alistair23-linux/drivers/gpu/drm/msm/msm_atomic.c

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/*
* Copyright (C) 2014 Red Hat
* Author: Rob Clark <robdclark@gmail.com>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "msm_drv.h"
#include "msm_gem.h"
#include "msm_kms.h"
#include "msm_gem.h"
#include "msm_fence.h"
static void msm_atomic_wait_for_commit_done(struct drm_device *dev,
struct drm_atomic_state *old_state)
{
struct drm_crtc *crtc;
struct drm_crtc_state *new_crtc_state;
struct msm_drm_private *priv = old_state->dev->dev_private;
struct msm_kms *kms = priv->kms;
int i;
for_each_new_crtc_in_state(old_state, crtc, new_crtc_state, i) {
if (!new_crtc_state->active)
continue;
kms->funcs->wait_for_crtc_commit_done(kms, crtc);
}
}
int msm_atomic_prepare_fb(struct drm_plane *plane,
struct drm_plane_state *new_state)
{
struct msm_drm_private *priv = plane->dev->dev_private;
struct msm_kms *kms = priv->kms;
struct drm_gem_object *obj;
struct msm_gem_object *msm_obj;
struct dma_fence *fence;
if (!new_state->fb)
return 0;
obj = msm_framebuffer_bo(new_state->fb, 0);
msm_obj = to_msm_bo(obj);
fence = reservation_object_get_excl_rcu(msm_obj->resv);
drm_atomic_set_fence_for_plane(new_state, fence);
return msm_framebuffer_prepare(new_state->fb, kms->aspace);
}
static void msm_atomic_commit_tail(struct drm_atomic_state *state)
{
struct drm_device *dev = state->dev;
struct msm_drm_private *priv = dev->dev_private;
struct msm_kms *kms = priv->kms;
kms->funcs->prepare_commit(kms, state);
drm_atomic_helper_commit_modeset_disables(dev, state);
drm_atomic_helper_commit_planes(dev, state, 0);
drm_atomic_helper_commit_modeset_enables(dev, state);
/* NOTE: _wait_for_vblanks() only waits for vblank on
* enabled CRTCs. So we end up faulting when disabling
* due to (potentially) unref'ing the outgoing fb's
* before the vblank when the disable has latched.
*
* But if it did wait on disabled (or newly disabled)
* CRTCs, that would be racy (ie. we could have missed
* the irq. We need some way to poll for pipe shut
* down. Or just live with occasionally hitting the
* timeout in the CRTC disable path (which really should
* not be critical path)
*/
msm_atomic_wait_for_commit_done(dev, state);
kms->funcs->complete_commit(kms, state);
drm_atomic_helper_wait_for_vblanks(dev, state);
drm_atomic_helper_commit_hw_done(state);
drm_atomic_helper_cleanup_planes(dev, state);
}
/* The (potentially) asynchronous part of the commit. At this point
* nothing can fail short of armageddon.
*/
static void commit_tail(struct drm_atomic_state *state)
{
drm_atomic_helper_wait_for_fences(state->dev, state, false);
drm_atomic_helper_wait_for_dependencies(state);
msm_atomic_commit_tail(state);
drm_atomic_helper_commit_cleanup_done(state);
drm_atomic_state_put(state);
}
static void commit_work(struct work_struct *work)
{
struct drm_atomic_state *state = container_of(work,
struct drm_atomic_state,
commit_work);
commit_tail(state);
}
/**
* drm_atomic_helper_commit - commit validated state object
* @dev: DRM device
* @state: the driver state object
* @nonblock: nonblocking commit
*
* This function commits a with drm_atomic_helper_check() pre-validated state
* object. This can still fail when e.g. the framebuffer reservation fails.
*
* RETURNS
* Zero for success or -errno.
*/
int msm_atomic_commit(struct drm_device *dev,
struct drm_atomic_state *state, bool nonblock)
{
struct msm_drm_private *priv = dev->dev_private;
struct drm_crtc *crtc;
struct drm_crtc_state *crtc_state;
struct drm_plane *plane;
struct drm_plane_state *old_plane_state, *new_plane_state;
int i, ret;
/*
* Note that plane->atomic_async_check() should fail if we need
* to re-assign hwpipe or anything that touches global atomic
* state, so we'll never go down the async update path in those
* cases.
*/
if (state->async_update) {
ret = drm_atomic_helper_prepare_planes(dev, state);
if (ret)
return ret;
drm_atomic_helper_async_commit(dev, state);
drm_atomic_helper_cleanup_planes(dev, state);
return 0;
}
ret = drm_atomic_helper_setup_commit(state, nonblock);
if (ret)
return ret;
INIT_WORK(&state->commit_work, commit_work);
ret = drm_atomic_helper_prepare_planes(dev, state);
if (ret)
return ret;
if (!nonblock) {
ret = drm_atomic_helper_wait_for_fences(dev, state, true);
if (ret)
goto error;
}
/*
* This is the point of no return - everything below never fails except
* when the hw goes bonghits. Which means we can commit the new state on
* the software side now.
*
* swap driver private state while still holding state_lock
*/
BUG_ON(drm_atomic_helper_swap_state(state, true) < 0);
/*
* This is the point of no return - everything below never fails except
* when the hw goes bonghits. Which means we can commit the new state on
* the software side now.
*/
/*
* Everything below can be run asynchronously without the need to grab
* any modeset locks at all under one conditions: It must be guaranteed
* that the asynchronous work has either been cancelled (if the driver
* supports it, which at least requires that the framebuffers get
* cleaned up with drm_atomic_helper_cleanup_planes()) or completed
* before the new state gets committed on the software side with
* drm_atomic_helper_swap_state().
*
* This scheme allows new atomic state updates to be prepared and
* checked in parallel to the asynchronous completion of the previous
* update. Which is important since compositors need to figure out the
* composition of the next frame right after having submitted the
* current layout.
*/
drm_atomic_state_get(state);
if (nonblock)
queue_work(system_unbound_wq, &state->commit_work);
else
commit_tail(state);
return 0;
error:
drm_atomic_helper_cleanup_planes(dev, state);
return ret;
}