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io-wq: small threadpool implementation for io_uring

This adds support for io-wq, a smaller and specialized thread pool
implementation. This is meant to replace workqueues for io_uring. Among
the reasons for this addition are:

- We can assign memory context smarter and more persistently if we
  manage the life time of threads.

- We can drop various work-arounds we have in io_uring, like the
  async_list.

- We can implement hashed work insertion, to manage concurrency of
  buffered writes without needing a) an extra workqueue, or b)
  needlessly making the concurrency of said workqueue very low
  which hurts performance of multiple buffered file writers.

- We can implement cancel through signals, for cancelling
  interruptible work like read/write (or send/recv) to/from sockets.

- We need the above cancel for being able to assign and use file tables
  from a process.

- We can implement a more thorough cancel operation in general.

- We need it to move towards a syslet/threadlet model for even faster
  async execution. For that we need to take ownership of the used
  threads.

This list is just off the top of my head. Performance should be the
same, or better, at least that's what I've seen in my testing. io-wq
supports basic NUMA functionality, setting up a pool per node.

io-wq hooks up to the scheduler schedule in/out just like workqueue
and uses that to drive the need for more/less workers.

Acked-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
alistair/sunxi64-5.5-dsi
Jens Axboe 2019-10-22 10:25:58 -06:00
parent 95a1b3ff9a
commit 771b53d033
6 changed files with 897 additions and 4 deletions

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@ -322,4 +322,7 @@ source "fs/nls/Kconfig"
source "fs/dlm/Kconfig"
source "fs/unicode/Kconfig"
config IO_WQ
bool
endmenu

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@ -32,6 +32,7 @@ obj-$(CONFIG_EVENTFD) += eventfd.o
obj-$(CONFIG_USERFAULTFD) += userfaultfd.o
obj-$(CONFIG_AIO) += aio.o
obj-$(CONFIG_IO_URING) += io_uring.o
obj-$(CONFIG_IO_WQ) += io-wq.o
obj-$(CONFIG_FS_DAX) += dax.o
obj-$(CONFIG_FS_ENCRYPTION) += crypto/
obj-$(CONFIG_FS_VERITY) += verity/

825
fs/io-wq.c 100644
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@ -0,0 +1,825 @@
// SPDX-License-Identifier: GPL-2.0
/*
* Basic worker thread pool for io_uring
*
* Copyright (C) 2019 Jens Axboe
*
*/
#include <linux/kernel.h>
#include <linux/init.h>
#include <linux/errno.h>
#include <linux/sched/signal.h>
#include <linux/mm.h>
#include <linux/mmu_context.h>
#include <linux/sched/mm.h>
#include <linux/percpu.h>
#include <linux/slab.h>
#include <linux/kthread.h>
#include <linux/rculist_nulls.h>
#include "io-wq.h"
#define WORKER_IDLE_TIMEOUT (5 * HZ)
enum {
IO_WORKER_F_UP = 1, /* up and active */
IO_WORKER_F_RUNNING = 2, /* account as running */
IO_WORKER_F_FREE = 4, /* worker on free list */
IO_WORKER_F_EXITING = 8, /* worker exiting */
IO_WORKER_F_FIXED = 16, /* static idle worker */
};
enum {
IO_WQ_BIT_EXIT = 0, /* wq exiting */
IO_WQ_BIT_CANCEL = 1, /* cancel work on list */
};
enum {
IO_WQE_FLAG_STALLED = 1, /* stalled on hash */
};
/*
* One for each thread in a wqe pool
*/
struct io_worker {
refcount_t ref;
unsigned flags;
struct hlist_nulls_node nulls_node;
struct task_struct *task;
wait_queue_head_t wait;
struct io_wqe *wqe;
struct io_wq_work *cur_work;
struct rcu_head rcu;
struct mm_struct *mm;
};
struct io_wq_nulls_list {
struct hlist_nulls_head head;
unsigned long nulls;
};
#if BITS_PER_LONG == 64
#define IO_WQ_HASH_ORDER 6
#else
#define IO_WQ_HASH_ORDER 5
#endif
/*
* Per-node worker thread pool
*/
struct io_wqe {
struct {
spinlock_t lock;
struct list_head work_list;
unsigned long hash_map;
unsigned flags;
} ____cacheline_aligned_in_smp;
int node;
unsigned nr_workers;
unsigned max_workers;
atomic_t nr_running;
struct io_wq_nulls_list free_list;
struct io_wq_nulls_list busy_list;
struct io_wq *wq;
};
/*
* Per io_wq state
*/
struct io_wq {
struct io_wqe **wqes;
unsigned long state;
unsigned nr_wqes;
struct task_struct *manager;
struct mm_struct *mm;
refcount_t refs;
struct completion done;
};
static void io_wq_free_worker(struct rcu_head *head)
{
struct io_worker *worker = container_of(head, struct io_worker, rcu);
kfree(worker);
}
static bool io_worker_get(struct io_worker *worker)
{
return refcount_inc_not_zero(&worker->ref);
}
static void io_worker_release(struct io_worker *worker)
{
if (refcount_dec_and_test(&worker->ref))
wake_up_process(worker->task);
}
/*
* Note: drops the wqe->lock if returning true! The caller must re-acquire
* the lock in that case. Some callers need to restart handling if this
* happens, so we can't just re-acquire the lock on behalf of the caller.
*/
static bool __io_worker_unuse(struct io_wqe *wqe, struct io_worker *worker)
{
/*
* If we have an active mm, we need to drop the wq lock before unusing
* it. If we do, return true and let the caller retry the idle loop.
*/
if (worker->mm) {
__acquire(&wqe->lock);
spin_unlock_irq(&wqe->lock);
__set_current_state(TASK_RUNNING);
set_fs(KERNEL_DS);
unuse_mm(worker->mm);
mmput(worker->mm);
worker->mm = NULL;
return true;
}
return false;
}
static void io_worker_exit(struct io_worker *worker)
{
struct io_wqe *wqe = worker->wqe;
bool all_done = false;
/*
* If we're not at zero, someone else is holding a brief reference
* to the worker. Wait for that to go away.
*/
set_current_state(TASK_INTERRUPTIBLE);
if (!refcount_dec_and_test(&worker->ref))
schedule();
__set_current_state(TASK_RUNNING);
preempt_disable();
current->flags &= ~PF_IO_WORKER;
if (worker->flags & IO_WORKER_F_RUNNING)
atomic_dec(&wqe->nr_running);
worker->flags = 0;
preempt_enable();
spin_lock_irq(&wqe->lock);
hlist_nulls_del_rcu(&worker->nulls_node);
if (__io_worker_unuse(wqe, worker)) {
__release(&wqe->lock);
spin_lock_irq(&wqe->lock);
}
wqe->nr_workers--;
all_done = !wqe->nr_workers;
spin_unlock_irq(&wqe->lock);
/* all workers gone, wq exit can proceed */
if (all_done && refcount_dec_and_test(&wqe->wq->refs))
complete(&wqe->wq->done);
call_rcu(&worker->rcu, io_wq_free_worker);
}
static void io_worker_start(struct io_wqe *wqe, struct io_worker *worker)
{
allow_kernel_signal(SIGINT);
current->flags |= PF_IO_WORKER;
worker->flags |= (IO_WORKER_F_UP | IO_WORKER_F_RUNNING);
atomic_inc(&wqe->nr_running);
}
/*
* Worker will start processing some work. Move it to the busy list, if
* it's currently on the freelist
*/
static void __io_worker_busy(struct io_wqe *wqe, struct io_worker *worker,
struct io_wq_work *work)
__must_hold(wqe->lock)
{
if (worker->flags & IO_WORKER_F_FREE) {
worker->flags &= ~IO_WORKER_F_FREE;
hlist_nulls_del_init_rcu(&worker->nulls_node);
hlist_nulls_add_head_rcu(&worker->nulls_node,
&wqe->busy_list.head);
}
worker->cur_work = work;
}
/*
* No work, worker going to sleep. Move to freelist, and unuse mm if we
* have one attached. Dropping the mm may potentially sleep, so we drop
* the lock in that case and return success. Since the caller has to
* retry the loop in that case (we changed task state), we don't regrab
* the lock if we return success.
*/
static bool __io_worker_idle(struct io_wqe *wqe, struct io_worker *worker)
__must_hold(wqe->lock)
{
if (!(worker->flags & IO_WORKER_F_FREE)) {
worker->flags |= IO_WORKER_F_FREE;
hlist_nulls_del_init_rcu(&worker->nulls_node);
hlist_nulls_add_head_rcu(&worker->nulls_node,
&wqe->free_list.head);
}
return __io_worker_unuse(wqe, worker);
}
static struct io_wq_work *io_get_next_work(struct io_wqe *wqe, unsigned *hash)
__must_hold(wqe->lock)
{
struct io_wq_work *work;
list_for_each_entry(work, &wqe->work_list, list) {
/* not hashed, can run anytime */
if (!(work->flags & IO_WQ_WORK_HASHED)) {
list_del(&work->list);
return work;
}
/* hashed, can run if not already running */
*hash = work->flags >> IO_WQ_HASH_SHIFT;
if (!(wqe->hash_map & BIT_ULL(*hash))) {
wqe->hash_map |= BIT_ULL(*hash);
list_del(&work->list);
return work;
}
}
return NULL;
}
static void io_worker_handle_work(struct io_worker *worker)
__releases(wqe->lock)
{
struct io_wq_work *work, *old_work;
struct io_wqe *wqe = worker->wqe;
struct io_wq *wq = wqe->wq;
do {
unsigned hash = -1U;
/*
* Signals are either sent to cancel specific work, or to just
* cancel all work items. For the former, ->cur_work must
* match. ->cur_work is NULL at this point, since we haven't
* assigned any work, so it's safe to flush signals for that
* case. For the latter case of cancelling all work, the caller
* wil have set IO_WQ_BIT_CANCEL.
*/
if (signal_pending(current))
flush_signals(current);
/*
* If we got some work, mark us as busy. If we didn't, but
* the list isn't empty, it means we stalled on hashed work.
* Mark us stalled so we don't keep looking for work when we
* can't make progress, any work completion or insertion will
* clear the stalled flag.
*/
work = io_get_next_work(wqe, &hash);
if (work)
__io_worker_busy(wqe, worker, work);
else if (!list_empty(&wqe->work_list))
wqe->flags |= IO_WQE_FLAG_STALLED;
spin_unlock_irq(&wqe->lock);
if (!work)
break;
next:
if ((work->flags & IO_WQ_WORK_NEEDS_USER) && !worker->mm &&
wq->mm && mmget_not_zero(wq->mm)) {
use_mm(wq->mm);
set_fs(USER_DS);
worker->mm = wq->mm;
}
if (test_bit(IO_WQ_BIT_CANCEL, &wq->state))
work->flags |= IO_WQ_WORK_CANCEL;
if (worker->mm)
work->flags |= IO_WQ_WORK_HAS_MM;
old_work = work;
work->func(&work);
spin_lock_irq(&wqe->lock);
worker->cur_work = NULL;
if (hash != -1U) {
wqe->hash_map &= ~BIT_ULL(hash);
wqe->flags &= ~IO_WQE_FLAG_STALLED;
}
if (work && work != old_work) {
spin_unlock_irq(&wqe->lock);
/* dependent work not hashed */
hash = -1U;
goto next;
}
} while (1);
}
static inline bool io_wqe_run_queue(struct io_wqe *wqe)
__must_hold(wqe->lock)
{
if (!list_empty_careful(&wqe->work_list) &&
!(wqe->flags & IO_WQE_FLAG_STALLED))
return true;
return false;
}
static int io_wqe_worker(void *data)
{
struct io_worker *worker = data;
struct io_wqe *wqe = worker->wqe;
struct io_wq *wq = wqe->wq;
DEFINE_WAIT(wait);
io_worker_start(wqe, worker);
while (!test_bit(IO_WQ_BIT_EXIT, &wq->state)) {
prepare_to_wait(&worker->wait, &wait, TASK_INTERRUPTIBLE);
spin_lock_irq(&wqe->lock);
if (io_wqe_run_queue(wqe)) {
__set_current_state(TASK_RUNNING);
io_worker_handle_work(worker);
continue;
}
/* drops the lock on success, retry */
if (__io_worker_idle(wqe, worker)) {
__release(&wqe->lock);
continue;
}
spin_unlock_irq(&wqe->lock);
if (signal_pending(current))
flush_signals(current);
if (schedule_timeout(WORKER_IDLE_TIMEOUT))
continue;
/* timed out, exit unless we're the fixed worker */
if (test_bit(IO_WQ_BIT_EXIT, &wq->state) ||
!(worker->flags & IO_WORKER_F_FIXED))
break;
}
finish_wait(&worker->wait, &wait);
if (test_bit(IO_WQ_BIT_EXIT, &wq->state)) {
spin_lock_irq(&wqe->lock);
if (!list_empty(&wqe->work_list))
io_worker_handle_work(worker);
else
spin_unlock_irq(&wqe->lock);
}
io_worker_exit(worker);
return 0;
}
/*
* Check head of free list for an available worker. If one isn't available,
* caller must wake up the wq manager to create one.
*/
static bool io_wqe_activate_free_worker(struct io_wqe *wqe)
__must_hold(RCU)
{
struct hlist_nulls_node *n;
struct io_worker *worker;
n = rcu_dereference(hlist_nulls_first_rcu(&wqe->free_list.head));
if (is_a_nulls(n))
return false;
worker = hlist_nulls_entry(n, struct io_worker, nulls_node);
if (io_worker_get(worker)) {
wake_up(&worker->wait);
io_worker_release(worker);
return true;
}
return false;
}
/*
* We need a worker. If we find a free one, we're good. If not, and we're
* below the max number of workers, wake up the manager to create one.
*/
static void io_wqe_wake_worker(struct io_wqe *wqe)
{
bool ret;
rcu_read_lock();
ret = io_wqe_activate_free_worker(wqe);
rcu_read_unlock();
if (!ret && wqe->nr_workers < wqe->max_workers)
wake_up_process(wqe->wq->manager);
}
/*
* Called when a worker is scheduled in. Mark us as currently running.
*/
void io_wq_worker_running(struct task_struct *tsk)
{
struct io_worker *worker = kthread_data(tsk);
struct io_wqe *wqe = worker->wqe;
if (!(worker->flags & IO_WORKER_F_UP))
return;
if (worker->flags & IO_WORKER_F_RUNNING)
return;
worker->flags |= IO_WORKER_F_RUNNING;
atomic_inc(&wqe->nr_running);
}
/*
* Called when worker is going to sleep. If there are no workers currently
* running and we have work pending, wake up a free one or have the manager
* set one up.
*/
void io_wq_worker_sleeping(struct task_struct *tsk)
{
struct io_worker *worker = kthread_data(tsk);
struct io_wqe *wqe = worker->wqe;
if (!(worker->flags & IO_WORKER_F_UP))
return;
if (!(worker->flags & IO_WORKER_F_RUNNING))
return;
worker->flags &= ~IO_WORKER_F_RUNNING;
spin_lock_irq(&wqe->lock);
if (atomic_dec_and_test(&wqe->nr_running) && io_wqe_run_queue(wqe))
io_wqe_wake_worker(wqe);
spin_unlock_irq(&wqe->lock);
}
static void create_io_worker(struct io_wq *wq, struct io_wqe *wqe)
{
struct io_worker *worker;
worker = kcalloc_node(1, sizeof(*worker), GFP_KERNEL, wqe->node);
if (!worker)
return;
refcount_set(&worker->ref, 1);
worker->nulls_node.pprev = NULL;
init_waitqueue_head(&worker->wait);
worker->wqe = wqe;
worker->task = kthread_create_on_node(io_wqe_worker, worker, wqe->node,
"io_wqe_worker-%d", wqe->node);
if (IS_ERR(worker->task)) {
kfree(worker);
return;
}
spin_lock_irq(&wqe->lock);
hlist_nulls_add_head_rcu(&worker->nulls_node, &wqe->free_list.head);
worker->flags |= IO_WORKER_F_FREE;
if (!wqe->nr_workers)
worker->flags |= IO_WORKER_F_FIXED;
wqe->nr_workers++;
spin_unlock_irq(&wqe->lock);
wake_up_process(worker->task);
}
static inline bool io_wqe_need_new_worker(struct io_wqe *wqe)
__must_hold(wqe->lock)
{
if (!wqe->nr_workers)
return true;
if (hlist_nulls_empty(&wqe->free_list.head) &&
wqe->nr_workers < wqe->max_workers && io_wqe_run_queue(wqe))
return true;
return false;
}
/*
* Manager thread. Tasked with creating new workers, if we need them.
*/
static int io_wq_manager(void *data)
{
struct io_wq *wq = data;
while (!kthread_should_stop()) {
int i;
for (i = 0; i < wq->nr_wqes; i++) {
struct io_wqe *wqe = wq->wqes[i];
bool fork_worker = false;
spin_lock_irq(&wqe->lock);
fork_worker = io_wqe_need_new_worker(wqe);
spin_unlock_irq(&wqe->lock);
if (fork_worker)
create_io_worker(wq, wqe);
}
set_current_state(TASK_INTERRUPTIBLE);
schedule_timeout(HZ);
}
return 0;
}
static void io_wqe_enqueue(struct io_wqe *wqe, struct io_wq_work *work)
{
unsigned long flags;
spin_lock_irqsave(&wqe->lock, flags);
list_add_tail(&work->list, &wqe->work_list);
wqe->flags &= ~IO_WQE_FLAG_STALLED;
spin_unlock_irqrestore(&wqe->lock, flags);
if (!atomic_read(&wqe->nr_running))
io_wqe_wake_worker(wqe);
}
void io_wq_enqueue(struct io_wq *wq, struct io_wq_work *work)
{
struct io_wqe *wqe = wq->wqes[numa_node_id()];
io_wqe_enqueue(wqe, work);
}
/*
* Enqueue work, hashed by some key. Work items that hash to the same value
* will not be done in parallel. Used to limit concurrent writes, generally
* hashed by inode.
*/
void io_wq_enqueue_hashed(struct io_wq *wq, struct io_wq_work *work, void *val)
{
struct io_wqe *wqe = wq->wqes[numa_node_id()];
unsigned bit;
bit = hash_ptr(val, IO_WQ_HASH_ORDER);
work->flags |= (IO_WQ_WORK_HASHED | (bit << IO_WQ_HASH_SHIFT));
io_wqe_enqueue(wqe, work);
}
static bool io_wqe_worker_send_sig(struct io_worker *worker, void *data)
{
send_sig(SIGINT, worker->task, 1);
return false;
}
/*
* Iterate the passed in list and call the specific function for each
* worker that isn't exiting
*/
static bool io_wq_for_each_worker(struct io_wqe *wqe,
struct io_wq_nulls_list *list,
bool (*func)(struct io_worker *, void *),
void *data)
{
struct hlist_nulls_node *n;
struct io_worker *worker;
bool ret = false;
restart:
hlist_nulls_for_each_entry_rcu(worker, n, &list->head, nulls_node) {
if (io_worker_get(worker)) {
ret = func(worker, data);
io_worker_release(worker);
if (ret)
break;
}
}
if (!ret && get_nulls_value(n) != list->nulls)
goto restart;
return ret;
}
void io_wq_cancel_all(struct io_wq *wq)
{
int i;
set_bit(IO_WQ_BIT_CANCEL, &wq->state);
/*
* Browse both lists, as there's a gap between handing work off
* to a worker and the worker putting itself on the busy_list
*/
rcu_read_lock();
for (i = 0; i < wq->nr_wqes; i++) {
struct io_wqe *wqe = wq->wqes[i];
io_wq_for_each_worker(wqe, &wqe->busy_list,
io_wqe_worker_send_sig, NULL);
io_wq_for_each_worker(wqe, &wqe->free_list,
io_wqe_worker_send_sig, NULL);
}
rcu_read_unlock();
}
static bool io_wq_worker_cancel(struct io_worker *worker, void *data)
{
struct io_wq_work *work = data;
if (worker->cur_work == work) {
send_sig(SIGINT, worker->task, 1);
return true;
}
return false;
}
static enum io_wq_cancel io_wqe_cancel_work(struct io_wqe *wqe,
struct io_wq_work *cwork)
{
struct io_wq_work *work;
bool found = false;
cwork->flags |= IO_WQ_WORK_CANCEL;
/*
* First check pending list, if we're lucky we can just remove it
* from there. CANCEL_OK means that the work is returned as-new,
* no completion will be posted for it.
*/
spin_lock_irq(&wqe->lock);
list_for_each_entry(work, &wqe->work_list, list) {
if (work == cwork) {
list_del(&work->list);
found = true;
break;
}
}
spin_unlock_irq(&wqe->lock);
if (found) {
work->flags |= IO_WQ_WORK_CANCEL;
work->func(&work);
return IO_WQ_CANCEL_OK;
}
/*
* Now check if a free (going busy) or busy worker has the work
* currently running. If we find it there, we'll return CANCEL_RUNNING
* as an indication that we attempte to signal cancellation. The
* completion will run normally in this case.
*/
rcu_read_lock();
found = io_wq_for_each_worker(wqe, &wqe->free_list, io_wq_worker_cancel,
cwork);
if (found)
goto done;
found = io_wq_for_each_worker(wqe, &wqe->busy_list, io_wq_worker_cancel,
cwork);
done:
rcu_read_unlock();
return found ? IO_WQ_CANCEL_RUNNING : IO_WQ_CANCEL_NOTFOUND;
}
enum io_wq_cancel io_wq_cancel_work(struct io_wq *wq, struct io_wq_work *cwork)
{
enum io_wq_cancel ret = IO_WQ_CANCEL_NOTFOUND;
int i;
for (i = 0; i < wq->nr_wqes; i++) {
struct io_wqe *wqe = wq->wqes[i];
ret = io_wqe_cancel_work(wqe, cwork);
if (ret != IO_WQ_CANCEL_NOTFOUND)
break;
}
return ret;
}
struct io_wq_flush_data {
struct io_wq_work work;
struct completion done;
};
static void io_wq_flush_func(struct io_wq_work **workptr)
{
struct io_wq_work *work = *workptr;
struct io_wq_flush_data *data;
data = container_of(work, struct io_wq_flush_data, work);
complete(&data->done);
}
/*
* Doesn't wait for previously queued work to finish. When this completes,
* it just means that previously queued work was started.
*/
void io_wq_flush(struct io_wq *wq)
{
struct io_wq_flush_data data;
int i;
for (i = 0; i < wq->nr_wqes; i++) {
struct io_wqe *wqe = wq->wqes[i];
init_completion(&data.done);
INIT_IO_WORK(&data.work, io_wq_flush_func);
io_wqe_enqueue(wqe, &data.work);
wait_for_completion(&data.done);
}
}
struct io_wq *io_wq_create(unsigned concurrency, struct mm_struct *mm)
{
int ret = -ENOMEM, i, node;
struct io_wq *wq;
wq = kcalloc(1, sizeof(*wq), GFP_KERNEL);
if (!wq)
return ERR_PTR(-ENOMEM);
wq->nr_wqes = num_online_nodes();
wq->wqes = kcalloc(wq->nr_wqes, sizeof(struct io_wqe *), GFP_KERNEL);
if (!wq->wqes) {
kfree(wq);
return ERR_PTR(-ENOMEM);
}
i = 0;
refcount_set(&wq->refs, wq->nr_wqes);
for_each_online_node(node) {
struct io_wqe *wqe;
wqe = kcalloc_node(1, sizeof(struct io_wqe), GFP_KERNEL, node);
if (!wqe)
break;
wq->wqes[i] = wqe;
wqe->node = node;
wqe->max_workers = concurrency;
wqe->node = node;
wqe->wq = wq;
spin_lock_init(&wqe->lock);
INIT_LIST_HEAD(&wqe->work_list);
INIT_HLIST_NULLS_HEAD(&wqe->free_list.head, 0);
wqe->free_list.nulls = 0;
INIT_HLIST_NULLS_HEAD(&wqe->busy_list.head, 1);
wqe->busy_list.nulls = 1;
atomic_set(&wqe->nr_running, 0);
i++;
}
init_completion(&wq->done);
if (i != wq->nr_wqes)
goto err;
/* caller must have already done mmgrab() on this mm */
wq->mm = mm;
wq->manager = kthread_create(io_wq_manager, wq, "io_wq_manager");
if (!IS_ERR(wq->manager)) {
wake_up_process(wq->manager);
return wq;
}
ret = PTR_ERR(wq->manager);
wq->manager = NULL;
err:
complete(&wq->done);
io_wq_destroy(wq);
return ERR_PTR(ret);
}
static bool io_wq_worker_wake(struct io_worker *worker, void *data)
{
wake_up_process(worker->task);
return false;
}
void io_wq_destroy(struct io_wq *wq)
{
int i;
if (wq->manager) {
set_bit(IO_WQ_BIT_EXIT, &wq->state);
kthread_stop(wq->manager);
}
rcu_read_lock();
for (i = 0; i < wq->nr_wqes; i++) {
struct io_wqe *wqe = wq->wqes[i];
if (!wqe)
continue;
io_wq_for_each_worker(wqe, &wqe->free_list, io_wq_worker_wake,
NULL);
io_wq_for_each_worker(wqe, &wqe->busy_list, io_wq_worker_wake,
NULL);
}
rcu_read_unlock();
wait_for_completion(&wq->done);
for (i = 0; i < wq->nr_wqes; i++)
kfree(wq->wqes[i]);
kfree(wq->wqes);
kfree(wq);
}

55
fs/io-wq.h 100644
View File

@ -0,0 +1,55 @@
#ifndef INTERNAL_IO_WQ_H
#define INTERNAL_IO_WQ_H
struct io_wq;
enum {
IO_WQ_WORK_CANCEL = 1,
IO_WQ_WORK_HAS_MM = 2,
IO_WQ_WORK_HASHED = 4,
IO_WQ_WORK_NEEDS_USER = 8,
IO_WQ_HASH_SHIFT = 24, /* upper 8 bits are used for hash key */
};
enum io_wq_cancel {
IO_WQ_CANCEL_OK, /* cancelled before started */
IO_WQ_CANCEL_RUNNING, /* found, running, and attempted cancelled */
IO_WQ_CANCEL_NOTFOUND, /* work not found */
};
struct io_wq_work {
struct list_head list;
void (*func)(struct io_wq_work **);
unsigned flags;
};
#define INIT_IO_WORK(work, _func) \
do { \
(work)->func = _func; \
(work)->flags = 0; \
} while (0) \
struct io_wq *io_wq_create(unsigned concurrency, struct mm_struct *mm);
void io_wq_destroy(struct io_wq *wq);
void io_wq_enqueue(struct io_wq *wq, struct io_wq_work *work);
void io_wq_enqueue_hashed(struct io_wq *wq, struct io_wq_work *work, void *val);
void io_wq_flush(struct io_wq *wq);
void io_wq_cancel_all(struct io_wq *wq);
enum io_wq_cancel io_wq_cancel_work(struct io_wq *wq, struct io_wq_work *cwork);
#if defined(CONFIG_IO_WQ)
extern void io_wq_worker_sleeping(struct task_struct *);
extern void io_wq_worker_running(struct task_struct *);
#else
static inline void io_wq_worker_sleeping(struct task_struct *tsk)
{
}
static inline void io_wq_worker_running(struct task_struct *tsk)
{
}
#endif
#endif

View File

@ -1468,6 +1468,7 @@ extern struct pid *cad_pid;
#define PF_NO_SETAFFINITY 0x04000000 /* Userland is not allowed to meddle with cpus_mask */
#define PF_MCE_EARLY 0x08000000 /* Early kill for mce process policy */
#define PF_MEMALLOC_NOCMA 0x10000000 /* All allocation request will have _GFP_MOVABLE cleared */
#define PF_IO_WORKER 0x20000000 /* Task is an IO worker */
#define PF_FREEZER_SKIP 0x40000000 /* Freezer should not count it as freezable */
#define PF_SUSPEND_TASK 0x80000000 /* This thread called freeze_processes() and should not be frozen */

View File

@ -16,6 +16,7 @@
#include <asm/tlb.h>
#include "../workqueue_internal.h"
#include "../../fs/io-wq.h"
#include "../smpboot.h"
#include "pelt.h"
@ -4103,9 +4104,12 @@ static inline void sched_submit_work(struct task_struct *tsk)
* we disable preemption to avoid it calling schedule() again
* in the possible wakeup of a kworker.
*/
if (tsk->flags & PF_WQ_WORKER) {
if (tsk->flags & (PF_WQ_WORKER | PF_IO_WORKER)) {
preempt_disable();
wq_worker_sleeping(tsk);
if (tsk->flags & PF_WQ_WORKER)
wq_worker_sleeping(tsk);
else
io_wq_worker_sleeping(tsk);
preempt_enable_no_resched();
}
@ -4122,8 +4126,12 @@ static inline void sched_submit_work(struct task_struct *tsk)
static void sched_update_worker(struct task_struct *tsk)
{
if (tsk->flags & PF_WQ_WORKER)
wq_worker_running(tsk);
if (tsk->flags & (PF_WQ_WORKER | PF_IO_WORKER)) {
if (tsk->flags & PF_WQ_WORKER)
wq_worker_running(tsk);
else
io_wq_worker_running(tsk);
}
}
asmlinkage __visible void __sched schedule(void)