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virtio: console: Don't always create a port 0 if using multiport

If we're using multiport, there's no point in always creating a console
port. Create the console port only if the host doesn't support
multiport.

Signed-off-by: Amit Shah <amit.shah@redhat.com>
Signed-off-by: Rusty Russell <rusty@rustcorp.com.au>
hifive-unleashed-5.1
Amit Shah 2010-05-19 22:15:49 -06:00 committed by Rusty Russell
parent f909f850d6
commit 1d05160be7
1 changed files with 15 additions and 17 deletions

View File

@ -784,6 +784,13 @@ int init_port_console(struct port *port)
spin_unlock_irq(&pdrvdata_lock);
port->guest_connected = true;
/*
* Start using the new console output if this is the first
* console to come up.
*/
if (early_put_chars)
early_put_chars = NULL;
/* Notify host of port being opened */
send_control_msg(port, VIRTIO_CONSOLE_PORT_OPEN, 1);
@ -1058,14 +1065,8 @@ static void handle_control_message(struct ports_device *portdev,
switch (cpkt->event) {
case VIRTIO_CONSOLE_PORT_ADD:
if (port) {
/*
* This can happen for port 0: we have to
* create a console port during probe() as was
* the behaviour before the MULTIPORT feature.
* On a newer host, when the host tells us
* that a port 0 is available, we should just
* say we have the port all set up.
*/
dev_dbg(&portdev->vdev->dev,
"Port %u already added\n", port->id);
send_control_msg(port, VIRTIO_CONSOLE_PORT_READY, 1);
break;
}
@ -1409,17 +1410,14 @@ static int __devinit virtcons_probe(struct virtio_device *vdev)
err = -ENOMEM;
goto free_vqs;
}
} else {
/*
* For backward compatibility: Create a console port
* if we're running on older host.
*/
add_port(portdev, 0);
}
/*
* For backward compatibility: if we're running on an older
* host, we always want to create a console port.
*/
add_port(portdev, 0);
/* Start using the new console output. */
early_put_chars = NULL;
__send_control_msg(portdev, VIRTIO_CONSOLE_BAD_ID,
VIRTIO_CONSOLE_DEVICE_READY, 1);
return 0;