alistair23-linux/include/linux/wait.h
Thomas Gleixner 2456e85535 ktime: Get rid of the union
ktime is a union because the initial implementation stored the time in
scalar nanoseconds on 64 bit machine and in a endianess optimized timespec
variant for 32bit machines. The Y2038 cleanup removed the timespec variant
and switched everything to scalar nanoseconds. The union remained, but
become completely pointless.

Get rid of the union and just keep ktime_t as simple typedef of type s64.

The conversion was done with coccinelle and some manual mopping up.

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Cc: Peter Zijlstra <peterz@infradead.org>
2016-12-25 17:21:22 +01:00

1227 lines
41 KiB
C

#ifndef _LINUX_WAIT_H
#define _LINUX_WAIT_H
/*
* Linux wait queue related types and methods
*/
#include <linux/list.h>
#include <linux/stddef.h>
#include <linux/spinlock.h>
#include <asm/current.h>
#include <uapi/linux/wait.h>
typedef struct __wait_queue wait_queue_t;
typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int flags, void *key);
int default_wake_function(wait_queue_t *wait, unsigned mode, int flags, void *key);
/* __wait_queue::flags */
#define WQ_FLAG_EXCLUSIVE 0x01
#define WQ_FLAG_WOKEN 0x02
struct __wait_queue {
unsigned int flags;
void *private;
wait_queue_func_t func;
struct list_head task_list;
};
struct wait_bit_key {
void *flags;
int bit_nr;
#define WAIT_ATOMIC_T_BIT_NR -1
unsigned long timeout;
};
struct wait_bit_queue {
struct wait_bit_key key;
wait_queue_t wait;
};
struct __wait_queue_head {
spinlock_t lock;
struct list_head task_list;
};
typedef struct __wait_queue_head wait_queue_head_t;
struct task_struct;
/*
* Macros for declaration and initialisaton of the datatypes
*/
#define __WAITQUEUE_INITIALIZER(name, tsk) { \
.private = tsk, \
.func = default_wake_function, \
.task_list = { NULL, NULL } }
#define DECLARE_WAITQUEUE(name, tsk) \
wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk)
#define __WAIT_QUEUE_HEAD_INITIALIZER(name) { \
.lock = __SPIN_LOCK_UNLOCKED(name.lock), \
.task_list = { &(name).task_list, &(name).task_list } }
#define DECLARE_WAIT_QUEUE_HEAD(name) \
wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)
#define __WAIT_BIT_KEY_INITIALIZER(word, bit) \
{ .flags = word, .bit_nr = bit, }
#define __WAIT_ATOMIC_T_KEY_INITIALIZER(p) \
{ .flags = p, .bit_nr = WAIT_ATOMIC_T_BIT_NR, }
extern void __init_waitqueue_head(wait_queue_head_t *q, const char *name, struct lock_class_key *);
#define init_waitqueue_head(q) \
do { \
static struct lock_class_key __key; \
\
__init_waitqueue_head((q), #q, &__key); \
} while (0)
#ifdef CONFIG_LOCKDEP
# define __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) \
({ init_waitqueue_head(&name); name; })
# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) \
wait_queue_head_t name = __WAIT_QUEUE_HEAD_INIT_ONSTACK(name)
#else
# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) DECLARE_WAIT_QUEUE_HEAD(name)
#endif
static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p)
{
q->flags = 0;
q->private = p;
q->func = default_wake_function;
}
static inline void
init_waitqueue_func_entry(wait_queue_t *q, wait_queue_func_t func)
{
q->flags = 0;
q->private = NULL;
q->func = func;
}
/**
* waitqueue_active -- locklessly test for waiters on the queue
* @q: the waitqueue to test for waiters
*
* returns true if the wait list is not empty
*
* NOTE: this function is lockless and requires care, incorrect usage _will_
* lead to sporadic and non-obvious failure.
*
* Use either while holding wait_queue_head_t::lock or when used for wakeups
* with an extra smp_mb() like:
*
* CPU0 - waker CPU1 - waiter
*
* for (;;) {
* @cond = true; prepare_to_wait(&wq, &wait, state);
* smp_mb(); // smp_mb() from set_current_state()
* if (waitqueue_active(wq)) if (@cond)
* wake_up(wq); break;
* schedule();
* }
* finish_wait(&wq, &wait);
*
* Because without the explicit smp_mb() it's possible for the
* waitqueue_active() load to get hoisted over the @cond store such that we'll
* observe an empty wait list while the waiter might not observe @cond.
*
* Also note that this 'optimization' trades a spin_lock() for an smp_mb(),
* which (when the lock is uncontended) are of roughly equal cost.
*/
static inline int waitqueue_active(wait_queue_head_t *q)
{
return !list_empty(&q->task_list);
}
/**
* wq_has_sleeper - check if there are any waiting processes
* @wq: wait queue head
*
* Returns true if wq has waiting processes
*
* Please refer to the comment for waitqueue_active.
*/
static inline bool wq_has_sleeper(wait_queue_head_t *wq)
{
/*
* We need to be sure we are in sync with the
* add_wait_queue modifications to the wait queue.
*
* This memory barrier should be paired with one on the
* waiting side.
*/
smp_mb();
return waitqueue_active(wq);
}
extern void add_wait_queue(wait_queue_head_t *q, wait_queue_t *wait);
extern void add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait);
extern void remove_wait_queue(wait_queue_head_t *q, wait_queue_t *wait);
static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new)
{
list_add(&new->task_list, &head->task_list);
}
/*
* Used for wake-one threads:
*/
static inline void
__add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait)
{
wait->flags |= WQ_FLAG_EXCLUSIVE;
__add_wait_queue(q, wait);
}
static inline void __add_wait_queue_tail(wait_queue_head_t *head,
wait_queue_t *new)
{
list_add_tail(&new->task_list, &head->task_list);
}
static inline void
__add_wait_queue_tail_exclusive(wait_queue_head_t *q, wait_queue_t *wait)
{
wait->flags |= WQ_FLAG_EXCLUSIVE;
__add_wait_queue_tail(q, wait);
}
static inline void
__remove_wait_queue(wait_queue_head_t *head, wait_queue_t *old)
{
list_del(&old->task_list);
}
typedef int wait_bit_action_f(struct wait_bit_key *, int mode);
void __wake_up(wait_queue_head_t *q, unsigned int mode, int nr, void *key);
void __wake_up_locked_key(wait_queue_head_t *q, unsigned int mode, void *key);
void __wake_up_sync_key(wait_queue_head_t *q, unsigned int mode, int nr, void *key);
void __wake_up_locked(wait_queue_head_t *q, unsigned int mode, int nr);
void __wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr);
void __wake_up_bit(wait_queue_head_t *, void *, int);
int __wait_on_bit(wait_queue_head_t *, struct wait_bit_queue *, wait_bit_action_f *, unsigned);
int __wait_on_bit_lock(wait_queue_head_t *, struct wait_bit_queue *, wait_bit_action_f *, unsigned);
void wake_up_bit(void *, int);
void wake_up_atomic_t(atomic_t *);
int out_of_line_wait_on_bit(void *, int, wait_bit_action_f *, unsigned);
int out_of_line_wait_on_bit_timeout(void *, int, wait_bit_action_f *, unsigned, unsigned long);
int out_of_line_wait_on_bit_lock(void *, int, wait_bit_action_f *, unsigned);
int out_of_line_wait_on_atomic_t(atomic_t *, int (*)(atomic_t *), unsigned);
wait_queue_head_t *bit_waitqueue(void *, int);
#define wake_up(x) __wake_up(x, TASK_NORMAL, 1, NULL)
#define wake_up_nr(x, nr) __wake_up(x, TASK_NORMAL, nr, NULL)
#define wake_up_all(x) __wake_up(x, TASK_NORMAL, 0, NULL)
#define wake_up_locked(x) __wake_up_locked((x), TASK_NORMAL, 1)
#define wake_up_all_locked(x) __wake_up_locked((x), TASK_NORMAL, 0)
#define wake_up_interruptible(x) __wake_up(x, TASK_INTERRUPTIBLE, 1, NULL)
#define wake_up_interruptible_nr(x, nr) __wake_up(x, TASK_INTERRUPTIBLE, nr, NULL)
#define wake_up_interruptible_all(x) __wake_up(x, TASK_INTERRUPTIBLE, 0, NULL)
#define wake_up_interruptible_sync(x) __wake_up_sync((x), TASK_INTERRUPTIBLE, 1)
/*
* Wakeup macros to be used to report events to the targets.
*/
#define wake_up_poll(x, m) \
__wake_up(x, TASK_NORMAL, 1, (void *) (m))
#define wake_up_locked_poll(x, m) \
__wake_up_locked_key((x), TASK_NORMAL, (void *) (m))
#define wake_up_interruptible_poll(x, m) \
__wake_up(x, TASK_INTERRUPTIBLE, 1, (void *) (m))
#define wake_up_interruptible_sync_poll(x, m) \
__wake_up_sync_key((x), TASK_INTERRUPTIBLE, 1, (void *) (m))
#define ___wait_cond_timeout(condition) \
({ \
bool __cond = (condition); \
if (__cond && !__ret) \
__ret = 1; \
__cond || !__ret; \
})
#define ___wait_is_interruptible(state) \
(!__builtin_constant_p(state) || \
state == TASK_INTERRUPTIBLE || state == TASK_KILLABLE) \
extern void init_wait_entry(wait_queue_t *__wait, int flags);
/*
* The below macro ___wait_event() has an explicit shadow of the __ret
* variable when used from the wait_event_*() macros.
*
* This is so that both can use the ___wait_cond_timeout() construct
* to wrap the condition.
*
* The type inconsistency of the wait_event_*() __ret variable is also
* on purpose; we use long where we can return timeout values and int
* otherwise.
*/
#define ___wait_event(wq, condition, state, exclusive, ret, cmd) \
({ \
__label__ __out; \
wait_queue_t __wait; \
long __ret = ret; /* explicit shadow */ \
\
init_wait_entry(&__wait, exclusive ? WQ_FLAG_EXCLUSIVE : 0); \
for (;;) { \
long __int = prepare_to_wait_event(&wq, &__wait, state);\
\
if (condition) \
break; \
\
if (___wait_is_interruptible(state) && __int) { \
__ret = __int; \
goto __out; \
} \
\
cmd; \
} \
finish_wait(&wq, &__wait); \
__out: __ret; \
})
#define __wait_event(wq, condition) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \
schedule())
/**
* wait_event - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*/
#define wait_event(wq, condition) \
do { \
might_sleep(); \
if (condition) \
break; \
__wait_event(wq, condition); \
} while (0)
#define __io_wait_event(wq, condition) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \
io_schedule())
/*
* io_wait_event() -- like wait_event() but with io_schedule()
*/
#define io_wait_event(wq, condition) \
do { \
might_sleep(); \
if (condition) \
break; \
__io_wait_event(wq, condition); \
} while (0)
#define __wait_event_freezable(wq, condition) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \
schedule(); try_to_freeze())
/**
* wait_event_freezable - sleep (or freeze) until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE -- so as not to contribute
* to system load) until the @condition evaluates to true. The
* @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*/
#define wait_event_freezable(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_freezable(wq, condition); \
__ret; \
})
#define __wait_event_timeout(wq, condition, timeout) \
___wait_event(wq, ___wait_cond_timeout(condition), \
TASK_UNINTERRUPTIBLE, 0, timeout, \
__ret = schedule_timeout(__ret))
/**
* wait_event_timeout - sleep until a condition gets true or a timeout elapses
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @timeout: timeout, in jiffies
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* Returns:
* 0 if the @condition evaluated to %false after the @timeout elapsed,
* 1 if the @condition evaluated to %true after the @timeout elapsed,
* or the remaining jiffies (at least 1) if the @condition evaluated
* to %true before the @timeout elapsed.
*/
#define wait_event_timeout(wq, condition, timeout) \
({ \
long __ret = timeout; \
might_sleep(); \
if (!___wait_cond_timeout(condition)) \
__ret = __wait_event_timeout(wq, condition, timeout); \
__ret; \
})
#define __wait_event_freezable_timeout(wq, condition, timeout) \
___wait_event(wq, ___wait_cond_timeout(condition), \
TASK_INTERRUPTIBLE, 0, timeout, \
__ret = schedule_timeout(__ret); try_to_freeze())
/*
* like wait_event_timeout() -- except it uses TASK_INTERRUPTIBLE to avoid
* increasing load and is freezable.
*/
#define wait_event_freezable_timeout(wq, condition, timeout) \
({ \
long __ret = timeout; \
might_sleep(); \
if (!___wait_cond_timeout(condition)) \
__ret = __wait_event_freezable_timeout(wq, condition, timeout); \
__ret; \
})
#define __wait_event_exclusive_cmd(wq, condition, cmd1, cmd2) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 1, 0, \
cmd1; schedule(); cmd2)
/*
* Just like wait_event_cmd(), except it sets exclusive flag
*/
#define wait_event_exclusive_cmd(wq, condition, cmd1, cmd2) \
do { \
if (condition) \
break; \
__wait_event_exclusive_cmd(wq, condition, cmd1, cmd2); \
} while (0)
#define __wait_event_cmd(wq, condition, cmd1, cmd2) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \
cmd1; schedule(); cmd2)
/**
* wait_event_cmd - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @cmd1: the command will be executed before sleep
* @cmd2: the command will be executed after sleep
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*/
#define wait_event_cmd(wq, condition, cmd1, cmd2) \
do { \
if (condition) \
break; \
__wait_event_cmd(wq, condition, cmd1, cmd2); \
} while (0)
#define __wait_event_interruptible(wq, condition) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \
schedule())
/**
* wait_event_interruptible - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_interruptible(wq, condition); \
__ret; \
})
#define __wait_event_interruptible_timeout(wq, condition, timeout) \
___wait_event(wq, ___wait_cond_timeout(condition), \
TASK_INTERRUPTIBLE, 0, timeout, \
__ret = schedule_timeout(__ret))
/**
* wait_event_interruptible_timeout - sleep until a condition gets true or a timeout elapses
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @timeout: timeout, in jiffies
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* Returns:
* 0 if the @condition evaluated to %false after the @timeout elapsed,
* 1 if the @condition evaluated to %true after the @timeout elapsed,
* the remaining jiffies (at least 1) if the @condition evaluated
* to %true before the @timeout elapsed, or -%ERESTARTSYS if it was
* interrupted by a signal.
*/
#define wait_event_interruptible_timeout(wq, condition, timeout) \
({ \
long __ret = timeout; \
might_sleep(); \
if (!___wait_cond_timeout(condition)) \
__ret = __wait_event_interruptible_timeout(wq, \
condition, timeout); \
__ret; \
})
#define __wait_event_hrtimeout(wq, condition, timeout, state) \
({ \
int __ret = 0; \
struct hrtimer_sleeper __t; \
\
hrtimer_init_on_stack(&__t.timer, CLOCK_MONOTONIC, \
HRTIMER_MODE_REL); \
hrtimer_init_sleeper(&__t, current); \
if ((timeout) != KTIME_MAX) \
hrtimer_start_range_ns(&__t.timer, timeout, \
current->timer_slack_ns, \
HRTIMER_MODE_REL); \
\
__ret = ___wait_event(wq, condition, state, 0, 0, \
if (!__t.task) { \
__ret = -ETIME; \
break; \
} \
schedule()); \
\
hrtimer_cancel(&__t.timer); \
destroy_hrtimer_on_stack(&__t.timer); \
__ret; \
})
/**
* wait_event_hrtimeout - sleep until a condition gets true or a timeout elapses
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @timeout: timeout, as a ktime_t
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function returns 0 if @condition became true, or -ETIME if the timeout
* elapsed.
*/
#define wait_event_hrtimeout(wq, condition, timeout) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_hrtimeout(wq, condition, timeout, \
TASK_UNINTERRUPTIBLE); \
__ret; \
})
/**
* wait_event_interruptible_hrtimeout - sleep until a condition gets true or a timeout elapses
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @timeout: timeout, as a ktime_t
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function returns 0 if @condition became true, -ERESTARTSYS if it was
* interrupted by a signal, or -ETIME if the timeout elapsed.
*/
#define wait_event_interruptible_hrtimeout(wq, condition, timeout) \
({ \
long __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_hrtimeout(wq, condition, timeout, \
TASK_INTERRUPTIBLE); \
__ret; \
})
#define __wait_event_interruptible_exclusive(wq, condition) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 1, 0, \
schedule())
#define wait_event_interruptible_exclusive(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_interruptible_exclusive(wq, condition);\
__ret; \
})
#define __wait_event_killable_exclusive(wq, condition) \
___wait_event(wq, condition, TASK_KILLABLE, 1, 0, \
schedule())
#define wait_event_killable_exclusive(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_killable_exclusive(wq, condition); \
__ret; \
})
#define __wait_event_freezable_exclusive(wq, condition) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 1, 0, \
schedule(); try_to_freeze())
#define wait_event_freezable_exclusive(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_freezable_exclusive(wq, condition);\
__ret; \
})
#define __wait_event_interruptible_locked(wq, condition, exclusive, irq) \
({ \
int __ret = 0; \
DEFINE_WAIT(__wait); \
if (exclusive) \
__wait.flags |= WQ_FLAG_EXCLUSIVE; \
do { \
if (likely(list_empty(&__wait.task_list))) \
__add_wait_queue_tail(&(wq), &__wait); \
set_current_state(TASK_INTERRUPTIBLE); \
if (signal_pending(current)) { \
__ret = -ERESTARTSYS; \
break; \
} \
if (irq) \
spin_unlock_irq(&(wq).lock); \
else \
spin_unlock(&(wq).lock); \
schedule(); \
if (irq) \
spin_lock_irq(&(wq).lock); \
else \
spin_lock(&(wq).lock); \
} while (!(condition)); \
__remove_wait_queue(&(wq), &__wait); \
__set_current_state(TASK_RUNNING); \
__ret; \
})
/**
* wait_event_interruptible_locked - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* It must be called with wq.lock being held. This spinlock is
* unlocked while sleeping but @condition testing is done while lock
* is held and when this macro exits the lock is held.
*
* The lock is locked/unlocked using spin_lock()/spin_unlock()
* functions which must match the way they are locked/unlocked outside
* of this macro.
*
* wake_up_locked() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_locked(wq, condition) \
((condition) \
? 0 : __wait_event_interruptible_locked(wq, condition, 0, 0))
/**
* wait_event_interruptible_locked_irq - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* It must be called with wq.lock being held. This spinlock is
* unlocked while sleeping but @condition testing is done while lock
* is held and when this macro exits the lock is held.
*
* The lock is locked/unlocked using spin_lock_irq()/spin_unlock_irq()
* functions which must match the way they are locked/unlocked outside
* of this macro.
*
* wake_up_locked() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_locked_irq(wq, condition) \
((condition) \
? 0 : __wait_event_interruptible_locked(wq, condition, 0, 1))
/**
* wait_event_interruptible_exclusive_locked - sleep exclusively until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* It must be called with wq.lock being held. This spinlock is
* unlocked while sleeping but @condition testing is done while lock
* is held and when this macro exits the lock is held.
*
* The lock is locked/unlocked using spin_lock()/spin_unlock()
* functions which must match the way they are locked/unlocked outside
* of this macro.
*
* The process is put on the wait queue with an WQ_FLAG_EXCLUSIVE flag
* set thus when other process waits process on the list if this
* process is awaken further processes are not considered.
*
* wake_up_locked() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_exclusive_locked(wq, condition) \
((condition) \
? 0 : __wait_event_interruptible_locked(wq, condition, 1, 0))
/**
* wait_event_interruptible_exclusive_locked_irq - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* It must be called with wq.lock being held. This spinlock is
* unlocked while sleeping but @condition testing is done while lock
* is held and when this macro exits the lock is held.
*
* The lock is locked/unlocked using spin_lock_irq()/spin_unlock_irq()
* functions which must match the way they are locked/unlocked outside
* of this macro.
*
* The process is put on the wait queue with an WQ_FLAG_EXCLUSIVE flag
* set thus when other process waits process on the list if this
* process is awaken further processes are not considered.
*
* wake_up_locked() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_exclusive_locked_irq(wq, condition) \
((condition) \
? 0 : __wait_event_interruptible_locked(wq, condition, 1, 1))
#define __wait_event_killable(wq, condition) \
___wait_event(wq, condition, TASK_KILLABLE, 0, 0, schedule())
/**
* wait_event_killable - sleep until a condition gets true
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
*
* The process is put to sleep (TASK_KILLABLE) until the
* @condition evaluates to true or a signal is received.
* The @condition is checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* The function will return -ERESTARTSYS if it was interrupted by a
* signal and 0 if @condition evaluated to true.
*/
#define wait_event_killable(wq, condition) \
({ \
int __ret = 0; \
might_sleep(); \
if (!(condition)) \
__ret = __wait_event_killable(wq, condition); \
__ret; \
})
#define __wait_event_lock_irq(wq, condition, lock, cmd) \
(void)___wait_event(wq, condition, TASK_UNINTERRUPTIBLE, 0, 0, \
spin_unlock_irq(&lock); \
cmd; \
schedule(); \
spin_lock_irq(&lock))
/**
* wait_event_lock_irq_cmd - sleep until a condition gets true. The
* condition is checked under the lock. This
* is expected to be called with the lock
* taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before cmd
* and schedule() and reacquired afterwards.
* @cmd: a command which is invoked outside the critical section before
* sleep
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before invoking the cmd and going to sleep and is reacquired
* afterwards.
*/
#define wait_event_lock_irq_cmd(wq, condition, lock, cmd) \
do { \
if (condition) \
break; \
__wait_event_lock_irq(wq, condition, lock, cmd); \
} while (0)
/**
* wait_event_lock_irq - sleep until a condition gets true. The
* condition is checked under the lock. This
* is expected to be called with the lock
* taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before schedule()
* and reacquired afterwards.
*
* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
* @condition evaluates to true. The @condition is checked each time
* the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before going to sleep and is reacquired afterwards.
*/
#define wait_event_lock_irq(wq, condition, lock) \
do { \
if (condition) \
break; \
__wait_event_lock_irq(wq, condition, lock, ); \
} while (0)
#define __wait_event_interruptible_lock_irq(wq, condition, lock, cmd) \
___wait_event(wq, condition, TASK_INTERRUPTIBLE, 0, 0, \
spin_unlock_irq(&lock); \
cmd; \
schedule(); \
spin_lock_irq(&lock))
/**
* wait_event_interruptible_lock_irq_cmd - sleep until a condition gets true.
* The condition is checked under the lock. This is expected to
* be called with the lock taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before cmd and
* schedule() and reacquired afterwards.
* @cmd: a command which is invoked outside the critical section before
* sleep
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or a signal is received. The @condition is
* checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before invoking the cmd and going to sleep and is reacquired
* afterwards.
*
* The macro will return -ERESTARTSYS if it was interrupted by a signal
* and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_lock_irq_cmd(wq, condition, lock, cmd) \
({ \
int __ret = 0; \
if (!(condition)) \
__ret = __wait_event_interruptible_lock_irq(wq, \
condition, lock, cmd); \
__ret; \
})
/**
* wait_event_interruptible_lock_irq - sleep until a condition gets true.
* The condition is checked under the lock. This is expected
* to be called with the lock taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before schedule()
* and reacquired afterwards.
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or signal is received. The @condition is
* checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before going to sleep and is reacquired afterwards.
*
* The macro will return -ERESTARTSYS if it was interrupted by a signal
* and 0 if @condition evaluated to true.
*/
#define wait_event_interruptible_lock_irq(wq, condition, lock) \
({ \
int __ret = 0; \
if (!(condition)) \
__ret = __wait_event_interruptible_lock_irq(wq, \
condition, lock,); \
__ret; \
})
#define __wait_event_interruptible_lock_irq_timeout(wq, condition, \
lock, timeout) \
___wait_event(wq, ___wait_cond_timeout(condition), \
TASK_INTERRUPTIBLE, 0, timeout, \
spin_unlock_irq(&lock); \
__ret = schedule_timeout(__ret); \
spin_lock_irq(&lock));
/**
* wait_event_interruptible_lock_irq_timeout - sleep until a condition gets
* true or a timeout elapses. The condition is checked under
* the lock. This is expected to be called with the lock taken.
* @wq: the waitqueue to wait on
* @condition: a C expression for the event to wait for
* @lock: a locked spinlock_t, which will be released before schedule()
* and reacquired afterwards.
* @timeout: timeout, in jiffies
*
* The process is put to sleep (TASK_INTERRUPTIBLE) until the
* @condition evaluates to true or signal is received. The @condition is
* checked each time the waitqueue @wq is woken up.
*
* wake_up() has to be called after changing any variable that could
* change the result of the wait condition.
*
* This is supposed to be called while holding the lock. The lock is
* dropped before going to sleep and is reacquired afterwards.
*
* The function returns 0 if the @timeout elapsed, -ERESTARTSYS if it
* was interrupted by a signal, and the remaining jiffies otherwise
* if the condition evaluated to true before the timeout elapsed.
*/
#define wait_event_interruptible_lock_irq_timeout(wq, condition, lock, \
timeout) \
({ \
long __ret = timeout; \
if (!___wait_cond_timeout(condition)) \
__ret = __wait_event_interruptible_lock_irq_timeout( \
wq, condition, lock, timeout); \
__ret; \
})
/*
* Waitqueues which are removed from the waitqueue_head at wakeup time
*/
void prepare_to_wait(wait_queue_head_t *q, wait_queue_t *wait, int state);
void prepare_to_wait_exclusive(wait_queue_head_t *q, wait_queue_t *wait, int state);
long prepare_to_wait_event(wait_queue_head_t *q, wait_queue_t *wait, int state);
void finish_wait(wait_queue_head_t *q, wait_queue_t *wait);
long wait_woken(wait_queue_t *wait, unsigned mode, long timeout);
int woken_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
#define DEFINE_WAIT_FUNC(name, function) \
wait_queue_t name = { \
.private = current, \
.func = function, \
.task_list = LIST_HEAD_INIT((name).task_list), \
}
#define DEFINE_WAIT(name) DEFINE_WAIT_FUNC(name, autoremove_wake_function)
#define DEFINE_WAIT_BIT(name, word, bit) \
struct wait_bit_queue name = { \
.key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \
.wait = { \
.private = current, \
.func = wake_bit_function, \
.task_list = \
LIST_HEAD_INIT((name).wait.task_list), \
}, \
}
#define init_wait(wait) \
do { \
(wait)->private = current; \
(wait)->func = autoremove_wake_function; \
INIT_LIST_HEAD(&(wait)->task_list); \
(wait)->flags = 0; \
} while (0)
extern int bit_wait(struct wait_bit_key *, int);
extern int bit_wait_io(struct wait_bit_key *, int);
extern int bit_wait_timeout(struct wait_bit_key *, int);
extern int bit_wait_io_timeout(struct wait_bit_key *, int);
/**
* wait_on_bit - wait for a bit to be cleared
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
*
* There is a standard hashed waitqueue table for generic use. This
* is the part of the hashtable's accessor API that waits on a bit.
* For instance, if one were to have waiters on a bitflag, one would
* call wait_on_bit() in threads waiting for the bit to clear.
* One uses wait_on_bit() where one is waiting for the bit to clear,
* but has no intention of setting it.
* Returned value will be zero if the bit was cleared, or non-zero
* if the process received a signal and the mode permitted wakeup
* on that signal.
*/
static inline int
wait_on_bit(unsigned long *word, int bit, unsigned mode)
{
might_sleep();
if (!test_bit(bit, word))
return 0;
return out_of_line_wait_on_bit(word, bit,
bit_wait,
mode);
}
/**
* wait_on_bit_io - wait for a bit to be cleared
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared. This is similar to wait_on_bit(), but calls
* io_schedule() instead of schedule() for the actual waiting.
*
* Returned value will be zero if the bit was cleared, or non-zero
* if the process received a signal and the mode permitted wakeup
* on that signal.
*/
static inline int
wait_on_bit_io(unsigned long *word, int bit, unsigned mode)
{
might_sleep();
if (!test_bit(bit, word))
return 0;
return out_of_line_wait_on_bit(word, bit,
bit_wait_io,
mode);
}
/**
* wait_on_bit_timeout - wait for a bit to be cleared or a timeout elapses
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
* @timeout: timeout, in jiffies
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared. This is similar to wait_on_bit(), except also takes a
* timeout parameter.
*
* Returned value will be zero if the bit was cleared before the
* @timeout elapsed, or non-zero if the @timeout elapsed or process
* received a signal and the mode permitted wakeup on that signal.
*/
static inline int
wait_on_bit_timeout(unsigned long *word, int bit, unsigned mode,
unsigned long timeout)
{
might_sleep();
if (!test_bit(bit, word))
return 0;
return out_of_line_wait_on_bit_timeout(word, bit,
bit_wait_timeout,
mode, timeout);
}
/**
* wait_on_bit_action - wait for a bit to be cleared
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @action: the function used to sleep, which may take special actions
* @mode: the task state to sleep in
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared, and allow the waiting action to be specified.
* This is like wait_on_bit() but allows fine control of how the waiting
* is done.
*
* Returned value will be zero if the bit was cleared, or non-zero
* if the process received a signal and the mode permitted wakeup
* on that signal.
*/
static inline int
wait_on_bit_action(unsigned long *word, int bit, wait_bit_action_f *action,
unsigned mode)
{
might_sleep();
if (!test_bit(bit, word))
return 0;
return out_of_line_wait_on_bit(word, bit, action, mode);
}
/**
* wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
*
* There is a standard hashed waitqueue table for generic use. This
* is the part of the hashtable's accessor API that waits on a bit
* when one intends to set it, for instance, trying to lock bitflags.
* For instance, if one were to have waiters trying to set bitflag
* and waiting for it to clear before setting it, one would call
* wait_on_bit() in threads waiting to be able to set the bit.
* One uses wait_on_bit_lock() where one is waiting for the bit to
* clear with the intention of setting it, and when done, clearing it.
*
* Returns zero if the bit was (eventually) found to be clear and was
* set. Returns non-zero if a signal was delivered to the process and
* the @mode allows that signal to wake the process.
*/
static inline int
wait_on_bit_lock(unsigned long *word, int bit, unsigned mode)
{
might_sleep();
if (!test_and_set_bit(bit, word))
return 0;
return out_of_line_wait_on_bit_lock(word, bit, bit_wait, mode);
}
/**
* wait_on_bit_lock_io - wait for a bit to be cleared, when wanting to set it
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @mode: the task state to sleep in
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared and then to atomically set it. This is similar
* to wait_on_bit(), but calls io_schedule() instead of schedule()
* for the actual waiting.
*
* Returns zero if the bit was (eventually) found to be clear and was
* set. Returns non-zero if a signal was delivered to the process and
* the @mode allows that signal to wake the process.
*/
static inline int
wait_on_bit_lock_io(unsigned long *word, int bit, unsigned mode)
{
might_sleep();
if (!test_and_set_bit(bit, word))
return 0;
return out_of_line_wait_on_bit_lock(word, bit, bit_wait_io, mode);
}
/**
* wait_on_bit_lock_action - wait for a bit to be cleared, when wanting to set it
* @word: the word being waited on, a kernel virtual address
* @bit: the bit of the word being waited on
* @action: the function used to sleep, which may take special actions
* @mode: the task state to sleep in
*
* Use the standard hashed waitqueue table to wait for a bit
* to be cleared and then to set it, and allow the waiting action
* to be specified.
* This is like wait_on_bit() but allows fine control of how the waiting
* is done.
*
* Returns zero if the bit was (eventually) found to be clear and was
* set. Returns non-zero if a signal was delivered to the process and
* the @mode allows that signal to wake the process.
*/
static inline int
wait_on_bit_lock_action(unsigned long *word, int bit, wait_bit_action_f *action,
unsigned mode)
{
might_sleep();
if (!test_and_set_bit(bit, word))
return 0;
return out_of_line_wait_on_bit_lock(word, bit, action, mode);
}
/**
* wait_on_atomic_t - Wait for an atomic_t to become 0
* @val: The atomic value being waited on, a kernel virtual address
* @action: the function used to sleep, which may take special actions
* @mode: the task state to sleep in
*
* Wait for an atomic_t to become 0. We abuse the bit-wait waitqueue table for
* the purpose of getting a waitqueue, but we set the key to a bit number
* outside of the target 'word'.
*/
static inline
int wait_on_atomic_t(atomic_t *val, int (*action)(atomic_t *), unsigned mode)
{
might_sleep();
if (atomic_read(val) == 0)
return 0;
return out_of_line_wait_on_atomic_t(val, action, mode);
}
#endif /* _LINUX_WAIT_H */