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drm/vmwgfx: Add an interface to pin a resource v3

For screen targets it appears we need to pin surfaces while they are bound
as screen targets, so add a small interface to do that.

v2: Always increase pin_count on pin.
v3: Add missing reservation sem.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
hifive-unleashed-5.1
Thomas Hellstrom 2015-03-02 23:26:06 -08:00
parent ee511a835a
commit ed93394c14
2 changed files with 94 additions and 1 deletions

View File

@ -113,6 +113,7 @@ struct vmw_resource {
bool backup_dirty; /* Protected by backup buffer reserved */
struct vmw_dma_buffer *backup;
unsigned long backup_offset;
unsigned long pin_count; /* Protected by resource reserved */
const struct vmw_res_func *func;
struct list_head lru_head; /* Protected by the resource lock */
struct list_head mob_head; /* Protected by @backup reserved */
@ -941,6 +942,9 @@ int vmw_dumb_map_offset(struct drm_file *file_priv,
int vmw_dumb_destroy(struct drm_file *file_priv,
struct drm_device *dev,
uint32_t handle);
extern int vmw_resource_pin(struct vmw_resource *res);
extern void vmw_resource_unpin(struct vmw_resource *res);
/**
* Overlay control - vmwgfx_overlay.c
*/

View File

@ -1183,7 +1183,7 @@ void vmw_resource_unreserve(struct vmw_resource *res,
if (new_backup)
res->backup_offset = new_backup_offset;
if (!res->func->may_evict || res->id == -1)
if (!res->func->may_evict || res->id == -1 || res->pin_count)
return;
write_lock(&dev_priv->resource_lock);
@ -1573,3 +1573,92 @@ void vmw_resource_evict_all(struct vmw_private *dev_priv)
mutex_unlock(&dev_priv->cmdbuf_mutex);
}
/**
* vmw_resource_pin - Add a pin reference on a resource
*
* @res: The resource to add a pin reference on
*
* This function adds a pin reference, and if needed validates the resource.
* Having a pin reference means that the resource can never be evicted, and
* its id will never change as long as there is a pin reference.
* This function returns 0 on success and a negative error code on failure.
*/
int vmw_resource_pin(struct vmw_resource *res)
{
struct vmw_private *dev_priv = res->dev_priv;
int ret;
ttm_write_lock(&dev_priv->reservation_sem, false);
mutex_lock(&dev_priv->cmdbuf_mutex);
ret = vmw_resource_reserve(res, false);
if (ret)
goto out_no_reserve;
if (res->pin_count == 0) {
struct ttm_buffer_object *bo = NULL;
if (res->backup) {
bo = &res->backup->base;
ttm_bo_reserve(bo, false, false, false, NULL);
ret = ttm_bo_validate(bo, res->func->backup_placement,
false, false);
if (ret) {
ttm_bo_unreserve(bo);
goto out_no_validate;
}
/* Do we really need to pin the MOB as well? */
vmw_bo_pin(bo, true);
}
ret = vmw_resource_validate(res);
if (bo)
ttm_bo_unreserve(bo);
if (ret)
goto out_no_validate;
}
res->pin_count++;
out_no_validate:
vmw_resource_unreserve(res, NULL, 0UL);
out_no_reserve:
mutex_unlock(&dev_priv->cmdbuf_mutex);
ttm_write_unlock(&dev_priv->reservation_sem);
return ret;
}
/**
* vmw_resource_unpin - Remove a pin reference from a resource
*
* @res: The resource to remove a pin reference from
*
* Having a pin reference means that the resource can never be evicted, and
* its id will never change as long as there is a pin reference.
*/
void vmw_resource_unpin(struct vmw_resource *res)
{
struct vmw_private *dev_priv = res->dev_priv;
int ret;
ttm_read_lock(&dev_priv->reservation_sem, false);
mutex_lock(&dev_priv->cmdbuf_mutex);
ret = vmw_resource_reserve(res, true);
WARN_ON(ret);
WARN_ON(res->pin_count == 0);
if (--res->pin_count == 0 && res->backup) {
struct ttm_buffer_object *bo = &res->backup->base;
ttm_bo_reserve(bo, false, false, false, NULL);
vmw_bo_pin(bo, false);
ttm_bo_unreserve(bo);
}
vmw_resource_unreserve(res, NULL, 0UL);
mutex_unlock(&dev_priv->cmdbuf_mutex);
ttm_read_unlock(&dev_priv->reservation_sem);
}