![Jernej Skrabec](/assets/img/avatar_default.png)
Display Engine 3 is an upgrade of DE2 with new features like support for 10 bit color formats and support for AFBC. Most of DE2 code works with DE3, except some small details. Implement basic support for DE3. Support for 10 bit colort formats and AFBC, among others missing features, will be added later. Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net> Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com> Link: https://patchwork.freedesktop.org/patch/260238/
55 lines
1.8 KiB
C
55 lines
1.8 KiB
C
/*
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* Copyright (C) Jernej Skrabec <jernej.skrabec@siol.net>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*/
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#ifndef _SUN8I_VI_LAYER_H_
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#define _SUN8I_VI_LAYER_H_
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#include <drm/drm_plane.h>
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#define SUN8I_MIXER_CHAN_VI_LAYER_ATTR(base, layer) \
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((base) + 0x30 * (layer) + 0x0)
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#define SUN8I_MIXER_CHAN_VI_LAYER_SIZE(base, layer) \
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((base) + 0x30 * (layer) + 0x4)
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#define SUN8I_MIXER_CHAN_VI_LAYER_COORD(base, layer) \
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((base) + 0x30 * (layer) + 0x8)
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#define SUN8I_MIXER_CHAN_VI_LAYER_PITCH(base, layer, plane) \
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((base) + 0x30 * (layer) + 0xc + 4 * (plane))
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#define SUN8I_MIXER_CHAN_VI_LAYER_TOP_LADDR(base, layer, plane) \
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((base) + 0x30 * (layer) + 0x18 + 4 * (plane))
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#define SUN8I_MIXER_CHAN_VI_OVL_SIZE(base) \
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((base) + 0xe8)
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#define SUN8I_MIXER_CHAN_VI_LAYER_ATTR_EN BIT(0)
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/* RGB mode should be set for RGB formats and cleared for YCbCr */
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#define SUN8I_MIXER_CHAN_VI_LAYER_ATTR_RGB_MODE BIT(15)
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#define SUN8I_MIXER_CHAN_VI_LAYER_ATTR_FBFMT_OFFSET 8
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#define SUN8I_MIXER_CHAN_VI_LAYER_ATTR_FBFMT_MASK GENMASK(12, 8)
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#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA_MASK GENMASK(31, 24)
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#define SUN50I_MIXER_CHAN_VI_LAYER_ATTR_ALPHA(x) ((x) << 24)
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struct sun8i_mixer;
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struct sun8i_vi_layer {
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struct drm_plane plane;
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struct sun8i_mixer *mixer;
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int channel;
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int overlay;
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};
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static inline struct sun8i_vi_layer *
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plane_to_sun8i_vi_layer(struct drm_plane *plane)
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{
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return container_of(plane, struct sun8i_vi_layer, plane);
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}
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struct sun8i_vi_layer *sun8i_vi_layer_init_one(struct drm_device *drm,
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struct sun8i_mixer *mixer,
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int index);
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#endif /* _SUN8I_VI_LAYER_H_ */
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