usb: gadget: mv_u3d_core: don't assign gadget.dev.release directly

udc-core provides a better way to handle release
methods, let's use it.

Signed-off-by: Felipe Balbi <balbi@ti.com>
This commit is contained in:
Felipe Balbi 2013-02-26 15:15:27 +02:00
parent 4b282fbe97
commit 7c9c3c7e18

View file

@ -1756,11 +1756,6 @@ static irqreturn_t mv_u3d_irq(int irq, void *dev)
return IRQ_HANDLED; return IRQ_HANDLED;
} }
static void mv_u3d_gadget_release(struct device *dev)
{
dev_dbg(dev, "%s\n", __func__);
}
static int mv_u3d_remove(struct platform_device *dev) static int mv_u3d_remove(struct platform_device *dev)
{ {
struct mv_u3d *u3d = platform_get_drvdata(dev); struct mv_u3d *u3d = platform_get_drvdata(dev);
@ -1953,7 +1948,6 @@ static int mv_u3d_probe(struct platform_device *dev)
u3d->gadget.speed = USB_SPEED_UNKNOWN; /* speed */ u3d->gadget.speed = USB_SPEED_UNKNOWN; /* speed */
/* the "gadget" abstracts/virtualizes the controller */ /* the "gadget" abstracts/virtualizes the controller */
u3d->gadget.dev.release = mv_u3d_gadget_release;
u3d->gadget.name = driver_name; /* gadget name */ u3d->gadget.name = driver_name; /* gadget name */
mv_u3d_eps_init(u3d); mv_u3d_eps_init(u3d);