Based on 1 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license version 2 and
only version 2 as published by the free software foundation this
program is distributed in the hope that it will be useful but
without any warranty without even the implied warranty of
merchantability or fitness for a particular purpose see the gnu
general public license for more details
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-only
has been chosen to replace the boilerplate/reference in 294 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Alexios Zavras <alexios.zavras@intel.com>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190529141900.825281744@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Iterate and assign HW intf block to physical encoders
in encoder modeset. Moving all the HW block assignments
to encoder modeset to allow easy switching to state
based resource management.
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/1550107156-17625-7-git-send-email-jsanka@codeaurora.org
Signed-off-by: Rob Clark <robdclark@chromium.org>
Both video and command physical encoders will have
a hw interface assigned to it. So there is really no
need to track the hw block in specific encoder subclass.
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/1550107156-17625-2-git-send-email-jsanka@codeaurora.org
Signed-off-by: Rob Clark <robdclark@chromium.org>
The contents of struct encoder_kickoff_params are never used. Remove the
structure and all remnants of it from function calls.
Changes in v2 (seanpaul):
- Actually remove the struct (Jeykumar)
Cc: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Bruce Wang <bzwang@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
The functions in dpu_dbg.c aren't used. The two main dump functions
fail after a lookup from dpu_dbg_base.reg_base_list which turns out
to never be populated and once those are removed the rest of the
file doesn't make any sense.
v3: No changes
v2: Moved some unrelated changes to another patch
Reviewed-by: Sean Paul <sean@poorly.run>
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
There exists a case where a flush of a plane/dma may have been triggered
& started from an async commit. If that plane/dma is subsequently disabled
by the next commit, the flush register will continue to hold the flush
bit for the disabled plane. Since the bit remains active,
pending_kickoff_cnt will never decrement and we'll miss frame_done
events.
This patch limits the check of flush_register to include only those bits
which have been updated with the latest commit.
Changes in v2:
- None
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Per chapter 15 of coding-style, removing 'inline' keyword from functions
that are larger than a typical macro. In a couple of cases I've
simplified the function and kept the inline.
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
We call out of the virt encoder into phys only to call back into the
virt for hw reset. So remove the indirection and just call the virt
function directly.
Reviewed-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
RM maintained a redundant definition for display topology
to identify the no. of hw blocks needed for a display
and their hardware dependencies. This information can be
implicitly deduced from the msm_display_topology structure
available in RM reserve request. In addition to getting
rid of the redundant topology, this change also removes
the topology name enums and their usages.
changes in v4:
- remove the topology name enum entirely (Sean)
changes in v5:
- remove RM topology definition and their
references (Sean)
- Implement helper for dual mixer CRTC (Sean)
changes in v6:
- avoid heap memory for topology (Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
DPU, being over protective, validates every parameter of a
module. This change traces the call stack for some of encoder
functions affected by previous set of clean up patches and
cleans up unwanted validations.
changes in v5:
- Introduced in the series
changes in v6:
- none
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Connector states were passed around RM to update the custom
topology connector property with chosen topology data. Now that
we got rid of both custom properties and topology names, this
change cleans up the mechanism to pass connector states across
RM helpers and encoder functions.
changes in v5:
- Introduced in the series
changes in v6:
- remove parameter checking in rm reserve (Jordan)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Resource manager assigns hw_intf blocks for the encoder only on
modeset. If queried for hw_intf objects during init, it will be
NULL. Since hw_intf objects are needed only after encoder enable,
defer the query to encoder enable which will be triggered after
modeset.
changes in v4:
- Add details on commit text on why the change is needed (Sean)
changes in v5:
- Reword commit text on the usage of hw_intf objects (Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
In virtual encoder modeset, DPU makes RM request to assign hw blocks
for the display. It is also expected in modeset to iterate and
associate the physical encoders with their relevant hw blocks.
Ping pong blocks are already handled here but hw ctl blocks are not.
This change moves the hw_ctl iteration and mapping from physical
encoder to virtual encoder.
changes in v4:
- Fix hw_ctl initialization (Sean)
changes in v5:
- Update commit text with details on why the change is
needed (Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Avoid querying RM for hw mdp block. Use the one
stored in KMS during initialization.
changes in v4:
- none
changes in v5:
- none
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
MISR support is the debug feature present in Snapdragon chipsets.
At the layer mixer and interfaces, MISR algorithm can generate CRC
signatures of the pixel data which can be used for validating
the frames generated. Since there are no clients for this feature,
strip down the support from the driver.
changes in v4:
- changed introduced in the series
changes in v5:
- update commit text with the need for the change(Sean)
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
SDM845 SoC includes the Mobile Display Sub System (MDSS) which is a
top level wrapper consisting of Display Processing Unit (DPU) and
display peripheral modules such as Display Serial Interface (DSI)
and DisplayPort (DP).
MDSS functions essentially as a back-end composition engine. It blends
video and graphic images stored in the frame buffers and scans out the
composed image to a display sink (over DSI/DP).
The following diagram represents hardware blocks for a simple pipeline
(two planes are present on a given crtc which is connected to a DSI
connector):
MDSS
+---------------------------------+
| +-----------------------------+ |
| | DPU | |
| | +--------+ +--------+ | |
| | | SSPP | | SSPP | | |
| | +----+---+ +----+---+ | |
| | | | | |
| | +----v-----------v---+ | |
| | | Layer Mixer (LM) | | |
| | +--------------------+ | |
| | +--------------------+ | |
| | | PingPong (PP) | | |
| | +--------------------+ | |
| | +--------------------+ | |
| | | INTERFACE (VIDEO) | | |
| | +---+----------------+ | |
| +------|----------------------+ |
| | |
| +------|---------------------+ |
| | | DISPLAY PERIPHERALS | |
| | +---v-+ +-----+ | |
| | | DSI | | DP | | |
| | +-----+ +-----+ | |
| +----------------------------+ |
+---------------------------------+
The number of DPU sub-blocks (i.e. SSPPs, LMs, PP blocks and INTFs)
depends on SoC capabilities.
Overview of DPU sub-blocks:
---------------------------
* Source Surface Processor (SSPP):
Refers to any of hardware pipes like ViG, DMA etc. Only ViG pipes are
capable of performing format conversion, scaling and quality improvement
for source surfaces.
* Layer Mixer (LM):
Blend source surfaces together (in requested zorder)
* PingPong (PP):
This block controls frame done interrupt output, EOL and EOF generation,
overflow/underflow control.
* Display interface (INTF):
Timing generator and interface connecting the display peripherals.
DRM components mapping to DPU architecture:
------------------------------------------
PLANEs maps to SSPPs
CRTC maps to LMs
Encoder maps to PPs, INTFs
Data flow setup:
---------------
MDSS hardware can support various data flows (e.g.):
- Dual pipe: Output from two LMs combined to single display.
- Split display: Output from two LMs connected to two separate
interfaces.
The hardware capabilities determine the number of concurrent data paths
possible. Any control path (i.e. pipeline w/i DPU) can be routed to any
of the hardware data paths. A given control path can be triggered,
flushed and controlled independently.
Changes in v3:
- Move msm_media_info.h from uapi to dpu/ subdir
- Remove preclose callback dpu (it's handled in core)
- Fix kbuild warnings with parent_ops
- Remove unused functions from dpu_core_irq
- Rename mdss_phys to mdss
- Rename mdp_phys address space to mdp
- Drop _phys from vbif and regdma binding names
Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org>
Signed-off-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Chandan Uddaraju <chandanu@codeaurora.org>
Signed-off-by: Jeykumar Sankaran <jsanka@codeaurora.org>
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rajesh Yadav <ryadav@codeaurora.org>
Signed-off-by: Sravanthi Kollukuduru <skolluku@codeaurora.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
[robclark minor rebase]
Signed-off-by: Rob Clark <robdclark@gmail.com>