drm: use __u{32,64} instead of uint{32,64}_t in virtgpu_drm.h

Signed-off-by: Gabriel Laskar <gabriel@lse.epita.fr>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: Mikko Rapeli <mikko.rapeli@iki.fi>
This commit is contained in:
Gabriel Laskar 2015-11-30 15:10:39 +01:00
parent 35d0f1d54e
commit 29e08b0518

View file

@ -30,7 +30,7 @@
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints.
*
* Do not use pointers, use uint64_t instead for 32 bit / 64 bit user/kernel
* Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
* compatibility Keep fields aligned to their size
*/
@ -45,88 +45,88 @@
#define DRM_VIRTGPU_GET_CAPS 0x09
struct drm_virtgpu_map {
uint64_t offset; /* use for mmap system call */
uint32_t handle;
uint32_t pad;
__u64 offset; /* use for mmap system call */
__u32 handle;
__u32 pad;
};
struct drm_virtgpu_execbuffer {
uint32_t flags; /* for future use */
uint32_t size;
uint64_t command; /* void* */
uint64_t bo_handles;
uint32_t num_bo_handles;
uint32_t pad;
__u32 flags; /* for future use */
__u32 size;
__u64 command; /* void* */
__u64 bo_handles;
__u32 num_bo_handles;
__u32 pad;
};
#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
struct drm_virtgpu_getparam {
uint64_t param;
uint64_t value;
__u64 param;
__u64 value;
};
/* NO_BO flags? NO resource flag? */
/* resource flag for y_0_top */
struct drm_virtgpu_resource_create {
uint32_t target;
uint32_t format;
uint32_t bind;
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t array_size;
uint32_t last_level;
uint32_t nr_samples;
uint32_t flags;
uint32_t bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
uint32_t res_handle; /* returned by kernel */
uint32_t size; /* validate transfer in the host */
uint32_t stride; /* validate transfer in the host */
__u32 target;
__u32 format;
__u32 bind;
__u32 width;
__u32 height;
__u32 depth;
__u32 array_size;
__u32 last_level;
__u32 nr_samples;
__u32 flags;
__u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
__u32 res_handle; /* returned by kernel */
__u32 size; /* validate transfer in the host */
__u32 stride; /* validate transfer in the host */
};
struct drm_virtgpu_resource_info {
uint32_t bo_handle;
uint32_t res_handle;
uint32_t size;
uint32_t stride;
__u32 bo_handle;
__u32 res_handle;
__u32 size;
__u32 stride;
};
struct drm_virtgpu_3d_box {
uint32_t x;
uint32_t y;
uint32_t z;
uint32_t w;
uint32_t h;
uint32_t d;
__u32 x;
__u32 y;
__u32 z;
__u32 w;
__u32 h;
__u32 d;
};
struct drm_virtgpu_3d_transfer_to_host {
uint32_t bo_handle;
__u32 bo_handle;
struct drm_virtgpu_3d_box box;
uint32_t level;
uint32_t offset;
__u32 level;
__u32 offset;
};
struct drm_virtgpu_3d_transfer_from_host {
uint32_t bo_handle;
__u32 bo_handle;
struct drm_virtgpu_3d_box box;
uint32_t level;
uint32_t offset;
__u32 level;
__u32 offset;
};
#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
struct drm_virtgpu_3d_wait {
uint32_t handle; /* 0 is an invalid handle */
uint32_t flags;
__u32 handle; /* 0 is an invalid handle */
__u32 flags;
};
struct drm_virtgpu_get_caps {
uint32_t cap_set_id;
uint32_t cap_set_ver;
uint64_t addr;
uint32_t size;
uint32_t pad;
__u32 cap_set_id;
__u32 cap_set_ver;
__u64 addr;
__u32 size;
__u32 pad;
};
#define DRM_IOCTL_VIRTGPU_MAP \