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Task Control Groups: basic task cgroup framework

Generic Process Control Groups
--------------------------

There have recently been various proposals floating around for
resource management/accounting and other task grouping subsystems in
the kernel, including ResGroups, User BeanCounters, NSProxy
cgroups, and others.  These all need the basic abstraction of being
able to group together multiple processes in an aggregate, in order to
track/limit the resources permitted to those processes, or control
other behaviour of the processes, and all implement this grouping in
different ways.

This patchset provides a framework for tracking and grouping processes
into arbitrary "cgroups" and assigning arbitrary state to those
groupings, in order to control the behaviour of the cgroup as an
aggregate.

The intention is that the various resource management and
virtualization/cgroup efforts can also become task cgroup
clients, with the result that:

- the userspace APIs are (somewhat) normalised

- it's easier to test e.g. the ResGroups CPU controller in
 conjunction with the BeanCounters memory controller, or use either of
them as the resource-control portion of a virtual server system.

- the additional kernel footprint of any of the competing resource
 management systems is substantially reduced, since it doesn't need
 to provide process grouping/containment, hence improving their
 chances of getting into the kernel

This patch:

Add the main task cgroups framework - the cgroup filesystem, and the
basic structures for tracking membership and associating subsystem state
objects to tasks.

Signed-off-by: Paul Menage <menage@google.com>
Cc: Serge E. Hallyn <serue@us.ibm.com>
Cc: "Eric W. Biederman" <ebiederm@xmission.com>
Cc: Dave Hansen <haveblue@us.ibm.com>
Cc: Balbir Singh <balbir@in.ibm.com>
Cc: Paul Jackson <pj@sgi.com>
Cc: Kirill Korotaev <dev@openvz.org>
Cc: Herbert Poetzl <herbert@13thfloor.at>
Cc: Srivatsa Vaddagiri <vatsa@in.ibm.com>
Cc: Cedric Le Goater <clg@fr.ibm.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
hifive-unleashed-5.1
Paul Menage 2007-10-18 23:39:30 -07:00 committed by Linus Torvalds
parent 55a230aae6
commit ddbcc7e8e5
9 changed files with 1994 additions and 1 deletions

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CGROUPS
-------
Written by Paul Menage <menage@google.com> based on Documentation/cpusets.txt
Original copyright statements from cpusets.txt:
Portions Copyright (C) 2004 BULL SA.
Portions Copyright (c) 2004-2006 Silicon Graphics, Inc.
Modified by Paul Jackson <pj@sgi.com>
Modified by Christoph Lameter <clameter@sgi.com>
CONTENTS:
=========
1. Control Groups
1.1 What are cgroups ?
1.2 Why are cgroups needed ?
1.3 How are cgroups implemented ?
1.4 What does notify_on_release do ?
1.5 How do I use cgroups ?
2. Usage Examples and Syntax
2.1 Basic Usage
2.2 Attaching processes
3. Kernel API
3.1 Overview
3.2 Synchronization
3.3 Subsystem API
4. Questions
1. Control Groups
==========
1.1 What are cgroups ?
----------------------
Control Groups provide a mechanism for aggregating/partitioning sets of
tasks, and all their future children, into hierarchical groups with
specialized behaviour.
Definitions:
A *cgroup* associates a set of tasks with a set of parameters for one
or more subsystems.
A *subsystem* is a module that makes use of the task grouping
facilities provided by cgroups to treat groups of tasks in
particular ways. A subsystem is typically a "resource controller" that
schedules a resource or applies per-cgroup limits, but it may be
anything that wants to act on a group of processes, e.g. a
virtualization subsystem.
A *hierarchy* is a set of cgroups arranged in a tree, such that
every task in the system is in exactly one of the cgroups in the
hierarchy, and a set of subsystems; each subsystem has system-specific
state attached to each cgroup in the hierarchy. Each hierarchy has
an instance of the cgroup virtual filesystem associated with it.
At any one time there may be multiple active hierachies of task
cgroups. Each hierarchy is a partition of all tasks in the system.
User level code may create and destroy cgroups by name in an
instance of the cgroup virtual file system, specify and query to
which cgroup a task is assigned, and list the task pids assigned to
a cgroup. Those creations and assignments only affect the hierarchy
associated with that instance of the cgroup file system.
On their own, the only use for cgroups is for simple job
tracking. The intention is that other subsystems hook into the generic
cgroup support to provide new attributes for cgroups, such as
accounting/limiting the resources which processes in a cgroup can
access. For example, cpusets (see Documentation/cpusets.txt) allows
you to associate a set of CPUs and a set of memory nodes with the
tasks in each cgroup.
1.2 Why are cgroups needed ?
----------------------------
There are multiple efforts to provide process aggregations in the
Linux kernel, mainly for resource tracking purposes. Such efforts
include cpusets, CKRM/ResGroups, UserBeanCounters, and virtual server
namespaces. These all require the basic notion of a
grouping/partitioning of processes, with newly forked processes ending
in the same group (cgroup) as their parent process.
The kernel cgroup patch provides the minimum essential kernel
mechanisms required to efficiently implement such groups. It has
minimal impact on the system fast paths, and provides hooks for
specific subsystems such as cpusets to provide additional behaviour as
desired.
Multiple hierarchy support is provided to allow for situations where
the division of tasks into cgroups is distinctly different for
different subsystems - having parallel hierarchies allows each
hierarchy to be a natural division of tasks, without having to handle
complex combinations of tasks that would be present if several
unrelated subsystems needed to be forced into the same tree of
cgroups.
At one extreme, each resource controller or subsystem could be in a
separate hierarchy; at the other extreme, all subsystems
would be attached to the same hierarchy.
As an example of a scenario (originally proposed by vatsa@in.ibm.com)
that can benefit from multiple hierarchies, consider a large
university server with various users - students, professors, system
tasks etc. The resource planning for this server could be along the
following lines:
CPU : Top cpuset
/ \
CPUSet1 CPUSet2
| |
(Profs) (Students)
In addition (system tasks) are attached to topcpuset (so
that they can run anywhere) with a limit of 20%
Memory : Professors (50%), students (30%), system (20%)
Disk : Prof (50%), students (30%), system (20%)
Network : WWW browsing (20%), Network File System (60%), others (20%)
/ \
Prof (15%) students (5%)
Browsers like firefox/lynx go into the WWW network class, while (k)nfsd go
into NFS network class.
At the same time firefox/lynx will share an appropriate CPU/Memory class
depending on who launched it (prof/student).
With the ability to classify tasks differently for different resources
(by putting those resource subsystems in different hierarchies) then
the admin can easily set up a script which receives exec notifications
and depending on who is launching the browser he can
# echo browser_pid > /mnt/<restype>/<userclass>/tasks
With only a single hierarchy, he now would potentially have to create
a separate cgroup for every browser launched and associate it with
approp network and other resource class. This may lead to
proliferation of such cgroups.
Also lets say that the administrator would like to give enhanced network
access temporarily to a student's browser (since it is night and the user
wants to do online gaming :) OR give one of the students simulation
apps enhanced CPU power,
With ability to write pids directly to resource classes, its just a
matter of :
# echo pid > /mnt/network/<new_class>/tasks
(after some time)
# echo pid > /mnt/network/<orig_class>/tasks
Without this ability, he would have to split the cgroup into
multiple separate ones and then associate the new cgroups with the
new resource classes.
1.3 How are cgroups implemented ?
---------------------------------
Control Groups extends the kernel as follows:
- Each task in the system has a reference-counted pointer to a
css_set.
- A css_set contains a set of reference-counted pointers to
cgroup_subsys_state objects, one for each cgroup subsystem
registered in the system. There is no direct link from a task to
the cgroup of which it's a member in each hierarchy, but this
can be determined by following pointers through the
cgroup_subsys_state objects. This is because accessing the
subsystem state is something that's expected to happen frequently
and in performance-critical code, whereas operations that require a
task's actual cgroup assignments (in particular, moving between
cgroups) are less common.
- A cgroup hierarchy filesystem can be mounted for browsing and
manipulation from user space.
- You can list all the tasks (by pid) attached to any cgroup.
The implementation of cgroups requires a few, simple hooks
into the rest of the kernel, none in performance critical paths:
- in init/main.c, to initialize the root cgroups and initial
css_set at system boot.
- in fork and exit, to attach and detach a task from its css_set.
In addition a new file system, of type "cgroup" may be mounted, to
enable browsing and modifying the cgroups presently known to the
kernel. When mounting a cgroup hierarchy, you may specify a
comma-separated list of subsystems to mount as the filesystem mount
options. By default, mounting the cgroup filesystem attempts to
mount a hierarchy containing all registered subsystems.
If an active hierarchy with exactly the same set of subsystems already
exists, it will be reused for the new mount. If no existing hierarchy
matches, and any of the requested subsystems are in use in an existing
hierarchy, the mount will fail with -EBUSY. Otherwise, a new hierarchy
is activated, associated with the requested subsystems.
It's not currently possible to bind a new subsystem to an active
cgroup hierarchy, or to unbind a subsystem from an active cgroup
hierarchy. This may be possible in future, but is fraught with nasty
error-recovery issues.
When a cgroup filesystem is unmounted, if there are any
child cgroups created below the top-level cgroup, that hierarchy
will remain active even though unmounted; if there are no
child cgroups then the hierarchy will be deactivated.
No new system calls are added for cgroups - all support for
querying and modifying cgroups is via this cgroup file system.
Each task under /proc has an added file named 'cgroup' displaying,
for each active hierarchy, the subsystem names and the cgroup name
as the path relative to the root of the cgroup file system.
Each cgroup is represented by a directory in the cgroup file system
containing the following files describing that cgroup:
- tasks: list of tasks (by pid) attached to that cgroup
- notify_on_release flag: run /sbin/cgroup_release_agent on exit?
Other subsystems such as cpusets may add additional files in each
cgroup dir
New cgroups are created using the mkdir system call or shell
command. The properties of a cgroup, such as its flags, are
modified by writing to the appropriate file in that cgroups
directory, as listed above.
The named hierarchical structure of nested cgroups allows partitioning
a large system into nested, dynamically changeable, "soft-partitions".
The attachment of each task, automatically inherited at fork by any
children of that task, to a cgroup allows organizing the work load
on a system into related sets of tasks. A task may be re-attached to
any other cgroup, if allowed by the permissions on the necessary
cgroup file system directories.
When a task is moved from one cgroup to another, it gets a new
css_set pointer - if there's an already existing css_set with the
desired collection of cgroups then that group is reused, else a new
css_set is allocated. Note that the current implementation uses a
linear search to locate an appropriate existing css_set, so isn't
very efficient. A future version will use a hash table for better
performance.
The use of a Linux virtual file system (vfs) to represent the
cgroup hierarchy provides for a familiar permission and name space
for cgroups, with a minimum of additional kernel code.
1.4 What does notify_on_release do ?
------------------------------------
*** notify_on_release is disabled in the current patch set. It will be
*** reactivated in a future patch in a less-intrusive manner
If the notify_on_release flag is enabled (1) in a cgroup, then
whenever the last task in the cgroup leaves (exits or attaches to
some other cgroup) and the last child cgroup of that cgroup
is removed, then the kernel runs the command specified by the contents
of the "release_agent" file in that hierarchy's root directory,
supplying the pathname (relative to the mount point of the cgroup
file system) of the abandoned cgroup. This enables automatic
removal of abandoned cgroups. The default value of
notify_on_release in the root cgroup at system boot is disabled
(0). The default value of other cgroups at creation is the current
value of their parents notify_on_release setting. The default value of
a cgroup hierarchy's release_agent path is empty.
1.5 How do I use cgroups ?
--------------------------
To start a new job that is to be contained within a cgroup, using
the "cpuset" cgroup subsystem, the steps are something like:
1) mkdir /dev/cgroup
2) mount -t cgroup -ocpuset cpuset /dev/cgroup
3) Create the new cgroup by doing mkdir's and write's (or echo's) in
the /dev/cgroup virtual file system.
4) Start a task that will be the "founding father" of the new job.
5) Attach that task to the new cgroup by writing its pid to the
/dev/cgroup tasks file for that cgroup.
6) fork, exec or clone the job tasks from this founding father task.
For example, the following sequence of commands will setup a cgroup
named "Charlie", containing just CPUs 2 and 3, and Memory Node 1,
and then start a subshell 'sh' in that cgroup:
mount -t cgroup cpuset -ocpuset /dev/cgroup
cd /dev/cgroup
mkdir Charlie
cd Charlie
/bin/echo 2-3 > cpus
/bin/echo 1 > mems
/bin/echo $$ > tasks
sh
# The subshell 'sh' is now running in cgroup Charlie
# The next line should display '/Charlie'
cat /proc/self/cgroup
2. Usage Examples and Syntax
============================
2.1 Basic Usage
---------------
Creating, modifying, using the cgroups can be done through the cgroup
virtual filesystem.
To mount a cgroup hierarchy will all available subsystems, type:
# mount -t cgroup xxx /dev/cgroup
The "xxx" is not interpreted by the cgroup code, but will appear in
/proc/mounts so may be any useful identifying string that you like.
To mount a cgroup hierarchy with just the cpuset and numtasks
subsystems, type:
# mount -t cgroup -o cpuset,numtasks hier1 /dev/cgroup
To change the set of subsystems bound to a mounted hierarchy, just
remount with different options:
# mount -o remount,cpuset,ns /dev/cgroup
Note that changing the set of subsystems is currently only supported
when the hierarchy consists of a single (root) cgroup. Supporting
the ability to arbitrarily bind/unbind subsystems from an existing
cgroup hierarchy is intended to be implemented in the future.
Then under /dev/cgroup you can find a tree that corresponds to the
tree of the cgroups in the system. For instance, /dev/cgroup
is the cgroup that holds the whole system.
If you want to create a new cgroup under /dev/cgroup:
# cd /dev/cgroup
# mkdir my_cgroup
Now you want to do something with this cgroup.
# cd my_cgroup
In this directory you can find several files:
# ls
notify_on_release release_agent tasks
(plus whatever files are added by the attached subsystems)
Now attach your shell to this cgroup:
# /bin/echo $$ > tasks
You can also create cgroups inside your cgroup by using mkdir in this
directory.
# mkdir my_sub_cs
To remove a cgroup, just use rmdir:
# rmdir my_sub_cs
This will fail if the cgroup is in use (has cgroups inside, or
has processes attached, or is held alive by other subsystem-specific
reference).
2.2 Attaching processes
-----------------------
# /bin/echo PID > tasks
Note that it is PID, not PIDs. You can only attach ONE task at a time.
If you have several tasks to attach, you have to do it one after another:
# /bin/echo PID1 > tasks
# /bin/echo PID2 > tasks
...
# /bin/echo PIDn > tasks
3. Kernel API
=============
3.1 Overview
------------
Each kernel subsystem that wants to hook into the generic cgroup
system needs to create a cgroup_subsys object. This contains
various methods, which are callbacks from the cgroup system, along
with a subsystem id which will be assigned by the cgroup system.
Other fields in the cgroup_subsys object include:
- subsys_id: a unique array index for the subsystem, indicating which
entry in cgroup->subsys[] this subsystem should be
managing. Initialized by cgroup_register_subsys(); prior to this
it should be initialized to -1
- hierarchy: an index indicating which hierarchy, if any, this
subsystem is currently attached to. If this is -1, then the
subsystem is not attached to any hierarchy, and all tasks should be
considered to be members of the subsystem's top_cgroup. It should
be initialized to -1.
- name: should be initialized to a unique subsystem name prior to
calling cgroup_register_subsystem. Should be no longer than
MAX_CGROUP_TYPE_NAMELEN
Each cgroup object created by the system has an array of pointers,
indexed by subsystem id; this pointer is entirely managed by the
subsystem; the generic cgroup code will never touch this pointer.
3.2 Synchronization
-------------------
There is a global mutex, cgroup_mutex, used by the cgroup
system. This should be taken by anything that wants to modify a
cgroup. It may also be taken to prevent cgroups from being
modified, but more specific locks may be more appropriate in that
situation.
See kernel/cgroup.c for more details.
Subsystems can take/release the cgroup_mutex via the functions
cgroup_lock()/cgroup_unlock(), and can
take/release the callback_mutex via the functions
cgroup_lock()/cgroup_unlock().
Accessing a task's cgroup pointer may be done in the following ways:
- while holding cgroup_mutex
- while holding the task's alloc_lock (via task_lock())
- inside an rcu_read_lock() section via rcu_dereference()
3.3 Subsystem API
--------------------------
Each subsystem should:
- add an entry in linux/cgroup_subsys.h
- define a cgroup_subsys object called <name>_subsys
Each subsystem may export the following methods. The only mandatory
methods are create/destroy. Any others that are null are presumed to
be successful no-ops.
struct cgroup_subsys_state *create(struct cgroup *cont)
LL=cgroup_mutex
Called to create a subsystem state object for a cgroup. The
subsystem should allocate its subsystem state object for the passed
cgroup, returning a pointer to the new object on success or a
negative error code. On success, the subsystem pointer should point to
a structure of type cgroup_subsys_state (typically embedded in a
larger subsystem-specific object), which will be initialized by the
cgroup system. Note that this will be called at initialization to
create the root subsystem state for this subsystem; this case can be
identified by the passed cgroup object having a NULL parent (since
it's the root of the hierarchy) and may be an appropriate place for
initialization code.
void destroy(struct cgroup *cont)
LL=cgroup_mutex
The cgroup system is about to destroy the passed cgroup; the
subsystem should do any necessary cleanup
int can_attach(struct cgroup_subsys *ss, struct cgroup *cont,
struct task_struct *task)
LL=cgroup_mutex
Called prior to moving a task into a cgroup; if the subsystem
returns an error, this will abort the attach operation. If a NULL
task is passed, then a successful result indicates that *any*
unspecified task can be moved into the cgroup. Note that this isn't
called on a fork. If this method returns 0 (success) then this should
remain valid while the caller holds cgroup_mutex.
void attach(struct cgroup_subsys *ss, struct cgroup *cont,
struct cgroup *old_cont, struct task_struct *task)
LL=cgroup_mutex
Called after the task has been attached to the cgroup, to allow any
post-attachment activity that requires memory allocations or blocking.
void fork(struct cgroup_subsy *ss, struct task_struct *task)
LL=callback_mutex, maybe read_lock(tasklist_lock)
Called when a task is forked into a cgroup. Also called during
registration for all existing tasks.
void exit(struct cgroup_subsys *ss, struct task_struct *task)
LL=callback_mutex
Called during task exit
int populate(struct cgroup_subsys *ss, struct cgroup *cont)
LL=none
Called after creation of a cgroup to allow a subsystem to populate
the cgroup directory with file entries. The subsystem should make
calls to cgroup_add_file() with objects of type cftype (see
include/linux/cgroup.h for details). Note that although this
method can return an error code, the error code is currently not
always handled well.
void bind(struct cgroup_subsys *ss, struct cgroup *root)
LL=callback_mutex
Called when a cgroup subsystem is rebound to a different hierarchy
and root cgroup. Currently this will only involve movement between
the default hierarchy (which never has sub-cgroups) and a hierarchy
that is being created/destroyed (and hence has no sub-cgroups).
4. Questions
============
Q: what's up with this '/bin/echo' ?
A: bash's builtin 'echo' command does not check calls to write() against
errors. If you use it in the cgroup file system, you won't be
able to tell whether a command succeeded or failed.
Q: When I attach processes, only the first of the line gets really attached !
A: We can only return one error code per call to write(). So you should also
put only ONE pid.

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#ifndef _LINUX_CGROUP_H
#define _LINUX_CGROUP_H
/*
* cgroup interface
*
* Copyright (C) 2003 BULL SA
* Copyright (C) 2004-2006 Silicon Graphics, Inc.
*
*/
#include <linux/sched.h>
#include <linux/kref.h>
#include <linux/cpumask.h>
#include <linux/nodemask.h>
#include <linux/rcupdate.h>
#ifdef CONFIG_CGROUPS
struct cgroupfs_root;
struct cgroup_subsys;
struct inode;
extern int cgroup_init_early(void);
extern int cgroup_init(void);
extern void cgroup_init_smp(void);
extern void cgroup_lock(void);
extern void cgroup_unlock(void);
/* Per-subsystem/per-cgroup state maintained by the system. */
struct cgroup_subsys_state {
/* The cgroup that this subsystem is attached to. Useful
* for subsystems that want to know about the cgroup
* hierarchy structure */
struct cgroup *cgroup;
/* State maintained by the cgroup system to allow
* subsystems to be "busy". Should be accessed via css_get()
* and css_put() */
atomic_t refcnt;
unsigned long flags;
};
/* bits in struct cgroup_subsys_state flags field */
enum {
CSS_ROOT, /* This CSS is the root of the subsystem */
};
/*
* Call css_get() to hold a reference on the cgroup;
*
*/
static inline void css_get(struct cgroup_subsys_state *css)
{
/* We don't need to reference count the root state */
if (!test_bit(CSS_ROOT, &css->flags))
atomic_inc(&css->refcnt);
}
/*
* css_put() should be called to release a reference taken by
* css_get()
*/
static inline void css_put(struct cgroup_subsys_state *css)
{
if (!test_bit(CSS_ROOT, &css->flags))
atomic_dec(&css->refcnt);
}
struct cgroup {
unsigned long flags; /* "unsigned long" so bitops work */
/* count users of this cgroup. >0 means busy, but doesn't
* necessarily indicate the number of tasks in the
* cgroup */
atomic_t count;
/*
* We link our 'sibling' struct into our parent's 'children'.
* Our children link their 'sibling' into our 'children'.
*/
struct list_head sibling; /* my parent's children */
struct list_head children; /* my children */
struct cgroup *parent; /* my parent */
struct dentry *dentry; /* cgroup fs entry */
/* Private pointers for each registered subsystem */
struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
struct cgroupfs_root *root;
struct cgroup *top_cgroup;
};
/* struct cftype:
*
* The files in the cgroup filesystem mostly have a very simple read/write
* handling, some common function will take care of it. Nevertheless some cases
* (read tasks) are special and therefore I define this structure for every
* kind of file.
*
*
* When reading/writing to a file:
* - the cgroup to use in file->f_dentry->d_parent->d_fsdata
* - the 'cftype' of the file is file->f_dentry->d_fsdata
*/
#define MAX_CFTYPE_NAME 64
struct cftype {
/* By convention, the name should begin with the name of the
* subsystem, followed by a period */
char name[MAX_CFTYPE_NAME];
int private;
int (*open) (struct inode *inode, struct file *file);
ssize_t (*read) (struct cgroup *cont, struct cftype *cft,
struct file *file,
char __user *buf, size_t nbytes, loff_t *ppos);
/*
* read_uint() is a shortcut for the common case of returning a
* single integer. Use it in place of read()
*/
u64 (*read_uint) (struct cgroup *cont, struct cftype *cft);
ssize_t (*write) (struct cgroup *cont, struct cftype *cft,
struct file *file,
const char __user *buf, size_t nbytes, loff_t *ppos);
int (*release) (struct inode *inode, struct file *file);
};
/* Add a new file to the given cgroup directory. Should only be
* called by subsystems from within a populate() method */
int cgroup_add_file(struct cgroup *cont, struct cgroup_subsys *subsys,
const struct cftype *cft);
/* Add a set of new files to the given cgroup directory. Should
* only be called by subsystems from within a populate() method */
int cgroup_add_files(struct cgroup *cont,
struct cgroup_subsys *subsys,
const struct cftype cft[],
int count);
int cgroup_is_removed(const struct cgroup *cont);
int cgroup_path(const struct cgroup *cont, char *buf, int buflen);
/* Return true if the cgroup is a descendant of the current cgroup */
int cgroup_is_descendant(const struct cgroup *cont);
/* Control Group subsystem type. See Documentation/cgroups.txt for details */
struct cgroup_subsys {
struct cgroup_subsys_state *(*create)(struct cgroup_subsys *ss,
struct cgroup *cont);
void (*destroy)(struct cgroup_subsys *ss, struct cgroup *cont);
int (*can_attach)(struct cgroup_subsys *ss,
struct cgroup *cont, struct task_struct *tsk);
void (*attach)(struct cgroup_subsys *ss, struct cgroup *cont,
struct cgroup *old_cont, struct task_struct *tsk);
void (*fork)(struct cgroup_subsys *ss, struct task_struct *task);
void (*exit)(struct cgroup_subsys *ss, struct task_struct *task);
int (*populate)(struct cgroup_subsys *ss,
struct cgroup *cont);
void (*bind)(struct cgroup_subsys *ss, struct cgroup *root);
int subsys_id;
int active;
int early_init;
#define MAX_CGROUP_TYPE_NAMELEN 32
const char *name;
/* Protected by RCU */
struct cgroupfs_root *root;
struct list_head sibling;
void *private;
};
#define SUBSYS(_x) extern struct cgroup_subsys _x ## _subsys;
#include <linux/cgroup_subsys.h>
#undef SUBSYS
static inline struct cgroup_subsys_state *cgroup_subsys_state(
struct cgroup *cont, int subsys_id)
{
return cont->subsys[subsys_id];
}
static inline struct cgroup_subsys_state *task_subsys_state(
struct task_struct *task, int subsys_id)
{
return rcu_dereference(task->cgroups.subsys[subsys_id]);
}
static inline struct cgroup* task_cgroup(struct task_struct *task,
int subsys_id)
{
return task_subsys_state(task, subsys_id)->cgroup;
}
int cgroup_path(const struct cgroup *cont, char *buf, int buflen);
#else /* !CONFIG_CGROUPS */
static inline int cgroup_init_early(void) { return 0; }
static inline int cgroup_init(void) { return 0; }
static inline void cgroup_init_smp(void) {}
static inline void cgroup_lock(void) {}
static inline void cgroup_unlock(void) {}
#endif /* !CONFIG_CGROUPS */
#endif /* _LINUX_CGROUP_H */

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@ -0,0 +1,10 @@
/* Add subsystem definitions of the form SUBSYS(<name>) in this
* file. Surround each one by a line of comment markers so that
* patches don't collide
*/
/* */
/* */
/* */

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@ -37,6 +37,7 @@
#define SMB_SUPER_MAGIC 0x517B
#define USBDEVICE_SUPER_MAGIC 0x9fa2
#define CGROUP_SUPER_MAGIC 0x27e0eb
#define FUTEXFS_SUPER_MAGIC 0xBAD1DEA
#define INOTIFYFS_SUPER_MAGIC 0x2BAD1DEA

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@ -894,6 +894,34 @@ struct sched_entity {
#endif
};
#ifdef CONFIG_CGROUPS
#define SUBSYS(_x) _x ## _subsys_id,
enum cgroup_subsys_id {
#include <linux/cgroup_subsys.h>
CGROUP_SUBSYS_COUNT
};
#undef SUBSYS
/* A css_set is a structure holding pointers to a set of
* cgroup_subsys_state objects.
*/
struct css_set {
/* Set of subsystem states, one for each subsystem. NULL for
* subsystems that aren't part of this hierarchy. These
* pointers reduce the number of dereferences required to get
* from a task to its state for a given cgroup, but result
* in increased space usage if tasks are in wildly different
* groupings across different hierarchies. This array is
* immutable after creation */
struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
};
#endif /* CONFIG_CGROUPS */
struct task_struct {
volatile long state; /* -1 unrunnable, 0 runnable, >0 stopped */
void *stack;
@ -1130,6 +1158,9 @@ struct task_struct {
int cpuset_mems_generation;
int cpuset_mem_spread_rotor;
#endif
#ifdef CONFIG_CGROUPS
struct css_set cgroups;
#endif
#ifdef CONFIG_FUTEX
struct robust_list_head __user *robust_list;
#ifdef CONFIG_COMPAT
@ -1625,7 +1656,8 @@ static inline int thread_group_empty(struct task_struct *p)
/*
* Protects ->fs, ->files, ->mm, ->group_info, ->comm, keyring
* subscriptions and synchronises with wait4(). Also used in procfs. Also
* pins the final release of task.io_context. Also protects ->cpuset.
* pins the final release of task.io_context. Also protects ->cpuset and
* ->cgroup.subsys[].
*
* Nests both inside and outside of read_lock(&tasklist_lock).
* It must not be nested with write_lock_irq(&tasklist_lock),

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@ -270,6 +270,14 @@ config LOG_BUF_SHIFT
13 => 8 KB
12 => 4 KB
config CGROUPS
bool "Control Group support"
help
This option will let you use process cgroup subsystems
such as Cpusets
Say N if unsure.
config CPUSETS
bool "Cpuset support"
depends on SMP

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@ -39,6 +39,7 @@
#include <linux/writeback.h>
#include <linux/cpu.h>
#include <linux/cpuset.h>
#include <linux/cgroup.h>
#include <linux/efi.h>
#include <linux/tick.h>
#include <linux/interrupt.h>
@ -523,6 +524,7 @@ asmlinkage void __init start_kernel(void)
*/
unwind_init();
lockdep_init();
cgroup_init_early();
local_irq_disable();
early_boot_irqs_off();
@ -640,6 +642,7 @@ asmlinkage void __init start_kernel(void)
#ifdef CONFIG_PROC_FS
proc_root_init();
#endif
cgroup_init();
cpuset_init();
taskstats_init_early();
delayacct_init();

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@ -36,6 +36,7 @@ obj-$(CONFIG_PM) += power/
obj-$(CONFIG_BSD_PROCESS_ACCT) += acct.o
obj-$(CONFIG_KEXEC) += kexec.o
obj-$(CONFIG_COMPAT) += compat.o
obj-$(CONFIG_CGROUPS) += cgroup.o
obj-$(CONFIG_CPUSETS) += cpuset.o
obj-$(CONFIG_IKCONFIG) += configs.o
obj-$(CONFIG_STOP_MACHINE) += stop_machine.o

1198
kernel/cgroup.c 100644

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