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PM / Hibernate: Implement position keeping in radix tree

Add code to remember the last position that was requested in
the radix tree. Use it as a cache for faster linear walking
of the bitmap in the memory_bm_rtree_next_pfn() function
which is also added with this patch.

Signed-off-by: Joerg Roedel <jroedel@suse.de>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
hifive-unleashed-5.1
Joerg Roedel 2014-07-21 12:26:59 +02:00 committed by Rafael J. Wysocki
parent 07a338236f
commit 3a20cb1779
1 changed files with 98 additions and 0 deletions

View File

@ -309,6 +309,11 @@ struct mem_zone_bm_rtree {
struct bm_position {
struct bm_block *block;
int bit;
struct mem_zone_bm_rtree *zone;
struct rtree_node *node;
unsigned long node_pfn;
int node_bit;
};
struct memory_bitmap {
@ -487,6 +492,13 @@ static void memory_bm_position_reset(struct memory_bitmap *bm)
{
bm->cur.block = list_entry(bm->blocks.next, struct bm_block, hook);
bm->cur.bit = 0;
bm->cur.zone = list_entry(bm->zones.next, struct mem_zone_bm_rtree,
list);
bm->cur.node = list_entry(bm->cur.zone->leaves.next,
struct rtree_node, list);
bm->cur.node_pfn = 0;
bm->cur.node_bit = 0;
}
static void memory_bm_free(struct memory_bitmap *bm, int clear_nosave_free);
@ -734,6 +746,11 @@ static int memory_rtree_find_bit(struct memory_bitmap *bm, unsigned long pfn,
struct rtree_node *node;
int i, block_nr;
zone = bm->cur.zone;
if (pfn >= zone->start_pfn && pfn < zone->end_pfn)
goto zone_found;
zone = NULL;
/* Find the right zone */
@ -747,10 +764,16 @@ static int memory_rtree_find_bit(struct memory_bitmap *bm, unsigned long pfn,
if (!zone)
return -EFAULT;
zone_found:
/*
* We have a zone. Now walk the radix tree to find the leave
* node for our pfn.
*/
node = bm->cur.node;
if (((pfn - zone->start_pfn) & ~BM_BLOCK_MASK) == bm->cur.node_pfn)
goto node_found;
node = zone->rtree;
block_nr = (pfn - zone->start_pfn) >> BM_BLOCK_SHIFT;
@ -763,6 +786,12 @@ static int memory_rtree_find_bit(struct memory_bitmap *bm, unsigned long pfn,
node = (struct rtree_node *)node->data[index];
}
node_found:
/* Update last position */
bm->cur.zone = zone;
bm->cur.node = node;
bm->cur.node_pfn = (pfn - zone->start_pfn) & ~BM_BLOCK_MASK;
/* Set return values */
*addr = node->data;
*bit_nr = (pfn - zone->start_pfn) & BM_BLOCK_MASK;
@ -860,11 +889,16 @@ static bool memory_bm_pfn_present(struct memory_bitmap *bm, unsigned long pfn)
* this function.
*/
static unsigned long memory_bm_rtree_next_pfn(struct memory_bitmap *bm);
static unsigned long memory_bm_next_pfn(struct memory_bitmap *bm)
{
unsigned long rtree_pfn;
struct bm_block *bb;
int bit;
rtree_pfn = memory_bm_rtree_next_pfn(bm);
bb = bm->cur.block;
do {
bit = bm->cur.bit;
@ -878,13 +912,77 @@ static unsigned long memory_bm_next_pfn(struct memory_bitmap *bm)
} while (&bb->hook != &bm->blocks);
memory_bm_position_reset(bm);
WARN_ON_ONCE(rtree_pfn != BM_END_OF_MAP);
return BM_END_OF_MAP;
Return_pfn:
WARN_ON_ONCE(bb->start_pfn + bit != rtree_pfn);
bm->cur.bit = bit + 1;
return bb->start_pfn + bit;
}
/*
* rtree_next_node - Jumps to the next leave node
*
* Sets the position to the beginning of the next node in the
* memory bitmap. This is either the next node in the current
* zone's radix tree or the first node in the radix tree of the
* next zone.
*
* Returns true if there is a next node, false otherwise.
*/
static bool rtree_next_node(struct memory_bitmap *bm)
{
bm->cur.node = list_entry(bm->cur.node->list.next,
struct rtree_node, list);
if (&bm->cur.node->list != &bm->cur.zone->leaves) {
bm->cur.node_pfn += BM_BITS_PER_BLOCK;
bm->cur.node_bit = 0;
return true;
}
/* No more nodes, goto next zone */
bm->cur.zone = list_entry(bm->cur.zone->list.next,
struct mem_zone_bm_rtree, list);
if (&bm->cur.zone->list != &bm->zones) {
bm->cur.node = list_entry(bm->cur.zone->leaves.next,
struct rtree_node, list);
bm->cur.node_pfn = 0;
bm->cur.node_bit = 0;
return true;
}
/* No more zones */
return false;
}
/*
* memory_bm_rtree_next_pfn - Find the next set bit
*
* Starting from the last returned position this function searches
* for the next set bit in the memory bitmap and returns its
* number. If no more bit is set BM_END_OF_MAP is returned.
*/
static unsigned long memory_bm_rtree_next_pfn(struct memory_bitmap *bm)
{
unsigned long bits, pfn, pages;
int bit;
do {
pages = bm->cur.zone->end_pfn - bm->cur.zone->start_pfn;
bits = min(pages - bm->cur.node_pfn, BM_BITS_PER_BLOCK);
bit = find_next_bit(bm->cur.node->data, bits,
bm->cur.node_bit);
if (bit < bits) {
pfn = bm->cur.zone->start_pfn + bm->cur.node_pfn + bit;
bm->cur.node_bit = bit + 1;
return pfn;
}
} while (rtree_next_node(bm));
return BM_END_OF_MAP;
}
/**
* This structure represents a range of page frames the contents of which
* should not be saved during the suspend.