The procedure for codec D-state change may have exceptional cases
depending on the codec chip, such as a longer delay or suppressing D3.
This patch adds a new codec ops, set_power_state() to override the system
default function. For ease of porting, snd_hda_codec_set_power_to_all()
helper function is extracted from the default set_power_state() function.
As an example, the Conexant codec-specific delay is removed from the
default routine but moved to patch_conexant.c.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a new ops, post_suspend(), which is called after suspend() ops is
performed. This is called only in the case of the real PM suspend, and
the codec driver can use this for further changing of D-state or
clearing the LED, etc.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
It makes little sense to enable power-saving without PM.
This removes SND_HDA_NEEDS_RESUME define so that we can use CONFIG_PM
in all places.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Codec state is not restored immediately on resume but on the first
access when power-save is enabled. That leads to an invalid mute led
state after resume until either sound is played or some control is
changed. This patch adds a possibility for a vendor specific patch to
restore codec state immediately after resume if required. And it adds
code to restore IDT codecs state immediately on resume on HP systems
with mute led support.
Signed-off-by: Vitaliy Kulikov <Vitaliy.Kulikov@idt.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In the codec proc outputs, read the raw connections instead of the
cached connection list, i.e. proc files contain only raw values.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a function to add/modify the connection-list cache entry.
It'll be useful to fix a buggy hardware result.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Create snd_hda_get_conn_index() helper function for obtaining the
connection index of the widget. Replaced the similar codes used in
several codec-drivers with this common helper.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Add a new helper function snd_hda_get_conn_list().
Unlike snd_hda_get_connections(), this function doesn't copy the
connection-list but gives the raw pointer for the cached list.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Some BIOS set up the pin config wrongly as line-out although it's
supposed to be a speaker out. In most cases, though, we can judge
the validity by checking the connection type -- when it's FIXED,
mostly it's an invalid line-out but a speaker.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
If given a -1 cmd parameter then make_exec_verb() returns -1 without
setting the res output value.
Prior to this change snd_hda_codec_read() assumed that make_exec_verb()
unconditionally set res regardless of the cmd value.
This change explicitly checks the make_exec_verb() return value before
consuming the potentially unset res value.
Signed-off-by: Greg Thelen <gthelen@google.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The general concept of this change is to create a PCM device for each
pin widget instead of each converter widget. Whenever a PCM is opened,
a converter is dynamically selected to drive that pin based on those
available for muxing into the pin.
The one thing this model doesn't support is a single PCM/converter
sending audio to multiple pin widgets at once.
Note that this means that a struct hda_pcm_stream's nid variable is
set to 0 except between a stream's open and cleanup calls. The dynamic
de-assignment of converters to PCMs occurs within cleanup, not close,
in order for it to co-incide with when controller stream IDs are
cleaned up from converters.
While the PCM for a pin is not open, the pin is disabled (its widget
control's PIN_OUT bit is cleared) so that if the currently routed
converter is used to drive a different PCM/pin, that audio does not
leak out over a disabled pin.
We use the recently added SPDIF virtualization feature in order to
create SPDIF controls for each pin widget instead of each converter
widget, so that state is specific to a PCM.
In order to support this, a number of more mechanical changes are made:
* s/nid/pin_nid/ or s/nid/cvt_nid/ in many places in order to make it
clear exactly what the code is dealing with.
* We now have per_pin and per_cvt arrays in hdmi_spec to store relevant
data. In particular, we store a converter's capabilities in the per_cvt
entry, rather than relying on a combination of codec_pcm_pars and
the struct hda_pcm_stream.
* ELD-related workarounds were removed from hdmi_channel_allocation
into hdmi_instrinsic in order to simplifiy infoframe calculations and
remove HW dependencies.
* Various functions only apply to a single pin, since there is now
only 1 pin per PCM. For example, hdmi_setup_infoframe,
hdmi_setup_stream.
* hdmi_add_pin and hdmi_add_cvt are more oriented at pure codec parsing
and data retrieval, rather than determining which pins/converters
are to be used for creating PCMs.
This is quite a large change; it may be appropriate to simply read the
result of the patch rather than the diffs. Some small parts of the change
might be separable into different patches, but I think the bulk of the
change will probably always be one large patch. Hopefully the change
isn't too opaque!
This has been tested on:
* NVIDIA GeForce 400 series discrete graphics card. This model has the
classical 1:1:1 codec:converter:pcm widget model. Tested stereo PCM
audio to a PC monitor that supports audio.
* NVIDIA GeForce 520 discrete graphics card. This model is the new
1 codec n converters m pins m>n model. Tested stereo PCM audio to a
PC monitor that supports audio.
* NVIDIA GeForce 400 series laptop graphics chip. This model has the
classical 1:1:1 codec:converter:pcm widget model. Tested stereo PCM,
multi-channel PCM, and AC3 pass-through to an AV receiver.
* Intel Ibex Peak laptop. This model is the new 1 codec n converters m
pins m>n model. Tested stereo PCM, multi-channel PCM, and AC3 pass-
through to an AV receiver.
Note that I'm not familiar at all with AC3 pass-through. Hence, I may
not have covered all possible mechanisms that are applicable here. I do
know that my receiver definitely received AC3, not decoded PCM. I tested
with mplayer's "-afm hwac3" and/or "-af lavcac3enc" options, and alsa a
WAV file that I believe has AC3 content rather than PCM.
I also tested:
* Play a stream
* Mute while playing
* Stop stream
* Play some other streams to re-assign the converter to a different
pin, PCM, set of SPDIF controls, ... hence hopefully triggering
cleanup for the original PCM.
* Unmute original stream while not playing
* Play a stream on the original pin/PCM.
This was to test SPDIF control virtualization.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The SPDIF output controls apply to converter widgets. A future change
will create a PCM device per pin widget, and hence a set of SPDIF output
controls per pin widget, for certain HDMI codecs. To support this, we
need the ability to virtualize the SPDIF output controls. Specifically:
* Controls can be "unassigned" from real hardware when a converter is
not used for the PCM the control was created for.
* Control puts only write to hardware when they are assigned.
* Controls can be "assigned" to real hardware when a converter is picked
to support output for a particular PCM.
* When a converter is assigned, the hardware is updated to the cached
configuration.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Currently, the data that backs the kcontrols created by
snd_hda_create_spdif_out_ctls is stored directly in struct hda_codec. When
multiple sets of these controls are stored, they will all manipulate the
same data, causing confusion. Instead, store an array of this data, one
copy per converter, to isolate the controls.
This patch would cause a behavioural change in the case where
snd_hda_create_spdif_out_ctls was called multiple times for a single codec.
As best I can tell, this is never the case for any codec.
This will be relevant at least for some HDMI audio codecs, such as the
NVIDIA GeForce 520 and Intel Ibex Peak. A future change will modify the
driver's handling of those codecs to create multiple PCMs per codec. Note
that this issue isn't affected by whether one creates a PCM-per-converter
or PCM-per-pin; there are multiple of both within a single codec in both
of those codecs.
Note that those codecs don't currently create multiple PCMs for the codec
due to the default HW mux state of all pins being to point at the same
converter, hence there is only a single converter routed to any pin, and
hence only a single PCM.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Fixed the wrong usage of snd_printdd() for debug prints of input
entries. It should be snd_printd() like others.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Just as for headphones and microphone jacks, this patch adds reporting
of HDMI jack status through the input layer.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When SND_HDA_NEEDS_RESUME is not defined, the compiler identifies that
the following symbols are static but not used:
restore_shutup_pins
hda_cleanup_all_streams
Fix warnings by adding SND_HDA_NEEDS_RESUME guards.
Signed-off-by: Mike Waychison <mikew@google.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The connection lists are static and we can reuse the previous results
instead of querying via verb at each time. This will reduce the I/O
in the runtime especially for some codec auto-parsers.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Since multiple codec drivers already use the input-jack stuff, let's
make common helper functions to reduce the duplicated codes.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When multiple headphone pins are defined without line-out pins, the
driver takes them as primary outputs. But it forgot to set line_out_type
to HP by assuming there is some rest of HP pins. This results in some
mis-handling of these pins for Realtek codec parser. It takes as if
these are pure line-out jacks.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Cc: <stable@kernel.org>
When a mixer control element was already created with the given name,
try to find another index for avoiding conflicts, instead of breaking
with an error. This makes the driver more robust.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The sticky PCM stream assignment introduced in 2.6.36 kernel seems
causing problems on AD codecs. At some time later, the streaming no
longer works by unknown reason. A simple workaround is to disable
sticky-assignment for these codecs.
Tested-by: Vasily Khoruzhick <anarsoul@gmail.com>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Creative IBG controllers require the playback stream-tags to be started
from 1, instead of capture+1. Otherwise the stream stalls.
Reported-by: Wai Yew CHAY <wychay@ctl.creative.com>
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
The HDA specification does not allow for a codec to mute itself just
because the volume is reduced, so _of course_ somebody had to go and do
it. This wouldn'\''t hurt too much when the volume is adjusted by hand,
but programs like PA that try to set the volume automatically could
inadvertently mute the output.
To work around this, change the TLV dB information for the Master volume
on all Sigmatel HDA codecs to indicate the the minimal volume setting
actually mutes.
Reported-by: Colin Guthrie <gmane@colin.guthr.ie>
Reported-by: "Alexander E. Patrakov" <patrakov@gmail.com>
Tested-by: Colin Guthrie <cguthrie@mandriva.org>
Signed-off-by: Clemens Ladisch <clemens@ladisch.de>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Replace the explicit ifdef check and call of check_power_status ops with
a new helper function, hda_call_check_power_status().
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Make the helper function to give the input-pin attribute for jack
connectivity and location. This simplifies checks of input-pin jacks
a bit in some places.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
When the mic pins are assigned to the same location, we can omit the
redundant location prefix like "Front" or "Rear".
Signed-off-by: Takashi Iwai <tiwai@suse.de>
This patch improves the input-source label strings to be generated from
the pin information instead of fixed strings per AUTO_PIN_* type.
This gives more suitable labels, especially for mic and line-in pins.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
We can assign multiple pins to a single role now, let's reduce the
redundant FRONT_MIC and FRONT_LINE. Also, autocfg->input_pins[] is
no longer used, so this is removed as well.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Keep char array in the input_mux item itself instead of pointing to
an external string. This is a preliminary work for improving the
input-mux name based on the pin role.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
In snd_hda_parse_def_config(), some unused values may remain in hp_pins[]
array during the headphone-reassignment workaround. This patch clears
the unused array members.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
snd_hda_parse_pin_def_config() has some workaround for re-assigning
some pins declared as headphones to line-outs. This didn't work properly
for some cases because it used memmove() stupidly wrongly.
Reference: Novell bnc#637263
https://bugzilla.novell.com/show_bug.cgi?id=637263
Cc: <stable@kernel.org>
Signed-off-by: Takashi Iwai <tiwai@suse.de>