![Daniel Borkmann](/assets/img/avatar_default.png)
struct rnd_state got mistakenly pulled into uapi header. It is not
used anywhere and does also not belong there!
Commit 5960164fde
("lib/random32: export pseudo-random number
generator for modules"), the last commit on rnd_state before it
got moved to uapi, says:
This patch moves the definition of struct rnd_state and the inline
__seed() function to linux/random.h. It renames the static __random32()
function to prandom32() and exports it for use in modules.
Hence, the structure was moved from lib/random32.c to linux/random.h
so that it can be used within modules (FCoE-related code in this
case), but not from user space. However, it seems to have been
mistakenly moved to uapi header through the uapi script. Since no-one
should make use of it from the linux headers, move the structure back
to the kernel for internal use, so that it can be modified on demand.
Joint work with Hannes Frederic Sowa.
Cc: Joe Eykholt <jeykholt@cisco.com>
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: Hannes Frederic Sowa <hannes@stressinduktion.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
83 lines
1.9 KiB
C
83 lines
1.9 KiB
C
/*
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* include/linux/random.h
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*
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* Include file for the random number generator.
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*/
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#ifndef _LINUX_RANDOM_H
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#define _LINUX_RANDOM_H
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#include <uapi/linux/random.h>
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extern void add_device_randomness(const void *, unsigned int);
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extern void add_input_randomness(unsigned int type, unsigned int code,
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unsigned int value);
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extern void add_interrupt_randomness(int irq, int irq_flags);
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extern void get_random_bytes(void *buf, int nbytes);
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extern void get_random_bytes_arch(void *buf, int nbytes);
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void generate_random_uuid(unsigned char uuid_out[16]);
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extern int random_int_secret_init(void);
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#ifndef MODULE
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extern const struct file_operations random_fops, urandom_fops;
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#endif
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unsigned int get_random_int(void);
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unsigned long randomize_range(unsigned long start, unsigned long end, unsigned long len);
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u32 prandom_u32(void);
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void prandom_bytes(void *buf, int nbytes);
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void prandom_seed(u32 seed);
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void prandom_reseed_late(void);
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struct rnd_state {
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__u32 s1, s2, s3;
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};
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u32 prandom_u32_state(struct rnd_state *);
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void prandom_bytes_state(struct rnd_state *state, void *buf, int nbytes);
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/*
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* Handle minimum values for seeds
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*/
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static inline u32 __seed(u32 x, u32 m)
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{
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return (x < m) ? x + m : x;
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}
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/**
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* prandom_seed_state - set seed for prandom_u32_state().
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* @state: pointer to state structure to receive the seed.
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* @seed: arbitrary 64-bit value to use as a seed.
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*/
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static inline void prandom_seed_state(struct rnd_state *state, u64 seed)
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{
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u32 i = (seed >> 32) ^ (seed << 10) ^ seed;
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state->s1 = __seed(i, 2);
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state->s2 = __seed(i, 8);
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state->s3 = __seed(i, 16);
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}
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#ifdef CONFIG_ARCH_RANDOM
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# include <asm/archrandom.h>
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#else
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static inline int arch_get_random_long(unsigned long *v)
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{
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return 0;
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}
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static inline int arch_get_random_int(unsigned int *v)
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{
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return 0;
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}
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#endif
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/* Pseudo random number generator from numerical recipes. */
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static inline u32 next_pseudo_random32(u32 seed)
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{
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return seed * 1664525 + 1013904223;
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}
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#endif /* _LINUX_RANDOM_H */
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