Commit graph

8 commits

Author SHA1 Message Date
Colin Ian King 60658e0dc1 sbitmap: initialize weight to zero
Variable weight is not being initialized to zero before it is
used to compute the weight sum. Ensure it is initialized to zero.

Found with static analysis with cppcheck:
[lib/sbitmap.c:177]: (error) Uninitialized variable: weight

Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
2016-09-19 08:19:40 -06:00
Omar Sandoval 5c64a8df0c sbitmap: don't update the allocation hint on clear after resize
If we have a bunch of high-numbered bits allocated and then we resize
the struct sbitmap_queue, when those bits get cleared, we'll update the
hint and then have to re-randomize it repeatedly. Avoid that by checking
that the cleared bit is still a valid hint. No measurable performance
difference in the common case.

Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
2016-09-17 13:39:06 -06:00
Omar Sandoval 05fd095d53 sbitmap: re-initialize allocation hints after resize
After a struct sbitmap_queue is resized smaller, the allocation hints
may still be set to bits beyond the new depth of the bitmap. This means
that, for example, if the number of blk-mq tags is reduced through
sysfs, more requests than the nominal queue depth may be in flight.

It's tempting to fix this at resize time by doing a one-time
reinitialization of the hints, but this can race with
__sbitmap_queue_get() updating the hint. Instead, check the hint before
we use it. This caused no measurable performance difference in my
synthetic benchmarks.

Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
2016-09-17 08:39:16 -06:00
Omar Sandoval 98d95416db sbitmap: randomize initial alloc_hint values
In order to get good cache behavior from a sbitmap, we want each CPU to
stick to its own cacheline(s) as much as possible. This might happen
naturally as the bitmap gets filled up and the alloc_hint values spread
out, but we really want this behavior from the start. blk-mq apparently
intended to do this, but the code to do this was never wired up. Get rid
of the dead code and make it part of the sbitmap library.

Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
2016-09-17 08:39:14 -06:00
Omar Sandoval f4a644db86 sbitmap: push alloc policy into sbitmap_queue
Again, there's no point in passing this in every time. Make it part of
struct sbitmap_queue and clean up the API.

Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
2016-09-17 08:39:12 -06:00
Omar Sandoval 40aabb6746 sbitmap: push per-cpu last_tag into sbitmap_queue
Allocating your own per-cpu allocation hint separately makes for an
awkward API. Instead, allocate the per-cpu hint as part of the struct
sbitmap_queue. There's no point for a struct sbitmap_queue without the
cache, but you can still use a bare struct sbitmap.

Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
2016-09-17 08:39:10 -06:00
Omar Sandoval 48e28166a7 sbitmap: allocate wait queues on a specific node
The original bt_alloc() we converted from was using kzalloc(), not
kzalloc_node(), to allocate the wait queues. This was probably an
oversight, so fix it for sbitmap_queue_init_node().

Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
2016-09-17 08:39:08 -06:00
Omar Sandoval 88459642cb blk-mq: abstract tag allocation out into sbitmap library
This is a generally useful data structure, so make it available to
anyone else who might want to use it. It's also a nice cleanup
separating the allocation logic from the rest of the tag handling logic.

The code is behind a new Kconfig option, CONFIG_SBITMAP, which is only
selected by CONFIG_BLOCK for now.

This should be a complete noop functionality-wise.

Signed-off-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@fb.com>
2016-09-17 08:38:44 -06:00