality of a bpf program. XDP testing is even more complicated, since qemu needs to be started with gro/gso disabled and precise queue configuration, transferring of xdp program from host into guest, attaching to virtio/eth0 and generating traffic from the host while capturing the results from the guest. Moreover analyzing performance bottlenecks in XDP program is impossible in virtio environment, since cost of running the program is tiny comparing to the overhead of virtio packet processing, so performance testing can only be done on physical nic with another server generating traffic. Furthermore ongoing changes to user space control plane of production applications cannot be run on the test servers leaving bpf programs stubbed out for testing. Last but not least, the upstream llvm changes are validated by the bpf backend testsuite which has no ability to test the code generated. To improve this situation introduce BPF_PROG_TEST_RUN command to test and performance benchmark bpf programs. Joint work with Daniel Borkmann. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-03-30 22:45:38 -06:00
BPF_PROG_TEST_RUN,
BPF_PROG_GET_NEXT_ID,
BPF_MAP_GET_NEXT_ID,
BPF_PROG_GET_FD_BY_ID,
BPF_MAP_GET_FD_BY_ID,
BPF_OBJ_GET_INFO_BY_FD,
};
enum bpf_map_type {
BPF_MAP_TYPE_UNSPEC,
BPF_MAP_TYPE_HASH,
BPF_MAP_TYPE_ARRAY,
bpf: allow bpf programs to tail-call other bpf programs introduce bpf_tail_call(ctx, &jmp_table, index) helper function which can be used from BPF programs like: int bpf_prog(struct pt_regs *ctx) { ... bpf_tail_call(ctx, &jmp_table, index); ... } that is roughly equivalent to: int bpf_prog(struct pt_regs *ctx) { ... if (jmp_table[index]) return (*jmp_table[index])(ctx); ... } The important detail that it's not a normal call, but a tail call. The kernel stack is precious, so this helper reuses the current stack frame and jumps into another BPF program without adding extra call frame. It's trivially done in interpreter and a bit trickier in JITs. In case of x64 JIT the bigger part of generated assembler prologue is common for all programs, so it is simply skipped while jumping. Other JITs can do similar prologue-skipping optimization or do stack unwind before jumping into the next program. bpf_tail_call() arguments: ctx - context pointer jmp_table - one of BPF_MAP_TYPE_PROG_ARRAY maps used as the jump table index - index in the jump table Since all BPF programs are idenitified by file descriptor, user space need to populate the jmp_table with FDs of other BPF programs. If jmp_table[index] is empty the bpf_tail_call() doesn't jump anywhere and program execution continues as normal. New BPF_MAP_TYPE_PROG_ARRAY map type is introduced so that user space can populate this jmp_table array with FDs of other bpf programs. Programs can share the same jmp_table array or use multiple jmp_tables. The chain of tail calls can form unpredictable dynamic loops therefore tail_call_cnt is used to limit the number of calls and currently is set to 32. Use cases: Acked-by: Daniel Borkmann <daniel@iogearbox.net> ========== - simplify complex programs by splitting them into a sequence of small programs - dispatch routine For tracing and future seccomp the program may be triggered on all system calls, but processing of syscall arguments will be different. It's more efficient to implement them as: int syscall_entry(struct seccomp_data *ctx) { bpf_tail_call(ctx, &syscall_jmp_table, ctx->nr /* syscall number */); ... default: process unknown syscall ... } int sys_write_event(struct seccomp_data *ctx) {...} int sys_read_event(struct seccomp_data *ctx) {...} syscall_jmp_table[__NR_write] = sys_write_event; syscall_jmp_table[__NR_read] = sys_read_event; For networking the program may call into different parsers depending on packet format, like: int packet_parser(struct __sk_buff *skb) { ... parse L2, L3 here ... __u8 ipproto = load_byte(skb, ... offsetof(struct iphdr, protocol)); bpf_tail_call(skb, &ipproto_jmp_table, ipproto); ... default: process unknown protocol ... } int parse_tcp(struct __sk_buff *skb) {...} int parse_udp(struct __sk_buff *skb) {...} ipproto_jmp_table[IPPROTO_TCP] = parse_tcp; ipproto_jmp_table[IPPROTO_UDP] = parse_udp; - for TC use case, bpf_tail_call() allows to implement reclassify-like logic - bpf_map_update_elem/delete calls into BPF_MAP_TYPE_PROG_ARRAY jump table are atomic, so user space can build chains of BPF programs on the fly Implementation details: ======================= - high performance of bpf_tail_call() is the goal. It could have been implemented without JIT changes as a wrapper on top of BPF_PROG_RUN() macro, but with two downsides: . all programs would have to pay performance penalty for this feature and tail call itself would be slower, since mandatory stack unwind, return, stack allocate would be done for every tailcall. . tailcall would be limited to programs running preempt_disabled, since generic 'void *ctx' doesn't have room for 'tail_call_cnt' and it would need to be either global per_cpu variable accessed by helper and by wrapper or global variable protected by locks. In this implementation x64 JIT bypasses stack unwind and jumps into the callee program after prologue. - bpf_prog_array_compatible() ensures that prog_type of callee and caller are the same and JITed/non-JITed flag is the same, since calling JITed program from non-JITed is invalid, since stack frames are different. Similarly calling kprobe type program from socket type program is invalid. - jump table is implemented as BPF_MAP_TYPE_PROG_ARRAY to reuse 'map' abstraction, its user space API and all of verifier logic. It's in the existing arraymap.c file, since several functions are shared with regular array map. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-19 17:59:03 -06:00
BPF_MAP_TYPE_PROG_ARRAY,
BPF_MAP_TYPE_PERF_EVENT_ARRAY,
BPF_MAP_TYPE_PERCPU_HASH,
BPF_MAP_TYPE_PERCPU_ARRAY,
BPF_MAP_TYPE_STACK_TRACE,
BPF_MAP_TYPE_CGROUP_ARRAY,
BPF_MAP_TYPE_LRU_HASH,
BPF_MAP_TYPE_LRU_PERCPU_HASH,
BPF_MAP_TYPE_LPM_TRIE,
bpf: Add array of maps support This patch adds a few helper funcs to enable map-in-map support (i.e. outer_map->inner_map). The first outer_map type BPF_MAP_TYPE_ARRAY_OF_MAPS is also added in this patch. The next patch will introduce a hash of maps type. Any bpf map type can be acted as an inner_map. The exception is BPF_MAP_TYPE_PROG_ARRAY because the extra level of indirection makes it harder to verify the owner_prog_type and owner_jited. Multi-level map-in-map is not supported (i.e. map->map is ok but not map->map->map). When adding an inner_map to an outer_map, it currently checks the map_type, key_size, value_size, map_flags, max_entries and ops. The verifier also uses those map's properties to do static analysis. map_flags is needed because we need to ensure BPF_PROG_TYPE_PERF_EVENT is using a preallocated hashtab for the inner_hash also. ops and max_entries are needed to generate inlined map-lookup instructions. For simplicity reason, a simple '==' test is used for both map_flags and max_entries. The equality of ops is implied by the equality of map_type. During outer_map creation time, an inner_map_fd is needed to create an outer_map. However, the inner_map_fd's life time does not depend on the outer_map. The inner_map_fd is merely used to initialize the inner_map_meta of the outer_map. Also, for the outer_map: * It allows element update and delete from syscall * It allows element lookup from bpf_prog The above is similar to the current fd_array pattern. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-03-22 11:00:33 -06:00
BPF_MAP_TYPE_ARRAY_OF_MAPS,
BPF_MAP_TYPE_HASH_OF_MAPS,
};
enum bpf_prog_type {
BPF_PROG_TYPE_UNSPEC,
BPF_PROG_TYPE_SOCKET_FILTER,
tracing, perf: Implement BPF programs attached to kprobes BPF programs, attached to kprobes, provide a safe way to execute user-defined BPF byte-code programs without being able to crash or hang the kernel in any way. The BPF engine makes sure that such programs have a finite execution time and that they cannot break out of their sandbox. The user interface is to attach to a kprobe via the perf syscall: struct perf_event_attr attr = { .type = PERF_TYPE_TRACEPOINT, .config = event_id, ... }; event_fd = perf_event_open(&attr,...); ioctl(event_fd, PERF_EVENT_IOC_SET_BPF, prog_fd); 'prog_fd' is a file descriptor associated with BPF program previously loaded. 'event_id' is an ID of the kprobe created. Closing 'event_fd': close(event_fd); ... automatically detaches BPF program from it. BPF programs can call in-kernel helper functions to: - lookup/update/delete elements in maps - probe_read - wraper of probe_kernel_read() used to access any kernel data structures BPF programs receive 'struct pt_regs *' as an input ('struct pt_regs' is architecture dependent) and return 0 to ignore the event and 1 to store kprobe event into the ring buffer. Note, kprobes are a fundamentally _not_ a stable kernel ABI, so BPF programs attached to kprobes must be recompiled for every kernel version and user must supply correct LINUX_VERSION_CODE in attr.kern_version during bpf_prog_load() call. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Reviewed-by: Steven Rostedt <rostedt@goodmis.org> Reviewed-by: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Arnaldo Carvalho de Melo <acme@infradead.org> Cc: Arnaldo Carvalho de Melo <acme@redhat.com> Cc: Daniel Borkmann <daniel@iogearbox.net> Cc: David S. Miller <davem@davemloft.net> Cc: Jiri Olsa <jolsa@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1427312966-8434-4-git-send-email-ast@plumgrid.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-03-25 13:49:20 -06:00
BPF_PROG_TYPE_KPROBE,
BPF_PROG_TYPE_SCHED_CLS,
BPF_PROG_TYPE_SCHED_ACT,
BPF_PROG_TYPE_TRACEPOINT,
BPF_PROG_TYPE_XDP,
BPF_PROG_TYPE_PERF_EVENT,
BPF_PROG_TYPE_CGROUP_SKB,
BPF_PROG_TYPE_CGROUP_SOCK,
BPF_PROG_TYPE_LWT_IN,
BPF_PROG_TYPE_LWT_OUT,
BPF_PROG_TYPE_LWT_XMIT,
bpf: BPF support for sock_ops Created a new BPF program type, BPF_PROG_TYPE_SOCK_OPS, and a corresponding struct that allows BPF programs of this type to access some of the socket's fields (such as IP addresses, ports, etc.). It uses the existing bpf cgroups infrastructure so the programs can be attached per cgroup with full inheritance support. The program will be called at appropriate times to set relevant connections parameters such as buffer sizes, SYN and SYN-ACK RTOs, etc., based on connection information such as IP addresses, port numbers, etc. Alghough there are already 3 mechanisms to set parameters (sysctls, route metrics and setsockopts), this new mechanism provides some distinct advantages. Unlike sysctls, it can set parameters per connection. In contrast to route metrics, it can also use port numbers and information provided by a user level program. In addition, it could set parameters probabilistically for evaluation purposes (i.e. do something different on 10% of the flows and compare results with the other 90% of the flows). Also, in cases where IPv6 addresses contain geographic information, the rules to make changes based on the distance (or RTT) between the hosts are much easier than route metric rules and can be global. Finally, unlike setsockopt, it oes not require application changes and it can be updated easily at any time. Although the bpf cgroup framework already contains a sock related program type (BPF_PROG_TYPE_CGROUP_SOCK), I created the new type (BPF_PROG_TYPE_SOCK_OPS) beccause the existing type expects to be called only once during the connections's lifetime. In contrast, the new program type will be called multiple times from different places in the network stack code. For example, before sending SYN and SYN-ACKs to set an appropriate timeout, when the connection is established to set congestion control, etc. As a result it has "op" field to specify the type of operation requested. The purpose of this new program type is to simplify setting connection parameters, such as buffer sizes, TCP's SYN RTO, etc. For example, it is easy to use facebook's internal IPv6 addresses to determine if both hosts of a connection are in the same datacenter. Therefore, it is easy to write a BPF program to choose a small SYN RTO value when both hosts are in the same datacenter. This patch only contains the framework to support the new BPF program type, following patches add the functionality to set various connection parameters. This patch defines a new BPF program type: BPF_PROG_TYPE_SOCKET_OPS and a new bpf syscall command to load a new program of this type: BPF_PROG_LOAD_SOCKET_OPS. Two new corresponding structs (one for the kernel one for the user/BPF program): /* kernel version */ struct bpf_sock_ops_kern { struct sock *sk; __u32 op; union { __u32 reply; __u32 replylong[4]; }; }; /* user version * Some fields are in network byte order reflecting the sock struct * Use the bpf_ntohl helper macro in samples/bpf/bpf_endian.h to * convert them to host byte order. */ struct bpf_sock_ops { __u32 op; union { __u32 reply; __u32 replylong[4]; }; __u32 family; __u32 remote_ip4; /* In network byte order */ __u32 local_ip4; /* In network byte order */ __u32 remote_ip6[4]; /* In network byte order */ __u32 local_ip6[4]; /* In network byte order */ __u32 remote_port; /* In network byte order */ __u32 local_port; /* In host byte horder */ }; Currently there are two types of ops. The first type expects the BPF program to return a value which is then used by the caller (or a negative value to indicate the operation is not supported). The second type expects state changes to be done by the BPF program, for example through a setsockopt BPF helper function, and they ignore the return value. The reply fields of the bpf_sockt_ops struct are there in case a bpf program needs to return a value larger than an integer. Signed-off-by: Lawrence Brakmo <brakmo@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-06-30 21:02:40 -06:00
BPF_PROG_TYPE_SOCK_OPS,
};
enum bpf_attach_type {
BPF_CGROUP_INET_INGRESS,
BPF_CGROUP_INET_EGRESS,
BPF_CGROUP_INET_SOCK_CREATE,
bpf: BPF support for sock_ops Created a new BPF program type, BPF_PROG_TYPE_SOCK_OPS, and a corresponding struct that allows BPF programs of this type to access some of the socket's fields (such as IP addresses, ports, etc.). It uses the existing bpf cgroups infrastructure so the programs can be attached per cgroup with full inheritance support. The program will be called at appropriate times to set relevant connections parameters such as buffer sizes, SYN and SYN-ACK RTOs, etc., based on connection information such as IP addresses, port numbers, etc. Alghough there are already 3 mechanisms to set parameters (sysctls, route metrics and setsockopts), this new mechanism provides some distinct advantages. Unlike sysctls, it can set parameters per connection. In contrast to route metrics, it can also use port numbers and information provided by a user level program. In addition, it could set parameters probabilistically for evaluation purposes (i.e. do something different on 10% of the flows and compare results with the other 90% of the flows). Also, in cases where IPv6 addresses contain geographic information, the rules to make changes based on the distance (or RTT) between the hosts are much easier than route metric rules and can be global. Finally, unlike setsockopt, it oes not require application changes and it can be updated easily at any time. Although the bpf cgroup framework already contains a sock related program type (BPF_PROG_TYPE_CGROUP_SOCK), I created the new type (BPF_PROG_TYPE_SOCK_OPS) beccause the existing type expects to be called only once during the connections's lifetime. In contrast, the new program type will be called multiple times from different places in the network stack code. For example, before sending SYN and SYN-ACKs to set an appropriate timeout, when the connection is established to set congestion control, etc. As a result it has "op" field to specify the type of operation requested. The purpose of this new program type is to simplify setting connection parameters, such as buffer sizes, TCP's SYN RTO, etc. For example, it is easy to use facebook's internal IPv6 addresses to determine if both hosts of a connection are in the same datacenter. Therefore, it is easy to write a BPF program to choose a small SYN RTO value when both hosts are in the same datacenter. This patch only contains the framework to support the new BPF program type, following patches add the functionality to set various connection parameters. This patch defines a new BPF program type: BPF_PROG_TYPE_SOCKET_OPS and a new bpf syscall command to load a new program of this type: BPF_PROG_LOAD_SOCKET_OPS. Two new corresponding structs (one for the kernel one for the user/BPF program): /* kernel version */ struct bpf_sock_ops_kern { struct sock *sk; __u32 op; union { __u32 reply; __u32 replylong[4]; }; }; /* user version * Some fields are in network byte order reflecting the sock struct * Use the bpf_ntohl helper macro in samples/bpf/bpf_endian.h to * convert them to host byte order. */ struct bpf_sock_ops { __u32 op; union { __u32 reply; __u32 replylong[4]; }; __u32 family; __u32 remote_ip4; /* In network byte order */ __u32 local_ip4; /* In network byte order */ __u32 remote_ip6[4]; /* In network byte order */ __u32 local_ip6[4]; /* In network byte order */ __u32 remote_port; /* In network byte order */ __u32 local_port; /* In host byte horder */ }; Currently there are two types of ops. The first type expects the BPF program to return a value which is then used by the caller (or a negative value to indicate the operation is not supported). The second type expects state changes to be done by the BPF program, for example through a setsockopt BPF helper function, and they ignore the return value. The reply fields of the bpf_sockt_ops struct are there in case a bpf program needs to return a value larger than an integer. Signed-off-by: Lawrence Brakmo <brakmo@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-06-30 21:02:40 -06:00
BPF_CGROUP_SOCK_OPS,
__MAX_BPF_ATTACH_TYPE
};
#define MAX_BPF_ATTACH_TYPE __MAX_BPF_ATTACH_TYPE
/* If BPF_F_ALLOW_OVERRIDE flag is used in BPF_PROG_ATTACH command
* to the given target_fd cgroup the descendent cgroup will be able to
* override effective bpf program that was inherited from this cgroup
*/
#define BPF_F_ALLOW_OVERRIDE (1U << 0)
/* If BPF_F_STRICT_ALIGNMENT is used in BPF_PROG_LOAD command, the
* verifier will perform strict alignment checking as if the kernel
* has been built with CONFIG_EFFICIENT_UNALIGNED_ACCESS not set,
* and NET_IP_ALIGN defined to 2.
*/
#define BPF_F_STRICT_ALIGNMENT (1U << 0)
#define BPF_PSEUDO_MAP_FD 1
/* flags for BPF_MAP_UPDATE_ELEM command */
#define BPF_ANY 0 /* create new element or update existing */
#define BPF_NOEXIST 1 /* create new element if it didn't exist */
#define BPF_EXIST 2 /* update existing element */
bpf: pre-allocate hash map elements If kprobe is placed on spin_unlock then calling kmalloc/kfree from bpf programs is not safe, since the following dead lock is possible: kfree->spin_lock(kmem_cache_node->lock)...spin_unlock->kprobe-> bpf_prog->map_update->kmalloc->spin_lock(of the same kmem_cache_node->lock) and deadlocks. The following solutions were considered and some implemented, but eventually discarded - kmem_cache_create for every map - add recursion check to slow-path of slub - use reserved memory in bpf_map_update for in_irq or in preempt_disabled - kmalloc via irq_work At the end pre-allocation of all map elements turned out to be the simplest solution and since the user is charged upfront for all the memory, such pre-allocation doesn't affect the user space visible behavior. Since it's impossible to tell whether kprobe is triggered in a safe location from kmalloc point of view, use pre-allocation by default and introduce new BPF_F_NO_PREALLOC flag. While testing of per-cpu hash maps it was discovered that alloc_percpu(GFP_ATOMIC) has odd corner cases and often fails to allocate memory even when 90% of it is free. The pre-allocation of per-cpu hash elements solves this problem as well. Turned out that bpf_map_update() quickly followed by bpf_map_lookup()+bpf_map_delete() is very common pattern used in many of iovisor/bcc/tools, so there is additional benefit of pre-allocation, since such use cases are must faster. Since all hash map elements are now pre-allocated we can remove atomic increment of htab->count and save few more cycles. Also add bpf_map_precharge_memlock() to check rlimit_memlock early to avoid large malloc/free done by users who don't have sufficient limits. Pre-allocation is done with vmalloc and alloc/free is done via percpu_freelist. Here are performance numbers for different pre-allocation algorithms that were implemented, but discarded in favor of percpu_freelist: 1 cpu: pcpu_ida 2.1M pcpu_ida nolock 2.3M bt 2.4M kmalloc 1.8M hlist+spinlock 2.3M pcpu_freelist 2.6M 4 cpu: pcpu_ida 1.5M pcpu_ida nolock 1.8M bt w/smp_align 1.7M bt no/smp_align 1.1M kmalloc 0.7M hlist+spinlock 0.2M pcpu_freelist 2.0M 8 cpu: pcpu_ida 0.7M bt w/smp_align 0.8M kmalloc 0.4M pcpu_freelist 1.5M 32 cpu: kmalloc 0.13M pcpu_freelist 0.49M pcpu_ida nolock is a modified percpu_ida algorithm without percpu_ida_cpu locks and without cross-cpu tag stealing. It's faster than existing percpu_ida, but not as fast as pcpu_freelist. bt is a variant of block/blk-mq-tag.c simlified and customized for bpf use case. bt w/smp_align is using cache line for every 'long' (similar to blk-mq-tag). bt no/smp_align allocates 'long' bitmasks continuously to save memory. It's comparable to percpu_ida and in some cases faster, but slower than percpu_freelist hlist+spinlock is the simplest free list with single spinlock. As expeceted it has very bad scaling in SMP. kmalloc is existing implementation which is still available via BPF_F_NO_PREALLOC flag. It's significantly slower in single cpu and in 8 cpu setup it's 3 times slower than pre-allocation with pcpu_freelist, but saves memory, so in cases where map->max_entries can be large and number of map update/delete per second is low, it may make sense to use it. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-07 22:57:15 -07:00
#define BPF_F_NO_PREALLOC (1U << 0)
/* Instead of having one common LRU list in the
* BPF_MAP_TYPE_LRU_[PERCPU_]HASH map, use a percpu LRU list
* which can scale and perform better.
* Note, the LRU nodes (including free nodes) cannot be moved
* across different LRU lists.
*/
#define BPF_F_NO_COMMON_LRU (1U << 1)
bpf: pre-allocate hash map elements If kprobe is placed on spin_unlock then calling kmalloc/kfree from bpf programs is not safe, since the following dead lock is possible: kfree->spin_lock(kmem_cache_node->lock)...spin_unlock->kprobe-> bpf_prog->map_update->kmalloc->spin_lock(of the same kmem_cache_node->lock) and deadlocks. The following solutions were considered and some implemented, but eventually discarded - kmem_cache_create for every map - add recursion check to slow-path of slub - use reserved memory in bpf_map_update for in_irq or in preempt_disabled - kmalloc via irq_work At the end pre-allocation of all map elements turned out to be the simplest solution and since the user is charged upfront for all the memory, such pre-allocation doesn't affect the user space visible behavior. Since it's impossible to tell whether kprobe is triggered in a safe location from kmalloc point of view, use pre-allocation by default and introduce new BPF_F_NO_PREALLOC flag. While testing of per-cpu hash maps it was discovered that alloc_percpu(GFP_ATOMIC) has odd corner cases and often fails to allocate memory even when 90% of it is free. The pre-allocation of per-cpu hash elements solves this problem as well. Turned out that bpf_map_update() quickly followed by bpf_map_lookup()+bpf_map_delete() is very common pattern used in many of iovisor/bcc/tools, so there is additional benefit of pre-allocation, since such use cases are must faster. Since all hash map elements are now pre-allocated we can remove atomic increment of htab->count and save few more cycles. Also add bpf_map_precharge_memlock() to check rlimit_memlock early to avoid large malloc/free done by users who don't have sufficient limits. Pre-allocation is done with vmalloc and alloc/free is done via percpu_freelist. Here are performance numbers for different pre-allocation algorithms that were implemented, but discarded in favor of percpu_freelist: 1 cpu: pcpu_ida 2.1M pcpu_ida nolock 2.3M bt 2.4M kmalloc 1.8M hlist+spinlock 2.3M pcpu_freelist 2.6M 4 cpu: pcpu_ida 1.5M pcpu_ida nolock 1.8M bt w/smp_align 1.7M bt no/smp_align 1.1M kmalloc 0.7M hlist+spinlock 0.2M pcpu_freelist 2.0M 8 cpu: pcpu_ida 0.7M bt w/smp_align 0.8M kmalloc 0.4M pcpu_freelist 1.5M 32 cpu: kmalloc 0.13M pcpu_freelist 0.49M pcpu_ida nolock is a modified percpu_ida algorithm without percpu_ida_cpu locks and without cross-cpu tag stealing. It's faster than existing percpu_ida, but not as fast as pcpu_freelist. bt is a variant of block/blk-mq-tag.c simlified and customized for bpf use case. bt w/smp_align is using cache line for every 'long' (similar to blk-mq-tag). bt no/smp_align allocates 'long' bitmasks continuously to save memory. It's comparable to percpu_ida and in some cases faster, but slower than percpu_freelist hlist+spinlock is the simplest free list with single spinlock. As expeceted it has very bad scaling in SMP. kmalloc is existing implementation which is still available via BPF_F_NO_PREALLOC flag. It's significantly slower in single cpu and in 8 cpu setup it's 3 times slower than pre-allocation with pcpu_freelist, but saves memory, so in cases where map->max_entries can be large and number of map update/delete per second is low, it may make sense to use it. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-07 22:57:15 -07:00
union bpf_attr {
struct { /* anonymous struct used by BPF_MAP_CREATE command */
__u32 map_type; /* one of enum bpf_map_type */
__u32 key_size; /* size of key in bytes */
__u32 value_size; /* size of value in bytes */
__u32 max_entries; /* max number of entries in a map */
bpf: pre-allocate hash map elements If kprobe is placed on spin_unlock then calling kmalloc/kfree from bpf programs is not safe, since the following dead lock is possible: kfree->spin_lock(kmem_cache_node->lock)...spin_unlock->kprobe-> bpf_prog->map_update->kmalloc->spin_lock(of the same kmem_cache_node->lock) and deadlocks. The following solutions were considered and some implemented, but eventually discarded - kmem_cache_create for every map - add recursion check to slow-path of slub - use reserved memory in bpf_map_update for in_irq or in preempt_disabled - kmalloc via irq_work At the end pre-allocation of all map elements turned out to be the simplest solution and since the user is charged upfront for all the memory, such pre-allocation doesn't affect the user space visible behavior. Since it's impossible to tell whether kprobe is triggered in a safe location from kmalloc point of view, use pre-allocation by default and introduce new BPF_F_NO_PREALLOC flag. While testing of per-cpu hash maps it was discovered that alloc_percpu(GFP_ATOMIC) has odd corner cases and often fails to allocate memory even when 90% of it is free. The pre-allocation of per-cpu hash elements solves this problem as well. Turned out that bpf_map_update() quickly followed by bpf_map_lookup()+bpf_map_delete() is very common pattern used in many of iovisor/bcc/tools, so there is additional benefit of pre-allocation, since such use cases are must faster. Since all hash map elements are now pre-allocated we can remove atomic increment of htab->count and save few more cycles. Also add bpf_map_precharge_memlock() to check rlimit_memlock early to avoid large malloc/free done by users who don't have sufficient limits. Pre-allocation is done with vmalloc and alloc/free is done via percpu_freelist. Here are performance numbers for different pre-allocation algorithms that were implemented, but discarded in favor of percpu_freelist: 1 cpu: pcpu_ida 2.1M pcpu_ida nolock 2.3M bt 2.4M kmalloc 1.8M hlist+spinlock 2.3M pcpu_freelist 2.6M 4 cpu: pcpu_ida 1.5M pcpu_ida nolock 1.8M bt w/smp_align 1.7M bt no/smp_align 1.1M kmalloc 0.7M hlist+spinlock 0.2M pcpu_freelist 2.0M 8 cpu: pcpu_ida 0.7M bt w/smp_align 0.8M kmalloc 0.4M pcpu_freelist 1.5M 32 cpu: kmalloc 0.13M pcpu_freelist 0.49M pcpu_ida nolock is a modified percpu_ida algorithm without percpu_ida_cpu locks and without cross-cpu tag stealing. It's faster than existing percpu_ida, but not as fast as pcpu_freelist. bt is a variant of block/blk-mq-tag.c simlified and customized for bpf use case. bt w/smp_align is using cache line for every 'long' (similar to blk-mq-tag). bt no/smp_align allocates 'long' bitmasks continuously to save memory. It's comparable to percpu_ida and in some cases faster, but slower than percpu_freelist hlist+spinlock is the simplest free list with single spinlock. As expeceted it has very bad scaling in SMP. kmalloc is existing implementation which is still available via BPF_F_NO_PREALLOC flag. It's significantly slower in single cpu and in 8 cpu setup it's 3 times slower than pre-allocation with pcpu_freelist, but saves memory, so in cases where map->max_entries can be large and number of map update/delete per second is low, it may make sense to use it. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-03-07 22:57:15 -07:00
__u32 map_flags; /* prealloc or not */
bpf: Add array of maps support This patch adds a few helper funcs to enable map-in-map support (i.e. outer_map->inner_map). The first outer_map type BPF_MAP_TYPE_ARRAY_OF_MAPS is also added in this patch. The next patch will introduce a hash of maps type. Any bpf map type can be acted as an inner_map. The exception is BPF_MAP_TYPE_PROG_ARRAY because the extra level of indirection makes it harder to verify the owner_prog_type and owner_jited. Multi-level map-in-map is not supported (i.e. map->map is ok but not map->map->map). When adding an inner_map to an outer_map, it currently checks the map_type, key_size, value_size, map_flags, max_entries and ops. The verifier also uses those map's properties to do static analysis. map_flags is needed because we need to ensure BPF_PROG_TYPE_PERF_EVENT is using a preallocated hashtab for the inner_hash also. ops and max_entries are needed to generate inlined map-lookup instructions. For simplicity reason, a simple '==' test is used for both map_flags and max_entries. The equality of ops is implied by the equality of map_type. During outer_map creation time, an inner_map_fd is needed to create an outer_map. However, the inner_map_fd's life time does not depend on the outer_map. The inner_map_fd is merely used to initialize the inner_map_meta of the outer_map. Also, for the outer_map: * It allows element update and delete from syscall * It allows element lookup from bpf_prog The above is similar to the current fd_array pattern. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-03-22 11:00:33 -06:00
__u32 inner_map_fd; /* fd pointing to the inner map */
};
struct { /* anonymous struct used by BPF_MAP_*_ELEM commands */
__u32 map_fd;
__aligned_u64 key;
union {
__aligned_u64 value;
__aligned_u64 next_key;
};
__u64 flags;
};
struct { /* anonymous struct used by BPF_PROG_LOAD command */
__u32 prog_type; /* one of enum bpf_prog_type */
__u32 insn_cnt;
__aligned_u64 insns;
__aligned_u64 license;
__u32 log_level; /* verbosity level of verifier */
__u32 log_size; /* size of user buffer */
__aligned_u64 log_buf; /* user supplied buffer */
tracing, perf: Implement BPF programs attached to kprobes BPF programs, attached to kprobes, provide a safe way to execute user-defined BPF byte-code programs without being able to crash or hang the kernel in any way. The BPF engine makes sure that such programs have a finite execution time and that they cannot break out of their sandbox. The user interface is to attach to a kprobe via the perf syscall: struct perf_event_attr attr = { .type = PERF_TYPE_TRACEPOINT, .config = event_id, ... }; event_fd = perf_event_open(&attr,...); ioctl(event_fd, PERF_EVENT_IOC_SET_BPF, prog_fd); 'prog_fd' is a file descriptor associated with BPF program previously loaded. 'event_id' is an ID of the kprobe created. Closing 'event_fd': close(event_fd); ... automatically detaches BPF program from it. BPF programs can call in-kernel helper functions to: - lookup/update/delete elements in maps - probe_read - wraper of probe_kernel_read() used to access any kernel data structures BPF programs receive 'struct pt_regs *' as an input ('struct pt_regs' is architecture dependent) and return 0 to ignore the event and 1 to store kprobe event into the ring buffer. Note, kprobes are a fundamentally _not_ a stable kernel ABI, so BPF programs attached to kprobes must be recompiled for every kernel version and user must supply correct LINUX_VERSION_CODE in attr.kern_version during bpf_prog_load() call. Signed-off-by: Alexei Starovoitov <ast@plumgrid.com> Reviewed-by: Steven Rostedt <rostedt@goodmis.org> Reviewed-by: Masami Hiramatsu <masami.hiramatsu.pt@hitachi.com> Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Arnaldo Carvalho de Melo <acme@infradead.org> Cc: Arnaldo Carvalho de Melo <acme@redhat.com> Cc: Daniel Borkmann <daniel@iogearbox.net> Cc: David S. Miller <davem@davemloft.net> Cc: Jiri Olsa <jolsa@redhat.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Namhyung Kim <namhyung@kernel.org> Cc: Peter Zijlstra <a.p.zijlstra@chello.nl> Cc: Peter Zijlstra <peterz@infradead.org> Link: http://lkml.kernel.org/r/1427312966-8434-4-git-send-email-ast@plumgrid.com Signed-off-by: Ingo Molnar <mingo@kernel.org>
2015-03-25 13:49:20 -06:00
__u32 kern_version; /* checked when prog_type=kprobe */
__u32 prog_flags;
};
bpf: add support for persistent maps/progs This work adds support for "persistent" eBPF maps/programs. The term "persistent" is to be understood that maps/programs have a facility that lets them survive process termination. This is desired by various eBPF subsystem users. Just to name one example: tc classifier/action. Whenever tc parses the ELF object, extracts and loads maps/progs into the kernel, these file descriptors will be out of reach after the tc instance exits. So a subsequent tc invocation won't be able to access/relocate on this resource, and therefore maps cannot easily be shared, f.e. between the ingress and egress networking data path. The current workaround is that Unix domain sockets (UDS) need to be instrumented in order to pass the created eBPF map/program file descriptors to a third party management daemon through UDS' socket passing facility. This makes it a bit complicated to deploy shared eBPF maps or programs (programs f.e. for tail calls) among various processes. We've been brainstorming on how we could tackle this issue and various approches have been tried out so far, which can be read up further in the below reference. The architecture we eventually ended up with is a minimal file system that can hold map/prog objects. The file system is a per mount namespace singleton, and the default mount point is /sys/fs/bpf/. Any subsequent mounts within a given namespace will point to the same instance. The file system allows for creating a user-defined directory structure. The objects for maps/progs are created/fetched through bpf(2) with two new commands (BPF_OBJ_PIN/BPF_OBJ_GET). I.e. a bpf file descriptor along with a pathname is being passed to bpf(2) that in turn creates (we call it eBPF object pinning) the file system nodes. Only the pathname is being passed to bpf(2) for getting a new BPF file descriptor to an existing node. The user can use that to access maps and progs later on, through bpf(2). Removal of file system nodes is being managed through normal VFS functions such as unlink(2), etc. The file system code is kept to a very minimum and can be further extended later on. The next step I'm working on is to add dump eBPF map/prog commands to bpf(2), so that a specification from a given file descriptor can be retrieved. This can be used by things like CRIU but also applications can inspect the meta data after calling BPF_OBJ_GET. Big thanks also to Alexei and Hannes who significantly contributed in the design discussion that eventually let us end up with this architecture here. Reference: https://lkml.org/lkml/2015/10/15/925 Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-10-29 07:58:09 -06:00
struct { /* anonymous struct used by BPF_OBJ_* commands */
__aligned_u64 pathname;
__u32 bpf_fd;
};
struct { /* anonymous struct used by BPF_PROG_ATTACH/DETACH commands */
__u32 target_fd; /* container object to attach to */
__u32 attach_bpf_fd; /* eBPF program to attach */
__u32 attach_type;
__u32 attach_flags;
};
bpf: introduce BPF_PROG_TEST_RUN command development and testing of networking bpf programs is quite cumbersome. Despite availability of user space bpf interpreters the kernel is the ultimate authority and execution environment. Current test frameworks for TC include creation of netns, veth, qdiscs and use of various packet generators just to test functionality of a bpf program. XDP testing is even more complicated, since qemu needs to be started with gro/gso disabled and precise queue configuration, transferring of xdp program from host into guest, attaching to virtio/eth0 and generating traffic from the host while capturing the results from the guest. Moreover analyzing performance bottlenecks in XDP program is impossible in virtio environment, since cost of running the program is tiny comparing to the overhead of virtio packet processing, so performance testing can only be done on physical nic with another server generating traffic. Furthermore ongoing changes to user space control plane of production applications cannot be run on the test servers leaving bpf programs stubbed out for testing. Last but not least, the upstream llvm changes are validated by the bpf backend testsuite which has no ability to test the code generated. To improve this situation introduce BPF_PROG_TEST_RUN command to test and performance benchmark bpf programs. Joint work with Daniel Borkmann. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-03-30 22:45:38 -06:00
struct { /* anonymous struct used by BPF_PROG_TEST_RUN command */
__u32 prog_fd;
__u32 retval;
__u32 data_size_in;
__u32 data_size_out;
__aligned_u64 data_in;
__aligned_u64 data_out;
__u32 repeat;
__u32 duration;
} test;
struct { /* anonymous struct used by BPF_*_GET_*_ID */
union {
__u32 start_id;
__u32 prog_id;
__u32 map_id;
};
__u32 next_id;
};
struct { /* anonymous struct used by BPF_OBJ_GET_INFO_BY_FD */
__u32 bpf_fd;
__u32 info_len;
__aligned_u64 info;
} info;
} __attribute__((aligned(8)));
/* BPF helper function descriptions:
*
* void *bpf_map_lookup_elem(&map, &key)
* Return: Map value or NULL
*
* int bpf_map_update_elem(&map, &key, &value, flags)
* Return: 0 on success or negative error
*
* int bpf_map_delete_elem(&map, &key)
* Return: 0 on success or negative error
*
* int bpf_probe_read(void *dst, int size, void *src)
* Return: 0 on success or negative error
*
* u64 bpf_ktime_get_ns(void)
* Return: current ktime
*
* int bpf_trace_printk(const char *fmt, int fmt_size, ...)
* Return: length of buffer written or negative error
*
* u32 bpf_prandom_u32(void)
* Return: random value
*
* u32 bpf_raw_smp_processor_id(void)
* Return: SMP processor ID
*
* int bpf_skb_store_bytes(skb, offset, from, len, flags)
* store bytes into packet
* @skb: pointer to skb
* @offset: offset within packet from skb->mac_header
* @from: pointer where to copy bytes from
* @len: number of bytes to store into packet
* @flags: bit 0 - if true, recompute skb->csum
* other bits - reserved
* Return: 0 on success or negative error
*
* int bpf_l3_csum_replace(skb, offset, from, to, flags)
* recompute IP checksum
* @skb: pointer to skb
* @offset: offset within packet where IP checksum is located
* @from: old value of header field
* @to: new value of header field
* @flags: bits 0-3 - size of header field
* other bits - reserved
* Return: 0 on success or negative error
*
* int bpf_l4_csum_replace(skb, offset, from, to, flags)
* recompute TCP/UDP checksum
* @skb: pointer to skb
* @offset: offset within packet where TCP/UDP checksum is located
* @from: old value of header field
* @to: new value of header field
* @flags: bits 0-3 - size of header field
* bit 4 - is pseudo header
* other bits - reserved
* Return: 0 on success or negative error
*
* int bpf_tail_call(ctx, prog_array_map, index)
* jump into another BPF program
* @ctx: context pointer passed to next program
* @prog_array_map: pointer to map which type is BPF_MAP_TYPE_PROG_ARRAY
* @index: index inside array that selects specific program to run
* Return: 0 on success or negative error
*
* int bpf_clone_redirect(skb, ifindex, flags)
* redirect to another netdev
* @skb: pointer to skb
* @ifindex: ifindex of the net device
* @flags: bit 0 - if set, redirect to ingress instead of egress
* other bits - reserved
* Return: 0 on success or negative error
*
* u64 bpf_get_current_pid_tgid(void)
* Return: current->tgid << 32 | current->pid
*
* u64 bpf_get_current_uid_gid(void)
* Return: current_gid << 32 | current_uid
*
* int bpf_get_current_comm(char *buf, int size_of_buf)
* stores current->comm into buf
* Return: 0 on success or negative error
*
* u32 bpf_get_cgroup_classid(skb)
* retrieve a proc's classid
* @skb: pointer to skb
* Return: classid if != 0
*
* int bpf_skb_vlan_push(skb, vlan_proto, vlan_tci)
* Return: 0 on success or negative error
*
* int bpf_skb_vlan_pop(skb)
* Return: 0 on success or negative error
*
* int bpf_skb_get_tunnel_key(skb, key, size, flags)
* int bpf_skb_set_tunnel_key(skb, key, size, flags)
* retrieve or populate tunnel metadata
* @skb: pointer to skb
* @key: pointer to 'struct bpf_tunnel_key'
* @size: size of 'struct bpf_tunnel_key'
* @flags: room for future extensions
* Return: 0 on success or negative error
*
* u64 bpf_perf_event_read(map, flags)
* read perf event counter value
* @map: pointer to perf_event_array map
* @flags: index of event in the map or bitmask flags
* Return: value of perf event counter read or error code
*
* int bpf_redirect(ifindex, flags)
* redirect to another netdev
* @ifindex: ifindex of the net device
* @flags: bit 0 - if set, redirect to ingress instead of egress
* other bits - reserved
* Return: TC_ACT_REDIRECT
*
* u32 bpf_get_route_realm(skb)
* retrieve a dst's tclassid
* @skb: pointer to skb
* Return: realm if != 0
*
* int bpf_perf_event_output(ctx, map, flags, data, size)
* output perf raw sample
* @ctx: struct pt_regs*
* @map: pointer to perf_event_array map
* @flags: index of event in the map or bitmask flags
* @data: data on stack to be output as raw data
* @size: size of data
* Return: 0 on success or negative error
*
* int bpf_get_stackid(ctx, map, flags)
* walk user or kernel stack and return id
* @ctx: struct pt_regs*
* @map: pointer to stack_trace map
* @flags: bits 0-7 - numer of stack frames to skip
* bit 8 - collect user stack instead of kernel
* bit 9 - compare stacks by hash only
* bit 10 - if two different stacks hash into the same stackid
* discard old
* other bits - reserved
* Return: >= 0 stackid on success or negative error
*
* s64 bpf_csum_diff(from, from_size, to, to_size, seed)
* calculate csum diff
* @from: raw from buffer
* @from_size: length of from buffer
* @to: raw to buffer
* @to_size: length of to buffer
* @seed: optional seed
* Return: csum result or negative error code
*
* int bpf_skb_get_tunnel_opt(skb, opt, size)
* retrieve tunnel options metadata
* @skb: pointer to skb
* @opt: pointer to raw tunnel option data
* @size: size of @opt
* Return: option size
*
* int bpf_skb_set_tunnel_opt(skb, opt, size)
* populate tunnel options metadata
* @skb: pointer to skb
* @opt: pointer to raw tunnel option data
* @size: size of @opt
* Return: 0 on success or negative error
*
* int bpf_skb_change_proto(skb, proto, flags)
* Change protocol of the skb. Currently supported is v4 -> v6,
* v6 -> v4 transitions. The helper will also resize the skb. eBPF
* program is expected to fill the new headers via skb_store_bytes
* and lX_csum_replace.
* @skb: pointer to skb
* @proto: new skb->protocol type
* @flags: reserved
* Return: 0 on success or negative error
*
* int bpf_skb_change_type(skb, type)
* Change packet type of skb.
* @skb: pointer to skb
* @type: new skb->pkt_type type
* Return: 0 on success or negative error
*
* int bpf_skb_under_cgroup(skb, map, index)
* Check cgroup2 membership of skb
* @skb: pointer to skb
* @map: pointer to bpf_map in BPF_MAP_TYPE_CGROUP_ARRAY type
* @index: index of the cgroup in the bpf_map
* Return:
* == 0 skb failed the cgroup2 descendant test
* == 1 skb succeeded the cgroup2 descendant test
* < 0 error
*
* u32 bpf_get_hash_recalc(skb)
* Retrieve and possibly recalculate skb->hash.
* @skb: pointer to skb
* Return: hash
*
* u64 bpf_get_current_task(void)
* Returns current task_struct
* Return: current
*
* int bpf_probe_write_user(void *dst, void *src, int len)
* safely attempt to write to a location
* @dst: destination address in userspace
* @src: source address on stack
* @len: number of bytes to copy
* Return: 0 on success or negative error
*
* int bpf_current_task_under_cgroup(map, index)
* Check cgroup2 membership of current task
* @map: pointer to bpf_map in BPF_MAP_TYPE_CGROUP_ARRAY type
* @index: index of the cgroup in the bpf_map
* Return:
* == 0 current failed the cgroup2 descendant test
* == 1 current succeeded the cgroup2 descendant test
* < 0 error
*
* int bpf_skb_change_tail(skb, len, flags)
* The helper will resize the skb to the given new size, to be used f.e.
* with control messages.
* @skb: pointer to skb
* @len: new skb length
* @flags: reserved
* Return: 0 on success or negative error
*
* int bpf_skb_pull_data(skb, len)
* The helper will pull in non-linear data in case the skb is non-linear
* and not all of len are part of the linear section. Only needed for
* read/write with direct packet access.
* @skb: pointer to skb
* @len: len to make read/writeable
* Return: 0 on success or negative error
*
* s64 bpf_csum_update(skb, csum)
* Adds csum into skb->csum in case of CHECKSUM_COMPLETE.
* @skb: pointer to skb
* @csum: csum to add
* Return: csum on success or negative error
*
* void bpf_set_hash_invalid(skb)
* Invalidate current skb->hash.
* @skb: pointer to skb
*
* int bpf_get_numa_node_id()
* Return: Id of current NUMA node.
*
* int bpf_skb_change_head()
* Grows headroom of skb and adjusts MAC header offset accordingly.
* Will extends/reallocae as required automatically.
* May change skb data pointer and will thus invalidate any check
* performed for direct packet access.
* @skb: pointer to skb
* @len: length of header to be pushed in front
* @flags: Flags (unused for now)
* Return: 0 on success or negative error
*
* int bpf_xdp_adjust_head(xdp_md, delta)
* Adjust the xdp_md.data by delta
* @xdp_md: pointer to xdp_md
* @delta: An positive/negative integer to be added to xdp_md.data
* Return: 0 on success or negative on error
bpf: add bpf_probe_read_str helper Provide a simple helper with the same semantics of strncpy_from_unsafe(): int bpf_probe_read_str(void *dst, int size, const void *unsafe_addr) This gives more flexibility to a bpf program. A typical use case is intercepting a file name during sys_open(). The current approach is: SEC("kprobe/sys_open") void bpf_sys_open(struct pt_regs *ctx) { char buf[PATHLEN]; // PATHLEN is defined to 256 bpf_probe_read(buf, sizeof(buf), ctx->di); /* consume buf */ } This is suboptimal because the size of the string needs to be estimated at compile time, causing more memory to be copied than often necessary, and can become more problematic if further processing on buf is done, for example by pushing it to userspace via bpf_perf_event_output(), since the real length of the string is unknown and the entire buffer must be copied (and defining an unrolled strnlen() inside the bpf program is a very inefficient and unfeasible approach). With the new helper, the code can easily operate on the actual string length rather than the buffer size: SEC("kprobe/sys_open") void bpf_sys_open(struct pt_regs *ctx) { char buf[PATHLEN]; // PATHLEN is defined to 256 int res = bpf_probe_read_str(buf, sizeof(buf), ctx->di); /* consume buf, for example push it to userspace via * bpf_perf_event_output(), but this time we can use * res (the string length) as event size, after checking * its boundaries. */ } Another useful use case is when parsing individual process arguments or individual environment variables navigating current->mm->arg_start and current->mm->env_start: using this helper and the return value, one can quickly iterate at the right offset of the memory area. The code changes simply leverage the already existent strncpy_from_unsafe() kernel function, which is safe to be called from a bpf program as it is used in bpf_trace_printk(). Signed-off-by: Gianluca Borello <g.borello@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-18 10:55:49 -07:00
*
* int bpf_probe_read_str(void *dst, int size, const void *unsafe_ptr)
* Copy a NUL terminated string from unsafe address. In case the string
* length is smaller than size, the target is not padded with further NUL
* bytes. In case the string length is larger than size, just count-1
* bytes are copied and the last byte is set to NUL.
* @dst: destination address
* @size: maximum number of bytes to copy, including the trailing NUL
* @unsafe_ptr: unsafe address
* Return:
* > 0 length of the string including the trailing NUL on success
* < 0 error
*
* u64 bpf_get_socket_cookie(skb)
* Get the cookie for the socket stored inside sk_buff.
* @skb: pointer to skb
* Return: 8 Bytes non-decreasing number on success or 0 if the socket
* field is missing inside sk_buff
*
* u32 bpf_get_socket_uid(skb)
* Get the owner uid of the socket stored inside sk_buff.
* @skb: pointer to skb
* Return: uid of the socket owner on success or overflowuid if failed.
*
* u32 bpf_set_hash(skb, hash)
* Set full skb->hash.
* @skb: pointer to skb
* @hash: hash to set
*/
#define __BPF_FUNC_MAPPER(FN) \
FN(unspec), \
FN(map_lookup_elem), \
FN(map_update_elem), \
FN(map_delete_elem), \
FN(probe_read), \
FN(ktime_get_ns), \
FN(trace_printk), \
FN(get_prandom_u32), \
FN(get_smp_processor_id), \
FN(skb_store_bytes), \
FN(l3_csum_replace), \
FN(l4_csum_replace), \
FN(tail_call), \
FN(clone_redirect), \
FN(get_current_pid_tgid), \
FN(get_current_uid_gid), \
FN(get_current_comm), \
FN(get_cgroup_classid), \
FN(skb_vlan_push), \
FN(skb_vlan_pop), \
FN(skb_get_tunnel_key), \
FN(skb_set_tunnel_key), \
FN(perf_event_read), \
FN(redirect), \
FN(get_route_realm), \
FN(perf_event_output), \
FN(skb_load_bytes), \
FN(get_stackid), \
FN(csum_diff), \
FN(skb_get_tunnel_opt), \
FN(skb_set_tunnel_opt), \
FN(skb_change_proto), \
FN(skb_change_type), \
FN(skb_under_cgroup), \
FN(get_hash_recalc), \
FN(get_current_task), \
FN(probe_write_user), \
FN(current_task_under_cgroup), \
FN(skb_change_tail), \
FN(skb_pull_data), \
FN(csum_update), \
FN(set_hash_invalid), \
FN(get_numa_node_id), \
FN(skb_change_head), \
bpf: add bpf_probe_read_str helper Provide a simple helper with the same semantics of strncpy_from_unsafe(): int bpf_probe_read_str(void *dst, int size, const void *unsafe_addr) This gives more flexibility to a bpf program. A typical use case is intercepting a file name during sys_open(). The current approach is: SEC("kprobe/sys_open") void bpf_sys_open(struct pt_regs *ctx) { char buf[PATHLEN]; // PATHLEN is defined to 256 bpf_probe_read(buf, sizeof(buf), ctx->di); /* consume buf */ } This is suboptimal because the size of the string needs to be estimated at compile time, causing more memory to be copied than often necessary, and can become more problematic if further processing on buf is done, for example by pushing it to userspace via bpf_perf_event_output(), since the real length of the string is unknown and the entire buffer must be copied (and defining an unrolled strnlen() inside the bpf program is a very inefficient and unfeasible approach). With the new helper, the code can easily operate on the actual string length rather than the buffer size: SEC("kprobe/sys_open") void bpf_sys_open(struct pt_regs *ctx) { char buf[PATHLEN]; // PATHLEN is defined to 256 int res = bpf_probe_read_str(buf, sizeof(buf), ctx->di); /* consume buf, for example push it to userspace via * bpf_perf_event_output(), but this time we can use * res (the string length) as event size, after checking * its boundaries. */ } Another useful use case is when parsing individual process arguments or individual environment variables navigating current->mm->arg_start and current->mm->env_start: using this helper and the return value, one can quickly iterate at the right offset of the memory area. The code changes simply leverage the already existent strncpy_from_unsafe() kernel function, which is safe to be called from a bpf program as it is used in bpf_trace_printk(). Signed-off-by: Gianluca Borello <g.borello@gmail.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-01-18 10:55:49 -07:00
FN(xdp_adjust_head), \
FN(probe_read_str), \
FN(get_socket_cookie), \
FN(get_socket_uid), \
FN(set_hash),
/* integer value in 'imm' field of BPF_CALL instruction selects which helper
* function eBPF program intends to call
*/
#define __BPF_ENUM_FN(x) BPF_FUNC_ ## x
enum bpf_func_id {
__BPF_FUNC_MAPPER(__BPF_ENUM_FN)
__BPF_FUNC_MAX_ID,
};
#undef __BPF_ENUM_FN
/* All flags used by eBPF helper functions, placed here. */
/* BPF_FUNC_skb_store_bytes flags. */
#define BPF_F_RECOMPUTE_CSUM (1ULL << 0)
#define BPF_F_INVALIDATE_HASH (1ULL << 1)
/* BPF_FUNC_l3_csum_replace and BPF_FUNC_l4_csum_replace flags.
* First 4 bits are for passing the header field size.
*/
#define BPF_F_HDR_FIELD_MASK 0xfULL
/* BPF_FUNC_l4_csum_replace flags. */
#define BPF_F_PSEUDO_HDR (1ULL << 4)
#define BPF_F_MARK_MANGLED_0 (1ULL << 5)
#define BPF_F_MARK_ENFORCE (1ULL << 6)
/* BPF_FUNC_clone_redirect and BPF_FUNC_redirect flags. */
#define BPF_F_INGRESS (1ULL << 0)
/* BPF_FUNC_skb_set_tunnel_key and BPF_FUNC_skb_get_tunnel_key flags. */
#define BPF_F_TUNINFO_IPV6 (1ULL << 0)
/* BPF_FUNC_get_stackid flags. */
#define BPF_F_SKIP_FIELD_MASK 0xffULL
#define BPF_F_USER_STACK (1ULL << 8)
#define BPF_F_FAST_STACK_CMP (1ULL << 9)
#define BPF_F_REUSE_STACKID (1ULL << 10)
/* BPF_FUNC_skb_set_tunnel_key flags. */
#define BPF_F_ZERO_CSUM_TX (1ULL << 1)
#define BPF_F_DONT_FRAGMENT (1ULL << 2)
/* BPF_FUNC_perf_event_output and BPF_FUNC_perf_event_read flags. */
#define BPF_F_INDEX_MASK 0xffffffffULL
#define BPF_F_CURRENT_CPU BPF_F_INDEX_MASK
bpf: avoid stack copy and use skb ctx for event output This work addresses a couple of issues bpf_skb_event_output() helper currently has: i) We need two copies instead of just a single one for the skb data when it should be part of a sample. The data can be non-linear and thus needs to be extracted via bpf_skb_load_bytes() helper first, and then copied once again into the ring buffer slot. ii) Since bpf_skb_load_bytes() currently needs to be used first, the helper needs to see a constant size on the passed stack buffer to make sure BPF verifier can do sanity checks on it during verification time. Thus, just passing skb->len (or any other non-constant value) wouldn't work, but changing bpf_skb_load_bytes() is also not the proper solution, since the two copies are generally still needed. iii) bpf_skb_load_bytes() is just for rather small buffers like headers, since they need to sit on the limited BPF stack anyway. Instead of working around in bpf_skb_load_bytes(), this work improves the bpf_skb_event_output() helper to address all 3 at once. We can make use of the passed in skb context that we have in the helper anyway, and use some of the reserved flag bits as a length argument. The helper will use the new __output_custom() facility from perf side with bpf_skb_copy() as callback helper to walk and extract the data. It will pass the data for setup to bpf_event_output(), which generates and pushes the raw record with an additional frag part. The linear data used in the first frag of the record serves as programmatically defined meta data passed along with the appended sample. Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-07-14 10:08:05 -06:00
/* BPF_FUNC_perf_event_output for sk_buff input context. */
#define BPF_F_CTXLEN_MASK (0xfffffULL << 32)
/* user accessible mirror of in-kernel sk_buff.
* new fields can only be added to the end of this structure
*/
struct __sk_buff {
__u32 len;
__u32 pkt_type;
__u32 mark;
__u32 queue_mapping;
__u32 protocol;
__u32 vlan_present;
__u32 vlan_tci;
__u32 vlan_proto;
__u32 priority;
__u32 ingress_ifindex;
__u32 ifindex;
__u32 tc_index;
__u32 cb[5];
__u32 hash;
__u32 tc_classid;
bpf: direct packet access Extended BPF carried over two instructions from classic to access packet data: LD_ABS and LD_IND. They're highly optimized in JITs, but due to their design they have to do length check for every access. When BPF is processing 20M packets per second single LD_ABS after JIT is consuming 3% cpu. Hence the need to optimize it further by amortizing the cost of 'off < skb_headlen' over multiple packet accesses. One option is to introduce two new eBPF instructions LD_ABS_DW and LD_IND_DW with similar usage as skb_header_pointer(). The kernel part for interpreter and x64 JIT was implemented in [1], but such new insns behave like old ld_abs and abort the program with 'return 0' if access is beyond linear data. Such hidden control flow is hard to workaround plus changing JITs and rolling out new llvm is incovenient. Therefore allow cls_bpf/act_bpf program access skb->data directly: int bpf_prog(struct __sk_buff *skb) { struct iphdr *ip; if (skb->data + sizeof(struct iphdr) + ETH_HLEN > skb->data_end) /* packet too small */ return 0; ip = skb->data + ETH_HLEN; /* access IP header fields with direct loads */ if (ip->version != 4 || ip->saddr == 0x7f000001) return 1; [...] } This solution avoids introduction of new instructions. llvm stays the same and all JITs stay the same, but verifier has to work extra hard to prove safety of the above program. For XDP the direct store instructions can be allowed as well. The skb->data is NET_IP_ALIGNED, so for common cases the verifier can check the alignment. The complex packet parsers where packet pointer is adjusted incrementally cannot be tracked for alignment, so allow byte access in such cases and misaligned access on architectures that define efficient_unaligned_access [1] https://git.kernel.org/cgit/linux/kernel/git/ast/bpf.git/?h=ld_abs_dw Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2016-05-05 20:49:10 -06:00
__u32 data;
__u32 data_end;
__u32 napi_id;
};
struct bpf_tunnel_key {
__u32 tunnel_id;
union {
__u32 remote_ipv4;
__u32 remote_ipv6[4];
};
__u8 tunnel_tos;
__u8 tunnel_ttl;
__u16 tunnel_ext;
__u32 tunnel_label;
};
/* Generic BPF return codes which all BPF program types may support.
* The values are binary compatible with their TC_ACT_* counter-part to
* provide backwards compatibility with existing SCHED_CLS and SCHED_ACT
* programs.
*
* XDP is handled seprately, see XDP_*.
*/
enum bpf_ret_code {
BPF_OK = 0,
/* 1 reserved */
BPF_DROP = 2,
/* 3-6 reserved */
BPF_REDIRECT = 7,
/* >127 are reserved for prog type specific return codes */
};
struct bpf_sock {
__u32 bound_dev_if;
__u32 family;
__u32 type;
__u32 protocol;
};
#define XDP_PACKET_HEADROOM 256
/* User return codes for XDP prog type.
* A valid XDP program must return one of these defined values. All other
* return codes are reserved for future use. Unknown return codes will result
* in packet drop.
*/
enum xdp_action {
XDP_ABORTED = 0,
XDP_DROP,
XDP_PASS,
XDP_TX,
};
/* user accessible metadata for XDP packet hook
* new fields must be added to the end of this structure
*/
struct xdp_md {
__u32 data;
__u32 data_end;
};
#define BPF_TAG_SIZE 8
struct bpf_prog_info {
__u32 type;
__u32 id;
__u8 tag[BPF_TAG_SIZE];
__u32 jited_prog_len;
__u32 xlated_prog_len;
__aligned_u64 jited_prog_insns;
__aligned_u64 xlated_prog_insns;
} __attribute__((aligned(8)));
struct bpf_map_info {
__u32 type;
__u32 id;
__u32 key_size;
__u32 value_size;
__u32 max_entries;
__u32 map_flags;
} __attribute__((aligned(8)));
bpf: BPF support for sock_ops Created a new BPF program type, BPF_PROG_TYPE_SOCK_OPS, and a corresponding struct that allows BPF programs of this type to access some of the socket's fields (such as IP addresses, ports, etc.). It uses the existing bpf cgroups infrastructure so the programs can be attached per cgroup with full inheritance support. The program will be called at appropriate times to set relevant connections parameters such as buffer sizes, SYN and SYN-ACK RTOs, etc., based on connection information such as IP addresses, port numbers, etc. Alghough there are already 3 mechanisms to set parameters (sysctls, route metrics and setsockopts), this new mechanism provides some distinct advantages. Unlike sysctls, it can set parameters per connection. In contrast to route metrics, it can also use port numbers and information provided by a user level program. In addition, it could set parameters probabilistically for evaluation purposes (i.e. do something different on 10% of the flows and compare results with the other 90% of the flows). Also, in cases where IPv6 addresses contain geographic information, the rules to make changes based on the distance (or RTT) between the hosts are much easier than route metric rules and can be global. Finally, unlike setsockopt, it oes not require application changes and it can be updated easily at any time. Although the bpf cgroup framework already contains a sock related program type (BPF_PROG_TYPE_CGROUP_SOCK), I created the new type (BPF_PROG_TYPE_SOCK_OPS) beccause the existing type expects to be called only once during the connections's lifetime. In contrast, the new program type will be called multiple times from different places in the network stack code. For example, before sending SYN and SYN-ACKs to set an appropriate timeout, when the connection is established to set congestion control, etc. As a result it has "op" field to specify the type of operation requested. The purpose of this new program type is to simplify setting connection parameters, such as buffer sizes, TCP's SYN RTO, etc. For example, it is easy to use facebook's internal IPv6 addresses to determine if both hosts of a connection are in the same datacenter. Therefore, it is easy to write a BPF program to choose a small SYN RTO value when both hosts are in the same datacenter. This patch only contains the framework to support the new BPF program type, following patches add the functionality to set various connection parameters. This patch defines a new BPF program type: BPF_PROG_TYPE_SOCKET_OPS and a new bpf syscall command to load a new program of this type: BPF_PROG_LOAD_SOCKET_OPS. Two new corresponding structs (one for the kernel one for the user/BPF program): /* kernel version */ struct bpf_sock_ops_kern { struct sock *sk; __u32 op; union { __u32 reply; __u32 replylong[4]; }; }; /* user version * Some fields are in network byte order reflecting the sock struct * Use the bpf_ntohl helper macro in samples/bpf/bpf_endian.h to * convert them to host byte order. */ struct bpf_sock_ops { __u32 op; union { __u32 reply; __u32 replylong[4]; }; __u32 family; __u32 remote_ip4; /* In network byte order */ __u32 local_ip4; /* In network byte order */ __u32 remote_ip6[4]; /* In network byte order */ __u32 local_ip6[4]; /* In network byte order */ __u32 remote_port; /* In network byte order */ __u32 local_port; /* In host byte horder */ }; Currently there are two types of ops. The first type expects the BPF program to return a value which is then used by the caller (or a negative value to indicate the operation is not supported). The second type expects state changes to be done by the BPF program, for example through a setsockopt BPF helper function, and they ignore the return value. The reply fields of the bpf_sockt_ops struct are there in case a bpf program needs to return a value larger than an integer. Signed-off-by: Lawrence Brakmo <brakmo@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-06-30 21:02:40 -06:00
/* User bpf_sock_ops struct to access socket values and specify request ops
* and their replies.
* Some of this fields are in network (bigendian) byte order and may need
* to be converted before use (bpf_ntohl() defined in samples/bpf/bpf_endian.h).
* New fields can only be added at the end of this structure
*/
struct bpf_sock_ops {
__u32 op;
union {
__u32 reply;
__u32 replylong[4];
};
__u32 family;
__u32 remote_ip4; /* Stored in network byte order */
__u32 local_ip4; /* Stored in network byte order */
__u32 remote_ip6[4]; /* Stored in network byte order */
__u32 local_ip6[4]; /* Stored in network byte order */
__u32 remote_port; /* Stored in network byte order */
__u32 local_port; /* stored in host byte order */
};
/* List of known BPF sock_ops operators.
* New entries can only be added at the end
*/
enum {
BPF_SOCK_OPS_VOID,
BPF_SOCK_OPS_TIMEOUT_INIT, /* Should return SYN-RTO value to use or
* -1 if default value should be used
*/
bpf: BPF support for sock_ops Created a new BPF program type, BPF_PROG_TYPE_SOCK_OPS, and a corresponding struct that allows BPF programs of this type to access some of the socket's fields (such as IP addresses, ports, etc.). It uses the existing bpf cgroups infrastructure so the programs can be attached per cgroup with full inheritance support. The program will be called at appropriate times to set relevant connections parameters such as buffer sizes, SYN and SYN-ACK RTOs, etc., based on connection information such as IP addresses, port numbers, etc. Alghough there are already 3 mechanisms to set parameters (sysctls, route metrics and setsockopts), this new mechanism provides some distinct advantages. Unlike sysctls, it can set parameters per connection. In contrast to route metrics, it can also use port numbers and information provided by a user level program. In addition, it could set parameters probabilistically for evaluation purposes (i.e. do something different on 10% of the flows and compare results with the other 90% of the flows). Also, in cases where IPv6 addresses contain geographic information, the rules to make changes based on the distance (or RTT) between the hosts are much easier than route metric rules and can be global. Finally, unlike setsockopt, it oes not require application changes and it can be updated easily at any time. Although the bpf cgroup framework already contains a sock related program type (BPF_PROG_TYPE_CGROUP_SOCK), I created the new type (BPF_PROG_TYPE_SOCK_OPS) beccause the existing type expects to be called only once during the connections's lifetime. In contrast, the new program type will be called multiple times from different places in the network stack code. For example, before sending SYN and SYN-ACKs to set an appropriate timeout, when the connection is established to set congestion control, etc. As a result it has "op" field to specify the type of operation requested. The purpose of this new program type is to simplify setting connection parameters, such as buffer sizes, TCP's SYN RTO, etc. For example, it is easy to use facebook's internal IPv6 addresses to determine if both hosts of a connection are in the same datacenter. Therefore, it is easy to write a BPF program to choose a small SYN RTO value when both hosts are in the same datacenter. This patch only contains the framework to support the new BPF program type, following patches add the functionality to set various connection parameters. This patch defines a new BPF program type: BPF_PROG_TYPE_SOCKET_OPS and a new bpf syscall command to load a new program of this type: BPF_PROG_LOAD_SOCKET_OPS. Two new corresponding structs (one for the kernel one for the user/BPF program): /* kernel version */ struct bpf_sock_ops_kern { struct sock *sk; __u32 op; union { __u32 reply; __u32 replylong[4]; }; }; /* user version * Some fields are in network byte order reflecting the sock struct * Use the bpf_ntohl helper macro in samples/bpf/bpf_endian.h to * convert them to host byte order. */ struct bpf_sock_ops { __u32 op; union { __u32 reply; __u32 replylong[4]; }; __u32 family; __u32 remote_ip4; /* In network byte order */ __u32 local_ip4; /* In network byte order */ __u32 remote_ip6[4]; /* In network byte order */ __u32 local_ip6[4]; /* In network byte order */ __u32 remote_port; /* In network byte order */ __u32 local_port; /* In host byte horder */ }; Currently there are two types of ops. The first type expects the BPF program to return a value which is then used by the caller (or a negative value to indicate the operation is not supported). The second type expects state changes to be done by the BPF program, for example through a setsockopt BPF helper function, and they ignore the return value. The reply fields of the bpf_sockt_ops struct are there in case a bpf program needs to return a value larger than an integer. Signed-off-by: Lawrence Brakmo <brakmo@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-06-30 21:02:40 -06:00
};
#endif /* _UAPI__LINUX_BPF_H__ */