drm/tegra: dpaux: Use unsigned int for register offsets

Register offsets are usually fairly small numbers, so an unsigned int is
more than enough to represent them.

Signed-off-by: Thierry Reding <treding@nvidia.com>
This commit is contained in:
Thierry Reding 2017-08-15 15:41:06 +02:00
parent 3be713be1f
commit e8ddfdcbea

View file

@ -65,13 +65,13 @@ static inline struct tegra_dpaux *work_to_dpaux(struct work_struct *work)
}
static inline u32 tegra_dpaux_readl(struct tegra_dpaux *dpaux,
unsigned long offset)
unsigned int offset)
{
return readl(dpaux->regs + (offset << 2));
}
static inline void tegra_dpaux_writel(struct tegra_dpaux *dpaux,
u32 value, unsigned long offset)
u32 value, unsigned int offset)
{
writel(value, dpaux->regs + (offset << 2));
}