alistair23-linux/net/sunrpc/svcsock.c
Greg Banks 7b2b1fee30 [PATCH] knfsd: knfsd: cache ipmap per TCP socket
Speed up high call-rate workloads by caching the struct ip_map for the peer on
the connected struct svc_sock instead of looking it up in the ip_map cache
hashtable on every call.  This helps workloads using AUTH_SYS authentication
over TCP.

Testing was on a 4 CPU 4 NIC Altix using 4 IRIX clients, each with 16
synthetic client threads simulating an rsync (i.e.  recursive directory
listing) workload reading from an i386 RH9 install image (161480 regular files
in 10841 directories) on the server.  That tree is small enough to fill in the
server's RAM so no disk traffic was involved.  This setup gives a sustained
call rate in excess of 60000 calls/sec before being CPU-bound on the server.

Profiling showed strcmp(), called from ip_map_match(), was taking 4.8% of each
CPU, and ip_map_lookup() was taking 2.9%.  This patch drops both contribution
into the profile noise.

Note that the above result overstates this value of this patch for most
workloads.  The synthetic clients are all using separate IP addresses, so
there are 64 entries in the ip_map cache hash.  Because the kernel measured
contained the bug fixed in commit

commit 1f1e030bf7

and was running on 64bit little-endian machine, probably all of those 64
entries were on a single chain, thus increasing the cost of ip_map_lookup().

With a modern kernel you would need more clients to see the same amount of
performance improvement.  This patch has helped to scale knfsd to handle a
deployment with 2000 NFS clients.

Signed-off-by: Greg Banks <gnb@melbourne.sgi.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2006-10-04 07:55:16 -07:00

1733 lines
44 KiB
C

/*
* linux/net/sunrpc/svcsock.c
*
* These are the RPC server socket internals.
*
* The server scheduling algorithm does not always distribute the load
* evenly when servicing a single client. May need to modify the
* svc_sock_enqueue procedure...
*
* TCP support is largely untested and may be a little slow. The problem
* is that we currently do two separate recvfrom's, one for the 4-byte
* record length, and the second for the actual record. This could possibly
* be improved by always reading a minimum size of around 100 bytes and
* tucking any superfluous bytes away in a temporary store. Still, that
* leaves write requests out in the rain. An alternative may be to peek at
* the first skb in the queue, and if it matches the next TCP sequence
* number, to extract the record marker. Yuck.
*
* Copyright (C) 1995, 1996 Olaf Kirch <okir@monad.swb.de>
*/
#include <linux/sched.h>
#include <linux/errno.h>
#include <linux/fcntl.h>
#include <linux/net.h>
#include <linux/in.h>
#include <linux/inet.h>
#include <linux/udp.h>
#include <linux/tcp.h>
#include <linux/unistd.h>
#include <linux/slab.h>
#include <linux/netdevice.h>
#include <linux/skbuff.h>
#include <linux/file.h>
#include <net/sock.h>
#include <net/checksum.h>
#include <net/ip.h>
#include <net/tcp_states.h>
#include <asm/uaccess.h>
#include <asm/ioctls.h>
#include <linux/sunrpc/types.h>
#include <linux/sunrpc/xdr.h>
#include <linux/sunrpc/svcsock.h>
#include <linux/sunrpc/stats.h>
/* SMP locking strategy:
*
* svc_pool->sp_lock protects most of the fields of that pool.
* svc_serv->sv_lock protects sv_tempsocks, sv_permsocks, sv_tmpcnt.
* when both need to be taken (rare), svc_serv->sv_lock is first.
* BKL protects svc_serv->sv_nrthread.
* svc_sock->sk_defer_lock protects the svc_sock->sk_deferred list
* svc_sock->sk_flags.SK_BUSY prevents a svc_sock being enqueued multiply.
*
* Some flags can be set to certain values at any time
* providing that certain rules are followed:
*
* SK_CONN, SK_DATA, can be set or cleared at any time.
* after a set, svc_sock_enqueue must be called.
* after a clear, the socket must be read/accepted
* if this succeeds, it must be set again.
* SK_CLOSE can set at any time. It is never cleared.
*
*/
#define RPCDBG_FACILITY RPCDBG_SVCSOCK
static struct svc_sock *svc_setup_socket(struct svc_serv *, struct socket *,
int *errp, int pmap_reg);
static void svc_udp_data_ready(struct sock *, int);
static int svc_udp_recvfrom(struct svc_rqst *);
static int svc_udp_sendto(struct svc_rqst *);
static struct svc_deferred_req *svc_deferred_dequeue(struct svc_sock *svsk);
static int svc_deferred_recv(struct svc_rqst *rqstp);
static struct cache_deferred_req *svc_defer(struct cache_req *req);
/* apparently the "standard" is that clients close
* idle connections after 5 minutes, servers after
* 6 minutes
* http://www.connectathon.org/talks96/nfstcp.pdf
*/
static int svc_conn_age_period = 6*60;
/*
* Queue up an idle server thread. Must have pool->sp_lock held.
* Note: this is really a stack rather than a queue, so that we only
* use as many different threads as we need, and the rest don't pollute
* the cache.
*/
static inline void
svc_thread_enqueue(struct svc_pool *pool, struct svc_rqst *rqstp)
{
list_add(&rqstp->rq_list, &pool->sp_threads);
}
/*
* Dequeue an nfsd thread. Must have pool->sp_lock held.
*/
static inline void
svc_thread_dequeue(struct svc_pool *pool, struct svc_rqst *rqstp)
{
list_del(&rqstp->rq_list);
}
/*
* Release an skbuff after use
*/
static inline void
svc_release_skb(struct svc_rqst *rqstp)
{
struct sk_buff *skb = rqstp->rq_skbuff;
struct svc_deferred_req *dr = rqstp->rq_deferred;
if (skb) {
rqstp->rq_skbuff = NULL;
dprintk("svc: service %p, releasing skb %p\n", rqstp, skb);
skb_free_datagram(rqstp->rq_sock->sk_sk, skb);
}
if (dr) {
rqstp->rq_deferred = NULL;
kfree(dr);
}
}
/*
* Any space to write?
*/
static inline unsigned long
svc_sock_wspace(struct svc_sock *svsk)
{
int wspace;
if (svsk->sk_sock->type == SOCK_STREAM)
wspace = sk_stream_wspace(svsk->sk_sk);
else
wspace = sock_wspace(svsk->sk_sk);
return wspace;
}
/*
* Queue up a socket with data pending. If there are idle nfsd
* processes, wake 'em up.
*
*/
static void
svc_sock_enqueue(struct svc_sock *svsk)
{
struct svc_serv *serv = svsk->sk_server;
struct svc_pool *pool;
struct svc_rqst *rqstp;
int cpu;
if (!(svsk->sk_flags &
( (1<<SK_CONN)|(1<<SK_DATA)|(1<<SK_CLOSE)|(1<<SK_DEFERRED)) ))
return;
if (test_bit(SK_DEAD, &svsk->sk_flags))
return;
cpu = get_cpu();
pool = svc_pool_for_cpu(svsk->sk_server, cpu);
put_cpu();
spin_lock_bh(&pool->sp_lock);
if (!list_empty(&pool->sp_threads) &&
!list_empty(&pool->sp_sockets))
printk(KERN_ERR
"svc_sock_enqueue: threads and sockets both waiting??\n");
if (test_bit(SK_DEAD, &svsk->sk_flags)) {
/* Don't enqueue dead sockets */
dprintk("svc: socket %p is dead, not enqueued\n", svsk->sk_sk);
goto out_unlock;
}
/* Mark socket as busy. It will remain in this state until the
* server has processed all pending data and put the socket back
* on the idle list. We update SK_BUSY atomically because
* it also guards against trying to enqueue the svc_sock twice.
*/
if (test_and_set_bit(SK_BUSY, &svsk->sk_flags)) {
/* Don't enqueue socket while already enqueued */
dprintk("svc: socket %p busy, not enqueued\n", svsk->sk_sk);
goto out_unlock;
}
BUG_ON(svsk->sk_pool != NULL);
svsk->sk_pool = pool;
set_bit(SOCK_NOSPACE, &svsk->sk_sock->flags);
if (((atomic_read(&svsk->sk_reserved) + serv->sv_bufsz)*2
> svc_sock_wspace(svsk))
&& !test_bit(SK_CLOSE, &svsk->sk_flags)
&& !test_bit(SK_CONN, &svsk->sk_flags)) {
/* Don't enqueue while not enough space for reply */
dprintk("svc: socket %p no space, %d*2 > %ld, not enqueued\n",
svsk->sk_sk, atomic_read(&svsk->sk_reserved)+serv->sv_bufsz,
svc_sock_wspace(svsk));
svsk->sk_pool = NULL;
clear_bit(SK_BUSY, &svsk->sk_flags);
goto out_unlock;
}
clear_bit(SOCK_NOSPACE, &svsk->sk_sock->flags);
if (!list_empty(&pool->sp_threads)) {
rqstp = list_entry(pool->sp_threads.next,
struct svc_rqst,
rq_list);
dprintk("svc: socket %p served by daemon %p\n",
svsk->sk_sk, rqstp);
svc_thread_dequeue(pool, rqstp);
if (rqstp->rq_sock)
printk(KERN_ERR
"svc_sock_enqueue: server %p, rq_sock=%p!\n",
rqstp, rqstp->rq_sock);
rqstp->rq_sock = svsk;
atomic_inc(&svsk->sk_inuse);
rqstp->rq_reserved = serv->sv_bufsz;
atomic_add(rqstp->rq_reserved, &svsk->sk_reserved);
BUG_ON(svsk->sk_pool != pool);
wake_up(&rqstp->rq_wait);
} else {
dprintk("svc: socket %p put into queue\n", svsk->sk_sk);
list_add_tail(&svsk->sk_ready, &pool->sp_sockets);
BUG_ON(svsk->sk_pool != pool);
}
out_unlock:
spin_unlock_bh(&pool->sp_lock);
}
/*
* Dequeue the first socket. Must be called with the pool->sp_lock held.
*/
static inline struct svc_sock *
svc_sock_dequeue(struct svc_pool *pool)
{
struct svc_sock *svsk;
if (list_empty(&pool->sp_sockets))
return NULL;
svsk = list_entry(pool->sp_sockets.next,
struct svc_sock, sk_ready);
list_del_init(&svsk->sk_ready);
dprintk("svc: socket %p dequeued, inuse=%d\n",
svsk->sk_sk, atomic_read(&svsk->sk_inuse));
return svsk;
}
/*
* Having read something from a socket, check whether it
* needs to be re-enqueued.
* Note: SK_DATA only gets cleared when a read-attempt finds
* no (or insufficient) data.
*/
static inline void
svc_sock_received(struct svc_sock *svsk)
{
svsk->sk_pool = NULL;
clear_bit(SK_BUSY, &svsk->sk_flags);
svc_sock_enqueue(svsk);
}
/**
* svc_reserve - change the space reserved for the reply to a request.
* @rqstp: The request in question
* @space: new max space to reserve
*
* Each request reserves some space on the output queue of the socket
* to make sure the reply fits. This function reduces that reserved
* space to be the amount of space used already, plus @space.
*
*/
void svc_reserve(struct svc_rqst *rqstp, int space)
{
space += rqstp->rq_res.head[0].iov_len;
if (space < rqstp->rq_reserved) {
struct svc_sock *svsk = rqstp->rq_sock;
atomic_sub((rqstp->rq_reserved - space), &svsk->sk_reserved);
rqstp->rq_reserved = space;
svc_sock_enqueue(svsk);
}
}
/*
* Release a socket after use.
*/
static inline void
svc_sock_put(struct svc_sock *svsk)
{
if (atomic_dec_and_test(&svsk->sk_inuse) && test_bit(SK_DEAD, &svsk->sk_flags)) {
dprintk("svc: releasing dead socket\n");
sock_release(svsk->sk_sock);
kfree(svsk);
}
}
static void
svc_sock_release(struct svc_rqst *rqstp)
{
struct svc_sock *svsk = rqstp->rq_sock;
svc_release_skb(rqstp);
svc_free_res_pages(rqstp);
rqstp->rq_res.page_len = 0;
rqstp->rq_res.page_base = 0;
/* Reset response buffer and release
* the reservation.
* But first, check that enough space was reserved
* for the reply, otherwise we have a bug!
*/
if ((rqstp->rq_res.len) > rqstp->rq_reserved)
printk(KERN_ERR "RPC request reserved %d but used %d\n",
rqstp->rq_reserved,
rqstp->rq_res.len);
rqstp->rq_res.head[0].iov_len = 0;
svc_reserve(rqstp, 0);
rqstp->rq_sock = NULL;
svc_sock_put(svsk);
}
/*
* External function to wake up a server waiting for data
* This really only makes sense for services like lockd
* which have exactly one thread anyway.
*/
void
svc_wake_up(struct svc_serv *serv)
{
struct svc_rqst *rqstp;
unsigned int i;
struct svc_pool *pool;
for (i = 0; i < serv->sv_nrpools; i++) {
pool = &serv->sv_pools[i];
spin_lock_bh(&pool->sp_lock);
if (!list_empty(&pool->sp_threads)) {
rqstp = list_entry(pool->sp_threads.next,
struct svc_rqst,
rq_list);
dprintk("svc: daemon %p woken up.\n", rqstp);
/*
svc_thread_dequeue(pool, rqstp);
rqstp->rq_sock = NULL;
*/
wake_up(&rqstp->rq_wait);
}
spin_unlock_bh(&pool->sp_lock);
}
}
/*
* Generic sendto routine
*/
static int
svc_sendto(struct svc_rqst *rqstp, struct xdr_buf *xdr)
{
struct svc_sock *svsk = rqstp->rq_sock;
struct socket *sock = svsk->sk_sock;
int slen;
char buffer[CMSG_SPACE(sizeof(struct in_pktinfo))];
struct cmsghdr *cmh = (struct cmsghdr *)buffer;
struct in_pktinfo *pki = (struct in_pktinfo *)CMSG_DATA(cmh);
int len = 0;
int result;
int size;
struct page **ppage = xdr->pages;
size_t base = xdr->page_base;
unsigned int pglen = xdr->page_len;
unsigned int flags = MSG_MORE;
slen = xdr->len;
if (rqstp->rq_prot == IPPROTO_UDP) {
/* set the source and destination */
struct msghdr msg;
msg.msg_name = &rqstp->rq_addr;
msg.msg_namelen = sizeof(rqstp->rq_addr);
msg.msg_iov = NULL;
msg.msg_iovlen = 0;
msg.msg_flags = MSG_MORE;
msg.msg_control = cmh;
msg.msg_controllen = sizeof(buffer);
cmh->cmsg_len = CMSG_LEN(sizeof(*pki));
cmh->cmsg_level = SOL_IP;
cmh->cmsg_type = IP_PKTINFO;
pki->ipi_ifindex = 0;
pki->ipi_spec_dst.s_addr = rqstp->rq_daddr;
if (sock_sendmsg(sock, &msg, 0) < 0)
goto out;
}
/* send head */
if (slen == xdr->head[0].iov_len)
flags = 0;
len = kernel_sendpage(sock, rqstp->rq_respages[0], 0,
xdr->head[0].iov_len, flags);
if (len != xdr->head[0].iov_len)
goto out;
slen -= xdr->head[0].iov_len;
if (slen == 0)
goto out;
/* send page data */
size = PAGE_SIZE - base < pglen ? PAGE_SIZE - base : pglen;
while (pglen > 0) {
if (slen == size)
flags = 0;
result = kernel_sendpage(sock, *ppage, base, size, flags);
if (result > 0)
len += result;
if (result != size)
goto out;
slen -= size;
pglen -= size;
size = PAGE_SIZE < pglen ? PAGE_SIZE : pglen;
base = 0;
ppage++;
}
/* send tail */
if (xdr->tail[0].iov_len) {
result = kernel_sendpage(sock, rqstp->rq_respages[0],
((unsigned long)xdr->tail[0].iov_base)
& (PAGE_SIZE-1),
xdr->tail[0].iov_len, 0);
if (result > 0)
len += result;
}
out:
dprintk("svc: socket %p sendto([%p %Zu... ], %d) = %d (addr %x)\n",
rqstp->rq_sock, xdr->head[0].iov_base, xdr->head[0].iov_len, xdr->len, len,
rqstp->rq_addr.sin_addr.s_addr);
return len;
}
/*
* Report socket names for nfsdfs
*/
static int one_sock_name(char *buf, struct svc_sock *svsk)
{
int len;
switch(svsk->sk_sk->sk_family) {
case AF_INET:
len = sprintf(buf, "ipv4 %s %u.%u.%u.%u %d\n",
svsk->sk_sk->sk_protocol==IPPROTO_UDP?
"udp" : "tcp",
NIPQUAD(inet_sk(svsk->sk_sk)->rcv_saddr),
inet_sk(svsk->sk_sk)->num);
break;
default:
len = sprintf(buf, "*unknown-%d*\n",
svsk->sk_sk->sk_family);
}
return len;
}
int
svc_sock_names(char *buf, struct svc_serv *serv, char *toclose)
{
struct svc_sock *svsk, *closesk = NULL;
int len = 0;
if (!serv)
return 0;
spin_lock(&serv->sv_lock);
list_for_each_entry(svsk, &serv->sv_permsocks, sk_list) {
int onelen = one_sock_name(buf+len, svsk);
if (toclose && strcmp(toclose, buf+len) == 0)
closesk = svsk;
else
len += onelen;
}
spin_unlock(&serv->sv_lock);
if (closesk)
/* Should unregister with portmap, but you cannot
* unregister just one protocol...
*/
svc_delete_socket(closesk);
else if (toclose)
return -ENOENT;
return len;
}
EXPORT_SYMBOL(svc_sock_names);
/*
* Check input queue length
*/
static int
svc_recv_available(struct svc_sock *svsk)
{
struct socket *sock = svsk->sk_sock;
int avail, err;
err = kernel_sock_ioctl(sock, TIOCINQ, (unsigned long) &avail);
return (err >= 0)? avail : err;
}
/*
* Generic recvfrom routine.
*/
static int
svc_recvfrom(struct svc_rqst *rqstp, struct kvec *iov, int nr, int buflen)
{
struct msghdr msg;
struct socket *sock;
int len, alen;
rqstp->rq_addrlen = sizeof(rqstp->rq_addr);
sock = rqstp->rq_sock->sk_sock;
msg.msg_name = &rqstp->rq_addr;
msg.msg_namelen = sizeof(rqstp->rq_addr);
msg.msg_control = NULL;
msg.msg_controllen = 0;
msg.msg_flags = MSG_DONTWAIT;
len = kernel_recvmsg(sock, &msg, iov, nr, buflen, MSG_DONTWAIT);
/* sock_recvmsg doesn't fill in the name/namelen, so we must..
* possibly we should cache this in the svc_sock structure
* at accept time. FIXME
*/
alen = sizeof(rqstp->rq_addr);
kernel_getpeername(sock, (struct sockaddr *)&rqstp->rq_addr, &alen);
dprintk("svc: socket %p recvfrom(%p, %Zu) = %d\n",
rqstp->rq_sock, iov[0].iov_base, iov[0].iov_len, len);
return len;
}
/*
* Set socket snd and rcv buffer lengths
*/
static inline void
svc_sock_setbufsize(struct socket *sock, unsigned int snd, unsigned int rcv)
{
#if 0
mm_segment_t oldfs;
oldfs = get_fs(); set_fs(KERNEL_DS);
sock_setsockopt(sock, SOL_SOCKET, SO_SNDBUF,
(char*)&snd, sizeof(snd));
sock_setsockopt(sock, SOL_SOCKET, SO_RCVBUF,
(char*)&rcv, sizeof(rcv));
#else
/* sock_setsockopt limits use to sysctl_?mem_max,
* which isn't acceptable. Until that is made conditional
* on not having CAP_SYS_RESOURCE or similar, we go direct...
* DaveM said I could!
*/
lock_sock(sock->sk);
sock->sk->sk_sndbuf = snd * 2;
sock->sk->sk_rcvbuf = rcv * 2;
sock->sk->sk_userlocks |= SOCK_SNDBUF_LOCK|SOCK_RCVBUF_LOCK;
release_sock(sock->sk);
#endif
}
/*
* INET callback when data has been received on the socket.
*/
static void
svc_udp_data_ready(struct sock *sk, int count)
{
struct svc_sock *svsk = (struct svc_sock *)sk->sk_user_data;
if (svsk) {
dprintk("svc: socket %p(inet %p), count=%d, busy=%d\n",
svsk, sk, count, test_bit(SK_BUSY, &svsk->sk_flags));
set_bit(SK_DATA, &svsk->sk_flags);
svc_sock_enqueue(svsk);
}
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
wake_up_interruptible(sk->sk_sleep);
}
/*
* INET callback when space is newly available on the socket.
*/
static void
svc_write_space(struct sock *sk)
{
struct svc_sock *svsk = (struct svc_sock *)(sk->sk_user_data);
if (svsk) {
dprintk("svc: socket %p(inet %p), write_space busy=%d\n",
svsk, sk, test_bit(SK_BUSY, &svsk->sk_flags));
svc_sock_enqueue(svsk);
}
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep)) {
dprintk("RPC svc_write_space: someone sleeping on %p\n",
svsk);
wake_up_interruptible(sk->sk_sleep);
}
}
/*
* Receive a datagram from a UDP socket.
*/
static int
svc_udp_recvfrom(struct svc_rqst *rqstp)
{
struct svc_sock *svsk = rqstp->rq_sock;
struct svc_serv *serv = svsk->sk_server;
struct sk_buff *skb;
int err, len;
if (test_and_clear_bit(SK_CHNGBUF, &svsk->sk_flags))
/* udp sockets need large rcvbuf as all pending
* requests are still in that buffer. sndbuf must
* also be large enough that there is enough space
* for one reply per thread. We count all threads
* rather than threads in a particular pool, which
* provides an upper bound on the number of threads
* which will access the socket.
*/
svc_sock_setbufsize(svsk->sk_sock,
(serv->sv_nrthreads+3) * serv->sv_bufsz,
(serv->sv_nrthreads+3) * serv->sv_bufsz);
if ((rqstp->rq_deferred = svc_deferred_dequeue(svsk))) {
svc_sock_received(svsk);
return svc_deferred_recv(rqstp);
}
clear_bit(SK_DATA, &svsk->sk_flags);
while ((skb = skb_recv_datagram(svsk->sk_sk, 0, 1, &err)) == NULL) {
if (err == -EAGAIN) {
svc_sock_received(svsk);
return err;
}
/* possibly an icmp error */
dprintk("svc: recvfrom returned error %d\n", -err);
}
if (skb->tstamp.off_sec == 0) {
struct timeval tv;
tv.tv_sec = xtime.tv_sec;
tv.tv_usec = xtime.tv_nsec / NSEC_PER_USEC;
skb_set_timestamp(skb, &tv);
/* Don't enable netstamp, sunrpc doesn't
need that much accuracy */
}
skb_get_timestamp(skb, &svsk->sk_sk->sk_stamp);
set_bit(SK_DATA, &svsk->sk_flags); /* there may be more data... */
/*
* Maybe more packets - kick another thread ASAP.
*/
svc_sock_received(svsk);
len = skb->len - sizeof(struct udphdr);
rqstp->rq_arg.len = len;
rqstp->rq_prot = IPPROTO_UDP;
/* Get sender address */
rqstp->rq_addr.sin_family = AF_INET;
rqstp->rq_addr.sin_port = skb->h.uh->source;
rqstp->rq_addr.sin_addr.s_addr = skb->nh.iph->saddr;
rqstp->rq_daddr = skb->nh.iph->daddr;
if (skb_is_nonlinear(skb)) {
/* we have to copy */
local_bh_disable();
if (csum_partial_copy_to_xdr(&rqstp->rq_arg, skb)) {
local_bh_enable();
/* checksum error */
skb_free_datagram(svsk->sk_sk, skb);
return 0;
}
local_bh_enable();
skb_free_datagram(svsk->sk_sk, skb);
} else {
/* we can use it in-place */
rqstp->rq_arg.head[0].iov_base = skb->data + sizeof(struct udphdr);
rqstp->rq_arg.head[0].iov_len = len;
if (skb_checksum_complete(skb)) {
skb_free_datagram(svsk->sk_sk, skb);
return 0;
}
rqstp->rq_skbuff = skb;
}
rqstp->rq_arg.page_base = 0;
if (len <= rqstp->rq_arg.head[0].iov_len) {
rqstp->rq_arg.head[0].iov_len = len;
rqstp->rq_arg.page_len = 0;
rqstp->rq_respages = rqstp->rq_pages+1;
} else {
rqstp->rq_arg.page_len = len - rqstp->rq_arg.head[0].iov_len;
rqstp->rq_respages = rqstp->rq_pages + 1 +
(rqstp->rq_arg.page_len + PAGE_SIZE - 1)/ PAGE_SIZE;
}
if (serv->sv_stats)
serv->sv_stats->netudpcnt++;
return len;
}
static int
svc_udp_sendto(struct svc_rqst *rqstp)
{
int error;
error = svc_sendto(rqstp, &rqstp->rq_res);
if (error == -ECONNREFUSED)
/* ICMP error on earlier request. */
error = svc_sendto(rqstp, &rqstp->rq_res);
return error;
}
static void
svc_udp_init(struct svc_sock *svsk)
{
svsk->sk_sk->sk_data_ready = svc_udp_data_ready;
svsk->sk_sk->sk_write_space = svc_write_space;
svsk->sk_recvfrom = svc_udp_recvfrom;
svsk->sk_sendto = svc_udp_sendto;
/* initialise setting must have enough space to
* receive and respond to one request.
* svc_udp_recvfrom will re-adjust if necessary
*/
svc_sock_setbufsize(svsk->sk_sock,
3 * svsk->sk_server->sv_bufsz,
3 * svsk->sk_server->sv_bufsz);
set_bit(SK_DATA, &svsk->sk_flags); /* might have come in before data_ready set up */
set_bit(SK_CHNGBUF, &svsk->sk_flags);
}
/*
* A data_ready event on a listening socket means there's a connection
* pending. Do not use state_change as a substitute for it.
*/
static void
svc_tcp_listen_data_ready(struct sock *sk, int count_unused)
{
struct svc_sock *svsk = (struct svc_sock *)sk->sk_user_data;
dprintk("svc: socket %p TCP (listen) state change %d\n",
sk, sk->sk_state);
/*
* This callback may called twice when a new connection
* is established as a child socket inherits everything
* from a parent LISTEN socket.
* 1) data_ready method of the parent socket will be called
* when one of child sockets become ESTABLISHED.
* 2) data_ready method of the child socket may be called
* when it receives data before the socket is accepted.
* In case of 2, we should ignore it silently.
*/
if (sk->sk_state == TCP_LISTEN) {
if (svsk) {
set_bit(SK_CONN, &svsk->sk_flags);
svc_sock_enqueue(svsk);
} else
printk("svc: socket %p: no user data\n", sk);
}
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
wake_up_interruptible_all(sk->sk_sleep);
}
/*
* A state change on a connected socket means it's dying or dead.
*/
static void
svc_tcp_state_change(struct sock *sk)
{
struct svc_sock *svsk = (struct svc_sock *)sk->sk_user_data;
dprintk("svc: socket %p TCP (connected) state change %d (svsk %p)\n",
sk, sk->sk_state, sk->sk_user_data);
if (!svsk)
printk("svc: socket %p: no user data\n", sk);
else {
set_bit(SK_CLOSE, &svsk->sk_flags);
svc_sock_enqueue(svsk);
}
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
wake_up_interruptible_all(sk->sk_sleep);
}
static void
svc_tcp_data_ready(struct sock *sk, int count)
{
struct svc_sock *svsk = (struct svc_sock *)sk->sk_user_data;
dprintk("svc: socket %p TCP data ready (svsk %p)\n",
sk, sk->sk_user_data);
if (svsk) {
set_bit(SK_DATA, &svsk->sk_flags);
svc_sock_enqueue(svsk);
}
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
wake_up_interruptible(sk->sk_sleep);
}
/*
* Accept a TCP connection
*/
static void
svc_tcp_accept(struct svc_sock *svsk)
{
struct sockaddr_in sin;
struct svc_serv *serv = svsk->sk_server;
struct socket *sock = svsk->sk_sock;
struct socket *newsock;
struct svc_sock *newsvsk;
int err, slen;
dprintk("svc: tcp_accept %p sock %p\n", svsk, sock);
if (!sock)
return;
clear_bit(SK_CONN, &svsk->sk_flags);
err = kernel_accept(sock, &newsock, O_NONBLOCK);
if (err < 0) {
if (err == -ENOMEM)
printk(KERN_WARNING "%s: no more sockets!\n",
serv->sv_name);
else if (err != -EAGAIN && net_ratelimit())
printk(KERN_WARNING "%s: accept failed (err %d)!\n",
serv->sv_name, -err);
return;
}
set_bit(SK_CONN, &svsk->sk_flags);
svc_sock_enqueue(svsk);
slen = sizeof(sin);
err = kernel_getpeername(newsock, (struct sockaddr *) &sin, &slen);
if (err < 0) {
if (net_ratelimit())
printk(KERN_WARNING "%s: peername failed (err %d)!\n",
serv->sv_name, -err);
goto failed; /* aborted connection or whatever */
}
/* Ideally, we would want to reject connections from unauthorized
* hosts here, but when we get encription, the IP of the host won't
* tell us anything. For now just warn about unpriv connections.
*/
if (ntohs(sin.sin_port) >= 1024) {
dprintk(KERN_WARNING
"%s: connect from unprivileged port: %u.%u.%u.%u:%d\n",
serv->sv_name,
NIPQUAD(sin.sin_addr.s_addr), ntohs(sin.sin_port));
}
dprintk("%s: connect from %u.%u.%u.%u:%04x\n", serv->sv_name,
NIPQUAD(sin.sin_addr.s_addr), ntohs(sin.sin_port));
/* make sure that a write doesn't block forever when
* low on memory
*/
newsock->sk->sk_sndtimeo = HZ*30;
if (!(newsvsk = svc_setup_socket(serv, newsock, &err, 0)))
goto failed;
/* make sure that we don't have too many active connections.
* If we have, something must be dropped.
*
* There's no point in trying to do random drop here for
* DoS prevention. The NFS clients does 1 reconnect in 15
* seconds. An attacker can easily beat that.
*
* The only somewhat efficient mechanism would be if drop
* old connections from the same IP first. But right now
* we don't even record the client IP in svc_sock.
*/
if (serv->sv_tmpcnt > (serv->sv_nrthreads+3)*20) {
struct svc_sock *svsk = NULL;
spin_lock_bh(&serv->sv_lock);
if (!list_empty(&serv->sv_tempsocks)) {
if (net_ratelimit()) {
/* Try to help the admin */
printk(KERN_NOTICE "%s: too many open TCP "
"sockets, consider increasing the "
"number of nfsd threads\n",
serv->sv_name);
printk(KERN_NOTICE "%s: last TCP connect from "
"%u.%u.%u.%u:%d\n",
serv->sv_name,
NIPQUAD(sin.sin_addr.s_addr),
ntohs(sin.sin_port));
}
/*
* Always select the oldest socket. It's not fair,
* but so is life
*/
svsk = list_entry(serv->sv_tempsocks.prev,
struct svc_sock,
sk_list);
set_bit(SK_CLOSE, &svsk->sk_flags);
atomic_inc(&svsk->sk_inuse);
}
spin_unlock_bh(&serv->sv_lock);
if (svsk) {
svc_sock_enqueue(svsk);
svc_sock_put(svsk);
}
}
if (serv->sv_stats)
serv->sv_stats->nettcpconn++;
return;
failed:
sock_release(newsock);
return;
}
/*
* Receive data from a TCP socket.
*/
static int
svc_tcp_recvfrom(struct svc_rqst *rqstp)
{
struct svc_sock *svsk = rqstp->rq_sock;
struct svc_serv *serv = svsk->sk_server;
int len;
struct kvec *vec;
int pnum, vlen;
dprintk("svc: tcp_recv %p data %d conn %d close %d\n",
svsk, test_bit(SK_DATA, &svsk->sk_flags),
test_bit(SK_CONN, &svsk->sk_flags),
test_bit(SK_CLOSE, &svsk->sk_flags));
if ((rqstp->rq_deferred = svc_deferred_dequeue(svsk))) {
svc_sock_received(svsk);
return svc_deferred_recv(rqstp);
}
if (test_bit(SK_CLOSE, &svsk->sk_flags)) {
svc_delete_socket(svsk);
return 0;
}
if (test_bit(SK_CONN, &svsk->sk_flags)) {
svc_tcp_accept(svsk);
svc_sock_received(svsk);
return 0;
}
if (test_and_clear_bit(SK_CHNGBUF, &svsk->sk_flags))
/* sndbuf needs to have room for one request
* per thread, otherwise we can stall even when the
* network isn't a bottleneck.
*
* We count all threads rather than threads in a
* particular pool, which provides an upper bound
* on the number of threads which will access the socket.
*
* rcvbuf just needs to be able to hold a few requests.
* Normally they will be removed from the queue
* as soon a a complete request arrives.
*/
svc_sock_setbufsize(svsk->sk_sock,
(serv->sv_nrthreads+3) * serv->sv_bufsz,
3 * serv->sv_bufsz);
clear_bit(SK_DATA, &svsk->sk_flags);
/* Receive data. If we haven't got the record length yet, get
* the next four bytes. Otherwise try to gobble up as much as
* possible up to the complete record length.
*/
if (svsk->sk_tcplen < 4) {
unsigned long want = 4 - svsk->sk_tcplen;
struct kvec iov;
iov.iov_base = ((char *) &svsk->sk_reclen) + svsk->sk_tcplen;
iov.iov_len = want;
if ((len = svc_recvfrom(rqstp, &iov, 1, want)) < 0)
goto error;
svsk->sk_tcplen += len;
if (len < want) {
dprintk("svc: short recvfrom while reading record length (%d of %lu)\n",
len, want);
svc_sock_received(svsk);
return -EAGAIN; /* record header not complete */
}
svsk->sk_reclen = ntohl(svsk->sk_reclen);
if (!(svsk->sk_reclen & 0x80000000)) {
/* FIXME: technically, a record can be fragmented,
* and non-terminal fragments will not have the top
* bit set in the fragment length header.
* But apparently no known nfs clients send fragmented
* records. */
printk(KERN_NOTICE "RPC: bad TCP reclen 0x%08lx (non-terminal)\n",
(unsigned long) svsk->sk_reclen);
goto err_delete;
}
svsk->sk_reclen &= 0x7fffffff;
dprintk("svc: TCP record, %d bytes\n", svsk->sk_reclen);
if (svsk->sk_reclen > serv->sv_bufsz) {
printk(KERN_NOTICE "RPC: bad TCP reclen 0x%08lx (large)\n",
(unsigned long) svsk->sk_reclen);
goto err_delete;
}
}
/* Check whether enough data is available */
len = svc_recv_available(svsk);
if (len < 0)
goto error;
if (len < svsk->sk_reclen) {
dprintk("svc: incomplete TCP record (%d of %d)\n",
len, svsk->sk_reclen);
svc_sock_received(svsk);
return -EAGAIN; /* record not complete */
}
len = svsk->sk_reclen;
set_bit(SK_DATA, &svsk->sk_flags);
vec = rqstp->rq_vec;
vec[0] = rqstp->rq_arg.head[0];
vlen = PAGE_SIZE;
pnum = 1;
while (vlen < len) {
vec[pnum].iov_base = page_address(rqstp->rq_pages[pnum]);
vec[pnum].iov_len = PAGE_SIZE;
pnum++;
vlen += PAGE_SIZE;
}
rqstp->rq_respages = &rqstp->rq_pages[pnum];
/* Now receive data */
len = svc_recvfrom(rqstp, vec, pnum, len);
if (len < 0)
goto error;
dprintk("svc: TCP complete record (%d bytes)\n", len);
rqstp->rq_arg.len = len;
rqstp->rq_arg.page_base = 0;
if (len <= rqstp->rq_arg.head[0].iov_len) {
rqstp->rq_arg.head[0].iov_len = len;
rqstp->rq_arg.page_len = 0;
} else {
rqstp->rq_arg.page_len = len - rqstp->rq_arg.head[0].iov_len;
}
rqstp->rq_skbuff = NULL;
rqstp->rq_prot = IPPROTO_TCP;
/* Reset TCP read info */
svsk->sk_reclen = 0;
svsk->sk_tcplen = 0;
svc_sock_received(svsk);
if (serv->sv_stats)
serv->sv_stats->nettcpcnt++;
return len;
err_delete:
svc_delete_socket(svsk);
return -EAGAIN;
error:
if (len == -EAGAIN) {
dprintk("RPC: TCP recvfrom got EAGAIN\n");
svc_sock_received(svsk);
} else {
printk(KERN_NOTICE "%s: recvfrom returned errno %d\n",
svsk->sk_server->sv_name, -len);
goto err_delete;
}
return len;
}
/*
* Send out data on TCP socket.
*/
static int
svc_tcp_sendto(struct svc_rqst *rqstp)
{
struct xdr_buf *xbufp = &rqstp->rq_res;
int sent;
__be32 reclen;
/* Set up the first element of the reply kvec.
* Any other kvecs that may be in use have been taken
* care of by the server implementation itself.
*/
reclen = htonl(0x80000000|((xbufp->len ) - 4));
memcpy(xbufp->head[0].iov_base, &reclen, 4);
if (test_bit(SK_DEAD, &rqstp->rq_sock->sk_flags))
return -ENOTCONN;
sent = svc_sendto(rqstp, &rqstp->rq_res);
if (sent != xbufp->len) {
printk(KERN_NOTICE "rpc-srv/tcp: %s: %s %d when sending %d bytes - shutting down socket\n",
rqstp->rq_sock->sk_server->sv_name,
(sent<0)?"got error":"sent only",
sent, xbufp->len);
svc_delete_socket(rqstp->rq_sock);
sent = -EAGAIN;
}
return sent;
}
static void
svc_tcp_init(struct svc_sock *svsk)
{
struct sock *sk = svsk->sk_sk;
struct tcp_sock *tp = tcp_sk(sk);
svsk->sk_recvfrom = svc_tcp_recvfrom;
svsk->sk_sendto = svc_tcp_sendto;
if (sk->sk_state == TCP_LISTEN) {
dprintk("setting up TCP socket for listening\n");
sk->sk_data_ready = svc_tcp_listen_data_ready;
set_bit(SK_CONN, &svsk->sk_flags);
} else {
dprintk("setting up TCP socket for reading\n");
sk->sk_state_change = svc_tcp_state_change;
sk->sk_data_ready = svc_tcp_data_ready;
sk->sk_write_space = svc_write_space;
svsk->sk_reclen = 0;
svsk->sk_tcplen = 0;
tp->nonagle = 1; /* disable Nagle's algorithm */
/* initialise setting must have enough space to
* receive and respond to one request.
* svc_tcp_recvfrom will re-adjust if necessary
*/
svc_sock_setbufsize(svsk->sk_sock,
3 * svsk->sk_server->sv_bufsz,
3 * svsk->sk_server->sv_bufsz);
set_bit(SK_CHNGBUF, &svsk->sk_flags);
set_bit(SK_DATA, &svsk->sk_flags);
if (sk->sk_state != TCP_ESTABLISHED)
set_bit(SK_CLOSE, &svsk->sk_flags);
}
}
void
svc_sock_update_bufs(struct svc_serv *serv)
{
/*
* The number of server threads has changed. Update
* rcvbuf and sndbuf accordingly on all sockets
*/
struct list_head *le;
spin_lock_bh(&serv->sv_lock);
list_for_each(le, &serv->sv_permsocks) {
struct svc_sock *svsk =
list_entry(le, struct svc_sock, sk_list);
set_bit(SK_CHNGBUF, &svsk->sk_flags);
}
list_for_each(le, &serv->sv_tempsocks) {
struct svc_sock *svsk =
list_entry(le, struct svc_sock, sk_list);
set_bit(SK_CHNGBUF, &svsk->sk_flags);
}
spin_unlock_bh(&serv->sv_lock);
}
/*
* Receive the next request on any socket. This code is carefully
* organised not to touch any cachelines in the shared svc_serv
* structure, only cachelines in the local svc_pool.
*/
int
svc_recv(struct svc_rqst *rqstp, long timeout)
{
struct svc_sock *svsk =NULL;
struct svc_serv *serv = rqstp->rq_server;
struct svc_pool *pool = rqstp->rq_pool;
int len, i;
int pages;
struct xdr_buf *arg;
DECLARE_WAITQUEUE(wait, current);
dprintk("svc: server %p waiting for data (to = %ld)\n",
rqstp, timeout);
if (rqstp->rq_sock)
printk(KERN_ERR
"svc_recv: service %p, socket not NULL!\n",
rqstp);
if (waitqueue_active(&rqstp->rq_wait))
printk(KERN_ERR
"svc_recv: service %p, wait queue active!\n",
rqstp);
/* now allocate needed pages. If we get a failure, sleep briefly */
pages = 2 + (serv->sv_bufsz + PAGE_SIZE -1) / PAGE_SIZE;
for (i=0; i < pages ; i++)
while (rqstp->rq_pages[i] == NULL) {
struct page *p = alloc_page(GFP_KERNEL);
if (!p)
schedule_timeout_uninterruptible(msecs_to_jiffies(500));
rqstp->rq_pages[i] = p;
}
/* Make arg->head point to first page and arg->pages point to rest */
arg = &rqstp->rq_arg;
arg->head[0].iov_base = page_address(rqstp->rq_pages[0]);
arg->head[0].iov_len = PAGE_SIZE;
arg->pages = rqstp->rq_pages + 1;
arg->page_base = 0;
/* save at least one page for response */
arg->page_len = (pages-2)*PAGE_SIZE;
arg->len = (pages-1)*PAGE_SIZE;
arg->tail[0].iov_len = 0;
try_to_freeze();
cond_resched();
if (signalled())
return -EINTR;
spin_lock_bh(&pool->sp_lock);
if ((svsk = svc_sock_dequeue(pool)) != NULL) {
rqstp->rq_sock = svsk;
atomic_inc(&svsk->sk_inuse);
rqstp->rq_reserved = serv->sv_bufsz;
atomic_add(rqstp->rq_reserved, &svsk->sk_reserved);
} else {
/* No data pending. Go to sleep */
svc_thread_enqueue(pool, rqstp);
/*
* We have to be able to interrupt this wait
* to bring down the daemons ...
*/
set_current_state(TASK_INTERRUPTIBLE);
add_wait_queue(&rqstp->rq_wait, &wait);
spin_unlock_bh(&pool->sp_lock);
schedule_timeout(timeout);
try_to_freeze();
spin_lock_bh(&pool->sp_lock);
remove_wait_queue(&rqstp->rq_wait, &wait);
if (!(svsk = rqstp->rq_sock)) {
svc_thread_dequeue(pool, rqstp);
spin_unlock_bh(&pool->sp_lock);
dprintk("svc: server %p, no data yet\n", rqstp);
return signalled()? -EINTR : -EAGAIN;
}
}
spin_unlock_bh(&pool->sp_lock);
dprintk("svc: server %p, pool %u, socket %p, inuse=%d\n",
rqstp, pool->sp_id, svsk, atomic_read(&svsk->sk_inuse));
len = svsk->sk_recvfrom(rqstp);
dprintk("svc: got len=%d\n", len);
/* No data, incomplete (TCP) read, or accept() */
if (len == 0 || len == -EAGAIN) {
rqstp->rq_res.len = 0;
svc_sock_release(rqstp);
return -EAGAIN;
}
svsk->sk_lastrecv = get_seconds();
clear_bit(SK_OLD, &svsk->sk_flags);
rqstp->rq_secure = ntohs(rqstp->rq_addr.sin_port) < 1024;
rqstp->rq_chandle.defer = svc_defer;
if (serv->sv_stats)
serv->sv_stats->netcnt++;
return len;
}
/*
* Drop request
*/
void
svc_drop(struct svc_rqst *rqstp)
{
dprintk("svc: socket %p dropped request\n", rqstp->rq_sock);
svc_sock_release(rqstp);
}
/*
* Return reply to client.
*/
int
svc_send(struct svc_rqst *rqstp)
{
struct svc_sock *svsk;
int len;
struct xdr_buf *xb;
if ((svsk = rqstp->rq_sock) == NULL) {
printk(KERN_WARNING "NULL socket pointer in %s:%d\n",
__FILE__, __LINE__);
return -EFAULT;
}
/* release the receive skb before sending the reply */
svc_release_skb(rqstp);
/* calculate over-all length */
xb = & rqstp->rq_res;
xb->len = xb->head[0].iov_len +
xb->page_len +
xb->tail[0].iov_len;
/* Grab svsk->sk_mutex to serialize outgoing data. */
mutex_lock(&svsk->sk_mutex);
if (test_bit(SK_DEAD, &svsk->sk_flags))
len = -ENOTCONN;
else
len = svsk->sk_sendto(rqstp);
mutex_unlock(&svsk->sk_mutex);
svc_sock_release(rqstp);
if (len == -ECONNREFUSED || len == -ENOTCONN || len == -EAGAIN)
return 0;
return len;
}
/*
* Timer function to close old temporary sockets, using
* a mark-and-sweep algorithm.
*/
static void
svc_age_temp_sockets(unsigned long closure)
{
struct svc_serv *serv = (struct svc_serv *)closure;
struct svc_sock *svsk;
struct list_head *le, *next;
LIST_HEAD(to_be_aged);
dprintk("svc_age_temp_sockets\n");
if (!spin_trylock_bh(&serv->sv_lock)) {
/* busy, try again 1 sec later */
dprintk("svc_age_temp_sockets: busy\n");
mod_timer(&serv->sv_temptimer, jiffies + HZ);
return;
}
list_for_each_safe(le, next, &serv->sv_tempsocks) {
svsk = list_entry(le, struct svc_sock, sk_list);
if (!test_and_set_bit(SK_OLD, &svsk->sk_flags))
continue;
if (atomic_read(&svsk->sk_inuse) || test_bit(SK_BUSY, &svsk->sk_flags))
continue;
atomic_inc(&svsk->sk_inuse);
list_move(le, &to_be_aged);
set_bit(SK_CLOSE, &svsk->sk_flags);
set_bit(SK_DETACHED, &svsk->sk_flags);
}
spin_unlock_bh(&serv->sv_lock);
while (!list_empty(&to_be_aged)) {
le = to_be_aged.next;
/* fiddling the sk_list node is safe 'cos we're SK_DETACHED */
list_del_init(le);
svsk = list_entry(le, struct svc_sock, sk_list);
dprintk("queuing svsk %p for closing, %lu seconds old\n",
svsk, get_seconds() - svsk->sk_lastrecv);
/* a thread will dequeue and close it soon */
svc_sock_enqueue(svsk);
svc_sock_put(svsk);
}
mod_timer(&serv->sv_temptimer, jiffies + svc_conn_age_period * HZ);
}
/*
* Initialize socket for RPC use and create svc_sock struct
* XXX: May want to setsockopt SO_SNDBUF and SO_RCVBUF.
*/
static struct svc_sock *
svc_setup_socket(struct svc_serv *serv, struct socket *sock,
int *errp, int pmap_register)
{
struct svc_sock *svsk;
struct sock *inet;
dprintk("svc: svc_setup_socket %p\n", sock);
if (!(svsk = kzalloc(sizeof(*svsk), GFP_KERNEL))) {
*errp = -ENOMEM;
return NULL;
}
inet = sock->sk;
/* Register socket with portmapper */
if (*errp >= 0 && pmap_register)
*errp = svc_register(serv, inet->sk_protocol,
ntohs(inet_sk(inet)->sport));
if (*errp < 0) {
kfree(svsk);
return NULL;
}
set_bit(SK_BUSY, &svsk->sk_flags);
inet->sk_user_data = svsk;
svsk->sk_sock = sock;
svsk->sk_sk = inet;
svsk->sk_ostate = inet->sk_state_change;
svsk->sk_odata = inet->sk_data_ready;
svsk->sk_owspace = inet->sk_write_space;
svsk->sk_server = serv;
atomic_set(&svsk->sk_inuse, 0);
svsk->sk_lastrecv = get_seconds();
spin_lock_init(&svsk->sk_defer_lock);
INIT_LIST_HEAD(&svsk->sk_deferred);
INIT_LIST_HEAD(&svsk->sk_ready);
mutex_init(&svsk->sk_mutex);
/* Initialize the socket */
if (sock->type == SOCK_DGRAM)
svc_udp_init(svsk);
else
svc_tcp_init(svsk);
spin_lock_bh(&serv->sv_lock);
if (!pmap_register) {
set_bit(SK_TEMP, &svsk->sk_flags);
list_add(&svsk->sk_list, &serv->sv_tempsocks);
serv->sv_tmpcnt++;
if (serv->sv_temptimer.function == NULL) {
/* setup timer to age temp sockets */
setup_timer(&serv->sv_temptimer, svc_age_temp_sockets,
(unsigned long)serv);
mod_timer(&serv->sv_temptimer,
jiffies + svc_conn_age_period * HZ);
}
} else {
clear_bit(SK_TEMP, &svsk->sk_flags);
list_add(&svsk->sk_list, &serv->sv_permsocks);
}
spin_unlock_bh(&serv->sv_lock);
dprintk("svc: svc_setup_socket created %p (inet %p)\n",
svsk, svsk->sk_sk);
clear_bit(SK_BUSY, &svsk->sk_flags);
svc_sock_enqueue(svsk);
return svsk;
}
int svc_addsock(struct svc_serv *serv,
int fd,
char *name_return,
int *proto)
{
int err = 0;
struct socket *so = sockfd_lookup(fd, &err);
struct svc_sock *svsk = NULL;
if (!so)
return err;
if (so->sk->sk_family != AF_INET)
err = -EAFNOSUPPORT;
else if (so->sk->sk_protocol != IPPROTO_TCP &&
so->sk->sk_protocol != IPPROTO_UDP)
err = -EPROTONOSUPPORT;
else if (so->state > SS_UNCONNECTED)
err = -EISCONN;
else {
svsk = svc_setup_socket(serv, so, &err, 1);
if (svsk)
err = 0;
}
if (err) {
sockfd_put(so);
return err;
}
if (proto) *proto = so->sk->sk_protocol;
return one_sock_name(name_return, svsk);
}
EXPORT_SYMBOL_GPL(svc_addsock);
/*
* Create socket for RPC service.
*/
static int
svc_create_socket(struct svc_serv *serv, int protocol, struct sockaddr_in *sin)
{
struct svc_sock *svsk;
struct socket *sock;
int error;
int type;
dprintk("svc: svc_create_socket(%s, %d, %u.%u.%u.%u:%d)\n",
serv->sv_program->pg_name, protocol,
NIPQUAD(sin->sin_addr.s_addr),
ntohs(sin->sin_port));
if (protocol != IPPROTO_UDP && protocol != IPPROTO_TCP) {
printk(KERN_WARNING "svc: only UDP and TCP "
"sockets supported\n");
return -EINVAL;
}
type = (protocol == IPPROTO_UDP)? SOCK_DGRAM : SOCK_STREAM;
if ((error = sock_create_kern(PF_INET, type, protocol, &sock)) < 0)
return error;
if (type == SOCK_STREAM)
sock->sk->sk_reuse = 1; /* allow address reuse */
error = kernel_bind(sock, (struct sockaddr *) sin,
sizeof(*sin));
if (error < 0)
goto bummer;
if (protocol == IPPROTO_TCP) {
if ((error = kernel_listen(sock, 64)) < 0)
goto bummer;
}
if ((svsk = svc_setup_socket(serv, sock, &error, 1)) != NULL)
return 0;
bummer:
dprintk("svc: svc_create_socket error = %d\n", -error);
sock_release(sock);
return error;
}
/*
* Remove a dead socket
*/
void
svc_delete_socket(struct svc_sock *svsk)
{
struct svc_serv *serv;
struct sock *sk;
dprintk("svc: svc_delete_socket(%p)\n", svsk);
serv = svsk->sk_server;
sk = svsk->sk_sk;
sk->sk_state_change = svsk->sk_ostate;
sk->sk_data_ready = svsk->sk_odata;
sk->sk_write_space = svsk->sk_owspace;
spin_lock_bh(&serv->sv_lock);
if (!test_and_set_bit(SK_DETACHED, &svsk->sk_flags))
list_del_init(&svsk->sk_list);
/*
* We used to delete the svc_sock from whichever list
* it's sk_ready node was on, but we don't actually
* need to. This is because the only time we're called
* while still attached to a queue, the queue itself
* is about to be destroyed (in svc_destroy).
*/
if (!test_and_set_bit(SK_DEAD, &svsk->sk_flags))
if (test_bit(SK_TEMP, &svsk->sk_flags))
serv->sv_tmpcnt--;
if (!atomic_read(&svsk->sk_inuse)) {
spin_unlock_bh(&serv->sv_lock);
if (svsk->sk_sock->file)
sockfd_put(svsk->sk_sock);
else
sock_release(svsk->sk_sock);
if (svsk->sk_info_authunix != NULL)
svcauth_unix_info_release(svsk->sk_info_authunix);
kfree(svsk);
} else {
spin_unlock_bh(&serv->sv_lock);
dprintk(KERN_NOTICE "svc: server socket destroy delayed\n");
/* svsk->sk_server = NULL; */
}
}
/*
* Make a socket for nfsd and lockd
*/
int
svc_makesock(struct svc_serv *serv, int protocol, unsigned short port)
{
struct sockaddr_in sin;
dprintk("svc: creating socket proto = %d\n", protocol);
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = INADDR_ANY;
sin.sin_port = htons(port);
return svc_create_socket(serv, protocol, &sin);
}
/*
* Handle defer and revisit of requests
*/
static void svc_revisit(struct cache_deferred_req *dreq, int too_many)
{
struct svc_deferred_req *dr = container_of(dreq, struct svc_deferred_req, handle);
struct svc_sock *svsk;
if (too_many) {
svc_sock_put(dr->svsk);
kfree(dr);
return;
}
dprintk("revisit queued\n");
svsk = dr->svsk;
dr->svsk = NULL;
spin_lock_bh(&svsk->sk_defer_lock);
list_add(&dr->handle.recent, &svsk->sk_deferred);
spin_unlock_bh(&svsk->sk_defer_lock);
set_bit(SK_DEFERRED, &svsk->sk_flags);
svc_sock_enqueue(svsk);
svc_sock_put(svsk);
}
static struct cache_deferred_req *
svc_defer(struct cache_req *req)
{
struct svc_rqst *rqstp = container_of(req, struct svc_rqst, rq_chandle);
int size = sizeof(struct svc_deferred_req) + (rqstp->rq_arg.len);
struct svc_deferred_req *dr;
if (rqstp->rq_arg.page_len)
return NULL; /* if more than a page, give up FIXME */
if (rqstp->rq_deferred) {
dr = rqstp->rq_deferred;
rqstp->rq_deferred = NULL;
} else {
int skip = rqstp->rq_arg.len - rqstp->rq_arg.head[0].iov_len;
/* FIXME maybe discard if size too large */
dr = kmalloc(size, GFP_KERNEL);
if (dr == NULL)
return NULL;
dr->handle.owner = rqstp->rq_server;
dr->prot = rqstp->rq_prot;
dr->addr = rqstp->rq_addr;
dr->daddr = rqstp->rq_daddr;
dr->argslen = rqstp->rq_arg.len >> 2;
memcpy(dr->args, rqstp->rq_arg.head[0].iov_base-skip, dr->argslen<<2);
}
atomic_inc(&rqstp->rq_sock->sk_inuse);
dr->svsk = rqstp->rq_sock;
dr->handle.revisit = svc_revisit;
return &dr->handle;
}
/*
* recv data from a deferred request into an active one
*/
static int svc_deferred_recv(struct svc_rqst *rqstp)
{
struct svc_deferred_req *dr = rqstp->rq_deferred;
rqstp->rq_arg.head[0].iov_base = dr->args;
rqstp->rq_arg.head[0].iov_len = dr->argslen<<2;
rqstp->rq_arg.page_len = 0;
rqstp->rq_arg.len = dr->argslen<<2;
rqstp->rq_prot = dr->prot;
rqstp->rq_addr = dr->addr;
rqstp->rq_daddr = dr->daddr;
rqstp->rq_respages = rqstp->rq_pages;
return dr->argslen<<2;
}
static struct svc_deferred_req *svc_deferred_dequeue(struct svc_sock *svsk)
{
struct svc_deferred_req *dr = NULL;
if (!test_bit(SK_DEFERRED, &svsk->sk_flags))
return NULL;
spin_lock_bh(&svsk->sk_defer_lock);
clear_bit(SK_DEFERRED, &svsk->sk_flags);
if (!list_empty(&svsk->sk_deferred)) {
dr = list_entry(svsk->sk_deferred.next,
struct svc_deferred_req,
handle.recent);
list_del_init(&dr->handle.recent);
set_bit(SK_DEFERRED, &svsk->sk_flags);
}
spin_unlock_bh(&svsk->sk_defer_lock);
return dr;
}