USB: Refactor hub_port_wait_reset.

Refactor hub_port_wait_reset into a small loop to wait for the port
reset to be complete, and then a larger block to deal with the final
port status.  This patch should not change any current behavior.

Signed-off-by: Sarah Sharp <sarah.a.sharp@linux.intel.com>
Acked-by: Alan Stern <stern@rowland.harvard.edu>
This commit is contained in:
Sarah Sharp 2012-12-11 10:14:03 -08:00
parent c2f60db740
commit 470f0be8aa

View file

@ -2535,42 +2535,9 @@ static int hub_port_wait_reset(struct usb_hub *hub, int port1,
return ret;
/* The port state is unknown until the reset completes. */
if ((portstatus & USB_PORT_STAT_RESET))
goto delay;
if (!(portstatus & USB_PORT_STAT_RESET))
break;
if (hub_port_warm_reset_required(hub, portstatus))
return -ENOTCONN;
/* Device went away? */
if (!(portstatus & USB_PORT_STAT_CONNECTION))
return -ENOTCONN;
/* bomb out completely if the connection bounced. A USB 3.0
* connection may bounce if multiple warm resets were issued,
* but the device may have successfully re-connected. Ignore it.
*/
if (!hub_is_superspeed(hub->hdev) &&
(portchange & USB_PORT_STAT_C_CONNECTION))
return -ENOTCONN;
if ((portstatus & USB_PORT_STAT_ENABLE)) {
if (!udev)
return 0;
if (hub_is_wusb(hub))
udev->speed = USB_SPEED_WIRELESS;
else if (hub_is_superspeed(hub->hdev))
udev->speed = USB_SPEED_SUPER;
else if (portstatus & USB_PORT_STAT_HIGH_SPEED)
udev->speed = USB_SPEED_HIGH;
else if (portstatus & USB_PORT_STAT_LOW_SPEED)
udev->speed = USB_SPEED_LOW;
else
udev->speed = USB_SPEED_FULL;
return 0;
}
delay:
/* switch to the long delay after two short delay failures */
if (delay_time >= 2 * HUB_SHORT_RESET_TIME)
delay = HUB_LONG_RESET_TIME;
@ -2580,7 +2547,41 @@ delay:
port1, warm ? "warm " : "", delay);
}
return -EBUSY;
if ((portstatus & USB_PORT_STAT_RESET))
return -EBUSY;
if (hub_port_warm_reset_required(hub, portstatus))
return -ENOTCONN;
/* Device went away? */
if (!(portstatus & USB_PORT_STAT_CONNECTION))
return -ENOTCONN;
/* bomb out completely if the connection bounced. A USB 3.0
* connection may bounce if multiple warm resets were issued,
* but the device may have successfully re-connected. Ignore it.
*/
if (!hub_is_superspeed(hub->hdev) &&
(portchange & USB_PORT_STAT_C_CONNECTION))
return -ENOTCONN;
if (!(portstatus & USB_PORT_STAT_ENABLE))
return -EBUSY;
if (!udev)
return 0;
if (hub_is_wusb(hub))
udev->speed = USB_SPEED_WIRELESS;
else if (hub_is_superspeed(hub->hdev))
udev->speed = USB_SPEED_SUPER;
else if (portstatus & USB_PORT_STAT_HIGH_SPEED)
udev->speed = USB_SPEED_HIGH;
else if (portstatus & USB_PORT_STAT_LOW_SPEED)
udev->speed = USB_SPEED_LOW;
else
udev->speed = USB_SPEED_FULL;
return 0;
}
static void hub_port_finish_reset(struct usb_hub *hub, int port1,