/* * Debug support for HID Nintendo Wiimote devices * Copyright (c) 2011 David Herrmann */ /* * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. */ #include #include #include "hid-wiimote.h" struct wiimote_debug { struct wiimote_data *wdata; }; int wiidebug_init(struct wiimote_data *wdata) { struct wiimote_debug *dbg; unsigned long flags; dbg = kzalloc(sizeof(*dbg), GFP_KERNEL); if (!dbg) return -ENOMEM; dbg->wdata = wdata; spin_lock_irqsave(&wdata->state.lock, flags); wdata->debug = dbg; spin_unlock_irqrestore(&wdata->state.lock, flags); return 0; } void wiidebug_deinit(struct wiimote_data *wdata) { struct wiimote_debug *dbg = wdata->debug; unsigned long flags; if (!dbg) return; spin_lock_irqsave(&wdata->state.lock, flags); wdata->debug = NULL; spin_unlock_irqrestore(&wdata->state.lock, flags); kfree(dbg); }