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Smack: Three symbols that should be static

The kbuild test robot reported a couple of these,
and the third showed up by inspection. Making the
symbols static is proper.

Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Casey Schaufler <casey@schaufler-ca.com>
hifive-unleashed-5.1
Casey Schaufler 2015-07-30 14:35:14 -07:00
parent 21abb1ec41
commit 1eddfe8edb
2 changed files with 3 additions and 3 deletions

View File

@ -291,7 +291,7 @@ static struct smack_known *smk_fetch(const char *name, struct inode *ip,
*
* Returns the new blob or NULL if there's no memory available
*/
struct inode_smack *new_inode_smack(struct smack_known *skp)
static struct inode_smack *new_inode_smack(struct smack_known *skp)
{
struct inode_smack *isp;
@ -4516,7 +4516,7 @@ static int smack_inode_getsecctx(struct inode *inode, void **ctx, u32 *ctxlen)
return 0;
}
struct security_hook_list smack_hooks[] = {
static struct security_hook_list smack_hooks[] = {
LSM_HOOK_INIT(ptrace_access_check, smack_ptrace_access_check),
LSM_HOOK_INIT(ptrace_traceme, smack_ptrace_traceme),
LSM_HOOK_INIT(syslog, smack_syslog),

View File

@ -139,7 +139,7 @@ struct smack_master_list {
struct smack_rule *smk_rule;
};
LIST_HEAD(smack_rule_list);
static LIST_HEAD(smack_rule_list);
struct smack_parsed_rule {
struct smack_known *smk_subject;