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alistair23-linux/drivers/gpu/drm/i915/i915_active.h

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/*
* SPDX-License-Identifier: MIT
*
* Copyright © 2019 Intel Corporation
*/
#ifndef _I915_ACTIVE_H_
#define _I915_ACTIVE_H_
#include <linux/lockdep.h>
#include "i915_active_types.h"
#include "i915_request.h"
/*
* We treat requests as fences. This is not be to confused with our
* "fence registers" but pipeline synchronisation objects ala GL_ARB_sync.
* We use the fences to synchronize access from the CPU with activity on the
* GPU, for example, we should not rewrite an object's PTE whilst the GPU
* is reading them. We also track fences at a higher level to provide
* implicit synchronisation around GEM objects, e.g. set-domain will wait
* for outstanding GPU rendering before marking the object ready for CPU
* access, or a pageflip will wait until the GPU is complete before showing
* the frame on the scanout.
*
* In order to use a fence, the object must track the fence it needs to
* serialise with. For example, GEM objects want to track both read and
* write access so that we can perform concurrent read operations between
* the CPU and GPU engines, as well as waiting for all rendering to
* complete, or waiting for the last GPU user of a "fence register". The
* object then embeds a #i915_active_request to track the most recent (in
* retirement order) request relevant for the desired mode of access.
* The #i915_active_request is updated with i915_active_request_set() to
* track the most recent fence request, typically this is done as part of
* i915_vma_move_to_active().
*
* When the #i915_active_request completes (is retired), it will
* signal its completion to the owner through a callback as well as mark
* itself as idle (i915_active_request.request == NULL). The owner
* can then perform any action, such as delayed freeing of an active
* resource including itself.
*/
void i915_active_retire_noop(struct i915_active_request *active,
struct i915_request *request);
/**
* i915_active_request_init - prepares the activity tracker for use
* @active - the active tracker
* @rq - initial request to track, can be NULL
* @func - a callback when then the tracker is retired (becomes idle),
* can be NULL
*
* i915_active_request_init() prepares the embedded @active struct for use as
* an activity tracker, that is for tracking the last known active request
* associated with it. When the last request becomes idle, when it is retired
* after completion, the optional callback @func is invoked.
*/
static inline void
i915_active_request_init(struct i915_active_request *active,
struct mutex *lock,
struct i915_request *rq,
i915_active_retire_fn retire)
{
RCU_INIT_POINTER(active->request, rq);
INIT_LIST_HEAD(&active->link);
active->retire = retire ?: i915_active_retire_noop;
#if IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM)
active->lock = lock;
#endif
}
#define INIT_ACTIVE_REQUEST(name, lock) \
i915_active_request_init((name), (lock), NULL, NULL)
/**
* i915_active_request_set - updates the tracker to watch the current request
* @active - the active tracker
* @request - the request to watch
*
* __i915_active_request_set() watches the given @request for completion. Whilst
* that @request is busy, the @active reports busy. When that @request is
* retired, the @active tracker is updated to report idle.
*/
static inline void
__i915_active_request_set(struct i915_active_request *active,
struct i915_request *request)
{
#if IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM)
lockdep_assert_held(active->lock);
#endif
list_move(&active->link, &request->active_list);
rcu_assign_pointer(active->request, request);
}
int __must_check
i915_active_request_set(struct i915_active_request *active,
struct i915_request *rq);
/**
* i915_active_request_raw - return the active request
* @active - the active tracker
*
* i915_active_request_raw() returns the current request being tracked, or NULL.
* It does not obtain a reference on the request for the caller, so the caller
* must hold struct_mutex.
*/
static inline struct i915_request *
i915_active_request_raw(const struct i915_active_request *active,
struct mutex *mutex)
{
return rcu_dereference_protected(active->request,
lockdep_is_held(mutex));
}
/**
* i915_active_request_peek - report the active request being monitored
* @active - the active tracker
*
* i915_active_request_peek() returns the current request being tracked if
* still active, or NULL. It does not obtain a reference on the request
* for the caller, so the caller must hold struct_mutex.
*/
static inline struct i915_request *
i915_active_request_peek(const struct i915_active_request *active,
struct mutex *mutex)
{
struct i915_request *request;
request = i915_active_request_raw(active, mutex);
if (!request || i915_request_completed(request))
return NULL;
return request;
}
/**
* i915_active_request_get - return a reference to the active request
* @active - the active tracker
*
* i915_active_request_get() returns a reference to the active request, or NULL
* if the active tracker is idle. The caller must hold struct_mutex.
*/
static inline struct i915_request *
i915_active_request_get(const struct i915_active_request *active,
struct mutex *mutex)
{
return i915_request_get(i915_active_request_peek(active, mutex));
}
/**
* __i915_active_request_get_rcu - return a reference to the active request
* @active - the active tracker
*
* __i915_active_request_get() returns a reference to the active request,
* or NULL if the active tracker is idle. The caller must hold the RCU read
* lock, but the returned pointer is safe to use outside of RCU.
*/
static inline struct i915_request *
__i915_active_request_get_rcu(const struct i915_active_request *active)
{
/*
* Performing a lockless retrieval of the active request is super
* tricky. SLAB_TYPESAFE_BY_RCU merely guarantees that the backing
* slab of request objects will not be freed whilst we hold the
* RCU read lock. It does not guarantee that the request itself
* will not be freed and then *reused*. Viz,
*
* Thread A Thread B
*
* rq = active.request
* retire(rq) -> free(rq);
* (rq is now first on the slab freelist)
* active.request = NULL
*
* rq = new submission on a new object
* ref(rq)
*
* To prevent the request from being reused whilst the caller
* uses it, we take a reference like normal. Whilst acquiring
* the reference we check that it is not in a destroyed state
* (refcnt == 0). That prevents the request being reallocated
* whilst the caller holds on to it. To check that the request
* was not reallocated as we acquired the reference we have to
* check that our request remains the active request across
* the lookup, in the same manner as a seqlock. The visibility
* of the pointer versus the reference counting is controlled
* by using RCU barriers (rcu_dereference and rcu_assign_pointer).
*
* In the middle of all that, we inspect whether the request is
* complete. Retiring is lazy so the request may be completed long
* before the active tracker is updated. Querying whether the
* request is complete is far cheaper (as it involves no locked
* instructions setting cachelines to exclusive) than acquiring
* the reference, so we do it first. The RCU read lock ensures the
* pointer dereference is valid, but does not ensure that the
* seqno nor HWS is the right one! However, if the request was
* reallocated, that means the active tracker's request was complete.
* If the new request is also complete, then both are and we can
* just report the active tracker is idle. If the new request is
* incomplete, then we acquire a reference on it and check that
* it remained the active request.
*
* It is then imperative that we do not zero the request on
* reallocation, so that we can chase the dangling pointers!
* See i915_request_alloc().
*/
do {
struct i915_request *request;
request = rcu_dereference(active->request);
if (!request || i915_request_completed(request))
return NULL;
/*
* An especially silly compiler could decide to recompute the
* result of i915_request_completed, more specifically
* re-emit the load for request->fence.seqno. A race would catch
* a later seqno value, which could flip the result from true to
* false. Which means part of the instructions below might not
* be executed, while later on instructions are executed. Due to
* barriers within the refcounting the inconsistency can't reach
* past the call to i915_request_get_rcu, but not executing
* that while still executing i915_request_put() creates
* havoc enough. Prevent this with a compiler barrier.
*/
barrier();
request = i915_request_get_rcu(request);
/*
* What stops the following rcu_access_pointer() from occurring
* before the above i915_request_get_rcu()? If we were
* to read the value before pausing to get the reference to
* the request, we may not notice a change in the active
* tracker.
*
* The rcu_access_pointer() is a mere compiler barrier, which
* means both the CPU and compiler are free to perform the
* memory read without constraint. The compiler only has to
* ensure that any operations after the rcu_access_pointer()
* occur afterwards in program order. This means the read may
* be performed earlier by an out-of-order CPU, or adventurous
* compiler.
*
* The atomic operation at the heart of
* i915_request_get_rcu(), see dma_fence_get_rcu(), is
* atomic_inc_not_zero() which is only a full memory barrier
* when successful. That is, if i915_request_get_rcu()
* returns the request (and so with the reference counted
* incremented) then the following read for rcu_access_pointer()
* must occur after the atomic operation and so confirm
* that this request is the one currently being tracked.
*
* The corresponding write barrier is part of
* rcu_assign_pointer().
*/
if (!request || request == rcu_access_pointer(active->request))
return rcu_pointer_handoff(request);
i915_request_put(request);
} while (1);
}
/**
* i915_active_request_get_unlocked - return a reference to the active request
* @active - the active tracker
*
* i915_active_request_get_unlocked() returns a reference to the active request,
* or NULL if the active tracker is idle. The reference is obtained under RCU,
* so no locking is required by the caller.
*
* The reference should be freed with i915_request_put().
*/
static inline struct i915_request *
i915_active_request_get_unlocked(const struct i915_active_request *active)
{
struct i915_request *request;
rcu_read_lock();
request = __i915_active_request_get_rcu(active);
rcu_read_unlock();
return request;
}
/**
* i915_active_request_isset - report whether the active tracker is assigned
* @active - the active tracker
*
* i915_active_request_isset() returns true if the active tracker is currently
* assigned to a request. Due to the lazy retiring, that request may be idle
* and this may report stale information.
*/
static inline bool
i915_active_request_isset(const struct i915_active_request *active)
{
return rcu_access_pointer(active->request);
}
/**
* i915_active_request_retire - waits until the request is retired
* @active - the active request on which to wait
*
* i915_active_request_retire() waits until the request is completed,
* and then ensures that at least the retirement handler for this
* @active tracker is called before returning. If the @active
* tracker is idle, the function returns immediately.
*/
static inline int __must_check
i915_active_request_retire(struct i915_active_request *active,
struct mutex *mutex, i915_active_retire_fn retire)
{
struct i915_request *request;
long ret;
request = i915_active_request_raw(active, mutex);
if (!request)
return 0;
ret = i915_request_wait(request,
I915_WAIT_INTERRUPTIBLE,
MAX_SCHEDULE_TIMEOUT);
if (ret < 0)
return ret;
list_del_init(&active->link);
RCU_INIT_POINTER(active->request, NULL);
retire(active, request);
return 0;
}
/*
* GPU activity tracking
*
* Each set of commands submitted to the GPU compromises a single request that
* signals a fence upon completion. struct i915_request combines the
* command submission, scheduling and fence signaling roles. If we want to see
* if a particular task is complete, we need to grab the fence (struct
* i915_request) for that task and check or wait for it to be signaled. More
* often though we want to track the status of a bunch of tasks, for example
* to wait for the GPU to finish accessing some memory across a variety of
* different command pipelines from different clients. We could choose to
* track every single request associated with the task, but knowing that
* each request belongs to an ordered timeline (later requests within a
* timeline must wait for earlier requests), we need only track the
* latest request in each timeline to determine the overall status of the
* task.
*
* struct i915_active provides this tracking across timelines. It builds a
* composite shared-fence, and is updated as new work is submitted to the task,
* forming a snapshot of the current status. It should be embedded into the
* different resources that need to track their associated GPU activity to
* provide a callback when that GPU activity has ceased, or otherwise to
* provide a serialisation point either for request submission or for CPU
* synchronisation.
*/
void __i915_active_init(struct drm_i915_private *i915,
struct i915_active *ref,
int (*active)(struct i915_active *ref),
void (*retire)(struct i915_active *ref),
struct lock_class_key *key);
#define i915_active_init(i915, ref, active, retire) do { \
static struct lock_class_key __key; \
\
__i915_active_init(i915, ref, active, retire, &__key); \
} while (0)
int i915_active_ref(struct i915_active *ref,
struct intel_timeline *tl,
struct i915_request *rq);
int i915_active_wait(struct i915_active *ref);
int i915_request_await_active(struct i915_request *rq,
struct i915_active *ref);
int i915_request_await_active_request(struct i915_request *rq,
struct i915_active_request *active);
int i915_active_acquire(struct i915_active *ref);
void i915_active_release(struct i915_active *ref);
void __i915_active_release_nested(struct i915_active *ref, int subclass);
bool i915_active_trygrab(struct i915_active *ref);
void i915_active_ungrab(struct i915_active *ref);
static inline bool
i915_active_is_idle(const struct i915_active *ref)
{
return !atomic_read(&ref->count);
}
#if IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM)
void i915_active_fini(struct i915_active *ref);
#else
static inline void i915_active_fini(struct i915_active *ref) { }
#endif
drm/i915: Keep contexts pinned until after the next kernel context switch We need to keep the context image pinned in memory until after the GPU has finished writing into it. Since it continues to write as we signal the final breadcrumb, we need to keep it pinned until the request after it is complete. Currently we know the order in which requests execute on each engine, and so to remove that presumption we need to identify a request/context-switch we know must occur after our completion. Any request queued after the signal must imply a context switch, for simplicity we use a fresh request from the kernel context. The sequence of operations for keeping the context pinned until saved is: - On context activation, we preallocate a node for each physical engine the context may operate on. This is to avoid allocations during unpinning, which may be from inside FS_RECLAIM context (aka the shrinker) - On context deactivation on retirement of the last active request (which is before we know the context has been saved), we add the preallocated node onto a barrier list on each engine - On engine idling, we emit a switch to kernel context. When this switch completes, we know that all previous contexts must have been saved, and so on retiring this request we can finally unpin all the contexts that were marked as deactivated prior to the switch. We can enhance this in future by flushing all the idle contexts on a regular heartbeat pulse of a switch to kernel context, which will also be used to check for hung engines. v2: intel_context_active_acquire/_release Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
2019-06-14 10:46:04 -06:00
int i915_active_acquire_preallocate_barrier(struct i915_active *ref,
struct intel_engine_cs *engine);
void i915_active_acquire_barrier(struct i915_active *ref);
void i915_request_add_active_barriers(struct i915_request *rq);
drm/i915: Keep contexts pinned until after the next kernel context switch We need to keep the context image pinned in memory until after the GPU has finished writing into it. Since it continues to write as we signal the final breadcrumb, we need to keep it pinned until the request after it is complete. Currently we know the order in which requests execute on each engine, and so to remove that presumption we need to identify a request/context-switch we know must occur after our completion. Any request queued after the signal must imply a context switch, for simplicity we use a fresh request from the kernel context. The sequence of operations for keeping the context pinned until saved is: - On context activation, we preallocate a node for each physical engine the context may operate on. This is to avoid allocations during unpinning, which may be from inside FS_RECLAIM context (aka the shrinker) - On context deactivation on retirement of the last active request (which is before we know the context has been saved), we add the preallocated node onto a barrier list on each engine - On engine idling, we emit a switch to kernel context. When this switch completes, we know that all previous contexts must have been saved, and so on retiring this request we can finally unpin all the contexts that were marked as deactivated prior to the switch. We can enhance this in future by flushing all the idle contexts on a regular heartbeat pulse of a switch to kernel context, which will also be used to check for hung engines. v2: intel_context_active_acquire/_release Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com> Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190614164606.15633-1-chris@chris-wilson.co.uk
2019-06-14 10:46:04 -06:00
#endif /* _I915_ACTIVE_H_ */