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cfq-iosched: Documentation help for new tunables

Some documentation to provide help with tunables.

Signed-off-by: Vivek Goyal <vgoyal@redhat.com>
Acked-by: Jeff Moyer <jmoyer@redhat.com>
Signed-off-by: Jens Axboe <jaxboe@fusionio.com>
hifive-unleashed-5.1
Vivek Goyal 2010-08-23 12:25:29 +02:00 committed by Jens Axboe
parent c4e7893ebc
commit 6d6ac1c1a3
2 changed files with 73 additions and 0 deletions

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@ -0,0 +1,45 @@
CFQ ioscheduler tunables
========================
slice_idle
----------
This specifies how long CFQ should idle for next request on certain cfq queues
(for sequential workloads) and service trees (for random workloads) before
queue is expired and CFQ selects next queue to dispatch from.
By default slice_idle is a non-zero value. That means by default we idle on
queues/service trees. This can be very helpful on highly seeky media like
single spindle SATA/SAS disks where we can cut down on overall number of
seeks and see improved throughput.
Setting slice_idle to 0 will remove all the idling on queues/service tree
level and one should see an overall improved throughput on faster storage
devices like multiple SATA/SAS disks in hardware RAID configuration. The down
side is that isolation provided from WRITES also goes down and notion of
IO priority becomes weaker.
So depending on storage and workload, it might be useful to set slice_idle=0.
In general I think for SATA/SAS disks and software RAID of SATA/SAS disks
keeping slice_idle enabled should be useful. For any configurations where
there are multiple spindles behind single LUN (Host based hardware RAID
controller or for storage arrays), setting slice_idle=0 might end up in better
throughput and acceptable latencies.
CFQ IOPS Mode for group scheduling
===================================
Basic CFQ design is to provide priority based time slices. Higher priority
process gets bigger time slice and lower priority process gets smaller time
slice. Measuring time becomes harder if storage is fast and supports NCQ and
it would be better to dispatch multiple requests from multiple cfq queues in
request queue at a time. In such scenario, it is not possible to measure time
consumed by single queue accurately.
What is possible though is to measure number of requests dispatched from a
single queue and also allow dispatch from multiple cfq queue at the same time.
This effectively becomes the fairness in terms of IOPS (IO operations per
second).
If one sets slice_idle=0 and if storage supports NCQ, CFQ internally switches
to IOPS mode and starts providing fairness in terms of number of requests
dispatched. Note that this mode switching takes effect only for group
scheduling. For non-cgroup users nothing should change.

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@ -217,6 +217,7 @@ Details of cgroup files
CFQ sysfs tunable
=================
/sys/block/<disk>/queue/iosched/group_isolation
-----------------------------------------------
If group_isolation=1, it provides stronger isolation between groups at the
expense of throughput. By default group_isolation is 0. In general that
@ -243,6 +244,33 @@ By default one should run with group_isolation=0. If that is not sufficient
and one wants stronger isolation between groups, then set group_isolation=1
but this will come at cost of reduced throughput.
/sys/block/<disk>/queue/iosched/slice_idle
------------------------------------------
On a faster hardware CFQ can be slow, especially with sequential workload.
This happens because CFQ idles on a single queue and single queue might not
drive deeper request queue depths to keep the storage busy. In such scenarios
one can try setting slice_idle=0 and that would switch CFQ to IOPS
(IO operations per second) mode on NCQ supporting hardware.
That means CFQ will not idle between cfq queues of a cfq group and hence be
able to driver higher queue depth and achieve better throughput. That also
means that cfq provides fairness among groups in terms of IOPS and not in
terms of disk time.
/sys/block/<disk>/queue/iosched/group_idle
------------------------------------------
If one disables idling on individual cfq queues and cfq service trees by
setting slice_idle=0, group_idle kicks in. That means CFQ will still idle
on the group in an attempt to provide fairness among groups.
By default group_idle is same as slice_idle and does not do anything if
slice_idle is enabled.
One can experience an overall throughput drop if you have created multiple
groups and put applications in that group which are not driving enough
IO to keep disk busy. In that case set group_idle=0, and CFQ will not idle
on individual groups and throughput should improve.
What works
==========
- Currently only sync IO queues are support. All the buffered writes are