vmwgfx: Initialize clip rect loop correctly in surface dirty

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Jakob Bornecrantz 2011-11-09 10:25:27 +01:00 committed by Dave Airlie
parent c0d18316ae
commit f0c8a6524d

View file

@ -410,8 +410,9 @@ static int do_surface_dirty_sou(struct vmw_private *dev_priv,
top = clips->y1; top = clips->y1;
bottom = clips->y2; bottom = clips->y2;
clips_ptr = clips; /* skip the first clip rect */
for (i = 1; i < num_clips; i++, clips_ptr += inc) { for (i = 1, clips_ptr = clips + inc;
i < num_clips; i++, clips_ptr += inc) {
left = min_t(int, left, (int)clips_ptr->x1); left = min_t(int, left, (int)clips_ptr->x1);
right = max_t(int, right, (int)clips_ptr->x2); right = max_t(int, right, (int)clips_ptr->x2);
top = min_t(int, top, (int)clips_ptr->y1); top = min_t(int, top, (int)clips_ptr->y1);