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bpf: sockmap, fix crash when ipv6 sock is added

This fixes a crash where we assign tcp_prot to IPv6 sockets instead
of tcpv6_prot.

Previously we overwrote the sk->prot field with tcp_prot even in the
AF_INET6 case. This patch ensures the correct tcp_prot and tcpv6_prot
are used.

Tested with 'netserver -6' and 'netperf -H [IPv6]' as well as
'netperf -H [IPv4]'. The ESTABLISHED check resolves the previously
crashing case here.

Fixes: 174a79ff95 ("bpf: sockmap with sk redirect support")
Reported-by: syzbot+5c063698bdbfac19f363@syzkaller.appspotmail.com
Acked-by: Martin KaFai Lau <kafai@fb.com>
Signed-off-by: John Fastabend <john.fastabend@gmail.com>
Signed-off-by: Wei Wang <weiwan@google.com>
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
hifive-unleashed-5.1
John Fastabend 2018-06-30 06:17:36 -07:00 committed by Daniel Borkmann
parent ca09cb04af
commit 9901c5d77e
1 changed files with 48 additions and 10 deletions

View File

@ -140,6 +140,7 @@ static int bpf_tcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len,
static int bpf_tcp_sendmsg(struct sock *sk, struct msghdr *msg, size_t size);
static int bpf_tcp_sendpage(struct sock *sk, struct page *page,
int offset, size_t size, int flags);
static void bpf_tcp_close(struct sock *sk, long timeout);
static inline struct smap_psock *smap_psock_sk(const struct sock *sk)
{
@ -161,7 +162,42 @@ out:
return !empty;
}
static struct proto tcp_bpf_proto;
enum {
SOCKMAP_IPV4,
SOCKMAP_IPV6,
SOCKMAP_NUM_PROTS,
};
enum {
SOCKMAP_BASE,
SOCKMAP_TX,
SOCKMAP_NUM_CONFIGS,
};
static struct proto *saved_tcpv6_prot __read_mostly;
static DEFINE_SPINLOCK(tcpv6_prot_lock);
static struct proto bpf_tcp_prots[SOCKMAP_NUM_PROTS][SOCKMAP_NUM_CONFIGS];
static void build_protos(struct proto prot[SOCKMAP_NUM_CONFIGS],
struct proto *base)
{
prot[SOCKMAP_BASE] = *base;
prot[SOCKMAP_BASE].close = bpf_tcp_close;
prot[SOCKMAP_BASE].recvmsg = bpf_tcp_recvmsg;
prot[SOCKMAP_BASE].stream_memory_read = bpf_tcp_stream_read;
prot[SOCKMAP_TX] = prot[SOCKMAP_BASE];
prot[SOCKMAP_TX].sendmsg = bpf_tcp_sendmsg;
prot[SOCKMAP_TX].sendpage = bpf_tcp_sendpage;
}
static void update_sk_prot(struct sock *sk, struct smap_psock *psock)
{
int family = sk->sk_family == AF_INET6 ? SOCKMAP_IPV6 : SOCKMAP_IPV4;
int conf = psock->bpf_tx_msg ? SOCKMAP_TX : SOCKMAP_BASE;
sk->sk_prot = &bpf_tcp_prots[family][conf];
}
static int bpf_tcp_init(struct sock *sk)
{
struct smap_psock *psock;
@ -181,14 +217,17 @@ static int bpf_tcp_init(struct sock *sk)
psock->save_close = sk->sk_prot->close;
psock->sk_proto = sk->sk_prot;
if (psock->bpf_tx_msg) {
tcp_bpf_proto.sendmsg = bpf_tcp_sendmsg;
tcp_bpf_proto.sendpage = bpf_tcp_sendpage;
tcp_bpf_proto.recvmsg = bpf_tcp_recvmsg;
tcp_bpf_proto.stream_memory_read = bpf_tcp_stream_read;
/* Build IPv6 sockmap whenever the address of tcpv6_prot changes */
if (sk->sk_family == AF_INET6 &&
unlikely(sk->sk_prot != smp_load_acquire(&saved_tcpv6_prot))) {
spin_lock_bh(&tcpv6_prot_lock);
if (likely(sk->sk_prot != saved_tcpv6_prot)) {
build_protos(bpf_tcp_prots[SOCKMAP_IPV6], sk->sk_prot);
smp_store_release(&saved_tcpv6_prot, sk->sk_prot);
}
spin_unlock_bh(&tcpv6_prot_lock);
}
sk->sk_prot = &tcp_bpf_proto;
update_sk_prot(sk, psock);
rcu_read_unlock();
return 0;
}
@ -1111,8 +1150,7 @@ static void bpf_tcp_msg_add(struct smap_psock *psock,
static int bpf_tcp_ulp_register(void)
{
tcp_bpf_proto = tcp_prot;
tcp_bpf_proto.close = bpf_tcp_close;
build_protos(bpf_tcp_prots[SOCKMAP_IPV4], &tcp_prot);
/* Once BPF TX ULP is registered it is never unregistered. It
* will be in the ULP list for the lifetime of the system. Doing
* duplicate registers is not a problem.