drm/etnaviv: lock BOs after all other submit work is done

Populating objects, adding them to the GPU VM and patching/validating
the command stream might take a lot of CPU time. There is no reason to
hold all object reservations during that time.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
This commit is contained in:
Lucas Stach 2017-12-05 10:55:02 +01:00
parent 683da226f8
commit e0580254ae

View file

@ -514,10 +514,6 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
if (ret)
goto err_submit_objects;
ret = submit_lock_objects(submit, &ticket);
if (ret)
goto err_submit_objects;
if (!etnaviv_cmd_validate_one(gpu, stream, args->stream_size / 4,
relocs, args->nr_relocs)) {
ret = -EINVAL;
@ -532,10 +528,6 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
}
}
ret = submit_fence_sync(submit);
if (ret)
goto err_submit_objects;
ret = submit_pin_objects(submit);
if (ret)
goto err_submit_objects;
@ -552,6 +544,14 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
memcpy(submit->cmdbuf.vaddr, stream, args->stream_size);
submit->cmdbuf.user_size = ALIGN(args->stream_size, 8);
ret = submit_lock_objects(submit, &ticket);
if (ret)
goto err_submit_objects;
ret = submit_fence_sync(submit);
if (ret)
goto err_submit_objects;
ret = etnaviv_sched_push_job(&ctx->sched_entity[args->pipe], submit);
if (ret)
goto err_submit_objects;