![Hans Verkuil](/assets/img/avatar_default.png)
Add the kthread handlers for video/vbi capture and video/vbi output. These carefully control the rate at which frames are generated (video capture) and accepted (video output). While the short-term jitter is around the order of a jiffie, in the long term the rate matches the configured framerate exactly. The capture thread handler also takes care of the video looping and of capture and overlay support. This is probably the most complex part of this driver due to the many combinations of crop, compose and scaling on the input and output, and the blending that has to be done if overlay support is enabled as well. Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
27 lines
1.1 KiB
C
27 lines
1.1 KiB
C
/*
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* vivid-kthread-cap.h - video/vbi capture thread support functions.
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*
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* Copyright 2014 Cisco Systems, Inc. and/or its affiliates. All rights reserved.
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*
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* This program is free software; you may redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _VIVID_KTHREAD_CAP_H_
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#define _VIVID_KTHREAD_CAP_H_
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int vivid_start_generating_vid_cap(struct vivid_dev *dev, bool *pstreaming);
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void vivid_stop_generating_vid_cap(struct vivid_dev *dev, bool *pstreaming);
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#endif
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