1
0
Fork 0
alistair23-linux/fs/nfsd/pnfs.h

101 lines
2.7 KiB
C
Raw Normal View History

License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 08:07:57 -06:00
/* SPDX-License-Identifier: GPL-2.0 */
nfsd: implement pNFS operations Add support for the GETDEVICEINFO, LAYOUTGET, LAYOUTCOMMIT and LAYOUTRETURN NFSv4.1 operations, as well as backing code to manage outstanding layouts and devices. Layout management is very straight forward, with a nfs4_layout_stateid structure that extends nfs4_stid to manage layout stateids as the top-level structure. It is linked into the nfs4_file and nfs4_client structures like the other stateids, and contains a linked list of layouts that hang of the stateid. The actual layout operations are implemented in layout drivers that are not part of this commit, but will be added later. The worst part of this commit is the management of the pNFS device IDs, which suffers from a specification that is not sanely implementable due to the fact that the device-IDs are global and not bound to an export, and have a small enough size so that we can't store the fsid portion of a file handle, and must never be reused. As we still do need perform all export authentication and validation checks on a device ID passed to GETDEVICEINFO we are caught between a rock and a hard place. To work around this issue we add a new hash that maps from a 64-bit integer to a fsid so that we can look up the export to authenticate against it, a 32-bit integer as a generation that we can bump when changing the device, and a currently unused 32-bit integer that could be used in the future to handle more than a single device per export. Entries in this hash table are never deleted as we can't reuse the ids anyway, and would have a severe lifetime problem anyway as Linux export structures are temporary structures that can go away under load. Parts of the XDR data, structures and marshaling/unmarshaling code, as well as many concepts are derived from the old pNFS server implementation from Andy Adamson, Benny Halevy, Dean Hildebrand, Marc Eshel, Fred Isaman, Mike Sager, Ricardo Labiaga and many others. Signed-off-by: Christoph Hellwig <hch@lst.de>
2014-05-05 05:11:59 -06:00
#ifndef _FS_NFSD_PNFS_H
#define _FS_NFSD_PNFS_H 1
#ifdef CONFIG_NFSD_V4
nfsd: implement pNFS operations Add support for the GETDEVICEINFO, LAYOUTGET, LAYOUTCOMMIT and LAYOUTRETURN NFSv4.1 operations, as well as backing code to manage outstanding layouts and devices. Layout management is very straight forward, with a nfs4_layout_stateid structure that extends nfs4_stid to manage layout stateids as the top-level structure. It is linked into the nfs4_file and nfs4_client structures like the other stateids, and contains a linked list of layouts that hang of the stateid. The actual layout operations are implemented in layout drivers that are not part of this commit, but will be added later. The worst part of this commit is the management of the pNFS device IDs, which suffers from a specification that is not sanely implementable due to the fact that the device-IDs are global and not bound to an export, and have a small enough size so that we can't store the fsid portion of a file handle, and must never be reused. As we still do need perform all export authentication and validation checks on a device ID passed to GETDEVICEINFO we are caught between a rock and a hard place. To work around this issue we add a new hash that maps from a 64-bit integer to a fsid so that we can look up the export to authenticate against it, a 32-bit integer as a generation that we can bump when changing the device, and a currently unused 32-bit integer that could be used in the future to handle more than a single device per export. Entries in this hash table are never deleted as we can't reuse the ids anyway, and would have a severe lifetime problem anyway as Linux export structures are temporary structures that can go away under load. Parts of the XDR data, structures and marshaling/unmarshaling code, as well as many concepts are derived from the old pNFS server implementation from Andy Adamson, Benny Halevy, Dean Hildebrand, Marc Eshel, Fred Isaman, Mike Sager, Ricardo Labiaga and many others. Signed-off-by: Christoph Hellwig <hch@lst.de>
2014-05-05 05:11:59 -06:00
#include <linux/exportfs.h>
#include <linux/nfsd/export.h>
#include "state.h"
#include "xdr4.h"
struct xdr_stream;
struct nfsd4_deviceid_map {
struct list_head hash;
u64 idx;
int fsid_type;
u32 fsid[];
};
struct nfsd4_layout_ops {
u32 notify_types;
bool disable_recalls;
nfsd: implement pNFS operations Add support for the GETDEVICEINFO, LAYOUTGET, LAYOUTCOMMIT and LAYOUTRETURN NFSv4.1 operations, as well as backing code to manage outstanding layouts and devices. Layout management is very straight forward, with a nfs4_layout_stateid structure that extends nfs4_stid to manage layout stateids as the top-level structure. It is linked into the nfs4_file and nfs4_client structures like the other stateids, and contains a linked list of layouts that hang of the stateid. The actual layout operations are implemented in layout drivers that are not part of this commit, but will be added later. The worst part of this commit is the management of the pNFS device IDs, which suffers from a specification that is not sanely implementable due to the fact that the device-IDs are global and not bound to an export, and have a small enough size so that we can't store the fsid portion of a file handle, and must never be reused. As we still do need perform all export authentication and validation checks on a device ID passed to GETDEVICEINFO we are caught between a rock and a hard place. To work around this issue we add a new hash that maps from a 64-bit integer to a fsid so that we can look up the export to authenticate against it, a 32-bit integer as a generation that we can bump when changing the device, and a currently unused 32-bit integer that could be used in the future to handle more than a single device per export. Entries in this hash table are never deleted as we can't reuse the ids anyway, and would have a severe lifetime problem anyway as Linux export structures are temporary structures that can go away under load. Parts of the XDR data, structures and marshaling/unmarshaling code, as well as many concepts are derived from the old pNFS server implementation from Andy Adamson, Benny Halevy, Dean Hildebrand, Marc Eshel, Fred Isaman, Mike Sager, Ricardo Labiaga and many others. Signed-off-by: Christoph Hellwig <hch@lst.de>
2014-05-05 05:11:59 -06:00
__be32 (*proc_getdeviceinfo)(struct super_block *sb,
struct svc_rqst *rqstp,
struct nfs4_client *clp,
nfsd: implement pNFS operations Add support for the GETDEVICEINFO, LAYOUTGET, LAYOUTCOMMIT and LAYOUTRETURN NFSv4.1 operations, as well as backing code to manage outstanding layouts and devices. Layout management is very straight forward, with a nfs4_layout_stateid structure that extends nfs4_stid to manage layout stateids as the top-level structure. It is linked into the nfs4_file and nfs4_client structures like the other stateids, and contains a linked list of layouts that hang of the stateid. The actual layout operations are implemented in layout drivers that are not part of this commit, but will be added later. The worst part of this commit is the management of the pNFS device IDs, which suffers from a specification that is not sanely implementable due to the fact that the device-IDs are global and not bound to an export, and have a small enough size so that we can't store the fsid portion of a file handle, and must never be reused. As we still do need perform all export authentication and validation checks on a device ID passed to GETDEVICEINFO we are caught between a rock and a hard place. To work around this issue we add a new hash that maps from a 64-bit integer to a fsid so that we can look up the export to authenticate against it, a 32-bit integer as a generation that we can bump when changing the device, and a currently unused 32-bit integer that could be used in the future to handle more than a single device per export. Entries in this hash table are never deleted as we can't reuse the ids anyway, and would have a severe lifetime problem anyway as Linux export structures are temporary structures that can go away under load. Parts of the XDR data, structures and marshaling/unmarshaling code, as well as many concepts are derived from the old pNFS server implementation from Andy Adamson, Benny Halevy, Dean Hildebrand, Marc Eshel, Fred Isaman, Mike Sager, Ricardo Labiaga and many others. Signed-off-by: Christoph Hellwig <hch@lst.de>
2014-05-05 05:11:59 -06:00
struct nfsd4_getdeviceinfo *gdevp);
__be32 (*encode_getdeviceinfo)(struct xdr_stream *xdr,
struct nfsd4_getdeviceinfo *gdevp);
__be32 (*proc_layoutget)(struct inode *, const struct svc_fh *fhp,
struct nfsd4_layoutget *lgp);
__be32 (*encode_layoutget)(struct xdr_stream *,
struct nfsd4_layoutget *lgp);
__be32 (*proc_layoutcommit)(struct inode *inode,
struct nfsd4_layoutcommit *lcp);
void (*fence_client)(struct nfs4_layout_stateid *ls);
nfsd: implement pNFS operations Add support for the GETDEVICEINFO, LAYOUTGET, LAYOUTCOMMIT and LAYOUTRETURN NFSv4.1 operations, as well as backing code to manage outstanding layouts and devices. Layout management is very straight forward, with a nfs4_layout_stateid structure that extends nfs4_stid to manage layout stateids as the top-level structure. It is linked into the nfs4_file and nfs4_client structures like the other stateids, and contains a linked list of layouts that hang of the stateid. The actual layout operations are implemented in layout drivers that are not part of this commit, but will be added later. The worst part of this commit is the management of the pNFS device IDs, which suffers from a specification that is not sanely implementable due to the fact that the device-IDs are global and not bound to an export, and have a small enough size so that we can't store the fsid portion of a file handle, and must never be reused. As we still do need perform all export authentication and validation checks on a device ID passed to GETDEVICEINFO we are caught between a rock and a hard place. To work around this issue we add a new hash that maps from a 64-bit integer to a fsid so that we can look up the export to authenticate against it, a 32-bit integer as a generation that we can bump when changing the device, and a currently unused 32-bit integer that could be used in the future to handle more than a single device per export. Entries in this hash table are never deleted as we can't reuse the ids anyway, and would have a severe lifetime problem anyway as Linux export structures are temporary structures that can go away under load. Parts of the XDR data, structures and marshaling/unmarshaling code, as well as many concepts are derived from the old pNFS server implementation from Andy Adamson, Benny Halevy, Dean Hildebrand, Marc Eshel, Fred Isaman, Mike Sager, Ricardo Labiaga and many others. Signed-off-by: Christoph Hellwig <hch@lst.de>
2014-05-05 05:11:59 -06:00
};
extern const struct nfsd4_layout_ops *nfsd4_layout_ops[];
#ifdef CONFIG_NFSD_BLOCKLAYOUT
extern const struct nfsd4_layout_ops bl_layout_ops;
#endif
#ifdef CONFIG_NFSD_SCSILAYOUT
extern const struct nfsd4_layout_ops scsi_layout_ops;
#endif
#ifdef CONFIG_NFSD_FLEXFILELAYOUT
extern const struct nfsd4_layout_ops ff_layout_ops;
#endif
nfsd: implement pNFS operations Add support for the GETDEVICEINFO, LAYOUTGET, LAYOUTCOMMIT and LAYOUTRETURN NFSv4.1 operations, as well as backing code to manage outstanding layouts and devices. Layout management is very straight forward, with a nfs4_layout_stateid structure that extends nfs4_stid to manage layout stateids as the top-level structure. It is linked into the nfs4_file and nfs4_client structures like the other stateids, and contains a linked list of layouts that hang of the stateid. The actual layout operations are implemented in layout drivers that are not part of this commit, but will be added later. The worst part of this commit is the management of the pNFS device IDs, which suffers from a specification that is not sanely implementable due to the fact that the device-IDs are global and not bound to an export, and have a small enough size so that we can't store the fsid portion of a file handle, and must never be reused. As we still do need perform all export authentication and validation checks on a device ID passed to GETDEVICEINFO we are caught between a rock and a hard place. To work around this issue we add a new hash that maps from a 64-bit integer to a fsid so that we can look up the export to authenticate against it, a 32-bit integer as a generation that we can bump when changing the device, and a currently unused 32-bit integer that could be used in the future to handle more than a single device per export. Entries in this hash table are never deleted as we can't reuse the ids anyway, and would have a severe lifetime problem anyway as Linux export structures are temporary structures that can go away under load. Parts of the XDR data, structures and marshaling/unmarshaling code, as well as many concepts are derived from the old pNFS server implementation from Andy Adamson, Benny Halevy, Dean Hildebrand, Marc Eshel, Fred Isaman, Mike Sager, Ricardo Labiaga and many others. Signed-off-by: Christoph Hellwig <hch@lst.de>
2014-05-05 05:11:59 -06:00
__be32 nfsd4_preprocess_layout_stateid(struct svc_rqst *rqstp,
struct nfsd4_compound_state *cstate, stateid_t *stateid,
bool create, u32 layout_type, struct nfs4_layout_stateid **lsp);
__be32 nfsd4_insert_layout(struct nfsd4_layoutget *lgp,
struct nfs4_layout_stateid *ls);
__be32 nfsd4_return_file_layouts(struct svc_rqst *rqstp,
struct nfsd4_compound_state *cstate,
struct nfsd4_layoutreturn *lrp);
__be32 nfsd4_return_client_layouts(struct svc_rqst *rqstp,
struct nfsd4_compound_state *cstate,
struct nfsd4_layoutreturn *lrp);
int nfsd4_set_deviceid(struct nfsd4_deviceid *id, const struct svc_fh *fhp,
u32 device_generation);
struct nfsd4_deviceid_map *nfsd4_find_devid_map(int idx);
#endif /* CONFIG_NFSD_V4 */
nfsd: implement pNFS operations Add support for the GETDEVICEINFO, LAYOUTGET, LAYOUTCOMMIT and LAYOUTRETURN NFSv4.1 operations, as well as backing code to manage outstanding layouts and devices. Layout management is very straight forward, with a nfs4_layout_stateid structure that extends nfs4_stid to manage layout stateids as the top-level structure. It is linked into the nfs4_file and nfs4_client structures like the other stateids, and contains a linked list of layouts that hang of the stateid. The actual layout operations are implemented in layout drivers that are not part of this commit, but will be added later. The worst part of this commit is the management of the pNFS device IDs, which suffers from a specification that is not sanely implementable due to the fact that the device-IDs are global and not bound to an export, and have a small enough size so that we can't store the fsid portion of a file handle, and must never be reused. As we still do need perform all export authentication and validation checks on a device ID passed to GETDEVICEINFO we are caught between a rock and a hard place. To work around this issue we add a new hash that maps from a 64-bit integer to a fsid so that we can look up the export to authenticate against it, a 32-bit integer as a generation that we can bump when changing the device, and a currently unused 32-bit integer that could be used in the future to handle more than a single device per export. Entries in this hash table are never deleted as we can't reuse the ids anyway, and would have a severe lifetime problem anyway as Linux export structures are temporary structures that can go away under load. Parts of the XDR data, structures and marshaling/unmarshaling code, as well as many concepts are derived from the old pNFS server implementation from Andy Adamson, Benny Halevy, Dean Hildebrand, Marc Eshel, Fred Isaman, Mike Sager, Ricardo Labiaga and many others. Signed-off-by: Christoph Hellwig <hch@lst.de>
2014-05-05 05:11:59 -06:00
#ifdef CONFIG_NFSD_PNFS
void nfsd4_setup_layout_type(struct svc_export *exp);
void nfsd4_return_all_client_layouts(struct nfs4_client *);
void nfsd4_return_all_file_layouts(struct nfs4_client *clp,
struct nfs4_file *fp);
int nfsd4_init_pnfs(void);
void nfsd4_exit_pnfs(void);
#else
struct nfs4_client;
struct nfs4_file;
nfsd: implement pNFS operations Add support for the GETDEVICEINFO, LAYOUTGET, LAYOUTCOMMIT and LAYOUTRETURN NFSv4.1 operations, as well as backing code to manage outstanding layouts and devices. Layout management is very straight forward, with a nfs4_layout_stateid structure that extends nfs4_stid to manage layout stateids as the top-level structure. It is linked into the nfs4_file and nfs4_client structures like the other stateids, and contains a linked list of layouts that hang of the stateid. The actual layout operations are implemented in layout drivers that are not part of this commit, but will be added later. The worst part of this commit is the management of the pNFS device IDs, which suffers from a specification that is not sanely implementable due to the fact that the device-IDs are global and not bound to an export, and have a small enough size so that we can't store the fsid portion of a file handle, and must never be reused. As we still do need perform all export authentication and validation checks on a device ID passed to GETDEVICEINFO we are caught between a rock and a hard place. To work around this issue we add a new hash that maps from a 64-bit integer to a fsid so that we can look up the export to authenticate against it, a 32-bit integer as a generation that we can bump when changing the device, and a currently unused 32-bit integer that could be used in the future to handle more than a single device per export. Entries in this hash table are never deleted as we can't reuse the ids anyway, and would have a severe lifetime problem anyway as Linux export structures are temporary structures that can go away under load. Parts of the XDR data, structures and marshaling/unmarshaling code, as well as many concepts are derived from the old pNFS server implementation from Andy Adamson, Benny Halevy, Dean Hildebrand, Marc Eshel, Fred Isaman, Mike Sager, Ricardo Labiaga and many others. Signed-off-by: Christoph Hellwig <hch@lst.de>
2014-05-05 05:11:59 -06:00
static inline void nfsd4_setup_layout_type(struct svc_export *exp)
{
}
static inline void nfsd4_return_all_client_layouts(struct nfs4_client *clp)
{
}
static inline void nfsd4_return_all_file_layouts(struct nfs4_client *clp,
struct nfs4_file *fp)
{
}
static inline void nfsd4_exit_pnfs(void)
{
}
static inline int nfsd4_init_pnfs(void)
{
return 0;
}
#endif /* CONFIG_NFSD_PNFS */
#endif /* _FS_NFSD_PNFS_H */