alistair23-linux/kernel/workqueue.c
Tejun Heo 1537663f57 workqueue: kill cpu_populated_map
Worker management is about to be overhauled.  Simplify things by
removing cpu_populated_map, creating workers for all possible cpus and
making single threaded workqueues behave more like multi threaded
ones.

After this patch, all cwqs are always initialized, all workqueues are
linked on the workqueues list and workers for all possibles cpus
always exist.  This also makes CPU hotplug support simpler - checking
->cpus_allowed before processing works in worker_thread() and flushing
cwqs on CPU_POST_DEAD are enough.

While at it, make get_cwq() always return the cwq for the specified
cpu, add target_cwq() for cases where single thread distinction is
necessary and drop all direct usage of per_cpu_ptr() on wq->cpu_wq.

Signed-off-by: Tejun Heo <tj@kernel.org>
2010-06-29 10:07:11 +02:00

1202 lines
29 KiB
C

/*
* linux/kernel/workqueue.c
*
* Generic mechanism for defining kernel helper threads for running
* arbitrary tasks in process context.
*
* Started by Ingo Molnar, Copyright (C) 2002
*
* Derived from the taskqueue/keventd code by:
*
* David Woodhouse <dwmw2@infradead.org>
* Andrew Morton
* Kai Petzke <wpp@marie.physik.tu-berlin.de>
* Theodore Ts'o <tytso@mit.edu>
*
* Made to use alloc_percpu by Christoph Lameter.
*/
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/sched.h>
#include <linux/init.h>
#include <linux/signal.h>
#include <linux/completion.h>
#include <linux/workqueue.h>
#include <linux/slab.h>
#include <linux/cpu.h>
#include <linux/notifier.h>
#include <linux/kthread.h>
#include <linux/hardirq.h>
#include <linux/mempolicy.h>
#include <linux/freezer.h>
#include <linux/kallsyms.h>
#include <linux/debug_locks.h>
#include <linux/lockdep.h>
/*
* Structure fields follow one of the following exclusion rules.
*
* I: Set during initialization and read-only afterwards.
*
* L: cwq->lock protected. Access with cwq->lock held.
*
* W: workqueue_lock protected.
*/
/*
* The per-CPU workqueue (if single thread, we always use the first
* possible cpu).
*/
struct cpu_workqueue_struct {
spinlock_t lock;
struct list_head worklist;
wait_queue_head_t more_work;
struct work_struct *current_work;
unsigned int cpu;
struct workqueue_struct *wq; /* I: the owning workqueue */
struct task_struct *thread;
} ____cacheline_aligned;
/*
* The externally visible workqueue abstraction is an array of
* per-CPU workqueues:
*/
struct workqueue_struct {
unsigned int flags; /* I: WQ_* flags */
struct cpu_workqueue_struct *cpu_wq; /* I: cwq's */
struct list_head list; /* W: list of all workqueues */
const char *name; /* I: workqueue name */
#ifdef CONFIG_LOCKDEP
struct lockdep_map lockdep_map;
#endif
};
#ifdef CONFIG_DEBUG_OBJECTS_WORK
static struct debug_obj_descr work_debug_descr;
/*
* fixup_init is called when:
* - an active object is initialized
*/
static int work_fixup_init(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
cancel_work_sync(work);
debug_object_init(work, &work_debug_descr);
return 1;
default:
return 0;
}
}
/*
* fixup_activate is called when:
* - an active object is activated
* - an unknown object is activated (might be a statically initialized object)
*/
static int work_fixup_activate(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_NOTAVAILABLE:
/*
* This is not really a fixup. The work struct was
* statically initialized. We just make sure that it
* is tracked in the object tracker.
*/
if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
debug_object_init(work, &work_debug_descr);
debug_object_activate(work, &work_debug_descr);
return 0;
}
WARN_ON_ONCE(1);
return 0;
case ODEBUG_STATE_ACTIVE:
WARN_ON(1);
default:
return 0;
}
}
/*
* fixup_free is called when:
* - an active object is freed
*/
static int work_fixup_free(void *addr, enum debug_obj_state state)
{
struct work_struct *work = addr;
switch (state) {
case ODEBUG_STATE_ACTIVE:
cancel_work_sync(work);
debug_object_free(work, &work_debug_descr);
return 1;
default:
return 0;
}
}
static struct debug_obj_descr work_debug_descr = {
.name = "work_struct",
.fixup_init = work_fixup_init,
.fixup_activate = work_fixup_activate,
.fixup_free = work_fixup_free,
};
static inline void debug_work_activate(struct work_struct *work)
{
debug_object_activate(work, &work_debug_descr);
}
static inline void debug_work_deactivate(struct work_struct *work)
{
debug_object_deactivate(work, &work_debug_descr);
}
void __init_work(struct work_struct *work, int onstack)
{
if (onstack)
debug_object_init_on_stack(work, &work_debug_descr);
else
debug_object_init(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(__init_work);
void destroy_work_on_stack(struct work_struct *work)
{
debug_object_free(work, &work_debug_descr);
}
EXPORT_SYMBOL_GPL(destroy_work_on_stack);
#else
static inline void debug_work_activate(struct work_struct *work) { }
static inline void debug_work_deactivate(struct work_struct *work) { }
#endif
/* Serializes the accesses to the list of workqueues. */
static DEFINE_SPINLOCK(workqueue_lock);
static LIST_HEAD(workqueues);
static int singlethread_cpu __read_mostly;
static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
struct workqueue_struct *wq)
{
return per_cpu_ptr(wq->cpu_wq, cpu);
}
static struct cpu_workqueue_struct *target_cwq(unsigned int cpu,
struct workqueue_struct *wq)
{
if (unlikely(wq->flags & WQ_SINGLE_THREAD))
cpu = singlethread_cpu;
return get_cwq(cpu, wq);
}
/*
* Set the workqueue on which a work item is to be run
* - Must *only* be called if the pending flag is set
*/
static inline void set_wq_data(struct work_struct *work,
struct cpu_workqueue_struct *cwq,
unsigned long extra_flags)
{
BUG_ON(!work_pending(work));
atomic_long_set(&work->data, (unsigned long)cwq | work_static(work) |
WORK_STRUCT_PENDING | extra_flags);
}
/*
* Clear WORK_STRUCT_PENDING and the workqueue on which it was queued.
*/
static inline void clear_wq_data(struct work_struct *work)
{
atomic_long_set(&work->data, work_static(work));
}
static inline struct cpu_workqueue_struct *get_wq_data(struct work_struct *work)
{
return (void *)(atomic_long_read(&work->data) &
WORK_STRUCT_WQ_DATA_MASK);
}
/**
* insert_work - insert a work into cwq
* @cwq: cwq @work belongs to
* @work: work to insert
* @head: insertion point
* @extra_flags: extra WORK_STRUCT_* flags to set
*
* Insert @work into @cwq after @head.
*
* CONTEXT:
* spin_lock_irq(cwq->lock).
*/
static void insert_work(struct cpu_workqueue_struct *cwq,
struct work_struct *work, struct list_head *head,
unsigned int extra_flags)
{
/* we own @work, set data and link */
set_wq_data(work, cwq, extra_flags);
/*
* Ensure that we get the right work->data if we see the
* result of list_add() below, see try_to_grab_pending().
*/
smp_wmb();
list_add_tail(&work->entry, head);
wake_up(&cwq->more_work);
}
static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
struct work_struct *work)
{
struct cpu_workqueue_struct *cwq = target_cwq(cpu, wq);
unsigned long flags;
debug_work_activate(work);
spin_lock_irqsave(&cwq->lock, flags);
BUG_ON(!list_empty(&work->entry));
insert_work(cwq, work, &cwq->worklist, 0);
spin_unlock_irqrestore(&cwq->lock, flags);
}
/**
* queue_work - queue work on a workqueue
* @wq: workqueue to use
* @work: work to queue
*
* Returns 0 if @work was already on a queue, non-zero otherwise.
*
* We queue the work to the CPU on which it was submitted, but if the CPU dies
* it can be processed by another CPU.
*/
int queue_work(struct workqueue_struct *wq, struct work_struct *work)
{
int ret;
ret = queue_work_on(get_cpu(), wq, work);
put_cpu();
return ret;
}
EXPORT_SYMBOL_GPL(queue_work);
/**
* queue_work_on - queue work on specific cpu
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @work: work to queue
*
* Returns 0 if @work was already on a queue, non-zero otherwise.
*
* We queue the work to a specific CPU, the caller must ensure it
* can't go away.
*/
int
queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
{
int ret = 0;
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
__queue_work(cpu, wq, work);
ret = 1;
}
return ret;
}
EXPORT_SYMBOL_GPL(queue_work_on);
static void delayed_work_timer_fn(unsigned long __data)
{
struct delayed_work *dwork = (struct delayed_work *)__data;
struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work);
__queue_work(smp_processor_id(), cwq->wq, &dwork->work);
}
/**
* queue_delayed_work - queue work on a workqueue after delay
* @wq: workqueue to use
* @dwork: delayable work to queue
* @delay: number of jiffies to wait before queueing
*
* Returns 0 if @work was already on a queue, non-zero otherwise.
*/
int queue_delayed_work(struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
if (delay == 0)
return queue_work(wq, &dwork->work);
return queue_delayed_work_on(-1, wq, dwork, delay);
}
EXPORT_SYMBOL_GPL(queue_delayed_work);
/**
* queue_delayed_work_on - queue work on specific CPU after delay
* @cpu: CPU number to execute work on
* @wq: workqueue to use
* @dwork: work to queue
* @delay: number of jiffies to wait before queueing
*
* Returns 0 if @work was already on a queue, non-zero otherwise.
*/
int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
struct delayed_work *dwork, unsigned long delay)
{
int ret = 0;
struct timer_list *timer = &dwork->timer;
struct work_struct *work = &dwork->work;
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
BUG_ON(timer_pending(timer));
BUG_ON(!list_empty(&work->entry));
timer_stats_timer_set_start_info(&dwork->timer);
/* This stores cwq for the moment, for the timer_fn */
set_wq_data(work, target_cwq(raw_smp_processor_id(), wq), 0);
timer->expires = jiffies + delay;
timer->data = (unsigned long)dwork;
timer->function = delayed_work_timer_fn;
if (unlikely(cpu >= 0))
add_timer_on(timer, cpu);
else
add_timer(timer);
ret = 1;
}
return ret;
}
EXPORT_SYMBOL_GPL(queue_delayed_work_on);
/**
* process_one_work - process single work
* @cwq: cwq to process work for
* @work: work to process
*
* Process @work. This function contains all the logics necessary to
* process a single work including synchronization against and
* interaction with other workers on the same cpu, queueing and
* flushing. As long as context requirement is met, any worker can
* call this function to process a work.
*
* CONTEXT:
* spin_lock_irq(cwq->lock) which is released and regrabbed.
*/
static void process_one_work(struct cpu_workqueue_struct *cwq,
struct work_struct *work)
{
work_func_t f = work->func;
#ifdef CONFIG_LOCKDEP
/*
* It is permissible to free the struct work_struct from
* inside the function that is called from it, this we need to
* take into account for lockdep too. To avoid bogus "held
* lock freed" warnings as well as problems when looking into
* work->lockdep_map, make a copy and use that here.
*/
struct lockdep_map lockdep_map = work->lockdep_map;
#endif
/* claim and process */
debug_work_deactivate(work);
cwq->current_work = work;
list_del_init(&work->entry);
spin_unlock_irq(&cwq->lock);
BUG_ON(get_wq_data(work) != cwq);
work_clear_pending(work);
lock_map_acquire(&cwq->wq->lockdep_map);
lock_map_acquire(&lockdep_map);
f(work);
lock_map_release(&lockdep_map);
lock_map_release(&cwq->wq->lockdep_map);
if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
"%s/0x%08x/%d\n",
current->comm, preempt_count(), task_pid_nr(current));
printk(KERN_ERR " last function: ");
print_symbol("%s\n", (unsigned long)f);
debug_show_held_locks(current);
dump_stack();
}
spin_lock_irq(&cwq->lock);
/* we're done with it, release */
cwq->current_work = NULL;
}
static void run_workqueue(struct cpu_workqueue_struct *cwq)
{
spin_lock_irq(&cwq->lock);
while (!list_empty(&cwq->worklist)) {
struct work_struct *work = list_entry(cwq->worklist.next,
struct work_struct, entry);
process_one_work(cwq, work);
}
spin_unlock_irq(&cwq->lock);
}
/**
* worker_thread - the worker thread function
* @__cwq: cwq to serve
*
* The cwq worker thread function.
*/
static int worker_thread(void *__cwq)
{
struct cpu_workqueue_struct *cwq = __cwq;
DEFINE_WAIT(wait);
if (cwq->wq->flags & WQ_FREEZEABLE)
set_freezable();
for (;;) {
prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE);
if (!freezing(current) &&
!kthread_should_stop() &&
list_empty(&cwq->worklist))
schedule();
finish_wait(&cwq->more_work, &wait);
try_to_freeze();
if (kthread_should_stop())
break;
if (unlikely(!cpumask_equal(&cwq->thread->cpus_allowed,
get_cpu_mask(cwq->cpu))))
set_cpus_allowed_ptr(cwq->thread,
get_cpu_mask(cwq->cpu));
run_workqueue(cwq);
}
return 0;
}
struct wq_barrier {
struct work_struct work;
struct completion done;
};
static void wq_barrier_func(struct work_struct *work)
{
struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
complete(&barr->done);
}
/**
* insert_wq_barrier - insert a barrier work
* @cwq: cwq to insert barrier into
* @barr: wq_barrier to insert
* @head: insertion point
*
* Insert barrier @barr into @cwq before @head.
*
* CONTEXT:
* spin_lock_irq(cwq->lock).
*/
static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
struct wq_barrier *barr, struct list_head *head)
{
/*
* debugobject calls are safe here even with cwq->lock locked
* as we know for sure that this will not trigger any of the
* checks and call back into the fixup functions where we
* might deadlock.
*/
INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
__set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
init_completion(&barr->done);
debug_work_activate(&barr->work);
insert_work(cwq, &barr->work, head, 0);
}
static int flush_cpu_workqueue(struct cpu_workqueue_struct *cwq)
{
int active = 0;
struct wq_barrier barr;
WARN_ON(cwq->thread == current);
spin_lock_irq(&cwq->lock);
if (!list_empty(&cwq->worklist) || cwq->current_work != NULL) {
insert_wq_barrier(cwq, &barr, &cwq->worklist);
active = 1;
}
spin_unlock_irq(&cwq->lock);
if (active) {
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
}
return active;
}
/**
* flush_workqueue - ensure that any scheduled work has run to completion.
* @wq: workqueue to flush
*
* Forces execution of the workqueue and blocks until its completion.
* This is typically used in driver shutdown handlers.
*
* We sleep until all works which were queued on entry have been handled,
* but we are not livelocked by new incoming ones.
*/
void flush_workqueue(struct workqueue_struct *wq)
{
int cpu;
might_sleep();
lock_map_acquire(&wq->lockdep_map);
lock_map_release(&wq->lockdep_map);
for_each_possible_cpu(cpu)
flush_cpu_workqueue(get_cwq(cpu, wq));
}
EXPORT_SYMBOL_GPL(flush_workqueue);
/**
* flush_work - block until a work_struct's callback has terminated
* @work: the work which is to be flushed
*
* Returns false if @work has already terminated.
*
* It is expected that, prior to calling flush_work(), the caller has
* arranged for the work to not be requeued, otherwise it doesn't make
* sense to use this function.
*/
int flush_work(struct work_struct *work)
{
struct cpu_workqueue_struct *cwq;
struct list_head *prev;
struct wq_barrier barr;
might_sleep();
cwq = get_wq_data(work);
if (!cwq)
return 0;
lock_map_acquire(&cwq->wq->lockdep_map);
lock_map_release(&cwq->wq->lockdep_map);
spin_lock_irq(&cwq->lock);
if (!list_empty(&work->entry)) {
/*
* See the comment near try_to_grab_pending()->smp_rmb().
* If it was re-queued under us we are not going to wait.
*/
smp_rmb();
if (unlikely(cwq != get_wq_data(work)))
goto already_gone;
prev = &work->entry;
} else {
if (cwq->current_work != work)
goto already_gone;
prev = &cwq->worklist;
}
insert_wq_barrier(cwq, &barr, prev->next);
spin_unlock_irq(&cwq->lock);
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
return 1;
already_gone:
spin_unlock_irq(&cwq->lock);
return 0;
}
EXPORT_SYMBOL_GPL(flush_work);
/*
* Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
* so this work can't be re-armed in any way.
*/
static int try_to_grab_pending(struct work_struct *work)
{
struct cpu_workqueue_struct *cwq;
int ret = -1;
if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
return 0;
/*
* The queueing is in progress, or it is already queued. Try to
* steal it from ->worklist without clearing WORK_STRUCT_PENDING.
*/
cwq = get_wq_data(work);
if (!cwq)
return ret;
spin_lock_irq(&cwq->lock);
if (!list_empty(&work->entry)) {
/*
* This work is queued, but perhaps we locked the wrong cwq.
* In that case we must see the new value after rmb(), see
* insert_work()->wmb().
*/
smp_rmb();
if (cwq == get_wq_data(work)) {
debug_work_deactivate(work);
list_del_init(&work->entry);
ret = 1;
}
}
spin_unlock_irq(&cwq->lock);
return ret;
}
static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq,
struct work_struct *work)
{
struct wq_barrier barr;
int running = 0;
spin_lock_irq(&cwq->lock);
if (unlikely(cwq->current_work == work)) {
insert_wq_barrier(cwq, &barr, cwq->worklist.next);
running = 1;
}
spin_unlock_irq(&cwq->lock);
if (unlikely(running)) {
wait_for_completion(&barr.done);
destroy_work_on_stack(&barr.work);
}
}
static void wait_on_work(struct work_struct *work)
{
struct cpu_workqueue_struct *cwq;
struct workqueue_struct *wq;
int cpu;
might_sleep();
lock_map_acquire(&work->lockdep_map);
lock_map_release(&work->lockdep_map);
cwq = get_wq_data(work);
if (!cwq)
return;
wq = cwq->wq;
for_each_possible_cpu(cpu)
wait_on_cpu_work(get_cwq(cpu, wq), work);
}
static int __cancel_work_timer(struct work_struct *work,
struct timer_list* timer)
{
int ret;
do {
ret = (timer && likely(del_timer(timer)));
if (!ret)
ret = try_to_grab_pending(work);
wait_on_work(work);
} while (unlikely(ret < 0));
clear_wq_data(work);
return ret;
}
/**
* cancel_work_sync - block until a work_struct's callback has terminated
* @work: the work which is to be flushed
*
* Returns true if @work was pending.
*
* cancel_work_sync() will cancel the work if it is queued. If the work's
* callback appears to be running, cancel_work_sync() will block until it
* has completed.
*
* It is possible to use this function if the work re-queues itself. It can
* cancel the work even if it migrates to another workqueue, however in that
* case it only guarantees that work->func() has completed on the last queued
* workqueue.
*
* cancel_work_sync(&delayed_work->work) should be used only if ->timer is not
* pending, otherwise it goes into a busy-wait loop until the timer expires.
*
* The caller must ensure that workqueue_struct on which this work was last
* queued can't be destroyed before this function returns.
*/
int cancel_work_sync(struct work_struct *work)
{
return __cancel_work_timer(work, NULL);
}
EXPORT_SYMBOL_GPL(cancel_work_sync);
/**
* cancel_delayed_work_sync - reliably kill off a delayed work.
* @dwork: the delayed work struct
*
* Returns true if @dwork was pending.
*
* It is possible to use this function if @dwork rearms itself via queue_work()
* or queue_delayed_work(). See also the comment for cancel_work_sync().
*/
int cancel_delayed_work_sync(struct delayed_work *dwork)
{
return __cancel_work_timer(&dwork->work, &dwork->timer);
}
EXPORT_SYMBOL(cancel_delayed_work_sync);
static struct workqueue_struct *keventd_wq __read_mostly;
/**
* schedule_work - put work task in global workqueue
* @work: job to be done
*
* Returns zero if @work was already on the kernel-global workqueue and
* non-zero otherwise.
*
* This puts a job in the kernel-global workqueue if it was not already
* queued and leaves it in the same position on the kernel-global
* workqueue otherwise.
*/
int schedule_work(struct work_struct *work)
{
return queue_work(keventd_wq, work);
}
EXPORT_SYMBOL(schedule_work);
/*
* schedule_work_on - put work task on a specific cpu
* @cpu: cpu to put the work task on
* @work: job to be done
*
* This puts a job on a specific cpu
*/
int schedule_work_on(int cpu, struct work_struct *work)
{
return queue_work_on(cpu, keventd_wq, work);
}
EXPORT_SYMBOL(schedule_work_on);
/**
* schedule_delayed_work - put work task in global workqueue after delay
* @dwork: job to be done
* @delay: number of jiffies to wait or 0 for immediate execution
*
* After waiting for a given time this puts a job in the kernel-global
* workqueue.
*/
int schedule_delayed_work(struct delayed_work *dwork,
unsigned long delay)
{
return queue_delayed_work(keventd_wq, dwork, delay);
}
EXPORT_SYMBOL(schedule_delayed_work);
/**
* flush_delayed_work - block until a dwork_struct's callback has terminated
* @dwork: the delayed work which is to be flushed
*
* Any timeout is cancelled, and any pending work is run immediately.
*/
void flush_delayed_work(struct delayed_work *dwork)
{
if (del_timer_sync(&dwork->timer)) {
__queue_work(get_cpu(), get_wq_data(&dwork->work)->wq,
&dwork->work);
put_cpu();
}
flush_work(&dwork->work);
}
EXPORT_SYMBOL(flush_delayed_work);
/**
* schedule_delayed_work_on - queue work in global workqueue on CPU after delay
* @cpu: cpu to use
* @dwork: job to be done
* @delay: number of jiffies to wait
*
* After waiting for a given time this puts a job in the kernel-global
* workqueue on the specified CPU.
*/
int schedule_delayed_work_on(int cpu,
struct delayed_work *dwork, unsigned long delay)
{
return queue_delayed_work_on(cpu, keventd_wq, dwork, delay);
}
EXPORT_SYMBOL(schedule_delayed_work_on);
/**
* schedule_on_each_cpu - call a function on each online CPU from keventd
* @func: the function to call
*
* Returns zero on success.
* Returns -ve errno on failure.
*
* schedule_on_each_cpu() is very slow.
*/
int schedule_on_each_cpu(work_func_t func)
{
int cpu;
int orig = -1;
struct work_struct *works;
works = alloc_percpu(struct work_struct);
if (!works)
return -ENOMEM;
get_online_cpus();
/*
* When running in keventd don't schedule a work item on
* itself. Can just call directly because the work queue is
* already bound. This also is faster.
*/
if (current_is_keventd())
orig = raw_smp_processor_id();
for_each_online_cpu(cpu) {
struct work_struct *work = per_cpu_ptr(works, cpu);
INIT_WORK(work, func);
if (cpu != orig)
schedule_work_on(cpu, work);
}
if (orig >= 0)
func(per_cpu_ptr(works, orig));
for_each_online_cpu(cpu)
flush_work(per_cpu_ptr(works, cpu));
put_online_cpus();
free_percpu(works);
return 0;
}
/**
* flush_scheduled_work - ensure that any scheduled work has run to completion.
*
* Forces execution of the kernel-global workqueue and blocks until its
* completion.
*
* Think twice before calling this function! It's very easy to get into
* trouble if you don't take great care. Either of the following situations
* will lead to deadlock:
*
* One of the work items currently on the workqueue needs to acquire
* a lock held by your code or its caller.
*
* Your code is running in the context of a work routine.
*
* They will be detected by lockdep when they occur, but the first might not
* occur very often. It depends on what work items are on the workqueue and
* what locks they need, which you have no control over.
*
* In most situations flushing the entire workqueue is overkill; you merely
* need to know that a particular work item isn't queued and isn't running.
* In such cases you should use cancel_delayed_work_sync() or
* cancel_work_sync() instead.
*/
void flush_scheduled_work(void)
{
flush_workqueue(keventd_wq);
}
EXPORT_SYMBOL(flush_scheduled_work);
/**
* execute_in_process_context - reliably execute the routine with user context
* @fn: the function to execute
* @ew: guaranteed storage for the execute work structure (must
* be available when the work executes)
*
* Executes the function immediately if process context is available,
* otherwise schedules the function for delayed execution.
*
* Returns: 0 - function was executed
* 1 - function was scheduled for execution
*/
int execute_in_process_context(work_func_t fn, struct execute_work *ew)
{
if (!in_interrupt()) {
fn(&ew->work);
return 0;
}
INIT_WORK(&ew->work, fn);
schedule_work(&ew->work);
return 1;
}
EXPORT_SYMBOL_GPL(execute_in_process_context);
int keventd_up(void)
{
return keventd_wq != NULL;
}
int current_is_keventd(void)
{
struct cpu_workqueue_struct *cwq;
int cpu = raw_smp_processor_id(); /* preempt-safe: keventd is per-cpu */
int ret = 0;
BUG_ON(!keventd_wq);
cwq = get_cwq(cpu, keventd_wq);
if (current == cwq->thread)
ret = 1;
return ret;
}
static int create_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
{
struct workqueue_struct *wq = cwq->wq;
struct task_struct *p;
p = kthread_create(worker_thread, cwq, "%s/%d", wq->name, cpu);
/*
* Nobody can add the work_struct to this cwq,
* if (caller is __create_workqueue)
* nobody should see this wq
* else // caller is CPU_UP_PREPARE
* cpu is not on cpu_online_map
* so we can abort safely.
*/
if (IS_ERR(p))
return PTR_ERR(p);
cwq->thread = p;
return 0;
}
static void start_workqueue_thread(struct cpu_workqueue_struct *cwq, int cpu)
{
struct task_struct *p = cwq->thread;
if (p != NULL) {
if (cpu >= 0)
kthread_bind(p, cpu);
wake_up_process(p);
}
}
struct workqueue_struct *__create_workqueue_key(const char *name,
unsigned int flags,
struct lock_class_key *key,
const char *lock_name)
{
bool singlethread = flags & WQ_SINGLE_THREAD;
struct workqueue_struct *wq;
int err = 0, cpu;
wq = kzalloc(sizeof(*wq), GFP_KERNEL);
if (!wq)
goto err;
wq->cpu_wq = alloc_percpu(struct cpu_workqueue_struct);
if (!wq->cpu_wq)
goto err;
wq->flags = flags;
wq->name = name;
lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
INIT_LIST_HEAD(&wq->list);
cpu_maps_update_begin();
/*
* We must initialize cwqs for each possible cpu even if we
* are going to call destroy_workqueue() finally. Otherwise
* cpu_up() can hit the uninitialized cwq once we drop the
* lock.
*/
for_each_possible_cpu(cpu) {
struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
cwq->wq = wq;
cwq->cpu = cpu;
spin_lock_init(&cwq->lock);
INIT_LIST_HEAD(&cwq->worklist);
init_waitqueue_head(&cwq->more_work);
if (err)
continue;
err = create_workqueue_thread(cwq, cpu);
if (cpu_online(cpu) && !singlethread)
start_workqueue_thread(cwq, cpu);
else
start_workqueue_thread(cwq, -1);
}
spin_lock(&workqueue_lock);
list_add(&wq->list, &workqueues);
spin_unlock(&workqueue_lock);
cpu_maps_update_done();
if (err) {
destroy_workqueue(wq);
wq = NULL;
}
return wq;
err:
if (wq) {
free_percpu(wq->cpu_wq);
kfree(wq);
}
return NULL;
}
EXPORT_SYMBOL_GPL(__create_workqueue_key);
static void cleanup_workqueue_thread(struct cpu_workqueue_struct *cwq)
{
/*
* Our caller is either destroy_workqueue() or CPU_POST_DEAD,
* cpu_add_remove_lock protects cwq->thread.
*/
if (cwq->thread == NULL)
return;
lock_map_acquire(&cwq->wq->lockdep_map);
lock_map_release(&cwq->wq->lockdep_map);
flush_cpu_workqueue(cwq);
/*
* If the caller is CPU_POST_DEAD and cwq->worklist was not empty,
* a concurrent flush_workqueue() can insert a barrier after us.
* However, in that case run_workqueue() won't return and check
* kthread_should_stop() until it flushes all work_struct's.
* When ->worklist becomes empty it is safe to exit because no
* more work_structs can be queued on this cwq: flush_workqueue
* checks list_empty(), and a "normal" queue_work() can't use
* a dead CPU.
*/
kthread_stop(cwq->thread);
cwq->thread = NULL;
}
/**
* destroy_workqueue - safely terminate a workqueue
* @wq: target workqueue
*
* Safely destroy a workqueue. All work currently pending will be done first.
*/
void destroy_workqueue(struct workqueue_struct *wq)
{
int cpu;
cpu_maps_update_begin();
spin_lock(&workqueue_lock);
list_del(&wq->list);
spin_unlock(&workqueue_lock);
cpu_maps_update_done();
for_each_possible_cpu(cpu)
cleanup_workqueue_thread(get_cwq(cpu, wq));
free_percpu(wq->cpu_wq);
kfree(wq);
}
EXPORT_SYMBOL_GPL(destroy_workqueue);
static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
unsigned long action,
void *hcpu)
{
unsigned int cpu = (unsigned long)hcpu;
struct cpu_workqueue_struct *cwq;
struct workqueue_struct *wq;
action &= ~CPU_TASKS_FROZEN;
list_for_each_entry(wq, &workqueues, list) {
if (wq->flags & WQ_SINGLE_THREAD)
continue;
cwq = get_cwq(cpu, wq);
switch (action) {
case CPU_POST_DEAD:
lock_map_acquire(&cwq->wq->lockdep_map);
lock_map_release(&cwq->wq->lockdep_map);
flush_cpu_workqueue(cwq);
break;
}
}
return notifier_from_errno(0);
}
#ifdef CONFIG_SMP
struct work_for_cpu {
struct completion completion;
long (*fn)(void *);
void *arg;
long ret;
};
static int do_work_for_cpu(void *_wfc)
{
struct work_for_cpu *wfc = _wfc;
wfc->ret = wfc->fn(wfc->arg);
complete(&wfc->completion);
return 0;
}
/**
* work_on_cpu - run a function in user context on a particular cpu
* @cpu: the cpu to run on
* @fn: the function to run
* @arg: the function arg
*
* This will return the value @fn returns.
* It is up to the caller to ensure that the cpu doesn't go offline.
* The caller must not hold any locks which would prevent @fn from completing.
*/
long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
{
struct task_struct *sub_thread;
struct work_for_cpu wfc = {
.completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion),
.fn = fn,
.arg = arg,
};
sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu");
if (IS_ERR(sub_thread))
return PTR_ERR(sub_thread);
kthread_bind(sub_thread, cpu);
wake_up_process(sub_thread);
wait_for_completion(&wfc.completion);
return wfc.ret;
}
EXPORT_SYMBOL_GPL(work_on_cpu);
#endif /* CONFIG_SMP */
void __init init_workqueues(void)
{
singlethread_cpu = cpumask_first(cpu_possible_mask);
hotcpu_notifier(workqueue_cpu_callback, 0);
keventd_wq = create_workqueue("events");
BUG_ON(!keventd_wq);
}