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8 Commits (06e386a1db54ab6a671e103e929b590f7a88f0e3)

Author SHA1 Message Date
Daniel Vetter e32e2fe64a fbdev: fix modedb docs in fb_find_mode
Fix up the indenting that confused sphinx. To make sure we
don't have to make the examples unreadable with escaping just
put them in as block quotes, that seems the simplest solution.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
[b.zolnierkie: ported over fbdev changes]
Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-07-24 19:11:27 +02:00
Fredrik Noring 1ba0a59cea fbdev: Distinguish between interlaced and progressive modes
I discovered the problem when developing a frame buffer driver for the
PlayStation 2 (not yet merged), using the following video modes for the
PlayStation 3 in drivers/video/fbdev/ps3fb.c:

    }, {
        /* 1080if */
        "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_INTERLACED
    }, {
        /* 1080pf */
        "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
        FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED
    },

In ps3fb_probe, the mode_option module parameter is used with fb_find_mode
but it can only select the interlaced variant of 1920x1080 since the loop
matching the modes does not take the difference between interlaced and
progressive modes into account.

In short, without the patch, progressive 1920x1080 cannot be chosen as a
mode_option parameter since fb_find_mode (falsely) thinks interlace is a
perfect match.

Signed-off-by: Fredrik Noring <noring@nocrew.org>
Cc: "Maciej W. Rozycki" <macro@linux-mips.org>
[b.zolnierkie: updated patch description]
Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
2018-07-24 19:11:24 +02:00
Tomi Valkeinen 6080a89357 fbdev: fix cea_modes array size
CEA defines 64 modes, indexed from 1 to 64. modedb has cea_modes arrays,
which contains 64 entries. However, the code uses the CEA indices
directly, i.e. the first mode is at cea_modes[1]. This means the array
is one too short.

This does not cause references to uninitialized memory as the code in
fbmon only allows indexes up to 63, and the cea_modes does not contain
an entry for the mode 64 so it could not be used in any case.

However, the code contains a check 'if (idx > ARRAY_SIZE(cea_modes)',
and while that check is a no-op as at that point idx cannot be >= 63, it
upsets static checkers.

Fix this by increasing the cea_array size to be 65, and change the code
to allow mode 64.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Reported-by: Dan Carpenter <dan.carpenter@oracle.com>
2015-08-20 10:20:11 +03:00
David Ung ba59bab753 video: fbdev: Fix sparse warning messages
Use NULL instead of 0 for the last entry of dmt_modes struct.
Supresses "sparse: Using plain integer as NULL pointer" warning.

Signed-off-by: David Ung <davidu@nvidia.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2015-01-19 14:58:11 +02:00
David Ung 8f5ee77bb8 video: fbdev: Check Standard Timing against DMT
Add the VESA Display Monitor Timing (DMT) table.
During parsing of Standard Timings, it compare the 2 byte STD code
with DMT to see what the VESA mode should be.  If there is no entry
in the vesa_modes table or no match found, it fallsback to the
GTF timings.

Signed-off-by: David Ung <davidu@nvidia.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2015-01-15 13:33:41 +02:00
David Ung 37715f556a video: fbdev: Add additional vesa modes
Add high resolution modes to vesa_modes struct.

Signed-off-by: David Ung <davidu@nvidia.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
2015-01-15 13:33:41 +02:00
Daniel Vetter ea6763c104 video/fbdev: Always built-in video= cmdline parsing
In drm/i915 we want to get at the video= cmdline modes even when we
don't have fbdev support enabled, so that users can always override
the kernel's initial mode selection.

But that gives us a direct depency upon the parsing code in the fbdev
subsystem. Since it's so little code just extract these 2 functions
and always build them in.

Whiel at it fix the checkpatch fail in this code.

v2: Also move fb_mode_option. Spotted by the kbuild.

v3: Review from Geert:
- Keep the old copyright notice from fb_mem.c, although I have no
idea what exactly applies.
- Only compile this when needed.

Cc: Geert Uytterhoeven <geert@linux-m68k.org>
Cc: Plagniol-Villard <plagnioj@jcrosoft.com>
Cc: Tomi Valkeinen <tomi.valkeinen@ti.com>
Cc: linux-fbdev@vger.kernel.org
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>

--

I prefer if we can merge this through drm-next since we'll use it
there in follow-up patches.
-Daniel
2014-08-06 14:50:02 +02:00
Tomi Valkeinen 19757fc843 fbdev: move fbdev core files to separate directory
Instead of having fbdev framework core files at the root fbdev
directory, mixed with random fbdev device drivers, move the fbdev core
files to a separate core directory. This makes it much clearer which of
the files are actually part of the fbdev framework, and which are part
of device drivers.

Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
2014-04-17 08:10:19 +03:00