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7 Commits (86f3a492bb09eee5745b93af35f2212179c251fd)

Author SHA1 Message Date
Olaf Hering 4f9a58d75b increase AT_VECTOR_SIZE to terminate saved_auxv properly
include/asm-powerpc/elf.h has 6 entries in ARCH_DLINFO.  fs/binfmt_elf.c
has 14 unconditional NEW_AUX_ENT entries and 2 conditional NEW_AUX_ENT
entries.  So in the worst case, saved_auxv does not get an AT_NULL entry at
the end.

The saved_auxv array must be terminated with an AT_NULL entry.  Make the
size of mm_struct->saved_auxv arch dependend, based on the number of
ARCH_DLINFO entries.

Signed-off-by: Olaf Hering <olh@suse.de>
Cc: Roland McGrath <roland@redhat.com>
Cc: Jakub Jelinek <jakub@redhat.com>
Cc: Richard Henderson <rth@twiddle.net>
Cc: Ivan Kokshaysky <ink@jurassic.park.msu.ru>
Cc: "Luck, Tony" <tony.luck@intel.com>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Paul Mackerras <paulus@samba.org>
Cc: Paul Mundt <lethal@linux-sh.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-17 08:43:00 -07:00
Christoph Lameter b3fba8da65 SLUB: Move page->offset to kmem_cache_cpu->offset
We need the offset from the page struct during slab_alloc and slab_free. In
both cases we also reference the cacheline of the kmem_cache_cpu structure.
We can therefore move the offset field into the kmem_cache_cpu structure
freeing up 16 bits in the page struct.

Moving the offset allows an allocation from slab_alloc() without touching the
page struct in the hot path.

The only thing left in slab_free() that touches the page struct cacheline for
per cpu freeing is the checking of SlabDebug(page). The next patch deals with
that.

Use the available 16 bits to broaden page->inuse. More than 64k objects per
slab become possible and we can get rid of the checks for that limitation.

No need anymore to shrink the order of slabs if we boot with 2M sized slabs
(slub_min_order=9).

No need anymore to switch off the offset calculation for very large slabs
since the field in the kmem_cache_cpu structure is 32 bits and so the offset
field can now handle slab sizes of up to 8GB.

Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-16 09:43:01 -07:00
Christoph Lameter 8e65d24c7c SLUB: Do not use page->mapping
After moving the lockless_freelist to kmem_cache_cpu we no longer need
page->lockless_freelist. Restructure the use of the struct page fields in
such a way that we never touch the mapping field.

This is turn allows us to remove the special casing of SLUB when determining
the mapping of a page (needed for corner cases of virtual caches machines that
need to flush caches of processors mapping a page).

Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-16 09:43:01 -07:00
Martin Schwidefsky c92ff1bde0 move mm_struct and vm_area_struct
Move the definitions of struct mm_struct and struct vma_area_struct to
include/mm_types.h.  This allows to define more function in asm/pgtable.h
and friends with inline assemblies instead of macros.  Compile tested on
i386, powerpc, powerpc64, s390-32, s390-64 and x86_64.

[aurelien@aurel32.net: build fix]
Signed-off-by: Martin Schwidefsky <schwidefsky@de.ibm.com>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-16 09:42:53 -07:00
Christoph Lameter 894b8788d7 slub: support concurrent local and remote frees and allocs on a slab
Avoid atomic overhead in slab_alloc and slab_free

SLUB needs to use the slab_lock for the per cpu slabs to synchronize with
potential kfree operations.  This patch avoids that need by moving all free
objects onto a lockless_freelist.  The regular freelist continues to exist
and will be used to free objects.  So while we consume the
lockless_freelist the regular freelist may build up objects.

If we are out of objects on the lockless_freelist then we may check the
regular freelist.  If it has objects then we move those over to the
lockless_freelist and do this again.  There is a significant savings in
terms of atomic operations that have to be performed.

We can even free directly to the lockless_freelist if we know that we are
running on the same processor.  So this speeds up short lived objects.
They may be allocated and freed without taking the slab_lock.  This is
particular good for netperf.

In order to maximize the effect of the new faster hotpath we extract the
hottest performance pieces into inlined functions.  These are then inlined
into kmem_cache_alloc and kmem_cache_free.  So hotpath allocation and
freeing no longer requires a subroutine call within SLUB.

[I am not sure that it is worth doing this because it changes the easy to
read structure of slub just to reduce atomic ops.  However, there is
someone out there with a benchmark on 4 way and 8 way processor systems
that seems to show a 5% regression vs.  Slab.  Seems that the regression is
due to increased atomic operations use vs.  SLAB in SLUB).  I wonder if
this is applicable or discernable at all in a real workload?]

Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-10 09:26:52 -07:00
Christoph Lameter 81819f0fc8 SLUB core
This is a new slab allocator which was motivated by the complexity of the
existing code in mm/slab.c. It attempts to address a variety of concerns
with the existing implementation.

A. Management of object queues

   A particular concern was the complex management of the numerous object
   queues in SLAB. SLUB has no such queues. Instead we dedicate a slab for
   each allocating CPU and use objects from a slab directly instead of
   queueing them up.

B. Storage overhead of object queues

   SLAB Object queues exist per node, per CPU. The alien cache queue even
   has a queue array that contain a queue for each processor on each
   node. For very large systems the number of queues and the number of
   objects that may be caught in those queues grows exponentially. On our
   systems with 1k nodes / processors we have several gigabytes just tied up
   for storing references to objects for those queues  This does not include
   the objects that could be on those queues. One fears that the whole
   memory of the machine could one day be consumed by those queues.

C. SLAB meta data overhead

   SLAB has overhead at the beginning of each slab. This means that data
   cannot be naturally aligned at the beginning of a slab block. SLUB keeps
   all meta data in the corresponding page_struct. Objects can be naturally
   aligned in the slab. F.e. a 128 byte object will be aligned at 128 byte
   boundaries and can fit tightly into a 4k page with no bytes left over.
   SLAB cannot do this.

D. SLAB has a complex cache reaper

   SLUB does not need a cache reaper for UP systems. On SMP systems
   the per CPU slab may be pushed back into partial list but that
   operation is simple and does not require an iteration over a list
   of objects. SLAB expires per CPU, shared and alien object queues
   during cache reaping which may cause strange hold offs.

E. SLAB has complex NUMA policy layer support

   SLUB pushes NUMA policy handling into the page allocator. This means that
   allocation is coarser (SLUB does interleave on a page level) but that
   situation was also present before 2.6.13. SLABs application of
   policies to individual slab objects allocated in SLAB is
   certainly a performance concern due to the frequent references to
   memory policies which may lead a sequence of objects to come from
   one node after another. SLUB will get a slab full of objects
   from one node and then will switch to the next.

F. Reduction of the size of partial slab lists

   SLAB has per node partial lists. This means that over time a large
   number of partial slabs may accumulate on those lists. These can
   only be reused if allocator occur on specific nodes. SLUB has a global
   pool of partial slabs and will consume slabs from that pool to
   decrease fragmentation.

G. Tunables

   SLAB has sophisticated tuning abilities for each slab cache. One can
   manipulate the queue sizes in detail. However, filling the queues still
   requires the uses of the spin lock to check out slabs. SLUB has a global
   parameter (min_slab_order) for tuning. Increasing the minimum slab
   order can decrease the locking overhead. The bigger the slab order the
   less motions of pages between per CPU and partial lists occur and the
   better SLUB will be scaling.

G. Slab merging

   We often have slab caches with similar parameters. SLUB detects those
   on boot up and merges them into the corresponding general caches. This
   leads to more effective memory use. About 50% of all caches can
   be eliminated through slab merging. This will also decrease
   slab fragmentation because partial allocated slabs can be filled
   up again. Slab merging can be switched off by specifying
   slub_nomerge on boot up.

   Note that merging can expose heretofore unknown bugs in the kernel
   because corrupted objects may now be placed differently and corrupt
   differing neighboring objects. Enable sanity checks to find those.

H. Diagnostics

   The current slab diagnostics are difficult to use and require a
   recompilation of the kernel. SLUB contains debugging code that
   is always available (but is kept out of the hot code paths).
   SLUB diagnostics can be enabled via the "slab_debug" option.
   Parameters can be specified to select a single or a group of
   slab caches for diagnostics. This means that the system is running
   with the usual performance and it is much more likely that
   race conditions can be reproduced.

I. Resiliency

   If basic sanity checks are on then SLUB is capable of detecting
   common error conditions and recover as best as possible to allow the
   system to continue.

J. Tracing

   Tracing can be enabled via the slab_debug=T,<slabcache> option
   during boot. SLUB will then protocol all actions on that slabcache
   and dump the object contents on free.

K. On demand DMA cache creation.

   Generally DMA caches are not needed. If a kmalloc is used with
   __GFP_DMA then just create this single slabcache that is needed.
   For systems that have no ZONE_DMA requirement the support is
   completely eliminated.

L. Performance increase

   Some benchmarks have shown speed improvements on kernbench in the
   range of 5-10%. The locking overhead of slub is based on the
   underlying base allocation size. If we can reliably allocate
   larger order pages then it is possible to increase slub
   performance much further. The anti-fragmentation patches may
   enable further performance increases.

Tested on:
i386 UP + SMP, x86_64 UP + SMP + NUMA emulation, IA64 NUMA + Simulator

SLUB Boot options

slub_nomerge		Disable merging of slabs
slub_min_order=x	Require a minimum order for slab caches. This
			increases the managed chunk size and therefore
			reduces meta data and locking overhead.
slub_min_objects=x	Mininum objects per slab. Default is 8.
slub_max_order=x	Avoid generating slabs larger than order specified.
slub_debug		Enable all diagnostics for all caches
slub_debug=<options>	Enable selective options for all caches
slub_debug=<o>,<cache>	Enable selective options for a certain set of
			caches

Available Debug options
F		Double Free checking, sanity and resiliency
R		Red zoning
P		Object / padding poisoning
U		Track last free / alloc
T		Trace all allocs / frees (only use for individual slabs).

To use SLUB: Apply this patch and then select SLUB as the default slab
allocator.

[hugh@veritas.com: fix an oops-causing locking error]
[akpm@linux-foundation.org: various stupid cleanups and small fixes]
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Signed-off-by: Hugh Dickins <hugh@veritas.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-05-07 12:12:53 -07:00
Heiko Carstens 5b99cd0eff [PATCH] own header file for struct page
This moves the definition of struct page from mm.h to its own header file
page-struct.h.  This is a prereq to fix SetPageUptodate which is broken on
s390:

#define SetPageUptodate(_page)
       do {
               struct page *__page = (_page);
               if (!test_and_set_bit(PG_uptodate, &__page->flags))
                       page_test_and_clear_dirty(_page);
       } while (0)

_page gets used twice in this macro which can cause subtle bugs.  Using
__page for the page_test_and_clear_dirty call doesn't work since it causes
yet another problem with the page_test_and_clear_dirty macro as well.

In order to avoid all these problems caused by macros it seems to be a good
idea to get rid of them and convert them to static inline functions.
Because of header file include order it's necessary to have a seperate
header file for the struct page definition.

Cc: Martin Schwidefsky <schwidefsky@de.ibm.com>
Signed-off-by: Heiko Carstens <heiko.carstens@de.ibm.com>
Cc: Roman Zippel <zippel@linux-m68k.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-09-27 08:26:12 -07:00