media: vsp1: Provide a body pool

Each display list allocates a body to store register values in a dma
accessible buffer from a dma_alloc_wc() allocation. Each of these
results in an entry in the IOMMU TLB, and a large number of display list
allocations adds pressure to this resource.

Reduce TLB pressure on the IPMMUs by allocating multiple display list
bodies in a single allocation, and providing these to the display list
through a 'body pool'. A pool can be allocated by the display list
manager or entities which require their own body allocations.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab+samsung@kernel.org>
This commit is contained in:
Kieran Bingham 2018-05-18 16:41:58 -04:00 committed by Mauro Carvalho Chehab
parent 0766734197
commit 5de0473982
2 changed files with 171 additions and 0 deletions

View file

@ -41,6 +41,8 @@ struct vsp1_dl_entry {
/**
* struct vsp1_dl_body - Display list body
* @list: entry in the display list list of bodies
* @free: entry in the pool free body list
* @pool: pool to which this body belongs
* @vsp1: the VSP1 device
* @entries: array of entries
* @dma: DMA address of the entries
@ -50,6 +52,9 @@ struct vsp1_dl_entry {
*/
struct vsp1_dl_body {
struct list_head list;
struct list_head free;
struct vsp1_dl_body_pool *pool;
struct vsp1_device *vsp1;
struct vsp1_dl_entry *entries;
@ -60,6 +65,30 @@ struct vsp1_dl_body {
unsigned int max_entries;
};
/**
* struct vsp1_dl_body_pool - display list body pool
* @dma: DMA address of the entries
* @size: size of the full DMA memory pool in bytes
* @mem: CPU memory pointer for the pool
* @bodies: Array of DLB structures for the pool
* @free: List of free DLB entries
* @lock: Protects the free list
* @vsp1: the VSP1 device
*/
struct vsp1_dl_body_pool {
/* DMA allocation */
dma_addr_t dma;
size_t size;
void *mem;
/* Body management */
struct vsp1_dl_body *bodies;
struct list_head free;
spinlock_t lock;
struct vsp1_device *vsp1;
};
/**
* struct vsp1_dl_list - Display list
* @list: entry in the display list manager lists
@ -104,6 +133,7 @@ enum vsp1_dl_mode {
* @active: list currently being processed (loaded) by hardware
* @queued: list queued to the hardware (written to the DL registers)
* @pending: list waiting to be queued to the hardware
* @pool: body pool for the display list bodies
* @gc_work: bodies garbage collector work struct
* @gc_bodies: array of display list bodies waiting to be freed
*/
@ -119,6 +149,8 @@ struct vsp1_dl_manager {
struct vsp1_dl_list *queued;
struct vsp1_dl_list *pending;
struct vsp1_dl_body_pool *pool;
struct work_struct gc_work;
struct list_head gc_bodies;
};
@ -127,6 +159,137 @@ struct vsp1_dl_manager {
* Display List Body Management
*/
/**
* vsp1_dl_body_pool_create - Create a pool of bodies from a single allocation
* @vsp1: The VSP1 device
* @num_bodies: The number of bodies to allocate
* @num_entries: The maximum number of entries that a body can contain
* @extra_size: Extra allocation provided for the bodies
*
* Allocate a pool of display list bodies each with enough memory to contain the
* requested number of entries plus the @extra_size.
*
* Return a pointer to a pool on success or NULL if memory can't be allocated.
*/
struct vsp1_dl_body_pool *
vsp1_dl_body_pool_create(struct vsp1_device *vsp1, unsigned int num_bodies,
unsigned int num_entries, size_t extra_size)
{
struct vsp1_dl_body_pool *pool;
size_t dlb_size;
unsigned int i;
pool = kzalloc(sizeof(*pool), GFP_KERNEL);
if (!pool)
return NULL;
pool->vsp1 = vsp1;
/*
* TODO: 'extra_size' is only used by vsp1_dlm_create(), to allocate
* extra memory for the display list header. We need only one header per
* display list, not per display list body, thus this allocation is
* extraneous and should be reworked in the future.
*/
dlb_size = num_entries * sizeof(struct vsp1_dl_entry) + extra_size;
pool->size = dlb_size * num_bodies;
pool->bodies = kcalloc(num_bodies, sizeof(*pool->bodies), GFP_KERNEL);
if (!pool->bodies) {
kfree(pool);
return NULL;
}
pool->mem = dma_alloc_wc(vsp1->bus_master, pool->size, &pool->dma,
GFP_KERNEL);
if (!pool->mem) {
kfree(pool->bodies);
kfree(pool);
return NULL;
}
spin_lock_init(&pool->lock);
INIT_LIST_HEAD(&pool->free);
for (i = 0; i < num_bodies; ++i) {
struct vsp1_dl_body *dlb = &pool->bodies[i];
dlb->pool = pool;
dlb->max_entries = num_entries;
dlb->dma = pool->dma + i * dlb_size;
dlb->entries = pool->mem + i * dlb_size;
list_add_tail(&dlb->free, &pool->free);
}
return pool;
}
/**
* vsp1_dl_body_pool_destroy - Release a body pool
* @pool: The body pool
*
* Release all components of a pool allocation.
*/
void vsp1_dl_body_pool_destroy(struct vsp1_dl_body_pool *pool)
{
if (!pool)
return;
if (pool->mem)
dma_free_wc(pool->vsp1->bus_master, pool->size, pool->mem,
pool->dma);
kfree(pool->bodies);
kfree(pool);
}
/**
* vsp1_dl_body_get - Obtain a body from a pool
* @pool: The body pool
*
* Obtain a body from the pool without blocking.
*
* Returns a display list body or NULL if there are none available.
*/
struct vsp1_dl_body *vsp1_dl_body_get(struct vsp1_dl_body_pool *pool)
{
struct vsp1_dl_body *dlb = NULL;
unsigned long flags;
spin_lock_irqsave(&pool->lock, flags);
if (!list_empty(&pool->free)) {
dlb = list_first_entry(&pool->free, struct vsp1_dl_body, free);
list_del(&dlb->free);
}
spin_unlock_irqrestore(&pool->lock, flags);
return dlb;
}
/**
* vsp1_dl_body_put - Return a body back to its pool
* @dlb: The display list body
*
* Return a body back to the pool, and reset the num_entries to clear the list.
*/
void vsp1_dl_body_put(struct vsp1_dl_body *dlb)
{
unsigned long flags;
if (!dlb)
return;
dlb->num_entries = 0;
spin_lock_irqsave(&dlb->pool->lock, flags);
list_add_tail(&dlb->free, &dlb->pool->free);
spin_unlock_irqrestore(&dlb->pool->lock, flags);
}
/*
* Initialize a display list body object and allocate DMA memory for the body
* data. The display list body object is expected to have been initialized to

View file

@ -13,6 +13,7 @@
struct vsp1_device;
struct vsp1_dl_body;
struct vsp1_dl_body_pool;
struct vsp1_dl_list;
struct vsp1_dl_manager;
@ -33,6 +34,13 @@ void vsp1_dl_list_put(struct vsp1_dl_list *dl);
void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data);
void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal);
struct vsp1_dl_body_pool *
vsp1_dl_body_pool_create(struct vsp1_device *vsp1, unsigned int num_bodies,
unsigned int num_entries, size_t extra_size);
void vsp1_dl_body_pool_destroy(struct vsp1_dl_body_pool *pool);
struct vsp1_dl_body *vsp1_dl_body_get(struct vsp1_dl_body_pool *pool);
void vsp1_dl_body_put(struct vsp1_dl_body *dlb);
struct vsp1_dl_body *vsp1_dl_body_alloc(struct vsp1_device *vsp1,
unsigned int num_entries);
void vsp1_dl_body_free(struct vsp1_dl_body *dlb);