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HID: sony: Improve navigation controller axis/button mapping

The navigation controller is a DS3 (sixaxis) with fewer physical
axes and buttons. It utilizes the same HID report as the DS3 and
thus reports axes/buttons which aren't physically present.
Currently many non-existing buttons and axes are reported, which
we are now removing.

For the axes/buttons which do exist, we make the axis/button mapping
similar to the DS3.

Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
hifive-unleashed-5.1
Roderick Colenbrander 2017-03-24 15:17:46 -07:00 committed by Jiri Kosina
parent 5a144be39c
commit b8f0970d2c
1 changed files with 85 additions and 101 deletions

View File

@ -173,96 +173,6 @@ static u8 motion_rdesc[] = {
0xC0 /* End Collection */
};
/* PS/3 Navigation controller */
static u8 navigation_rdesc[] = {
0x05, 0x01, /* Usage Page (Desktop), */
0x09, 0x04, /* Usage (Joystick), */
0xA1, 0x01, /* Collection (Application), */
0xA1, 0x02, /* Collection (Logical), */
0x85, 0x01, /* Report ID (1), */
0x75, 0x08, /* Report Size (8), */
0x95, 0x01, /* Report Count (1), */
0x15, 0x00, /* Logical Minimum (0), */
0x26, 0xFF, 0x00, /* Logical Maximum (255), */
0x81, 0x03, /* Input (Constant, Variable), */
0x75, 0x01, /* Report Size (1), */
0x95, 0x13, /* Report Count (19), */
0x15, 0x00, /* Logical Minimum (0), */
0x25, 0x01, /* Logical Maximum (1), */
0x35, 0x00, /* Physical Minimum (0), */
0x45, 0x01, /* Physical Maximum (1), */
0x05, 0x09, /* Usage Page (Button), */
0x19, 0x01, /* Usage Minimum (01h), */
0x29, 0x13, /* Usage Maximum (13h), */
0x81, 0x02, /* Input (Variable), */
0x75, 0x01, /* Report Size (1), */
0x95, 0x0D, /* Report Count (13), */
0x06, 0x00, 0xFF, /* Usage Page (FF00h), */
0x81, 0x03, /* Input (Constant, Variable), */
0x15, 0x00, /* Logical Minimum (0), */
0x26, 0xFF, 0x00, /* Logical Maximum (255), */
0x05, 0x01, /* Usage Page (Desktop), */
0x09, 0x01, /* Usage (Pointer), */
0xA1, 0x00, /* Collection (Physical), */
0x75, 0x08, /* Report Size (8), */
0x95, 0x02, /* Report Count (2), */
0x35, 0x00, /* Physical Minimum (0), */
0x46, 0xFF, 0x00, /* Physical Maximum (255), */
0x09, 0x30, /* Usage (X), */
0x09, 0x31, /* Usage (Y), */
0x81, 0x02, /* Input (Variable), */
0xC0, /* End Collection, */
0x06, 0x00, 0xFF, /* Usage Page (FF00h), */
0x95, 0x06, /* Report Count (6), */
0x81, 0x03, /* Input (Constant, Variable), */
0x05, 0x01, /* Usage Page (Desktop), */
0x75, 0x08, /* Report Size (8), */
0x95, 0x05, /* Report Count (5), */
0x09, 0x01, /* Usage (Pointer), */
0x81, 0x02, /* Input (Variable), */
0x06, 0x00, 0xFF, /* Usage Page (FF00h), */
0x95, 0x01, /* Report Count (1), */
0x81, 0x02, /* Input (Variable), */
0x05, 0x01, /* Usage Page (Desktop), */
0x95, 0x01, /* Report Count (1), */
0x09, 0x01, /* Usage (Pointer), */
0x81, 0x02, /* Input (Variable), */
0x06, 0x00, 0xFF, /* Usage Page (FF00h), */
0x95, 0x1E, /* Report Count (24), */
0x81, 0x02, /* Input (Variable), */
0x75, 0x08, /* Report Size (8), */
0x95, 0x30, /* Report Count (48), */
0x09, 0x01, /* Usage (Pointer), */
0x91, 0x02, /* Output (Variable), */
0x75, 0x08, /* Report Size (8), */
0x95, 0x30, /* Report Count (48), */
0x09, 0x01, /* Usage (Pointer), */
0xB1, 0x02, /* Feature (Variable), */
0xC0, /* End Collection, */
0xA1, 0x02, /* Collection (Logical), */
0x85, 0x02, /* Report ID (2), */
0x75, 0x08, /* Report Size (8), */
0x95, 0x30, /* Report Count (48), */
0x09, 0x01, /* Usage (Pointer), */
0xB1, 0x02, /* Feature (Variable), */
0xC0, /* End Collection, */
0xA1, 0x02, /* Collection (Logical), */
0x85, 0xEE, /* Report ID (238), */
0x75, 0x08, /* Report Size (8), */
0x95, 0x30, /* Report Count (48), */
0x09, 0x01, /* Usage (Pointer), */
0xB1, 0x02, /* Feature (Variable), */
0xC0, /* End Collection, */
0xA1, 0x02, /* Collection (Logical), */
0x85, 0xEF, /* Report ID (239), */
0x75, 0x08, /* Report Size (8), */
0x95, 0x30, /* Report Count (48), */
0x09, 0x01, /* Usage (Pointer), */
0xB1, 0x02, /* Feature (Variable), */
0xC0, /* End Collection, */
0xC0 /* End Collection */
};
static u8 ps3remote_rdesc[] = {
0x05, 0x01, /* GUsagePage Generic Desktop */
0x09, 0x05, /* LUsage 0x05 [Game Pad] */
@ -425,6 +335,40 @@ static const unsigned int buzz_keymap[] = {
[20] = BTN_TRIGGER_HAPPY20,
};
/* The Navigation controller is a partial DS3 and uses the same HID report
* and hence the same keymap indices, however not not all axes/buttons
* are physically present. We use the same axis and button mapping as
* the DS3, which uses the Linux gamepad spec.
*/
static const unsigned int navigation_absmap[] = {
[0x30] = ABS_X,
[0x31] = ABS_Y,
[0x33] = ABS_Z, /* L2 */
};
/* Buttons not physically available on the device, but still available
* in the reports are explicitly set to 0 for documentation purposes.
*/
static const unsigned int navigation_keymap[] = {
[0x01] = 0, /* Select */
[0x02] = BTN_THUMBL, /* L3 */
[0x03] = 0, /* R3 */
[0x04] = 0, /* Start */
[0x05] = BTN_DPAD_UP, /* Up */
[0x06] = BTN_DPAD_RIGHT, /* Right */
[0x07] = BTN_DPAD_DOWN, /* Down */
[0x08] = BTN_DPAD_LEFT, /* Left */
[0x09] = BTN_TL2, /* L2 */
[0x0a] = 0, /* R2 */
[0x0b] = BTN_TL, /* L1 */
[0x0c] = 0, /* R1 */
[0x0d] = BTN_NORTH, /* Triangle */
[0x0e] = BTN_EAST, /* Circle */
[0x0f] = BTN_SOUTH, /* Cross */
[0x10] = BTN_WEST, /* Square */
[0x11] = BTN_MODE, /* PS */
};
static const unsigned int sixaxis_absmap[] = {
[0x30] = ABS_X,
[0x31] = ABS_Y,
@ -452,7 +396,6 @@ static const unsigned int sixaxis_keymap[] = {
[0x11] = BTN_MODE, /* PS */
};
static const unsigned int ds4_absmap[] = {
[0x30] = ABS_X,
[0x31] = ABS_Y,
@ -650,13 +593,6 @@ static u8 *motion_fixup(struct hid_device *hdev, u8 *rdesc,
return motion_rdesc;
}
static u8 *navigation_fixup(struct hid_device *hdev, u8 *rdesc,
unsigned int *rsize)
{
*rsize = sizeof(navigation_rdesc);
return navigation_rdesc;
}
static u8 *ps3remote_fixup(struct hid_device *hdev, u8 *rdesc,
unsigned int *rsize)
{
@ -698,6 +634,54 @@ static int ps3remote_mapping(struct hid_device *hdev, struct hid_input *hi,
return 1;
}
static int navigation_mapping(struct hid_device *hdev, struct hid_input *hi,
struct hid_field *field, struct hid_usage *usage,
unsigned long **bit, int *max)
{
if ((usage->hid & HID_USAGE_PAGE) == HID_UP_BUTTON) {
unsigned int key = usage->hid & HID_USAGE;
if (key >= ARRAY_SIZE(sixaxis_keymap))
return -1;
key = navigation_keymap[key];
if (!key)
return -1;
hid_map_usage_clear(hi, usage, bit, max, EV_KEY, key);
return 1;
} else if (usage->hid == HID_GD_POINTER) {
/* See comment in sixaxis_mapping, basically the L2 (and R2)
* triggers are reported through GD Pointer.
* In addition we ignore any analog button 'axes' and only
* support digital buttons.
*/
switch (usage->usage_index) {
case 8: /* L2 */
usage->hid = HID_GD_Z;
break;
default:
return -1;
}
hid_map_usage_clear(hi, usage, bit, max, EV_ABS, usage->hid & 0xf);
return 1;
} else if ((usage->hid & HID_USAGE_PAGE) == HID_UP_GENDESK) {
unsigned int abs = usage->hid & HID_USAGE;
if (abs >= ARRAY_SIZE(navigation_absmap))
return -1;
abs = navigation_absmap[abs];
hid_map_usage_clear(hi, usage, bit, max, EV_ABS, abs);
return 1;
}
return -1;
}
static int sixaxis_mapping(struct hid_device *hdev, struct hid_input *hi,
struct hid_field *field, struct hid_usage *usage,
unsigned long **bit, int *max)
@ -804,9 +788,6 @@ static u8 *sony_report_fixup(struct hid_device *hdev, u8 *rdesc,
if (sc->quirks & MOTION_CONTROLLER)
return motion_fixup(hdev, rdesc, rsize);
if (sc->quirks & NAVIGATION_CONTROLLER)
return navigation_fixup(hdev, rdesc, rsize);
if (sc->quirks & PS3REMOTE)
return ps3remote_fixup(hdev, rdesc, rsize);
@ -1199,6 +1180,9 @@ static int sony_mapping(struct hid_device *hdev, struct hid_input *hi,
if (sc->quirks & PS3REMOTE)
return ps3remote_mapping(hdev, hi, field, usage, bit, max);
if (sc->quirks & NAVIGATION_CONTROLLER)
return navigation_mapping(hdev, hi, field, usage, bit, max);
if (sc->quirks & SIXAXIS_CONTROLLER)
return sixaxis_mapping(hdev, hi, field, usage, bit, max);