drm/vmwgfx: Implement STDU plane update for BO backed fb

Using the new interface implement STDU plane update for BO backed fb.

v2: Rebase to new resource validation.

Signed-off-by: Deepak Rawat <drawat@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This commit is contained in:
Deepak Rawat 2018-07-09 16:17:17 -07:00 committed by Thomas Hellstrom
parent ad377b433b
commit bc7be607a0
2 changed files with 227 additions and 0 deletions

View file

@ -129,6 +129,17 @@ struct vmw_du_update_plane {
bool intr;
};
/**
* struct vmw_du_update_plane_buffer - Closure structure for buffer object
* @base: Base closure structure.
* @fb_left: x1 for fb damage bounding box.
* @fb_top: y1 for fb damage bounding box.
*/
struct vmw_du_update_plane_buffer {
struct vmw_du_update_plane base;
int fb_left, fb_top;
};
/**
* struct vmw_kms_dirty - closure structure for the vmw_kms_helper_dirty
* function.

View file

@ -1260,6 +1260,222 @@ out_srf_unref:
return ret;
}
static uint32_t vmw_stdu_bo_fifo_size(struct vmw_du_update_plane *update,
uint32_t num_hits)
{
return sizeof(struct vmw_stdu_dma) + sizeof(SVGA3dCopyBox) * num_hits +
sizeof(SVGA3dCmdSurfaceDMASuffix) +
sizeof(struct vmw_stdu_update);
}
static uint32_t vmw_stdu_bo_fifo_size_cpu(struct vmw_du_update_plane *update,
uint32_t num_hits)
{
return sizeof(struct vmw_stdu_update_gb_image) +
sizeof(struct vmw_stdu_update);
}
static uint32_t vmw_stdu_bo_populate_dma(struct vmw_du_update_plane *update,
void *cmd, uint32_t num_hits)
{
struct vmw_screen_target_display_unit *stdu;
struct vmw_framebuffer_bo *vfbbo;
struct vmw_stdu_dma *cmd_dma = cmd;
stdu = container_of(update->du, typeof(*stdu), base);
vfbbo = container_of(update->vfb, typeof(*vfbbo), base);
cmd_dma->header.id = SVGA_3D_CMD_SURFACE_DMA;
cmd_dma->header.size = sizeof(cmd_dma->body) +
sizeof(struct SVGA3dCopyBox) * num_hits +
sizeof(SVGA3dCmdSurfaceDMASuffix);
vmw_bo_get_guest_ptr(&vfbbo->buffer->base, &cmd_dma->body.guest.ptr);
cmd_dma->body.guest.pitch = update->vfb->base.pitches[0];
cmd_dma->body.host.sid = stdu->display_srf->res.id;
cmd_dma->body.host.face = 0;
cmd_dma->body.host.mipmap = 0;
cmd_dma->body.transfer = SVGA3D_WRITE_HOST_VRAM;
return sizeof(*cmd_dma);
}
static uint32_t vmw_stdu_bo_populate_clip(struct vmw_du_update_plane *update,
void *cmd, struct drm_rect *clip,
uint32_t fb_x, uint32_t fb_y)
{
struct SVGA3dCopyBox *box = cmd;
box->srcx = fb_x;
box->srcy = fb_y;
box->srcz = 0;
box->x = clip->x1;
box->y = clip->y1;
box->z = 0;
box->w = drm_rect_width(clip);
box->h = drm_rect_height(clip);
box->d = 1;
return sizeof(*box);
}
static uint32_t vmw_stdu_bo_populate_update(struct vmw_du_update_plane *update,
void *cmd, struct drm_rect *bb)
{
struct vmw_screen_target_display_unit *stdu;
struct vmw_framebuffer_bo *vfbbo;
SVGA3dCmdSurfaceDMASuffix *suffix = cmd;
stdu = container_of(update->du, typeof(*stdu), base);
vfbbo = container_of(update->vfb, typeof(*vfbbo), base);
suffix->suffixSize = sizeof(*suffix);
suffix->maximumOffset = vfbbo->buffer->base.num_pages * PAGE_SIZE;
vmw_stdu_populate_update(&suffix[1], stdu->base.unit, bb->x1, bb->x2,
bb->y1, bb->y2);
return sizeof(*suffix) + sizeof(struct vmw_stdu_update);
}
static uint32_t vmw_stdu_bo_pre_clip_cpu(struct vmw_du_update_plane *update,
void *cmd, uint32_t num_hits)
{
struct vmw_du_update_plane_buffer *bo_update =
container_of(update, typeof(*bo_update), base);
bo_update->fb_left = INT_MAX;
bo_update->fb_top = INT_MAX;
return 0;
}
static uint32_t vmw_stdu_bo_clip_cpu(struct vmw_du_update_plane *update,
void *cmd, struct drm_rect *clip,
uint32_t fb_x, uint32_t fb_y)
{
struct vmw_du_update_plane_buffer *bo_update =
container_of(update, typeof(*bo_update), base);
bo_update->fb_left = min_t(int, bo_update->fb_left, fb_x);
bo_update->fb_top = min_t(int, bo_update->fb_top, fb_y);
return 0;
}
static uint32_t
vmw_stdu_bo_populate_update_cpu(struct vmw_du_update_plane *update, void *cmd,
struct drm_rect *bb)
{
struct vmw_du_update_plane_buffer *bo_update;
struct vmw_screen_target_display_unit *stdu;
struct vmw_framebuffer_bo *vfbbo;
struct vmw_diff_cpy diff = VMW_CPU_BLIT_DIFF_INITIALIZER(0);
struct vmw_stdu_update_gb_image *cmd_img = cmd;
struct vmw_stdu_update *cmd_update;
struct ttm_buffer_object *src_bo, *dst_bo;
u32 src_offset, dst_offset;
s32 src_pitch, dst_pitch;
s32 width, height;
bo_update = container_of(update, typeof(*bo_update), base);
stdu = container_of(update->du, typeof(*stdu), base);
vfbbo = container_of(update->vfb, typeof(*vfbbo), base);
width = bb->x2 - bb->x1;
height = bb->y2 - bb->y1;
diff.cpp = stdu->cpp;
dst_bo = &stdu->display_srf->res.backup->base;
dst_pitch = stdu->display_srf->base_size.width * stdu->cpp;
dst_offset = bb->y1 * dst_pitch + bb->x1 * stdu->cpp;
src_bo = &vfbbo->buffer->base;
src_pitch = update->vfb->base.pitches[0];
src_offset = bo_update->fb_top * src_pitch + bo_update->fb_left *
stdu->cpp;
(void) vmw_bo_cpu_blit(dst_bo, dst_offset, dst_pitch, src_bo,
src_offset, src_pitch, width * stdu->cpp, height,
&diff);
if (drm_rect_visible(&diff.rect)) {
SVGA3dBox *box = &cmd_img->body.box;
cmd_img->header.id = SVGA_3D_CMD_UPDATE_GB_IMAGE;
cmd_img->header.size = sizeof(cmd_img->body);
cmd_img->body.image.sid = stdu->display_srf->res.id;
cmd_img->body.image.face = 0;
cmd_img->body.image.mipmap = 0;
box->x = diff.rect.x1;
box->y = diff.rect.y1;
box->z = 0;
box->w = drm_rect_width(&diff.rect);
box->h = drm_rect_height(&diff.rect);
box->d = 1;
cmd_update = (struct vmw_stdu_update *)&cmd_img[1];
vmw_stdu_populate_update(cmd_update, stdu->base.unit,
diff.rect.x1, diff.rect.x2,
diff.rect.y1, diff.rect.y2);
return sizeof(*cmd_img) + sizeof(*cmd_update);
}
return 0;
}
/**
* vmw_stdu_plane_update_bo - Update display unit for bo backed fb.
* @dev_priv: device private.
* @plane: plane state.
* @old_state: old plane state.
* @vfb: framebuffer which is blitted to display unit.
* @out_fence: If non-NULL, will return a ref-counted pointer to vmw_fence_obj.
* The returned fence pointer may be NULL in which case the device
* has already synchronized.
*
* Return: 0 on success or a negative error code on failure.
*/
static int vmw_stdu_plane_update_bo(struct vmw_private *dev_priv,
struct drm_plane *plane,
struct drm_plane_state *old_state,
struct vmw_framebuffer *vfb,
struct vmw_fence_obj **out_fence)
{
struct vmw_du_update_plane_buffer bo_update;
memset(&bo_update, 0, sizeof(struct vmw_du_update_plane_buffer));
bo_update.base.plane = plane;
bo_update.base.old_state = old_state;
bo_update.base.dev_priv = dev_priv;
bo_update.base.du = vmw_crtc_to_du(plane->state->crtc);
bo_update.base.vfb = vfb;
bo_update.base.out_fence = out_fence;
bo_update.base.mutex = NULL;
bo_update.base.cpu_blit = !(dev_priv->capabilities & SVGA_CAP_3D);
bo_update.base.intr = false;
/*
* VM without 3D support don't have surface DMA command and framebuffer
* should be moved out of VRAM.
*/
if (bo_update.base.cpu_blit) {
bo_update.base.calc_fifo_size = vmw_stdu_bo_fifo_size_cpu;
bo_update.base.pre_clip = vmw_stdu_bo_pre_clip_cpu;
bo_update.base.clip = vmw_stdu_bo_clip_cpu;
bo_update.base.post_clip = vmw_stdu_bo_populate_update_cpu;
} else {
bo_update.base.calc_fifo_size = vmw_stdu_bo_fifo_size;
bo_update.base.pre_clip = vmw_stdu_bo_populate_dma;
bo_update.base.clip = vmw_stdu_bo_populate_clip;
bo_update.base.post_clip = vmw_stdu_bo_populate_update;
}
return vmw_du_helper_plane_update(&bo_update.base);
}
static uint32_t
vmw_stdu_surface_fifo_size_same_display(struct vmw_du_update_plane *update,
uint32_t num_hits)