[media] v4l2-ctrls: Use kcalloc instead of kzalloc to allocate array

The advantage of kcalloc is, that will prevent integer overflows which could
result from the multiplication of number of elements and size and it is also
a bit nicer to read.

The semantic patch that makes this change is available
in https://lkml.org/lkml/2011/11/25/107

Signed-off-by: Thomas Meyer <thomas@m3y3r.de>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
This commit is contained in:
Thomas Meyer 2011-11-29 17:08:00 -03:00 committed by Mauro Carvalho Chehab
parent d0d97488dd
commit 9884d7bea7
2 changed files with 4 additions and 4 deletions

View file

@ -377,8 +377,8 @@ static int stk_prepare_iso(struct stk_camera *dev)
if (dev->isobufs)
STK_ERROR("isobufs already allocated. Bad\n");
else
dev->isobufs = kzalloc(MAX_ISO_BUFS * sizeof(*dev->isobufs),
GFP_KERNEL);
dev->isobufs = kcalloc(MAX_ISO_BUFS, sizeof(*dev->isobufs),
GFP_KERNEL);
if (dev->isobufs == NULL) {
STK_ERROR("Unable to allocate iso buffers\n");
return -ENOMEM;

View file

@ -1109,8 +1109,8 @@ int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
INIT_LIST_HEAD(&hdl->ctrls);
INIT_LIST_HEAD(&hdl->ctrl_refs);
hdl->nr_of_buckets = 1 + nr_of_controls_hint / 8;
hdl->buckets = kzalloc(sizeof(hdl->buckets[0]) * hdl->nr_of_buckets,
GFP_KERNEL);
hdl->buckets = kcalloc(hdl->nr_of_buckets, sizeof(hdl->buckets[0]),
GFP_KERNEL);
hdl->error = hdl->buckets ? 0 : -ENOMEM;
return hdl->error;
}