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ALSA: Reduce boilerplate for new jack types

Use a lookup table rather than explicit code to map input subsystem jack
types into ASoC ones, implemented as suggested by Takashi Iwai.

Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
hifive-unleashed-5.1
Mark Brown 2009-01-03 16:56:56 +00:00
parent 6a94cb7306
commit bd8a71a7b0
2 changed files with 23 additions and 24 deletions

View File

@ -30,6 +30,9 @@ struct input_dev;
/**
* Jack types which can be reported. These values are used as a
* bitmask.
*
* Note that this must be kept in sync with the lookup table in
* sound/core/jack.c.
*/
enum snd_jack_types {
SND_JACK_HEADPHONE = 0x0001,

View File

@ -23,6 +23,13 @@
#include <sound/jack.h>
#include <sound/core.h>
static int jack_types[] = {
SW_HEADPHONE_INSERT,
SW_MICROPHONE_INSERT,
SW_LINEOUT_INSERT,
SW_JACK_PHYSICAL_INSERT,
};
static int snd_jack_dev_free(struct snd_device *device)
{
struct snd_jack *jack = device->device_data;
@ -79,6 +86,7 @@ int snd_jack_new(struct snd_card *card, const char *id, int type,
{
struct snd_jack *jack;
int err;
int i;
static struct snd_device_ops ops = {
.dev_free = snd_jack_dev_free,
.dev_register = snd_jack_dev_register,
@ -100,18 +108,10 @@ int snd_jack_new(struct snd_card *card, const char *id, int type,
jack->type = type;
if (type & SND_JACK_HEADPHONE)
input_set_capability(jack->input_dev, EV_SW,
SW_HEADPHONE_INSERT);
if (type & SND_JACK_LINEOUT)
input_set_capability(jack->input_dev, EV_SW,
SW_LINEOUT_INSERT);
if (type & SND_JACK_MICROPHONE)
input_set_capability(jack->input_dev, EV_SW,
SW_MICROPHONE_INSERT);
if (type & SND_JACK_MECHANICAL)
input_set_capability(jack->input_dev, EV_SW,
SW_JACK_PHYSICAL_INSERT);
for (i = 0; i < ARRAY_SIZE(jack_types); i++)
if (type & (1 << i))
input_set_capability(jack->input_dev, EV_SW,
jack_types[i]);
err = snd_device_new(card, SNDRV_DEV_JACK, jack, &ops);
if (err < 0)
@ -154,21 +154,17 @@ EXPORT_SYMBOL(snd_jack_set_parent);
*/
void snd_jack_report(struct snd_jack *jack, int status)
{
int i;
if (!jack)
return;
if (jack->type & SND_JACK_HEADPHONE)
input_report_switch(jack->input_dev, SW_HEADPHONE_INSERT,
status & SND_JACK_HEADPHONE);
if (jack->type & SND_JACK_LINEOUT)
input_report_switch(jack->input_dev, SW_LINEOUT_INSERT,
status & SND_JACK_LINEOUT);
if (jack->type & SND_JACK_MICROPHONE)
input_report_switch(jack->input_dev, SW_MICROPHONE_INSERT,
status & SND_JACK_MICROPHONE);
if (jack->type & SND_JACK_MECHANICAL)
input_report_switch(jack->input_dev, SW_JACK_PHYSICAL_INSERT,
status & SND_JACK_MECHANICAL);
for (i = 0; i < ARRAY_SIZE(jack_types); i++) {
int testbit = 1 << i;
if (jack->type & testbit)
input_report_switch(jack->input_dev, jack_types[i],
status & testbit);
}
input_sync(jack->input_dev);
}