video: fbdev: use swap() in ami_set_sprite()

Use kernel.h macro definition.

Signed-off-by: Fabian Frederick <fabf@skynet.be>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
Fabian Frederick 2015-05-18 19:32:09 +02:00 committed by Tomi Valkeinen
parent 889dbc1749
commit 1ebd8eccf5

View file

@ -2052,7 +2052,7 @@ static void ami_set_sprite(const struct amifb_par *par)
{
copins *copl, *cops;
u_short hs, vs, ve;
u_long pl, ps, pt;
u_long pl, ps;
short mx, my;
cops = copdisplay.list[currentcop][0];
@ -2078,7 +2078,7 @@ static void ami_set_sprite(const struct amifb_par *par)
if (mod2(vs)) {
lofsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs, hs, ve);
shfsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs + 1, hs, ve + 1);
pt = pl; pl = ps; ps = pt;
swap(pl, ps);
} else {
lofsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs, hs, ve + 1);
shfsprite[1 << par->crsr.fmode] = spr2hw_ctl(vs + 1, hs, ve);