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7 Commits (2f453ed4038526172292fb3250b638b3782c7f2b)

Author SHA1 Message Date
Daniel Vetter e9f0d76f3b drm: Kill DRM_IRQ_ARGS
I've killed them a long time ago in drm/i915, let's get rid of this
remnant of shared drm core days for good.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2013-12-18 11:33:46 +10:00
David Howells 760285e7e7 UAPI: (Scripted) Convert #include "..." to #include <path/...> in drivers/gpu/
Convert #include "..." to #include <path/...> in drivers/gpu/.

Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
2012-10-02 18:01:07 +01:00
David Howells 4126d5d61f UAPI: (Scripted) Remove redundant DRM UAPI header #inclusions from drivers/gpu/.
Remove redundant DRM UAPI header #inclusions from drivers/gpu/.

Remove redundant #inclusions of core DRM UAPI headers (drm.h, drm_mode.h and
drm_sarea.h).  They are now #included via drmP.h and drm_crtc.h via a preceding
patch.

Without this patch and the patch to make include the UAPI headers from the core
headers, after the UAPI split, the DRM C sources cannot find these UAPI headers
because the DRM code relies on specific -I flags to make #include "..."  work
on headers in include/drm/ - but that does not work after the UAPI split without
adding more -I flags.

Signed-off-by: David Howells <dhowells@redhat.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Arnd Bergmann <arnd@arndb.de>
Acked-by: Thomas Gleixner <tglx@linutronix.de>
Acked-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Acked-by: Dave Jones <davej@redhat.com>
2012-10-02 18:01:05 +01:00
Nicolas Kaiser bc5e9d6a22 drm/r128: fixed brace and spacing coding style issues
Fixed brace and spacing coding style issues.

Signed-off-by: Nicolas Kaiser <nikai@nikai.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-08-02 10:17:48 +10:00
Keith Packard 52440211dc drm: move drm vblank initialization/cleanup to driver load/unload
drm vblank initialization keeps track of the changes in driver-supplied
frame counts across vt switch and mode setting, but only if you let it by
not tearing down the drm vblank structure.

Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2008-11-25 09:49:03 +10:00
Jesse Barnes 0a3e67a4ca drm: Rework vblank-wait handling to allow interrupt reduction.
Previously, drivers supporting vblank interrupt waits would run the interrupt
all the time, or all the time that any 3d client was running, preventing the
CPU from sleeping for long when the system was otherwise idle.  Now, interrupts
are disabled any time that no client is waiting on a vblank event. The new
method uses vblank counters on the chipsets when the interrupts are turned
off, rather than counting interrupts, so that we can continue to present
accurate vblank numbers.

Co-author: Michel Dänzer <michel@tungstengraphics.com>
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2008-10-18 07:10:11 +10:00
Dave Airlie c0e09200dc drm: reorganise drm tree to be more future proof.
With the coming of kernel based modesetting and the memory manager stuff,
the everything in one directory approach was getting very ugly and
starting to be unmanageable.

This restructures the drm along the lines of other kernel components.

It creates a drivers/gpu/drm directory and moves the hw drivers into
subdirectores. It moves the includes into an include/drm, and
sets up the unifdef for the userspace headers we should be exporting.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2008-07-14 10:45:01 +10:00