virtio-gpu: pick up hotspot from framebuffer
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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dd54659107
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@ -153,17 +153,23 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
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}
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if (plane->state->fb != old_state->fb) {
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DRM_DEBUG("update, handle %d, +%d+%d\n", handle,
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DRM_DEBUG("update, handle %d, pos +%d+%d, hot %d,%d\n", handle,
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plane->state->crtc_x,
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plane->state->crtc_y);
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plane->state->crtc_y,
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plane->state->fb ? plane->state->fb->hot_x : 0,
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plane->state->fb ? plane->state->fb->hot_y : 0);
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output->cursor.hdr.type =
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cpu_to_le32(VIRTIO_GPU_CMD_UPDATE_CURSOR);
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output->cursor.resource_id = cpu_to_le32(handle);
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#if 0
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/* TODO */
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output->cursor.hot_x = cpu_to_le32(hot_x);
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output->cursor.hot_y = cpu_to_le32(hot_y);
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#endif
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if (plane->state->fb) {
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output->cursor.hot_x =
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cpu_to_le32(plane->state->fb->hot_x);
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output->cursor.hot_y =
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cpu_to_le32(plane->state->fb->hot_y);
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} else {
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output->cursor.hot_x = cpu_to_le32(0);
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output->cursor.hot_y = cpu_to_le32(0);
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}
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} else {
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DRM_DEBUG("move +%d+%d\n",
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plane->state->crtc_x,
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