![]() Looking up an obj, immediate dropping the acquired reference and then continuing to use it isn't how this is supposed to work. Fix this by holding a reference for the entire function. While at it stop grabbing dev->struct_mutex, it doesn't protect anything here. Reviewed-by: Thierry Reding <treding@nvidia.com> Signed-off-by: Daniel Vetter <daniel.vetter@intel.com> |
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.. | ||
Kconfig | ||
Makefile | ||
mgag200_cursor.c | ||
mgag200_drv.c | ||
mgag200_drv.h | ||
mgag200_fb.c | ||
mgag200_i2c.c | ||
mgag200_main.c | ||
mgag200_mode.c | ||
mgag200_reg.h | ||
mgag200_ttm.c |